2026-10-14 22:15:53 -05:00
2026-10-14 22:15:53 -05:00
2026-10-14 22:15:53 -05:00
2026-10-14 22:15:53 -05:00
2026-10-14 22:15:53 -05:00
2026-10-14 22:15:53 -05:00

Open Slinky Banner
Open Slinky
by Skid Solutions


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How to build

Prerequisites

  • C++ Compiler: Visual Studio 2019 / 2022 (MSVC with C++17 support)
  • CMake: Version 3.15 or newer
  • Java Development Kit:
    • JDK 17: Required by Gradle to compile SlinkyClient
    • JDK 8: Runtime environment for Minecraft 1.8.9

1. Building the Loader (Slinky.exe & SlinkyNative.dll)

The loader and native injector DLL are configured as a unified CMake project:

cmake -B build -A x64

cmake --build build --config Release

Output binaries will be placed in build/bin/Release/:

  • Slinky.exe
  • SlinkyNative.dll

2. Building the Client (SlinkyClient)

The client is a standalone Gradle project using Unimined to resolve Minecraft 1.8.9 dependencies and MCP mappings automatically:

cd SlinkyClient

$env:JAVA_HOME = "C:\Program Files\Java\jdk-17"

.\gradlew.bat clean build

Generated SlinkyClient/build/libs/:

  • Slinky-0.5.0-settings.jar
  • Slinky-0.5.0-settings-sources.jar
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