Files
OpenPrestige/docs/rename_log.tsv
T
2026-10-23 00:28:57 +01:00

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# kind old key new name (appended by each rename pass)
C dev.zprestige.prestige.render.RenderHelper27 StopWatch
F dev.zprestige.prestige.render.RenderHelper27#a startTime
M dev.zprestige.prestige.render.RenderHelper27#a(float) hasElapsed
M dev.zprestige.prestige.render.RenderHelper27#a_float__________________() elapsed
M dev.zprestige.prestige.render.RenderHelper27#b(dev.zprestige.prestige.RangeSetting) hasElapsedRandom
M dev.zprestige.prestige.render.RenderHelper27#a_void_____________________() reset
M dev.zprestige.prestige.render.StopWatch#elapsed() getElapsed
C dev.zprestige.prestige.combat.AimManager ClickScheduler
C dev.zprestige.prestige.combat.AutoArmorHelper EquipmentSlotSwitchMap
C dev.zprestige.prestige.combat.CombatHelper PotionDisplayEntry
C dev.zprestige.prestige.combat.CombatHelper2 JumpCooldownAccessor
C dev.zprestige.prestige.combat.CombatHelper3 ItemUseCooldownAccessor
C dev.zprestige.prestige.combat.CombatUtil TargetSelector
C dev.zprestige.prestige.combat.CombatUtil2 ThreatAssessor
C dev.zprestige.prestige.combat.DamageUtil ExplosionDamageCalculator
C dev.zprestige.prestige.combat.NameTags NameTagEntry
C dev.zprestige.prestige.combat.NameTagsUtil HudStyle
C dev.zprestige.prestige.combat.PearlFollowHelper PearlFollowSimulatedPearl
C dev.zprestige.prestige.combat.PearlTrajectoryHelper PearlTrajectorySimulatedPearl
C dev.zprestige.prestige.combat.RotationManager VisualRotationManager
C dev.zprestige.prestige.combat.TargetManager BotFilter
C dev.zprestige.prestige.combat.TrajectoriesHelper TrajectoriesSimulatedPearl
C dev.zprestige.prestige.combat.TwoDESPHelper TwoDEspTarget
C dev.zprestige.prestige.config.ConfigHelper MsdfFontMetrics
C dev.zprestige.prestige.config.ConfigHelper2 MsdfGlyph
C dev.zprestige.prestige.config.ConfigHelper3 ClasspathResource
C dev.zprestige.prestige.config.ConfigUtil ClasspathResourcePack
C dev.zprestige.prestige.data.BoolData DepthMaskState
C dev.zprestige.prestige.data.BoolData2 BlendToggleState
C dev.zprestige.prestige.data.BoolData3 TrajectoryPath
C dev.zprestige.prestige.data.BoolIntData BlendFuncState
C dev.zprestige.prestige.data.BoolIntData2 ScissorState
C dev.zprestige.prestige.data.BufferData DrawModeBuffers
C dev.zprestige.prestige.data.BufferQuadIntData VertexAttributeBinding
C dev.zprestige.prestige.data.ConsumerData OutlineCaptureConsumer
C dev.zprestige.prestige.data.ConsumerData2 UniformCallbackState
C dev.zprestige.prestige.data.DoubleBoolData ExplosionDamageKey
C dev.zprestige.prestige.data.DoubleData CartBlockerPlacement
C dev.zprestige.prestige.data.DrawFloatData QueuedDraw
C dev.zprestige.prestige.data.FloatData QueuedCrystalAttack
C dev.zprestige.prestige.data.FloatDoubleIntData PearlThrowOption
C dev.zprestige.prestige.data.FontFloatData MsdfFontState
C dev.zprestige.prestige.data.IntBoolData VertexElement
C dev.zprestige.prestige.data.IntBoolData2 GlCapabilityState
C dev.zprestige.prestige.data.IntData ProgramUniforms
C dev.zprestige.prestige.data.IntData2 DepthFuncState
C dev.zprestige.prestige.data.IntData3 StorageBlockMarker
C dev.zprestige.prestige.data.IntSupplierData FramebufferBindState
C dev.zprestige.prestige.data.LongData DimensionChunkKey
C dev.zprestige.prestige.data.LongData2 SafeCartPlacement
C dev.zprestige.prestige.data.LongData3 DelayedPacket
C dev.zprestige.prestige.data.LongData4 AuraCartPlacement
C dev.zprestige.prestige.data.MatrixCameraData CameraMatrices
C dev.zprestige.prestige.data.ModuleStringBoolData PendingModuleActivation
C dev.zprestige.prestige.data.ModuleStringFloatData KeybindListEntry
C dev.zprestige.prestige.data.PassConsumerData QueuedRenderPass
C dev.zprestige.prestige.data.ShaderData ShaderBindState
C dev.zprestige.prestige.data.StringData MethodLookupKey
C dev.zprestige.prestige.data.VecBoolData PearlCatchAnchorPlan
C dev.zprestige.prestige.data.VecBoolData2 AutoAnchorPlan
C dev.zprestige.prestige.data.VecBoolIntData AnchorCandidate
C dev.zprestige.prestige.data.VecData PearlCatchPlaceTarget
C dev.zprestige.prestige.data.VecData2 AutoAnchorPlaceTarget
C dev.zprestige.prestige.data.VecDoubleData CartThreat
C dev.zprestige.prestige.data.VecIntData AnchorCatchPearlLanding
C dev.zprestige.prestige.data.VecIntData2 CartCatchPearlLanding
C dev.zprestige.prestige.data.VecIntDoubleData PearlFollowLanding
C dev.zprestige.prestige.data.VectorData DrawBatchKey
C dev.zprestige.prestige.data.VectorFloatData RoundedOutlineKey
C dev.zprestige.prestige.data.VertexIntData MeshInfo
C dev.zprestige.prestige.event.BlockBoolEvent BlockVisibilityEvent
C dev.zprestige.prestige.event.BlockPosBlockEvent BlockStateUpdateEvent
C dev.zprestige.prestige.event.BoolEvent SwingHandEvent
C dev.zprestige.prestige.event.BoolPositionEvent ShieldRenderSettingsEvent
C dev.zprestige.prestige.event.ColorEvent SkyColorEvent
C dev.zprestige.prestige.event.DoubleEvent CameraPositionEvent
C dev.zprestige.prestige.event.DoubleEvent2 MouseUpdateEvent
C dev.zprestige.prestige.event.DoubleEvent3 VelocityUpdateEvent
C dev.zprestige.prestige.event.EntityEvent AttackEntityEvent
C dev.zprestige.prestige.event.EntityEvent2 BoundingBoxEvent
C dev.zprestige.prestige.event.EntityEvent3 EntityAddRemoveEvent
C dev.zprestige.prestige.event.EntityEvent4 PlayerRenderStateEvent
C dev.zprestige.prestige.event.EntityEvent5 LabelTextEvent
C dev.zprestige.prestige.event.EntityEvent6 RenderLabelEvent
C dev.zprestige.prestige.event.EventManager ModuleStateSync
C dev.zprestige.prestige.event.FloatColorEvent FogEvent
C dev.zprestige.prestige.event.FloatDoubleEvent ExplosionEvent
C dev.zprestige.prestige.event.FloatEvent CameraRotationEvent
C dev.zprestige.prestige.event.FloatEvent2 SendMovementPacketsEvent
C dev.zprestige.prestige.event.FloatEvent3 TravelEvent
C dev.zprestige.prestige.event.FloatEvent4 ReachEvent
C dev.zprestige.prestige.event.FloatEvent5 SwingArmEvent
C dev.zprestige.prestige.event.FloatPositionEvent MovementYawEvent
C dev.zprestige.prestige.event.IntEvent FloatingItemTickEvent
C dev.zprestige.prestige.event.IntEvent2 KeyEvent
C dev.zprestige.prestige.event.IntEvent3 HandSwingDurationEvent
C dev.zprestige.prestige.event.IntEvent4 MouseButtonEvent
C dev.zprestige.prestige.event.LivingEvent ShieldBreakEvent
C dev.zprestige.prestige.event.LongEvent TimeOfDayEvent
C dev.zprestige.prestige.event.PacketEvent PacketReceiveEvent
C dev.zprestige.prestige.event.PacketEvent2 PacketSendEvent
C dev.zprestige.prestige.event.PlayerEvent BotCheckEvent
C dev.zprestige.prestige.event.PlayerStringEvent HealthIndicatorEvent
C dev.zprestige.prestige.event.StringEvent SkinTexturesEvent
C dev.zprestige.prestige.event.StringEvent2 TextReplaceEvent
C dev.zprestige.prestige.event.TickEvent FireOverlayEvent
C dev.zprestige.prestige.event.TickEvent10 HandleBlockBreakingEvent
C dev.zprestige.prestige.event.TickEvent11 ItemBobbingEvent
C dev.zprestige.prestige.event.TickEvent12 AutoAttackEvent
C dev.zprestige.prestige.event.TickEvent13 ChunkDataEvent
C dev.zprestige.prestige.event.TickEvent14 RenderCrosshairEvent
C dev.zprestige.prestige.event.TickEvent15 ExtendedReachAttackEvent
C dev.zprestige.prestige.event.TickEvent16 KeyboardInputTickEvent
C dev.zprestige.prestige.event.TickEvent17 RenderStatusEffectsEvent
C dev.zprestige.prestige.event.TickEvent18 LoadingScreenEvent
C dev.zprestige.prestige.event.TickEvent19 ClientTickEvent
C dev.zprestige.prestige.event.TickEvent2 FullBrightEvent
C dev.zprestige.prestige.event.TickEvent20 HurtCamEvent
C dev.zprestige.prestige.event.TickEvent21 AddParticleEvent
C dev.zprestige.prestige.event.TickEvent22 FrustumSetupEvent
C dev.zprestige.prestige.event.TickEvent23 RainGradientEvent
C dev.zprestige.prestige.event.TickEvent24 FrameEvent
C dev.zprestige.prestige.event.TickEvent25 Render2DEvent
C dev.zprestige.prestige.event.TickEvent26 OverlayMessageEvent
C dev.zprestige.prestige.event.TickEvent27 Render3DEvent
C dev.zprestige.prestige.event.TickEvent28 ResetAttackCooldownEvent
C dev.zprestige.prestige.event.TickEvent29 ResolutionChangedEvent
C dev.zprestige.prestige.event.TickEvent3 GameJoinEvent
C dev.zprestige.prestige.event.TickEvent30 WorldRendererReloadEvent
C dev.zprestige.prestige.event.TickEvent31 RenderScoreboardEvent
C dev.zprestige.prestige.event.TickEvent4 PreTickEvent
C dev.zprestige.prestige.event.TickEvent5 DoItemUseEvent
C dev.zprestige.prestige.event.TickEvent6 AntiBotQueryEvent
C dev.zprestige.prestige.event.TickEvent7 DoAttackEvent
C dev.zprestige.prestige.event.TickEvent8 ScreenBackgroundEvent
C dev.zprestige.prestige.gui.GuiHelper HandledScreenAccessor
C dev.zprestige.prestige.gui.InventoryScreenOverride LockedInventoryScreen
C dev.zprestige.prestige.input.MouseManager KeybindManager
C dev.zprestige.prestige.inventory.ArmorUtil AnchorUseGuard
C dev.zprestige.prestige.inventory.InventoryHelper HeldItemRendererAccessor
C dev.zprestige.prestige.inventory.InventoryUtil2 PlayerInteractions
C dev.zprestige.prestige.inventory.InventoryUtil3 DeathLootDetector
C dev.zprestige.prestige.inventory.ItemESPHelper ItemEspLabel
C dev.zprestige.prestige.inventory.ItemLabel EnchantmentLabel
C dev.zprestige.prestige.math.AutoCrystalHelper AutoCrystalRenderer
C dev.zprestige.prestige.math.AutoObbyCrystalHelper ObbyCrystalCandidate
C dev.zprestige.prestige.math.HitEffectHelper HitParticle
C dev.zprestige.prestige.math.JumpCirclesHelper JumpCircle
C dev.zprestige.prestige.math.MathHelper2 MotionState
C dev.zprestige.prestige.math.MathHelper3 Vec3dMutator
C dev.zprestige.prestige.math.MathHelper4 UiMath
C dev.zprestige.prestige.math.MathHelper6 TexturedDrawModeKey
C dev.zprestige.prestige.math.MathUtil LegacyParticlePhysics
C dev.zprestige.prestige.math.MathUtil2 PopParticlePhysics
C dev.zprestige.prestige.math.MathUtil3 BlockChangeTracker
C dev.zprestige.prestige.math.MathUtil4 RenderCacheUtil
C dev.zprestige.prestige.math.MathUtil5 SettingValueParser
C dev.zprestige.prestige.math.PearlTrajectoryHelper PearlLandingMarker
C dev.zprestige.prestige.math.Point3D TwoDEspBox
C dev.zprestige.prestige.math.TrailsHelper TrailTracker
C dev.zprestige.prestige.math.TrailsHelper2 TrailMark
C dev.zprestige.prestige.math.WeatherHelper WeatherParticle
C dev.zprestige.prestige.network.NetworkHelper2 InteractItemPacketAccessor
C dev.zprestige.prestige.network.NetworkUtil PacketSender
C dev.zprestige.prestige.network.NetworkUtil2 BlockChangeListener
C dev.zprestige.prestige.network.PacketManager SilentSlotManager
C dev.zprestige.prestige.network.PacketQueue InventorySwapQueue
C dev.zprestige.prestige.network.PingManager TotemPopManager
C dev.zprestige.prestige.reflect.FieldSpec ResolvedField
C dev.zprestige.prestige.reflect.FieldValue BoundField
C dev.zprestige.prestige.reflect.MethodHandleCache CameraAccessor
C dev.zprestige.prestige.reflect.MethodSpec ResolvedMethod
C dev.zprestige.prestige.reflect.MethodValue MappedField
C dev.zprestige.prestige.reflect.ReflectDescriptor FieldCacheKey
C dev.zprestige.prestige.render.AutoTotemHelper DamageSample
C dev.zprestige.prestige.render.ColorUniform CornerRadiiUniform
C dev.zprestige.prestige.render.ColorValue CornerRadii
C dev.zprestige.prestige.render.DrawContext GlRenderPassBuilder
C dev.zprestige.prestige.render.DrawMode DrawPipeline
C dev.zprestige.prestige.render.ESPHelper EntityTypeSet
C dev.zprestige.prestige.render.ESPUtil EspShaderManager
C dev.zprestige.prestige.render.Font MsdfFont
C dev.zprestige.prestige.render.FontRenderer GlTextureHandle
C dev.zprestige.prestige.render.Framebuffer GlFramebuffer
C dev.zprestige.prestige.render.GlPrimitiveTable GlPrimitiveSwitchMap
C dev.zprestige.prestige.render.GlState GlStateSnapshot
C dev.zprestige.prestige.render.GpuBuffer GlBuffer
C dev.zprestige.prestige.render.MatrixStack Render2D
C dev.zprestige.prestige.render.RenderBatch Rotation
C dev.zprestige.prestige.render.RenderContract GlyphVisitor
C dev.zprestige.prestige.render.RenderContract2 MinecraftAccess
C dev.zprestige.prestige.render.RenderContract3 RotationProvider
C dev.zprestige.prestige.render.RenderContract4 DrawCommand
C dev.zprestige.prestige.render.RenderContract5 RenderEvents
C dev.zprestige.prestige.render.RenderContract6 RenderCallback
C dev.zprestige.prestige.render.RenderHelper10 ScheduledClick
C dev.zprestige.prestige.render.RenderHelper11 ConfigReport
C dev.zprestige.prestige.render.RenderHelper12 CooldownProgress
C dev.zprestige.prestige.render.RenderHelper13 CallbackDrawCommand
C dev.zprestige.prestige.render.RenderHelper15 QueuedSwapClick
C dev.zprestige.prestige.render.RenderHelper16 BoundMethod
C dev.zprestige.prestige.render.RenderHelper18 NotificationTypeSwitchMap
C dev.zprestige.prestige.render.RenderHelper19 AxisSwitchMap
C dev.zprestige.prestige.render.RenderHelper20 ModuleToast
C dev.zprestige.prestige.render.RenderHelper21 SnapGuide
C dev.zprestige.prestige.render.RenderHelper22 CoreShaders
C dev.zprestige.prestige.render.RenderHelper23 Notification
C dev.zprestige.prestige.render.RenderHelper24 QueuedSlotSelect
C dev.zprestige.prestige.render.RenderHelper26 ThreatAssessment
C dev.zprestige.prestige.render.RenderHelper28 ApplyCallbackState
C dev.zprestige.prestige.render.RenderHelper29 ConfigureCallbackState
C dev.zprestige.prestige.render.RenderHelper3 PearlThrowSolution
C dev.zprestige.prestige.render.RenderHelper30 DrawCommandQueue
C dev.zprestige.prestige.render.RenderHelper31 VertexArray
C dev.zprestige.prestige.render.RenderHelper32 GameRendererAccessor
C dev.zprestige.prestige.render.RenderHelper34 GuiRendererAccessor
C dev.zprestige.prestige.render.RenderHelper35 KeyBindingAccessor
C dev.zprestige.prestige.render.RenderHelper36 MouseAccessor
C dev.zprestige.prestige.render.RenderHelper40 ProjectionMatrixAccessor
C dev.zprestige.prestige.render.RenderHelper41 RenderLayerAccessor
C dev.zprestige.prestige.render.RenderHelper5 ToggleAnimation
C dev.zprestige.prestige.render.RenderHelper6 GlyphQuadCommand
C dev.zprestige.prestige.render.RenderHelper7 GaussianBlur
C dev.zprestige.prestige.render.RenderHelper8 BufferSource
C dev.zprestige.prestige.render.RenderPass GlRenderPass
C dev.zprestige.prestige.render.RenderState ShapeRenderer
C dev.zprestige.prestige.render.RenderTarget BlurredRoundedRectShader
C dev.zprestige.prestige.render.RenderUtil RenderCore
C dev.zprestige.prestige.render.RenderUtil2 JumpKeyPresser
C dev.zprestige.prestige.render.RenderUtil3 JumpKeyReleaser
C dev.zprestige.prestige.render.RenderUtil4 VirtualKeyMapper
C dev.zprestige.prestige.render.RenderUtil5 RandomUtil
C dev.zprestige.prestige.render.RenderUtil6 SwapBackTracker
C dev.zprestige.prestige.render.Renderer2D SilentRotationManager
C dev.zprestige.prestige.render.RoundedOutlinePosColorShader RoundedOutlineShader
C dev.zprestige.prestige.render.RoundedPosColorShader RoundedRectShader
C dev.zprestige.prestige.render.SafeAnchorHelper DelayTimer
C dev.zprestige.prestige.render.ShaderProgram ShaderCompiler
C dev.zprestige.prestige.render.StorageESPHelper StorageOutlineRenderer
C dev.zprestige.prestige.render.TextRenderer MappedMeshBuilder
C dev.zprestige.prestige.render.TextureUtil TextureLoader
C dev.zprestige.prestige.render.Uniform RenderStateElement
C dev.zprestige.prestige.render.UniformCache DrawPipelines
C dev.zprestige.prestige.render.VertexAttribute VertexLayouts
C dev.zprestige.prestige.render.VertexBuffer FullscreenPassChain
C dev.zprestige.prestige.render.VertexFormat VertexLayout
C dev.zprestige.prestige.social.AltManager MojangApi
C dev.zprestige.prestige.type.AnchorState AnchorCatchState
C dev.zprestige.prestige.type.Axis GuideAxis
C dev.zprestige.prestige.type.BlockBreakType ThreatType
C dev.zprestige.prestige.type.BowMode CartIgnitionMode
C dev.zprestige.prestige.type.CartState XbowCartState
C dev.zprestige.prestige.type.CrystalState ObbyCrystalState
C dev.zprestige.prestige.type.FireState CartCatchState
C dev.zprestige.prestige.type.KillAuraState HitFlickState
C dev.zprestige.prestige.type.PacketResult SwapQueueResult
C dev.zprestige.prestige.type.PearlStage FastPearlCatchStage
C dev.zprestige.prestige.type.PearlState DiagonalPearlState
C dev.zprestige.prestige.type.PlaceState CobwebPlaceState
C dev.zprestige.prestige.type.RailState AutoCartState
C dev.zprestige.prestige.type.SettingFlag HudAlignment
C dev.zprestige.prestige.type.TrajectoryType HudAnchor
C dev.zprestige.prestige.util.BindManager SimulatedClickManager
C dev.zprestige.prestige.util.ClientUtil HookBridge
C dev.zprestige.prestige.util.Timer FrameDeltaTimer
C dev.zprestige.prestige.util.TpsTimer NotificationManager
C dev.zprestige.prestige.world.CobwebPlacerHelper CobwebSwitchBackTask
C dev.zprestige.prestige.world.OreColorUtil OreDefinition
C dev.zprestige.prestige.world.OreSimulationHelper LoadedChunkIterator
C dev.zprestige.prestige.world.PlacementCheck HitParticlePhysics
C dev.zprestige.prestige.world.TrajectoriesHelper SimulatedBowArrow
C dev.zprestige.prestige.world.WorldContract MeshBuilder
C dev.zprestige.prestige.world.WorldHelper DifficultySwitchMap
C dev.zprestige.prestige.world.WorldHelper10 RaycastContextAccessor
C dev.zprestige.prestige.world.WorldHelper3 ClientChunkManagerAccessor
C dev.zprestige.prestige.world.WorldHelper4 ClientChunkMapAccessor
C dev.zprestige.prestige.world.WorldHelper5 CountPlacementModifierAccessor
C dev.zprestige.prestige.world.WorldHelper7 HeightContextAccessor
C dev.zprestige.prestige.world.WorldHelper8 HeightRangePlacementModifierAccessor
C dev.zprestige.prestige.world.WorldHelper9 RarityFilterPlacementModifierAccessor
C dev.zprestige.prestige.world.WorldUtil RotationUtil
C dev.zprestige.prestige.world.WorldUtil2 BlockUtil
F dev.zprestige.prestige.EventBus#c LISTENER_TYPE
F dev.zprestige.prestige.EventBus#d LOGGED_FAILURES
F dev.zprestige.prestige.EventBus#e registrationBlockers
F dev.zprestige.prestige.EventBus#g LISTENER_ERROR_PREFIX
F dev.zprestige.prestige.ModuleManager#f headTickFallback
F dev.zprestige.prestige.Native#a callbackClass
F dev.zprestige.prestige.client.Prestige#a initialized
F dev.zprestige.prestige.client.Prestige#c fontManager
F dev.zprestige.prestige.client.Prestige#e configManager
F dev.zprestige.prestige.client.Prestige#f damageCalculator
F dev.zprestige.prestige.client.Prestige#g friendManager
F dev.zprestige.prestige.client.Prestige#h frameDeltaTimer
F dev.zprestige.prestige.client.Prestige#i botFilter
F dev.zprestige.prestige.client.Prestige#j clickScheduler
F dev.zprestige.prestige.client.Prestige#k clickGuiScreen
F dev.zprestige.prestige.client.Prestige#l hudEditorScreen
F dev.zprestige.prestige.client.Prestige#m moduleStateSync
F dev.zprestige.prestige.client.Prestige#n targetTracker
F dev.zprestige.prestige.client.Prestige#o silentRotationManager
F dev.zprestige.prestige.client.Prestige#p visualRotationManager
F dev.zprestige.prestige.client.Prestige#q simulatedClickManager
F dev.zprestige.prestige.client.Prestige#r totemPopManager
F dev.zprestige.prestige.client.Prestige#s keybindManager
F dev.zprestige.prestige.client.Prestige#t silentSlotManager
F dev.zprestige.prestige.client.Prestige#u inventorySwapQueue
F dev.zprestige.prestige.client.Prestige#v notificationManager
F dev.zprestige.prestige.client.Prestige#w selfDestructed
F dev.zprestige.prestige.combat.AimManager#a pendingClick
F dev.zprestige.prestige.combat.AutoArmorHelper#a SWITCH_MAP
F dev.zprestige.prestige.combat.CombatHelper#a name
F dev.zprestige.prestige.combat.CombatHelper#b levelText
F dev.zprestige.prestige.combat.CombatHelper#c color
F dev.zprestige.prestige.combat.CombatHelper#d duration
F dev.zprestige.prestige.combat.CombatHelper#e maxDuration
F dev.zprestige.prestige.combat.CombatHelper#f infinite
F dev.zprestige.prestige.combat.CombatHelper#g visibility
F dev.zprestige.prestige.combat.CombatHelper2#a entity
F dev.zprestige.prestige.combat.CombatHelper2#c JUMPING_COOLDOWN_FIELD
F dev.zprestige.prestige.combat.CombatHelper3#a client
F dev.zprestige.prestige.combat.CombatUtil2#a mc
F dev.zprestige.prestige.combat.CombatUtil2#d NO_THREAT
F dev.zprestige.prestige.combat.DamageUtil#a scratchPos
F dev.zprestige.prestige.combat.DamageUtil#d raycastContext
F dev.zprestige.prestige.combat.DamageUtil#e cacheTime
F dev.zprestige.prestige.combat.DamageUtil#f damageCache
F dev.zprestige.prestige.combat.DamageUtil#g ENCHANTMENT_BUFFER
F dev.zprestige.prestige.combat.DamageUtil#i NO_CACHE_TIME
F dev.zprestige.prestige.combat.NameTags#a name
F dev.zprestige.prestige.combat.NameTags#b nameColor
F dev.zprestige.prestige.combat.NameTags#c pops
F dev.zprestige.prestige.combat.NameTags#d popText
F dev.zprestige.prestige.combat.NameTags#e healthRatio
F dev.zprestige.prestige.combat.NameTags#f displayedHealthRatio
F dev.zprestige.prestige.combat.NameTags#g healthColor
F dev.zprestige.prestige.combat.NameTags#h healthText
F dev.zprestige.prestige.combat.NameTags#i nameWidth
F dev.zprestige.prestige.combat.NameTags#j popTextWidth
F dev.zprestige.prestige.combat.NameTags#k healthTextWidth
F dev.zprestige.prestige.combat.NameTags#l items
F dev.zprestige.prestige.combat.NameTags#m enchantLabels
F dev.zprestige.prestige.combat.NameTagsUtil#a SCALE_SMALL
F dev.zprestige.prestige.combat.NameTagsUtil#b SCALE_MEDIUM
F dev.zprestige.prestige.combat.NameTagsUtil#c SCALE_ROW
F dev.zprestige.prestige.combat.NameTagsUtil#d SCALE_TITLE
F dev.zprestige.prestige.combat.NameTagsUtil#e SCALE_VALUE
F dev.zprestige.prestige.combat.NameTagsUtil#f SCALE_NORMAL
F dev.zprestige.prestige.combat.NameTagsUtil#g CORNER_RADIUS
F dev.zprestige.prestige.combat.NameTagsUtil#h PADDING_Y
F dev.zprestige.prestige.combat.NameTagsUtil#i BADGE_PADDING
F dev.zprestige.prestige.combat.NameTagsUtil#j BLUR_RADIUS
F dev.zprestige.prestige.combat.NameTagsUtil#k PADDING_X
F dev.zprestige.prestige.combat.NameTagsUtil#l DIVIDER_INSET
F dev.zprestige.prestige.combat.NameTagsUtil#m ROW_SPACING
F dev.zprestige.prestige.combat.NameTagsUtil#n LINE_GAP
F dev.zprestige.prestige.combat.NameTagsUtil#o DIVIDER_WIDTH
F dev.zprestige.prestige.combat.NameTagsUtil#p BAR_HEIGHT
F dev.zprestige.prestige.combat.NameTagsUtil#q BAR_GAP
F dev.zprestige.prestige.combat.NameTagsUtil#r BACKGROUND_COLOR
F dev.zprestige.prestige.combat.NameTagsUtil#s TEXT_COLOR
F dev.zprestige.prestige.combat.NameTagsUtil#t SECONDARY_TEXT_COLOR
F dev.zprestige.prestige.combat.NameTagsUtil#u MUTED_TEXT_COLOR
F dev.zprestige.prestige.combat.NameTagsUtil#v DIVIDER_COLOR
F dev.zprestige.prestige.combat.PearlFollowHelper#a landed
F dev.zprestige.prestige.combat.PearlTrajectoryHelper#a landed
F dev.zprestige.prestige.combat.RotationManager#d initialized
F dev.zprestige.prestige.combat.RotationManager#e renderYaw
F dev.zprestige.prestige.combat.RotationManager#f renderPitch
F dev.zprestige.prestige.combat.RotationManager#g prevRenderYaw
F dev.zprestige.prestige.combat.RotationManager#h prevRenderPitch
F dev.zprestige.prestige.combat.RotationManager#i applied
F dev.zprestige.prestige.combat.RotationManager#j savedYaw
F dev.zprestige.prestige.combat.RotationManager#k savedPitch
F dev.zprestige.prestige.combat.RotationManager#l savedBodyYaw
F dev.zprestige.prestige.combat.RotationManager#m savedHeadYaw
F dev.zprestige.prestige.combat.RotationManager#n savedLastYaw
F dev.zprestige.prestige.combat.RotationManager#o savedLastPitch
F dev.zprestige.prestige.combat.RotationManager#p savedLastBodyYaw
F dev.zprestige.prestige.combat.RotationManager#q savedLastHeadYaw
F dev.zprestige.prestige.combat.TargetManager#a validatedPlayers
F dev.zprestige.prestige.combat.TargetManager#c validityCache
F dev.zprestige.prestige.combat.TargetTracker#a target
F dev.zprestige.prestige.combat.TargetTracker#c lastAttackTime
F dev.zprestige.prestige.combat.TrajectoriesHelper#a landed
F dev.zprestige.prestige.combat.TwoDESPHelper#a player
F dev.zprestige.prestige.combat.TwoDESPHelper#b name
F dev.zprestige.prestige.combat.TwoDESPHelper#c health
F dev.zprestige.prestige.combat.TwoDESPHelper#d maxHealth
F dev.zprestige.prestige.combat.TwoDESPHelper#e width
F dev.zprestige.prestige.combat.TwoDESPHelper#f height
F dev.zprestige.prestige.combat.TwoDESPHelper#g distance
F dev.zprestige.prestige.combat.TwoDESPHelper#h friend
F dev.zprestige.prestige.config.ConfigHelper#a emSize
F dev.zprestige.prestige.config.ConfigHelper#b lineHeight
F dev.zprestige.prestige.config.ConfigHelper#c ascender
F dev.zprestige.prestige.config.ConfigHelper#d descender
F dev.zprestige.prestige.config.ConfigHelper#e underlineY
F dev.zprestige.prestige.config.ConfigHelper#f underlineThickness
F dev.zprestige.prestige.config.ConfigHelper2#a codePoint
F dev.zprestige.prestige.config.ConfigHelper2#b advance
F dev.zprestige.prestige.config.ConfigHelper2#c planeLeft
F dev.zprestige.prestige.config.ConfigHelper2#d planeBottom
F dev.zprestige.prestige.config.ConfigHelper2#e planeRight
F dev.zprestige.prestige.config.ConfigHelper2#f planeTop
F dev.zprestige.prestige.config.ConfigHelper2#g atlasLeft
F dev.zprestige.prestige.config.ConfigHelper2#h atlasBottom
F dev.zprestige.prestige.config.ConfigHelper2#i atlasRight
F dev.zprestige.prestige.config.ConfigHelper2#j atlasTop
F dev.zprestige.prestige.config.ConfigHelper3#a path
F dev.zprestige.prestige.config.ConfigHelper3#c NOT_FOUND_MESSAGE
F dev.zprestige.prestige.config.ConfigManager#a GSON
F dev.zprestige.prestige.config.ConfigManager#d lastCompleteSnapshot
F dev.zprestige.prestige.config.ConfigManager#e lastLoadReport
F dev.zprestige.prestige.config.ConfigManager#m NOTIFICATION_DURATION_MS
F dev.zprestige.prestige.data.BoolData#bP depthWrite
F dev.zprestige.prestige.data.BoolData#bQ restoreDepthWrite
F dev.zprestige.prestige.data.BoolData3#b_ landed
F dev.zprestige.prestige.data.BoolIntData#bH enabled
F dev.zprestige.prestige.data.BoolIntData#bI restoreEnabled
F dev.zprestige.prestige.data.BoolIntData#bJ srcRgb
F dev.zprestige.prestige.data.BoolIntData#bK dstRgb
F dev.zprestige.prestige.data.BoolIntData#bL srcAlpha
F dev.zprestige.prestige.data.BoolIntData#bM dstAlpha
F dev.zprestige.prestige.data.BoolIntData2#bU enabled
F dev.zprestige.prestige.data.BoolIntData2#bV restoreEnabled
F dev.zprestige.prestige.data.BoolIntData2#bW x
F dev.zprestige.prestige.data.BoolIntData2#bX y
F dev.zprestige.prestige.data.BoolIntData2#bY width
F dev.zprestige.prestige.data.BoolIntData2#bZ height
F dev.zprestige.prestige.data.BufferData#au vertexBuffer
F dev.zprestige.prestige.data.BufferData#av indexBuffer
F dev.zprestige.prestige.data.BufferData#aw vertexArray
F dev.zprestige.prestige.data.BufferData#ax activeBuilder
F dev.zprestige.prestige.data.BufferQuadIntData#cc buffer
F dev.zprestige.prestige.data.BufferQuadIntData#cd element
F dev.zprestige.prestige.data.BufferQuadIntData#ce stride
F dev.zprestige.prestige.data.BufferQuadIntData#cf offset
F dev.zprestige.prestige.data.ConsumerData#bp writer
F dev.zprestige.prestige.data.DoubleBoolData#aG target
F dev.zprestige.prestige.data.DoubleBoolData#aH x
F dev.zprestige.prestige.data.DoubleBoolData#aI y
F dev.zprestige.prestige.data.DoubleBoolData#aJ z
F dev.zprestige.prestige.data.DoubleBoolData#aK predictMovement
F dev.zprestige.prestige.data.DoubleBoolData#aL obsidianPos
F dev.zprestige.prestige.data.DoubleBoolData#aM ignoreTerrain
F dev.zprestige.prestige.data.DoubleData#al pos
F dev.zprestige.prestige.data.DoubleData#am hitResult
F dev.zprestige.prestige.data.DoubleData#an damage
F dev.zprestige.prestige.data.DrawFloatData#ca drawable
F dev.zprestige.prestige.data.DrawFloatData#cb depth
F dev.zprestige.prestige.data.FloatData#ag entity
F dev.zprestige.prestige.data.FloatData#ah yaw
F dev.zprestige.prestige.data.FloatData#ai pitch
F dev.zprestige.prestige.data.FloatDoubleIntData#bt pitch
F dev.zprestige.prestige.data.FloatDoubleIntData#bu distanceToTarget
F dev.zprestige.prestige.data.FloatDoubleIntData#bv flightTicks
F dev.zprestige.prestige.data.FloatDoubleIntData#bw peakY
F dev.zprestige.prestige.data.FontFloatData#a UNIT_RANGE_LOCATION
F dev.zprestige.prestige.data.FontFloatData#bc font
F dev.zprestige.prestige.data.FontFloatData#bd unitRangeX
F dev.zprestige.prestige.data.FontFloatData#be unitRangeY
F dev.zprestige.prestige.data.IntBoolData#cg componentCount
F dev.zprestige.prestige.data.IntBoolData#ch glType
F dev.zprestige.prestige.data.IntBoolData#ci componentSize
F dev.zprestige.prestige.data.IntBoolData#cj normalized
F dev.zprestige.prestige.data.IntBoolData2#bR capability
F dev.zprestige.prestige.data.IntBoolData2#bS enabled
F dev.zprestige.prestige.data.IntBoolData2#bT restoreEnabled
F dev.zprestige.prestige.data.IntData#a LOCATION_CACHE
F dev.zprestige.prestige.data.IntData#bz programId
F dev.zprestige.prestige.data.IntData2#bN depthFunc
F dev.zprestige.prestige.data.IntData2#bO restoreDepthFunc
F dev.zprestige.prestige.data.LongData#bn dimension
F dev.zprestige.prestige.data.LongData#bo chunkPos
F dev.zprestige.prestige.data.LongData2#aj pos
F dev.zprestige.prestige.data.LongData2#ak time
F dev.zprestige.prestige.data.LongData3#as packet
F dev.zprestige.prestige.data.LongData3#at releaseTime
F dev.zprestige.prestige.data.LongData4#ay pos
F dev.zprestige.prestige.data.LongData4#az time
F dev.zprestige.prestige.data.MatrixCameraData#bA projection
F dev.zprestige.prestige.data.MatrixCameraData#bB modelView
F dev.zprestige.prestige.data.MatrixCameraData#bC camera
F dev.zprestige.prestige.data.ModuleStringBoolData#aC module
F dev.zprestige.prestige.data.ModuleStringBoolData#aD sectionName
F dev.zprestige.prestige.data.ModuleStringBoolData#aE enabledValue
F dev.zprestige.prestige.data.ModuleStringBoolData#aF alreadyApplied
F dev.zprestige.prestige.data.ModuleStringFloatData#a_ module
F dev.zprestige.prestige.data.ModuleStringFloatData#ba keyName
F dev.zprestige.prestige.data.ModuleStringFloatData#bb alpha
F dev.zprestige.prestige.data.PassConsumerData#bx renderPass
F dev.zprestige.prestige.data.PassConsumerData#by drawCallback
F dev.zprestige.prestige.data.StringData#bi ownerClass
F dev.zprestige.prestige.data.StringData#bj methodName
F dev.zprestige.prestige.data.StringData#bk returnType
F dev.zprestige.prestige.data.StringData#bl parameterTypes
F dev.zprestige.prestige.data.StringData#bm receiverClass
F dev.zprestige.prestige.data.VecBoolData#c anchorPos
F dev.zprestige.prestige.data.VecBoolData#d anchorSupportPos
F dev.zprestige.prestige.data.VecBoolData#e anchorHitVec
F dev.zprestige.prestige.data.VecBoolData#f blockerPos
F dev.zprestige.prestige.data.VecBoolData#g blockerSupportPos
F dev.zprestige.prestige.data.VecBoolData#h blockerHitVec
F dev.zprestige.prestige.data.VecBoolData#i anchorExists
F dev.zprestige.prestige.data.VecBoolData2#l anchorPos
F dev.zprestige.prestige.data.VecBoolData2#m anchorSupportPos
F dev.zprestige.prestige.data.VecBoolData2#n anchorHitVec
F dev.zprestige.prestige.data.VecBoolData2#o anchorExists
F dev.zprestige.prestige.data.VecBoolData2#p blockerPos
F dev.zprestige.prestige.data.VecBoolData2#q blockerSupportPos
F dev.zprestige.prestige.data.VecBoolData2#r blockerHitVec
F dev.zprestige.prestige.data.VecBoolIntData#aa scanIndex
F dev.zprestige.prestige.data.VecBoolIntData#ab targetDistance
F dev.zprestige.prestige.data.VecBoolIntData#ac predictedTargetDistance
F dev.zprestige.prestige.data.VecBoolIntData#ad score
F dev.zprestige.prestige.data.VecBoolIntData#s anchorPos
F dev.zprestige.prestige.data.VecBoolIntData#t supportPos
F dev.zprestige.prestige.data.VecBoolIntData#u hitVec
F dev.zprestige.prestige.data.VecBoolIntData#v anchorExists
F dev.zprestige.prestige.data.VecBoolIntData#w charges
F dev.zprestige.prestige.data.VecBoolIntData#x distance
F dev.zprestige.prestige.data.VecBoolIntData#y sameLevel
F dev.zprestige.prestige.data.VecBoolIntData#z adjacent
F dev.zprestige.prestige.data.VecData#j supportPos
F dev.zprestige.prestige.data.VecData#k hitVec
F dev.zprestige.prestige.data.VecData2#ae supportPos
F dev.zprestige.prestige.data.VecData2#af hitVec
F dev.zprestige.prestige.data.VecDoubleData#ao cart
F dev.zprestige.prestige.data.VecDoubleData#ap explosionPos
F dev.zprestige.prestige.data.VecDoubleData#aq horizontalSpeed
F dev.zprestige.prestige.data.VecDoubleData#ar damage
F dev.zprestige.prestige.data.VecIntData#a landingPos
F dev.zprestige.prestige.data.VecIntData#b ticksUntilLanding
F dev.zprestige.prestige.data.VecIntData2#aA landingPos
F dev.zprestige.prestige.data.VecIntData2#aB ticksUntilLanding
F dev.zprestige.prestige.data.VecIntDoubleData#bq landingPos
F dev.zprestige.prestige.data.VecIntDoubleData#br flightTicks
F dev.zprestige.prestige.data.VecIntDoubleData#bs peakY
F dev.zprestige.prestige.data.VectorData#bD scissorRect
F dev.zprestige.prestige.data.VectorData#bE drawMode
F dev.zprestige.prestige.data.VectorFloatData#bF cornerRadii
F dev.zprestige.prestige.data.VectorFloatData#bG outlineThickness
F dev.zprestige.prestige.data.VertexIntData#bf layout
F dev.zprestige.prestige.data.VertexIntData#bg vertexCount
F dev.zprestige.prestige.data.VertexIntData#bh indexCount
F dev.zprestige.prestige.event.BlockBoolEvent#a block
F dev.zprestige.prestige.event.BlockBoolEvent#b visible
F dev.zprestige.prestige.event.BlockPosBlockEvent#a pos
F dev.zprestige.prestige.event.BlockPosBlockEvent#b state
F dev.zprestige.prestige.event.BoolEvent#b skipPost
F dev.zprestige.prestige.event.BoolPositionEvent#a overlay
F dev.zprestige.prestige.event.BoolPositionEvent#b enabled
F dev.zprestige.prestige.event.BoolPositionEvent#c renderSelf
F dev.zprestige.prestige.event.BoolPositionEvent#d offset
F dev.zprestige.prestige.event.BoolPositionEvent#e scale
F dev.zprestige.prestige.event.BoolPositionEvent#f renderMode
F dev.zprestige.prestige.event.BoolPositionEvent#g defaultColor
F dev.zprestige.prestige.event.BoolPositionEvent#h brokenColor
F dev.zprestige.prestige.event.ColorEvent#a skyColor
F dev.zprestige.prestige.event.ColorEvent#b horizonColor
F dev.zprestige.prestige.event.DoubleEvent#a applyingOverride
F dev.zprestige.prestige.event.DoubleEvent#b x
F dev.zprestige.prestige.event.DoubleEvent#c y
F dev.zprestige.prestige.event.DoubleEvent#d z
F dev.zprestige.prestige.event.DoubleEvent2#a deltaX
F dev.zprestige.prestige.event.DoubleEvent2#b deltaY
F dev.zprestige.prestige.event.DoubleEvent3#a velocityX
F dev.zprestige.prestige.event.DoubleEvent3#b velocityY
F dev.zprestige.prestige.event.DoubleEvent3#c velocityZ
F dev.zprestige.prestige.event.EntityEvent#a target
F dev.zprestige.prestige.event.EntityEvent2#a entity
F dev.zprestige.prestige.event.EntityEvent2#b box
F dev.zprestige.prestige.event.EntityEvent3#a entity
F dev.zprestige.prestige.event.EntityEvent4#a entity
F dev.zprestige.prestige.event.EntityEvent5#a entity
F dev.zprestige.prestige.event.EntityEvent5#b text
F dev.zprestige.prestige.event.EntityEvent6#a originalText
F dev.zprestige.prestige.event.EntityEvent6#b displayText
F dev.zprestige.prestige.event.EntityEvent6#c entity
F dev.zprestige.prestige.event.Event#a phase
F dev.zprestige.prestige.event.Event#b cancelled
F dev.zprestige.prestige.event.EventManager#a hudDrawn
F dev.zprestige.prestige.event.FloatColorEvent#a start
F dev.zprestige.prestige.event.FloatColorEvent#b end
F dev.zprestige.prestige.event.FloatColorEvent#c color
F dev.zprestige.prestige.event.FloatColorEvent#d skyEnd
F dev.zprestige.prestige.event.FloatDoubleEvent#a power
F dev.zprestige.prestige.event.FloatDoubleEvent#b x
F dev.zprestige.prestige.event.FloatDoubleEvent#c y
F dev.zprestige.prestige.event.FloatDoubleEvent#d z
F dev.zprestige.prestige.event.FloatEvent#a applyingOverride
F dev.zprestige.prestige.event.FloatEvent#b yaw
F dev.zprestige.prestige.event.FloatEvent#c pitch
F dev.zprestige.prestige.event.FloatEvent2#a yaw
F dev.zprestige.prestige.event.FloatEvent2#b pitch
F dev.zprestige.prestige.event.FloatEvent2#c savedYaw
F dev.zprestige.prestige.event.FloatEvent2#d savedPitch
F dev.zprestige.prestige.event.FloatEvent3#a yaw
F dev.zprestige.prestige.event.FloatEvent3#b pitch
F dev.zprestige.prestige.event.FloatEvent3#c savedYaw
F dev.zprestige.prestige.event.FloatEvent3#d savedPitch
F dev.zprestige.prestige.event.FloatEvent4#a extraReach
F dev.zprestige.prestige.event.FloatEvent5#a matrices
F dev.zprestige.prestige.event.FloatEvent5#b arm
F dev.zprestige.prestige.event.FloatEvent5#c swingProgress
F dev.zprestige.prestige.event.FloatEvent5#d equipProgress
F dev.zprestige.prestige.event.FloatPositionEvent#a yaw
F dev.zprestige.prestige.event.FloatPositionEvent#b movementInput
F dev.zprestige.prestige.event.IntEvent#a extraTicks
F dev.zprestige.prestige.event.IntEvent2#a key
F dev.zprestige.prestige.event.IntEvent2#b action
F dev.zprestige.prestige.event.IntEvent3#a duration
F dev.zprestige.prestige.event.IntEvent4#a button
F dev.zprestige.prestige.event.IntEvent4#b action
F dev.zprestige.prestige.event.LivingEvent#a entity
F dev.zprestige.prestige.event.LongEvent#a time
F dev.zprestige.prestige.event.PacketEvent#a packet
F dev.zprestige.prestige.event.PacketEvent2#a packet
F dev.zprestige.prestige.event.PlayerEvent#a player
F dev.zprestige.prestige.event.PlayerStringEvent#a player
F dev.zprestige.prestige.event.PlayerStringEvent#b suffix
F dev.zprestige.prestige.event.StringEvent#a skinTextures
F dev.zprestige.prestige.event.StringEvent#b playerName
F dev.zprestige.prestige.event.StringEvent2#a target
F dev.zprestige.prestige.event.StringEvent2#b text
F dev.zprestige.prestige.event.TickEvent13#a chunk
F dev.zprestige.prestige.event.TickEvent22#a frustum
F dev.zprestige.prestige.event.TickEvent24#a renderer
F dev.zprestige.prestige.event.TickEvent24#b context
F dev.zprestige.prestige.event.TickEvent25#a renderer
F dev.zprestige.prestige.event.TickEvent25#b context
F dev.zprestige.prestige.event.TickEvent27#a renderer
F dev.zprestige.prestige.event.TickEvent27#b context
F dev.zprestige.prestige.event.TickEvent29#a window
F dev.zprestige.prestige.gui.ClickGuiScreen#a nativeGuiShown
F dev.zprestige.prestige.gui.ClickGuiScreen#b guiClosed
F dev.zprestige.prestige.gui.GuiHelper#a screen
F dev.zprestige.prestige.gui.GuiHelper#c FOCUSED_SLOT_FIELD
F dev.zprestige.prestige.gui.HudEditorScreen#a elements
F dev.zprestige.prestige.gui.HudEditorScreen#b snapLines
F dev.zprestige.prestige.gui.HudEditorScreen#c draggingPanel
F dev.zprestige.prestige.gui.HudEditorScreen#d panelDragOffsetX
F dev.zprestige.prestige.gui.HudEditorScreen#e panelDragOffsetY
F dev.zprestige.prestige.gui.HudEditorScreen#f panelX
F dev.zprestige.prestige.gui.HudEditorScreen#g panelY
F dev.zprestige.prestige.gui.HudEditorScreen#h pendingClick
F dev.zprestige.prestige.gui.HudEditorScreen#i defaultPositionsApplied
F dev.zprestige.prestige.gui.HudEditorScreen#j selectedElement
F dev.zprestige.prestige.gui.HudEditorScreen#k EDITOR_KEYS
F dev.zprestige.prestige.gui.HudEditorScreen#l keyRepeatAt
F dev.zprestige.prestige.gui.HudEditorScreen#m keyWasDown
F dev.zprestige.prestige.gui.HudEditorScreen#n fadeProgress
F dev.zprestige.prestige.gui.HudEditorScreen#o lastFrameTime
F dev.zprestige.prestige.hud.CartHelperElement#i READY_COLOR
F dev.zprestige.prestige.hud.CartHelperElement#j ALERT_COLOR
F dev.zprestige.prestige.hud.CartHelperElement#k BAR_TRACK_COLOR
F dev.zprestige.prestige.hud.CartHelperElement#l RAIL_ITEMS
F dev.zprestige.prestige.hud.CartHelperElement#r statusText
F dev.zprestige.prestige.hud.CartHelperElement#s ready
F dev.zprestige.prestige.hud.CartHelperElement#t crossbowState
F dev.zprestige.prestige.hud.CartHelperElement#u crossbowCharge
F dev.zprestige.prestige.hud.CartHelperElement#v cartCount
F dev.zprestige.prestige.hud.CartHelperElement#w iconStacks
F dev.zprestige.prestige.hud.CartHelperElement#x iconsInitialized
F dev.zprestige.prestige.hud.CooldownIndicatorElement#j savedAttackIndicator
F dev.zprestige.prestige.hud.CooldownIndicatorElement#k lastFrameTime
F dev.zprestige.prestige.hud.CooldownIndicatorElement#l stateChangeTime
F dev.zprestige.prestige.hud.CooldownIndicatorElement#n vanillaIndicatorHidden
F dev.zprestige.prestige.hud.CooldownIndicatorElement#o visibilityAtChange
F dev.zprestige.prestige.hud.CooldownIndicatorElement#p visibility
F dev.zprestige.prestige.hud.CooldownIndicatorElement#q cooldownActive
F dev.zprestige.prestige.hud.CooldownIndicatorElement#r readyFlashTime
F dev.zprestige.prestige.hud.CooldownIndicatorElement#t smoothedProgress
F dev.zprestige.prestige.hud.CooldownIndicatorElement#u lastProgress
F dev.zprestige.prestige.hud.CrosshairElement#H UNSET_TIME
F dev.zprestige.prestige.hud.CrosshairElement#a lastFrameTime
F dev.zprestige.prestige.hud.CrosshairElement#g hitAnimation
F dev.zprestige.prestige.hud.FPSElement#d iconTexture
F dev.zprestige.prestige.hud.FPSElement#g fpsHistory
F dev.zprestige.prestige.hud.FPSElement#h historyIndex
F dev.zprestige.prestige.hud.FPSElement#i lastSampleTime
F dev.zprestige.prestige.hud.FPSElement#j lastFrameTime
F dev.zprestige.prestige.hud.FPSElement#k smoothedFps
F dev.zprestige.prestige.hud.FPSElement#l colorRed
F dev.zprestige.prestige.hud.FPSElement#o colorGreen
F dev.zprestige.prestige.hud.FPSElement#p colorBlue
F dev.zprestige.prestige.hud.FPSElement#t lastWidth
F dev.zprestige.prestige.hud.HudElement#A ENABLED_SETTING_NAME
F dev.zprestige.prestige.hud.HudElement#a name
F dev.zprestige.prestige.hud.HudElement#c description
F dev.zprestige.prestige.hud.HudElement#d enabledSetting
F dev.zprestige.prestige.hud.HudElement#e x
F dev.zprestige.prestige.hud.HudElement#f y
F dev.zprestige.prestige.hud.HudElement#g width
F dev.zprestige.prestige.hud.HudElement#h height
F dev.zprestige.prestige.hud.HudElement#i anchorX
F dev.zprestige.prestige.hud.HudElement#j anchorY
F dev.zprestige.prestige.hud.HudElement#k offsetX
F dev.zprestige.prestige.hud.HudElement#l offsetY
F dev.zprestige.prestige.hud.HudElement#n positionPending
F dev.zprestige.prestige.hud.HudElement#o pendingX
F dev.zprestige.prestige.hud.HudElement#p pendingY
F dev.zprestige.prestige.hud.HudElement#q xClamped
F dev.zprestige.prestige.hud.HudElement#r yClamped
F dev.zprestige.prestige.hud.HudElement#s dragging
F dev.zprestige.prestige.hud.HudElement#t dragOffsetX
F dev.zprestige.prestige.hud.HudElement#u dragOffsetY
F dev.zprestige.prestige.hud.KeybindsElement#H UNSET_TIME
F dev.zprestige.prestige.hud.KeybindsElement#g moduleAnimations
F dev.zprestige.prestige.hud.KeybindsElement#h iconTexture
F dev.zprestige.prestige.hud.KeybindsElement#i lastFrameTime
F dev.zprestige.prestige.hud.KeybindsElement#k animatedWidth
F dev.zprestige.prestige.hud.KeybindsElement#l animatedKeyWidth
F dev.zprestige.prestige.hud.KeybindsElement#o lastHeight
F dev.zprestige.prestige.hud.KeybindsElement#p lastWidth
F dev.zprestige.prestige.hud.LatencyElement#d iconTexture
F dev.zprestige.prestige.hud.LatencyElement#g pingHistory
F dev.zprestige.prestige.hud.LatencyElement#h historyIndex
F dev.zprestige.prestige.hud.LatencyElement#i lastSampleTime
F dev.zprestige.prestige.hud.LatencyElement#j lastFrameTime
F dev.zprestige.prestige.hud.LatencyElement#k smoothedPing
F dev.zprestige.prestige.hud.LatencyElement#l colorRed
F dev.zprestige.prestige.hud.LatencyElement#o colorGreen
F dev.zprestige.prestige.hud.LatencyElement#p colorBlue
F dev.zprestige.prestige.hud.LatencyElement#t lastWidth
F dev.zprestige.prestige.hud.ModuleListElement#a moduleAnimations
F dev.zprestige.prestige.hud.ModuleListElement#c lastEnabledStates
F dev.zprestige.prestige.hud.ModuleListElement#d enableTimes
F dev.zprestige.prestige.hud.ModuleListElement#l lastHeight
F dev.zprestige.prestige.hud.ModuleListElement#m animationDelta
F dev.zprestige.prestige.hud.ModuleListElement#o lastWidth
F dev.zprestige.prestige.hud.ModuleNotificationsElement#a instance
F dev.zprestige.prestige.hud.ModuleNotificationsElement#k notifications
F dev.zprestige.prestige.hud.ModuleNotificationsElement#l iconTextures
F dev.zprestige.prestige.hud.ModuleNotificationsElement#n lastFrameTime
F dev.zprestige.prestige.hud.ModuleNotificationsElement#o lastHeight
F dev.zprestige.prestige.hud.ModuleNotificationsElement#p lastWidth
F dev.zprestige.prestige.hud.OffscreenArrowElement#k arrowAngle
F dev.zprestige.prestige.hud.OffscreenArrowElement#l arrowVisibility
F dev.zprestige.prestige.hud.OffscreenArrowElement#n angleInitialized
F dev.zprestige.prestige.hud.OffscreenArrowElement#o lastFrameTime
F dev.zprestige.prestige.hud.PotionDisplayElement#a effectEntries
F dev.zprestige.prestige.hud.PotionDisplayElement#c iconTexture
F dev.zprestige.prestige.hud.PotionDisplayElement#g animatedWidth
F dev.zprestige.prestige.hud.PotionDisplayElement#h lastHeight
F dev.zprestige.prestige.hud.PotionDisplayElement#k lastWidth
F dev.zprestige.prestige.hud.ResourcesElement#a TRACKED_ITEMS
F dev.zprestige.prestige.hud.ResourcesElement#c RESOURCE_NAMES
F dev.zprestige.prestige.hud.ResourcesElement#d LOW_THRESHOLDS
F dev.zprestige.prestige.hud.ResourcesElement#j counts
F dev.zprestige.prestige.hud.ResourcesElement#k previousCounts
F dev.zprestige.prestige.hud.ResourcesElement#l nextWarningTimes
F dev.zprestige.prestige.hud.ResourcesElement#m iconStacks
F dev.zprestige.prestige.hud.ResourcesElement#n warningsArmed
F dev.zprestige.prestige.hud.ResourcesElement#q iconsInitialized
F dev.zprestige.prestige.hud.TPSElement#d iconTexture
F dev.zprestige.prestige.hud.TPSElement#g tpsHistory
F dev.zprestige.prestige.hud.TPSElement#h historyIndex
F dev.zprestige.prestige.hud.TPSElement#i lastTimeUpdate
F dev.zprestige.prestige.hud.TPSElement#j lastFrameTime
F dev.zprestige.prestige.hud.TPSElement#k measuredTps
F dev.zprestige.prestige.hud.TPSElement#l smoothedTps
F dev.zprestige.prestige.hud.TPSElement#o colorRed
F dev.zprestige.prestige.hud.TPSElement#p colorGreen
F dev.zprestige.prestige.hud.TPSElement#t colorBlue
F dev.zprestige.prestige.hud.TPSElement#u lastWidth
F dev.zprestige.prestige.hud.TargetElement#d showAnimation
F dev.zprestige.prestige.hud.TargetElement#g skinTexture
F dev.zprestige.prestige.hud.TargetElement#h skinTextureId
F dev.zprestige.prestige.hud.TargetElement#i targetName
F dev.zprestige.prestige.hud.TargetElement#j distance
F dev.zprestige.prestige.hud.TargetElement#k health
F dev.zprestige.prestige.hud.TargetElement#l displayedHealth
F dev.zprestige.prestige.hud.TargetElement#m targetUuid
F dev.zprestige.prestige.hud.TargetElement#n lastDamageTime
F dev.zprestige.prestige.hud.TargetElement#o healthFraction
F dev.zprestige.prestige.hud.TargetElement#p displayedHealthFraction
F dev.zprestige.prestige.hud.TargetElement#q armorStacks
F dev.zprestige.prestige.hud.TargetElement#r mainHandStack
F dev.zprestige.prestige.hud.TargetElement#s offHandStack
F dev.zprestige.prestige.hud.TargetElement#t damageTrailFraction
F dev.zprestige.prestige.hud.TargetElement#u lastRawHealth
F dev.zprestige.prestige.hud.TargetElement#v lastFrameTime
F dev.zprestige.prestige.hud.TargetElement#w frameTimeMs
F dev.zprestige.prestige.hud.TimeElement#H BLINK_PERIOD_MS
F dev.zprestige.prestige.hud.TimeElement#a iconTexture
F dev.zprestige.prestige.hud.WatermarkElement#c logoTexture
F dev.zprestige.prestige.input.MouseManager#a pendingScaleFactor
F dev.zprestige.prestige.input.MouseManager#c MOUSE_KEYCODE_TO_BUTTON
F dev.zprestige.prestige.input.MouseManager#d lastGuiPollTime
F dev.zprestige.prestige.inventory.InventoryHelper#a renderer
F dev.zprestige.prestige.inventory.ItemESPHelper#a label
F dev.zprestige.prestige.inventory.ItemESPHelper#b stack
F dev.zprestige.prestige.inventory.ItemLabel#a stack
F dev.zprestige.prestige.inventory.ItemLabel#b text
F dev.zprestige.prestige.math.AutoCrystalHelper#a module
F dev.zprestige.prestige.math.AutoCrystalHelper#b targetPos
F dev.zprestige.prestige.math.AutoCrystalHelper#c renderBox
F dev.zprestige.prestige.math.AutoCrystalHelper#d alpha
F dev.zprestige.prestige.math.AutoCrystalHelper#e frameDelta
F dev.zprestige.prestige.math.AutoCrystalHelper#f lastFrameTime
F dev.zprestige.prestige.math.AutoObbyCrystalHelper#a basePos
F dev.zprestige.prestige.math.AutoObbyCrystalHelper#b supportPos
F dev.zprestige.prestige.math.AutoObbyCrystalHelper#c placeSide
F dev.zprestige.prestige.math.AutoObbyCrystalHelper#d hitVec
F dev.zprestige.prestige.math.AutoObbyCrystalHelper#e needsObsidian
F dev.zprestige.prestige.math.AutoObbyCrystalHelper#f hasCrystal
F dev.zprestige.prestige.math.AutoObbyCrystalHelper#g score
F dev.zprestige.prestige.math.HitEffectHelper#a ageTimer
F dev.zprestige.prestige.math.HitEffectHelper#b origin
F dev.zprestige.prestige.math.HitEffectHelper#c pos
F dev.zprestige.prestige.math.HitEffectHelper#d velocity
F dev.zprestige.prestige.math.HitEffectHelper#e prevPos
F dev.zprestige.prestige.math.HitEffectHelper#f motionModel
F dev.zprestige.prestige.math.HitEffectHelper#g mode
F dev.zprestige.prestige.math.JumpCirclesHelper#a pos
F dev.zprestige.prestige.math.JumpCirclesHelper#b spawnTime
F dev.zprestige.prestige.math.JumpCirclesHelper#c lifetimeMs
F dev.zprestige.prestige.math.MathHelper2#a pos
F dev.zprestige.prestige.math.MathHelper2#b velocity
F dev.zprestige.prestige.math.MathHelper2#c onGround
F dev.zprestige.prestige.math.MathHelper3#a X_FIELD
F dev.zprestige.prestige.math.MathHelper3#b Y_FIELD
F dev.zprestige.prestige.math.MathHelper3#c Z_FIELD
F dev.zprestige.prestige.math.MathHelper3#d target
F dev.zprestige.prestige.math.MathHelper4#a x
F dev.zprestige.prestige.math.MathHelper4#b y
F dev.zprestige.prestige.math.MathHelper4#c width
F dev.zprestige.prestige.math.MathHelper4#d height
F dev.zprestige.prestige.math.MathHelper4#e label
F dev.zprestige.prestige.math.MathHelper6#a texture
F dev.zprestige.prestige.math.MathHelper6#b radius
F dev.zprestige.prestige.math.MathHelper6#c blendMode
F dev.zprestige.prestige.math.MathHelper6#d depthTest
F dev.zprestige.prestige.math.MathUtil3#f CLEARED_BLOCKS
F dev.zprestige.prestige.math.MathUtil3#g EXPLOSIONS
F dev.zprestige.prestige.math.MathUtil3#h PLACED_BLOCKS
F dev.zprestige.prestige.math.MathUtil3#i listenerRegistered
F dev.zprestige.prestige.math.MathUtil4#b NO_INSTANCE_MESSAGE
F dev.zprestige.prestige.math.PearlTrajectoryHelper#a landingPos
F dev.zprestige.prestige.math.PearlTrajectoryHelper#b flightSeconds
F dev.zprestige.prestige.math.PearlTrajectoryHelper#c alpha
F dev.zprestige.prestige.math.Point3D#a minX
F dev.zprestige.prestige.math.Point3D#b minY
F dev.zprestige.prestige.math.Point3D#c maxX
F dev.zprestige.prestige.math.Point3D#d maxY
F dev.zprestige.prestige.math.Point3D#e alpha
F dev.zprestige.prestige.math.Point3D#f lastFrame
F dev.zprestige.prestige.math.Point3D#g target
F dev.zprestige.prestige.math.TrailsHelper#a lastPos
F dev.zprestige.prestige.math.TrailsHelper#b leftFoot
F dev.zprestige.prestige.math.TrailsHelper2#a pos
F dev.zprestige.prestige.math.TrailsHelper2#b spawnTime
F dev.zprestige.prestige.math.TrailsHelper2#c lifetimeMs
F dev.zprestige.prestige.math.TrailsHelper2#d mode
F dev.zprestige.prestige.math.TrailsHelper2#e yawRadians
F dev.zprestige.prestige.math.TrailsHelper2#f leftFoot
F dev.zprestige.prestige.math.TrailsHelper2#g velocity
F dev.zprestige.prestige.math.TrailsHelper2#h randomOffset
F dev.zprestige.prestige.math.TrailsHelper2#i colorBlend
F dev.zprestige.prestige.math.WeatherHelper#a pos
F dev.zprestige.prestige.math.WeatherHelper#b velocity
F dev.zprestige.prestige.math.WeatherHelper#c age
F dev.zprestige.prestige.math.WeatherHelper#d maxAge
F dev.zprestige.prestige.math.WeatherHelper#e phase
F dev.zprestige.prestige.math.WeatherHelper#f colorBlend
F dev.zprestige.prestige.network.NetworkHelper2#a YAW_FIELD
F dev.zprestige.prestige.network.NetworkHelper2#b PITCH_FIELD
F dev.zprestige.prestige.network.NetworkHelper2#c packet
F dev.zprestige.prestige.network.PacketManager#a spoofedSlot
F dev.zprestige.prestige.network.PacketManager#c sendingOwnPacket
F dev.zprestige.prestige.network.PacketQueue#a queueingEnabled
F dev.zprestige.prestige.network.PacketQueue#d pendingSwaps
F dev.zprestige.prestige.network.PacketQueue#e pendingCallbacks
F dev.zprestige.prestige.network.PacketQueue#f serverSprinting
F dev.zprestige.prestige.network.PacketQueue#g serverMoving
F dev.zprestige.prestige.network.PacketQueue#h wasSprinting
F dev.zprestige.prestige.network.PacketQueue#i holdingInput
F dev.zprestige.prestige.network.PacketQueue#j resumeSprint
F dev.zprestige.prestige.network.PacketQueue#k waitTicks
F dev.zprestige.prestige.network.PingManager#a popCounts
F dev.zprestige.prestige.network.PingManager#c presentPlayers
F dev.zprestige.prestige.network.PingManager#e TOTEM_POP_STATUS
F dev.zprestige.prestige.reflect.FieldAccessor#b field
F dev.zprestige.prestige.reflect.FieldAccessor#c isStaticField
F dev.zprestige.prestige.reflect.FieldAccessor#d staticBase
F dev.zprestige.prestige.reflect.FieldAccessor#e fieldOffset
F dev.zprestige.prestige.reflect.FieldAccessor#f varHandle
F dev.zprestige.prestige.reflect.FieldAccessor#g boundInstance
F dev.zprestige.prestige.reflect.FieldAccessor#h MAPPED_FIELD_ACCESSORS
F dev.zprestige.prestige.reflect.FieldSpec#a field
F dev.zprestige.prestige.reflect.FieldSpec#b isStatic
F dev.zprestige.prestige.reflect.FieldSpec#c staticBase
F dev.zprestige.prestige.reflect.FieldSpec#d offset
F dev.zprestige.prestige.reflect.FieldSpec#e varHandle
F dev.zprestige.prestige.reflect.FieldValue#a target
F dev.zprestige.prestige.reflect.FieldValue#b accessor
F dev.zprestige.prestige.reflect.MethodAccessor#a method
F dev.zprestige.prestige.reflect.MethodAccessor#b methodHandle
F dev.zprestige.prestige.reflect.MethodAccessor#c isStaticMethod
F dev.zprestige.prestige.reflect.MethodAccessor#d boundTarget
F dev.zprestige.prestige.reflect.MethodAccessor#e spreadInvoker
F dev.zprestige.prestige.reflect.MethodAccessor#f spreadInvokerResolved
F dev.zprestige.prestige.reflect.MethodAccessor#g NO_ARGS
F dev.zprestige.prestige.reflect.MethodAccessor#h MAPPED_METHOD_ACCESSORS
F dev.zprestige.prestige.reflect.MethodHandleCache#a SET_POS
F dev.zprestige.prestige.reflect.MethodHandleCache#b SET_ROTATION
F dev.zprestige.prestige.reflect.MethodHandleCache#c camera
F dev.zprestige.prestige.reflect.MethodSpec#a method
F dev.zprestige.prestige.reflect.MethodSpec#b handle
F dev.zprestige.prestige.reflect.MethodSpec#c isStatic
F dev.zprestige.prestige.reflect.MethodValue#a resolved
F dev.zprestige.prestige.reflect.MethodValue#b offset
F dev.zprestige.prestige.reflect.MethodValue#c staticBase
F dev.zprestige.prestige.reflect.MethodValue#d isStatic
F dev.zprestige.prestige.reflect.MethodValue#e useUnsafe
F dev.zprestige.prestige.reflect.MethodValue#f varHandle
F dev.zprestige.prestige.reflect.MethodValue#g field
F dev.zprestige.prestige.reflect.MethodValue#h owner
F dev.zprestige.prestige.reflect.MethodValue#i name
F dev.zprestige.prestige.reflect.MethodValue#j type
F dev.zprestige.prestige.reflect.ReflectDescriptor#aN owner
F dev.zprestige.prestige.reflect.ReflectDescriptor#aO name
F dev.zprestige.prestige.reflect.ReflectDescriptor#aP type
F dev.zprestige.prestige.reflect.ReflectDescriptor#aQ targetClass
F dev.zprestige.prestige.reflect.ReflectionBase#a UNSAFE
F dev.zprestige.prestige.reflect.ReflectionBase#b RESOLVED_FIELDS
F dev.zprestige.prestige.reflect.ReflectionBase#c RESOLVED_METHODS
F dev.zprestige.prestige.render.AuraOutlineShader#a color
F dev.zprestige.prestige.render.AuraOutlineShader#b quality
F dev.zprestige.prestige.render.AuraOutlineShader#c radius
F dev.zprestige.prestige.render.AuraOutlineShader#f fill
F dev.zprestige.prestige.render.AuraOutlineShader#i lineWidth
F dev.zprestige.prestige.render.AuraOutlineShader#k haloOpacity
F dev.zprestige.prestige.render.AuraOutlineShader#l coreBoost
F dev.zprestige.prestige.render.AutoTotemHelper#a timestamp
F dev.zprestige.prestige.render.AutoTotemHelper#b damage
F dev.zprestige.prestige.render.ChamsOutlineShader#a color
F dev.zprestige.prestige.render.ColorUniform#a radii
F dev.zprestige.prestige.render.ColorValue#a topRight
F dev.zprestige.prestige.render.ColorValue#b bottomRight
F dev.zprestige.prestige.render.ColorValue#c topLeft
F dev.zprestige.prestige.render.ColorValue#d bottomLeft
F dev.zprestige.prestige.render.DrawContext#a framebuffer
F dev.zprestige.prestige.render.DrawContext#b clearColor
F dev.zprestige.prestige.render.DrawContext#c clearDepth
F dev.zprestige.prestige.render.DrawContext#d shader
F dev.zprestige.prestige.render.DrawMode#a vertexFormat
F dev.zprestige.prestige.render.DrawMode#b primitiveMode
F dev.zprestige.prestige.render.DrawMode#c entityMask
F dev.zprestige.prestige.render.DrawMode#d states
F dev.zprestige.prestige.render.DrawMode#e ASSERTIONS_DISABLED
F dev.zprestige.prestige.render.ESPHelper#a elements
F dev.zprestige.prestige.render.ESPHelper#b readOnlyView
F dev.zprestige.prestige.render.ESPUtil#a activeShader
F dev.zprestige.prestige.render.ESPUtil#c modelMatchCache
F dev.zprestige.prestige.render.ESPUtil#d targetTypes
F dev.zprestige.prestige.render.ESPUtil#e enabled
F dev.zprestige.prestige.render.ESPUtil#f renderInvisible
F dev.zprestige.prestige.render.ESPUtil#g rendererModelCache
F dev.zprestige.prestige.render.ESPUtil#h MISSING_MODEL
F dev.zprestige.prestige.render.Font#a FORMATTING_COLORS
F dev.zprestige.prestige.render.Font#b distanceRange
F dev.zprestige.prestige.render.Font#c atlasWidth
F dev.zprestige.prestige.render.Font#d atlasHeight
F dev.zprestige.prestige.render.Font#e fontSize
F dev.zprestige.prestige.render.Font#f texelWidth
F dev.zprestige.prestige.render.Font#g texelHeight
F dev.zprestige.prestige.render.Font#h glyphs
F dev.zprestige.prestige.render.Font#i widthCache
F dev.zprestige.prestige.render.Font#j metrics
F dev.zprestige.prestige.render.Font#k atlasTexture
F dev.zprestige.prestige.render.Font#l pipelineCustomizer
F dev.zprestige.prestige.render.Font#m drawQueueProvider
F dev.zprestige.prestige.render.Font#n pipeline
F dev.zprestige.prestige.render.Font#o batchKey
F dev.zprestige.prestige.render.FontManager#b fonts
F dev.zprestige.prestige.render.FontManager#c defaultFont
F dev.zprestige.prestige.render.FontRenderer#a glId
F dev.zprestige.prestige.render.FontRenderer#b cleanable
F dev.zprestige.prestige.render.FontRenderer#c target
F dev.zprestige.prestige.render.FontRenderer#d allocated
F dev.zprestige.prestige.render.FontRenderer#e internalFormat
F dev.zprestige.prestige.render.Framebuffer#a glId
F dev.zprestige.prestige.render.Framebuffer#b cleanable
F dev.zprestige.prestige.render.GlPrimitiveTable#a ASSERTIONS_DISABLED
F dev.zprestige.prestige.render.GlPrimitiveTable#b SWITCH_MAP
F dev.zprestige.prestige.render.GlState#a TEXTURE_UNITS
F dev.zprestige.prestige.render.GlState#a0 boundTextures
F dev.zprestige.prestige.render.GlState#a1 blendEquationRgb
F dev.zprestige.prestige.render.GlState#a2 blendEquationAlpha
F dev.zprestige.prestige.render.GlState#a3 blendSrcRgb
F dev.zprestige.prestige.render.GlState#a4 blendDstRgb
F dev.zprestige.prestige.render.GlState#a5 blendSrcAlpha
F dev.zprestige.prestige.render.GlState#a6 blendDstAlpha
F dev.zprestige.prestige.render.GlState#a7 scissorBox
F dev.zprestige.prestige.render.GlState#a8 readFramebuffer
F dev.zprestige.prestige.render.GlState#a9 drawFramebuffer
F dev.zprestige.prestige.render.GlState#aR depthTest
F dev.zprestige.prestige.render.GlState#aS cullFace
F dev.zprestige.prestige.render.GlState#aT blend
F dev.zprestige.prestige.render.GlState#aU scissorTest
F dev.zprestige.prestige.render.GlState#aV program
F dev.zprestige.prestige.render.GlState#aW vertexArray
F dev.zprestige.prestige.render.GlState#aX arrayBuffer
F dev.zprestige.prestige.render.GlState#aY elementArrayBuffer
F dev.zprestige.prestige.render.GlState#aZ activeTexture
F dev.zprestige.prestige.render.GpuBuffer#a LOGGER
F dev.zprestige.prestige.render.GpuBuffer#b glId
F dev.zprestige.prestige.render.GpuBuffer#c size
F dev.zprestige.prestige.render.GpuBuffer#d cleanable
F dev.zprestige.prestige.render.GpuBuffer#e usage
F dev.zprestige.prestige.render.MatrixStack#a drawContext
F dev.zprestige.prestige.render.MatrixStack#b client
F dev.zprestige.prestige.render.MatrixStack#c matrices
F dev.zprestige.prestige.render.MatrixStack#d projectionMatrix
F dev.zprestige.prestige.render.MatrixStack#e modelViewMatrix
F dev.zprestige.prestige.render.MatrixStack#f cameraRotationMatrix
F dev.zprestige.prestige.render.MatrixStack#g currentBuffers
F dev.zprestige.prestige.render.MatrixStack#h currentContext
F dev.zprestige.prestige.render.MatrixStack#i viewport
F dev.zprestige.prestige.render.MatrixStack#j viewportCaptured
F dev.zprestige.prestige.render.MatrixStack#k projectionViewScratch
F dev.zprestige.prestige.render.MatrixStack#l modelViewScratch
F dev.zprestige.prestige.render.MatrixStack#m screenPosScratch
F dev.zprestige.prestige.render.MatrixStack#n viewPosScratch
F dev.zprestige.prestige.render.MatrixStack#o lastFrameIndex
F dev.zprestige.prestige.render.MatrixStack#p frameTimeMillis
F dev.zprestige.prestige.render.MatrixStack#q matrixScratch
F dev.zprestige.prestige.render.MatrixStack#r hsbScratch
F dev.zprestige.prestige.render.MatrixStack#s cachedHsbRgb
F dev.zprestige.prestige.render.MatrixStack#t radiiScratch
F dev.zprestige.prestige.render.MatrixStack#u TRANSPARENT
F dev.zprestige.prestige.render.MatrixStack#v ITEM_BAR_BACKGROUND
F dev.zprestige.prestige.render.MatrixStack#y ITEMS_ATLAS
F dev.zprestige.prestige.render.OutlineShader#a color
F dev.zprestige.prestige.render.PostShader#c compositePasses
F dev.zprestige.prestige.render.PostShader#d maskWidth
F dev.zprestige.prestige.render.PostShader#e maskHeight
F dev.zprestige.prestige.render.PostShader#f initialized
F dev.zprestige.prestige.render.PostShader#g maskFramebuffer
F dev.zprestige.prestige.render.PostShader#h maskTexture
F dev.zprestige.prestige.render.PostShader#j pipelineCache
F dev.zprestige.prestige.render.PostShader#k uniformOverride
F dev.zprestige.prestige.render.PostShader#l maskDrawn
F dev.zprestige.prestige.render.RainbowOutlineShader#a rainbowSpeed
F dev.zprestige.prestige.render.RainbowOutlineShader#c saturation
F dev.zprestige.prestige.render.RainbowOutlineShader#f brightness
F dev.zprestige.prestige.render.RainbowOutlineShader#i glowSize
F dev.zprestige.prestige.render.RenderBatch#a yaw
F dev.zprestige.prestige.render.RenderBatch#b pitch
F dev.zprestige.prestige.render.RenderBatch#c clamped
F dev.zprestige.prestige.render.RenderContract2#b mc
F dev.zprestige.prestige.render.RenderContract5#a HUD_RENDER
F dev.zprestige.prestige.render.RenderContract5#b WORLD_RENDER
F dev.zprestige.prestige.render.RenderContract5#c AFTER_HUD_RENDER
F dev.zprestige.prestige.render.RenderHelper10#a button
F dev.zprestige.prestige.render.RenderHelper10#b scheduledAt
F dev.zprestige.prestige.render.RenderHelper10#c pressDelay
F dev.zprestige.prestige.render.RenderHelper10#d holdDuration
F dev.zprestige.prestige.render.RenderHelper10#e pressed
F dev.zprestige.prestige.render.RenderHelper11#a operation
F dev.zprestige.prestige.render.RenderHelper11#b valueCount
F dev.zprestige.prestige.render.RenderHelper11#c sectionCount
F dev.zprestige.prestige.render.RenderHelper11#d errorCount
F dev.zprestige.prestige.render.RenderHelper11#e warningCount
F dev.zprestige.prestige.render.RenderHelper12#a progress
F dev.zprestige.prestige.render.RenderHelper13#a vertexEmitter
F dev.zprestige.prestige.render.RenderHelper13#b batchKey
F dev.zprestige.prestige.render.RenderHelper15#a owner
F dev.zprestige.prestige.render.RenderHelper15#b slotId
F dev.zprestige.prestige.render.RenderHelper15#c hotbarSlot
F dev.zprestige.prestige.render.RenderHelper15#d callback
F dev.zprestige.prestige.render.RenderHelper16#a target
F dev.zprestige.prestige.render.RenderHelper16#b accessor
F dev.zprestige.prestige.render.RenderHelper18#a SWITCH_MAP
F dev.zprestige.prestige.render.RenderHelper19#a SWITCH_MAP
F dev.zprestige.prestige.render.RenderHelper20#a title
F dev.zprestige.prestige.render.RenderHelper20#b message
F dev.zprestige.prestige.render.RenderHelper20#c type
F dev.zprestige.prestige.render.RenderHelper20#d createdAt
F dev.zprestige.prestige.render.RenderHelper20#e animation
F dev.zprestige.prestige.render.RenderHelper20#f dismissed
F dev.zprestige.prestige.render.RenderHelper21#a axis
F dev.zprestige.prestige.render.RenderHelper21#b position
F dev.zprestige.prestige.render.RenderHelper22#a POS_COLOR
F dev.zprestige.prestige.render.RenderHelper22#b POS_COLOR_TEX
F dev.zprestige.prestige.render.RenderHelper22#c ROUNDED_RECT
F dev.zprestige.prestige.render.RenderHelper22#d GAUSSIAN_BLUR
F dev.zprestige.prestige.render.RenderHelper22#e MSDF_TEXT
F dev.zprestige.prestige.render.RenderHelper23#a title
F dev.zprestige.prestige.render.RenderHelper23#b message
F dev.zprestige.prestige.render.RenderHelper23#c durationMs
F dev.zprestige.prestige.render.RenderHelper23#d createdAt
F dev.zprestige.prestige.render.RenderHelper23#e animation
F dev.zprestige.prestige.render.RenderHelper23#f appearing
F dev.zprestige.prestige.render.RenderHelper23#g dismissing
F dev.zprestige.prestige.render.RenderHelper23#h finished
F dev.zprestige.prestige.render.RenderHelper23#i iconTexture
F dev.zprestige.prestige.render.RenderHelper23#j iconPath
F dev.zprestige.prestige.render.RenderHelper23#k accentColor
F dev.zprestige.prestige.render.RenderHelper24#a slot
F dev.zprestige.prestige.render.RenderHelper24#b rotationManager
F dev.zprestige.prestige.render.RenderHelper26#a source
F dev.zprestige.prestige.render.RenderHelper26#b rawDamage
F dev.zprestige.prestige.render.RenderHelper26#c weightedDamage
F dev.zprestige.prestige.render.RenderHelper28#a callback
F dev.zprestige.prestige.render.RenderHelper29#a callback
F dev.zprestige.prestige.render.RenderHelper3#a throwTick
F dev.zprestige.prestige.render.RenderHelper3#b yaw
F dev.zprestige.prestige.render.RenderHelper3#c pitch
F dev.zprestige.prestige.render.RenderHelper3#d missDistance
F dev.zprestige.prestige.render.RenderHelper3#e interceptTick
F dev.zprestige.prestige.render.RenderHelper30#a vertexBuffer
F dev.zprestige.prestige.render.RenderHelper30#b indexBuffer
F dev.zprestige.prestige.render.RenderHelper30#c vertexArray
F dev.zprestige.prestige.render.RenderHelper30#d initialized
F dev.zprestige.prestige.render.RenderHelper30#e commands
F dev.zprestige.prestige.render.RenderHelper30#f nextDepth
F dev.zprestige.prestige.render.RenderHelper31#a glId
F dev.zprestige.prestige.render.RenderHelper31#b bindings
F dev.zprestige.prestige.render.RenderHelper31#c cleanable
F dev.zprestige.prestige.render.RenderHelper31#d bindingCount
F dev.zprestige.prestige.render.RenderHelper31#e ASSERTIONS_DISABLED
F dev.zprestige.prestige.render.RenderHelper31#g TOO_MANY_BINDINGS_PREFIX
F dev.zprestige.prestige.render.RenderHelper32#a gameRenderer
F dev.zprestige.prestige.render.RenderHelper34#a PROJECTION_MATRIX_FIELD
F dev.zprestige.prestige.render.RenderHelper34#b guiRenderer
F dev.zprestige.prestige.render.RenderHelper35#a keyBinding
F dev.zprestige.prestige.render.RenderHelper35#c BOUND_KEY_FIELD
F dev.zprestige.prestige.render.RenderHelper36#a mouse
F dev.zprestige.prestige.render.RenderHelper36#c MOUSE_BUTTON_METHOD
F dev.zprestige.prestige.render.RenderHelper40#a GET_MATRIX_METHOD
F dev.zprestige.prestige.render.RenderHelper40#b projectionMatrix
F dev.zprestige.prestige.render.RenderHelper41#a renderLayer
F dev.zprestige.prestige.render.RenderHelper41#c RENDER_SETUP_FIELD
F dev.zprestige.prestige.render.RenderHelper5#a duration
F dev.zprestige.prestige.render.RenderHelper5#b initialState
F dev.zprestige.prestige.render.RenderHelper5#c easing
F dev.zprestige.prestige.render.RenderHelper5#d startTime
F dev.zprestige.prestige.render.RenderHelper5#e state
F dev.zprestige.prestige.render.RenderHelper5#g UNSET_START_TIME
F dev.zprestige.prestige.render.RenderHelper6#a batchKey
F dev.zprestige.prestige.render.RenderHelper6#b left
F dev.zprestige.prestige.render.RenderHelper6#c top
F dev.zprestige.prestige.render.RenderHelper6#d right
F dev.zprestige.prestige.render.RenderHelper6#e bottom
F dev.zprestige.prestige.render.RenderHelper6#f minU
F dev.zprestige.prestige.render.RenderHelper6#g minV
F dev.zprestige.prestige.render.RenderHelper6#h maxU
F dev.zprestige.prestige.render.RenderHelper6#i maxV
F dev.zprestige.prestige.render.RenderHelper6#j abgrColor
F dev.zprestige.prestige.render.RenderHelper6#k transform
F dev.zprestige.prestige.render.RenderHelper7#a outputFramebuffer
F dev.zprestige.prestige.render.RenderHelper7#b horizontalFramebuffer
F dev.zprestige.prestige.render.RenderHelper7#c outputTexture
F dev.zprestige.prestige.render.RenderHelper7#d horizontalTexture
F dev.zprestige.prestige.render.RenderHelper7#e width
F dev.zprestige.prestige.render.RenderHelper7#f height
F dev.zprestige.prestige.render.RenderHelper7#g mc
F dev.zprestige.prestige.render.RenderHelper7#h DIRECTION_LOCATION
F dev.zprestige.prestige.render.RenderHelper7#i KERNEL_WIDTH_LOCATION
F dev.zprestige.prestige.render.RenderHelper7#j SIGMA_LOCATION
F dev.zprestige.prestige.render.RenderHelper7#k kernelWidth
F dev.zprestige.prestige.render.RenderHelper7#l kernelSigma
F dev.zprestige.prestige.render.RenderHelper7#m texturesCreated
F dev.zprestige.prestige.render.RenderHelper7#n passes
F dev.zprestige.prestige.render.RenderHelper7#o lastBlurFrame
F dev.zprestige.prestige.render.RenderHelper7#t NO_FRAME
F dev.zprestige.prestige.render.RenderHelper8#a buffersByMode
F dev.zprestige.prestige.render.RenderHelper8#b pendingModes
F dev.zprestige.prestige.render.RenderHelper8#c ASSERTIONS_DISABLED
F dev.zprestige.prestige.render.RenderHelper8#e MISSING_BUILDER_MESSAGE
F dev.zprestige.prestige.render.RenderHelper8#i INDEX_SIZE_BYTES
F dev.zprestige.prestige.render.RenderPass#a targetFramebuffer
F dev.zprestige.prestige.render.RenderPass#b clearColor
F dev.zprestige.prestige.render.RenderPass#c clearDepth
F dev.zprestige.prestige.render.RenderPass#d shader
F dev.zprestige.prestige.render.RenderPass#e projMatLocation
F dev.zprestige.prestige.render.RenderPass#f viewMatLocation
F dev.zprestige.prestige.render.RenderState#a drawQueue
F dev.zprestige.prestige.render.RenderState#b SCRATCH_MATRIX
F dev.zprestige.prestige.render.RenderState#c TEMP_MATRIX
F dev.zprestige.prestige.render.RenderState#d SCRATCH_VECTOR
F dev.zprestige.prestige.render.RenderTarget#a INSTANCE
F dev.zprestige.prestige.render.RenderTarget#b BLURS
F dev.zprestige.prestige.render.RenderTarget#c DRAW_MODES_BY_BLUR
F dev.zprestige.prestige.render.RenderTarget#d roundnessUniform
F dev.zprestige.prestige.render.RenderTarget#e invBlurTexSizeUniform
F dev.zprestige.prestige.render.RenderUtil#a CLEANER
F dev.zprestige.prestige.render.RenderUtil#b BUFFER_SOURCE
F dev.zprestige.prestige.render.RenderUtil#c TASK_QUEUE
F dev.zprestige.prestige.render.RenderUtil#d worldContext
F dev.zprestige.prestige.render.RenderUtil#e renderThread
F dev.zprestige.prestige.render.RenderUtil#f frameCount
F dev.zprestige.prestige.render.RenderUtil2#a ticksRemaining
F dev.zprestige.prestige.render.RenderUtil2#c listenerRegistered
F dev.zprestige.prestige.render.RenderUtil4#a VK_TO_GLFW
F dev.zprestige.prestige.render.RenderUtil5#a RANDOM
F dev.zprestige.prestige.render.RenderUtil6#a owner
F dev.zprestige.prestige.render.RenderUtil6#b originalSlot
F dev.zprestige.prestige.render.Renderer2D#a rotationProviders
F dev.zprestige.prestige.render.Renderer2D#c activeRotation
F dev.zprestige.prestige.render.Renderer2D#d serverRotation
F dev.zprestige.prestige.render.Renderer2D#e lastSentRotation
F dev.zprestige.prestige.render.Renderer2D#f yawWrapStep
F dev.zprestige.prestige.render.Renderer2D#g maxRotationStep
F dev.zprestige.prestige.render.Renderer2D#h resyncRotation
F dev.zprestige.prestige.render.Renderer2D#i actedThisTick
F dev.zprestige.prestige.render.Renderer2D#j lockOwner
F dev.zprestige.prestige.render.Renderer2D#k lockedRotation
F dev.zprestige.prestige.render.Renderer2D#l lockWorld
F dev.zprestige.prestige.render.Renderer2D#m scheduledTasks
F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#a INSTANCE
F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#b DRAW_MODE_CACHE
F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#c TEMP_MATRIX
F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#d RADII_SCRATCH
F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#e roundnessUniform
F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#f thicknessUniform
F dev.zprestige.prestige.render.RoundedPosColorShader#a INSTANCE
F dev.zprestige.prestige.render.RoundedPosColorShader#b DRAW_MODE_CACHE
F dev.zprestige.prestige.render.RoundedPosColorShader#c roundnessUniform
F dev.zprestige.prestige.render.RoundedTextureShader#a INSTANCE
F dev.zprestige.prestige.render.RoundedTextureShader#b DRAW_MODE_CACHE
F dev.zprestige.prestige.render.RoundedTextureShader#c tintModeUniform
F dev.zprestige.prestige.render.RoundedTextureShader#d roundnessUniform
F dev.zprestige.prestige.render.SafeAnchorHelper#a startTime
F dev.zprestige.prestige.render.SafeAnchorHelper#b delayMs
F dev.zprestige.prestige.render.Shader#a programId
F dev.zprestige.prestige.render.Shader#b cleanable
F dev.zprestige.prestige.render.Shader#c projMatLocation
F dev.zprestige.prestige.render.Shader#d viewMatLocation
F dev.zprestige.prestige.render.ShaderBase#a mc
F dev.zprestige.prestige.render.ShaderBase#b START_TIME_MS
F dev.zprestige.prestige.render.ShaderBase#c shader
F dev.zprestige.prestige.render.ShaderProgram#a ASSERTIONS_DISABLED
F dev.zprestige.prestige.render.StorageESPHelper#a OUTLINE_SHADER
F dev.zprestige.prestige.render.StorageESPHelper#c framebuffer
F dev.zprestige.prestige.render.StorageESPHelper#d colorTexture
F dev.zprestige.prestige.render.StorageESPHelper#e width
F dev.zprestige.prestige.render.StorageESPHelper#f height
F dev.zprestige.prestige.render.StorageESPHelper#g initialized
F dev.zprestige.prestige.render.StorageESPHelper#h maskDrawMode
F dev.zprestige.prestige.render.StorageESPHelper#i outlinePass
F dev.zprestige.prestige.render.StorageESPHelper#j quality
F dev.zprestige.prestige.render.StorageESPHelper#k radius
F dev.zprestige.prestige.render.StorageESPHelper#l fill
F dev.zprestige.prestige.render.TextRenderer#a format
F dev.zprestige.prestige.render.TextRenderer#b vertexBuffer
F dev.zprestige.prestige.render.TextRenderer#c indexBuffer
F dev.zprestige.prestige.render.TextRenderer#d cleanable
F dev.zprestige.prestige.render.TextRenderer#e vertexData
F dev.zprestige.prestige.render.TextRenderer#f indexData
F dev.zprestige.prestige.render.TextRenderer#g transformScratch
F dev.zprestige.prestige.render.TextRenderer#h baseVertex
F dev.zprestige.prestige.render.TextureUtil#a LOGGER
F dev.zprestige.prestige.render.TextureUtil#b ANISOTROPY_SUPPORTED
F dev.zprestige.prestige.render.TextureUtil#c MAX_ANISOTROPY
F dev.zprestige.prestige.render.Uniform#a MAIN_TARGET
F dev.zprestige.prestige.render.UniformCache#a TRIANGLES
F dev.zprestige.prestige.render.UniformCache#b TRIANGLES_NO_DEPTH
F dev.zprestige.prestige.render.UniformCache#c TRIANGLES_DEPTH_TESTED
F dev.zprestige.prestige.render.UniformCache#d LINES
F dev.zprestige.prestige.render.UniformCache#e LINES_NO_DEPTH
F dev.zprestige.prestige.render.UniformCache#f ROUNDED_RECT_CACHE
F dev.zprestige.prestige.render.UniformCache#g ROUNDNESS_LOCATION
F dev.zprestige.prestige.render.VertexAttribute#a POSITION
F dev.zprestige.prestige.render.VertexAttribute#b POSITION_COLOR
F dev.zprestige.prestige.render.VertexAttribute#c POSITION_COLOR_UV
F dev.zprestige.prestige.render.VertexAttribute#d POSITION_NORMAL_COLOR_UV
F dev.zprestige.prestige.render.VertexAttribute#e POSITION_UV_SIZE_COLOR
F dev.zprestige.prestige.render.VertexAttribute#f POSITION_UV
F dev.zprestige.prestige.render.VertexAttribute#g POSITION_UV_SIZE
F dev.zprestige.prestige.render.VertexBuffer#a QUAD_VERTICES
F dev.zprestige.prestige.render.VertexBuffer#b QUAD_INDICES
F dev.zprestige.prestige.render.VertexBuffer#c QUAD_VAO
F dev.zprestige.prestige.render.VertexBuffer#d passes
F dev.zprestige.prestige.render.VertexFormat#a elements
F dev.zprestige.prestige.render.VertexFormat#b stride
F dev.zprestige.prestige.render.VertexFormat#c offsets
F dev.zprestige.prestige.render.VertexFormat#e INVALID_INDEX_MESSAGE
F dev.zprestige.prestige.social.FriendManager#a friends
F dev.zprestige.prestige.social.FriendManager#b enemies
F dev.zprestige.prestige.type.Easing#a function
F dev.zprestige.prestige.type.NotificationType#a color
F dev.zprestige.prestige.type.ShaderMode#a shader
F dev.zprestige.prestige.util.BindManager#a heldButtons
F dev.zprestige.prestige.util.BindManager#c suppressAttack
F dev.zprestige.prestige.util.BindManager#d suppressUse
F dev.zprestige.prestige.util.BindManager#e attackButton
F dev.zprestige.prestige.util.BindManager#f useButton
F dev.zprestige.prestige.util.BindManager#h MOUSE_BUTTON_LIMIT
F dev.zprestige.prestige.util.LruCache#a maxSize
F dev.zprestige.prestige.util.Timer#a lastFrameTime
F dev.zprestige.prestige.util.Timer#b frameTimeMs
F dev.zprestige.prestige.util.TpsTimer#a notifications
F dev.zprestige.prestige.util.TpsTimer#d animationDelta
F dev.zprestige.prestige.world.CobwebPlacerHelper#a placer
F dev.zprestige.prestige.world.OreColorUtil#a step
F dev.zprestige.prestige.world.OreColorUtil#b index
F dev.zprestige.prestige.world.OreColorUtil#c name
F dev.zprestige.prestige.world.OreColorUtil#d count
F dev.zprestige.prestige.world.OreColorUtil#e heightProvider
F dev.zprestige.prestige.world.OreColorUtil#f heightContext
F dev.zprestige.prestige.world.OreColorUtil#g rarity
F dev.zprestige.prestige.world.OreColorUtil#h discardOnAirChance
F dev.zprestige.prestige.world.OreColorUtil#i size
F dev.zprestige.prestige.world.OreColorUtil#j targets
F dev.zprestige.prestige.world.OreColorUtil#k color
F dev.zprestige.prestige.world.OreColorUtil#l scattered
F dev.zprestige.prestige.world.OreSimulationHelper#a chunkMapAccessor
F dev.zprestige.prestige.world.OreSimulationHelper#c requireLoadedNeighbours
F dev.zprestige.prestige.world.OreSimulationHelper#d nextIndex
F dev.zprestige.prestige.world.OreSimulationHelper#e pendingChunk
F dev.zprestige.prestige.world.TrajectoriesHelper#a hitEntity
F dev.zprestige.prestige.world.TrajectoriesHelper#b inFlight
F dev.zprestige.prestige.world.WorldContract#k NO_OFFSET_MESSAGE
F dev.zprestige.prestige.world.WorldHelper#a CASE_BY_ORDINAL
F dev.zprestige.prestige.world.WorldHelper10#a START_FIELD
F dev.zprestige.prestige.world.WorldHelper10#b END_FIELD
F dev.zprestige.prestige.world.WorldHelper10#c SHAPE_TYPE_FIELD
F dev.zprestige.prestige.world.WorldHelper10#d FLUID_FIELD
F dev.zprestige.prestige.world.WorldHelper10#e SHAPE_CONTEXT_FIELD
F dev.zprestige.prestige.world.WorldHelper10#f context
F dev.zprestige.prestige.world.WorldHelper3#a chunkManager
F dev.zprestige.prestige.world.WorldHelper3#c CHUNKS_FIELD
F dev.zprestige.prestige.world.WorldHelper4#a chunkMap
F dev.zprestige.prestige.world.WorldHelper4#c CHUNKS_FIELD
F dev.zprestige.prestige.world.WorldHelper5#a modifier
F dev.zprestige.prestige.world.WorldHelper5#c COUNT_FIELD
F dev.zprestige.prestige.world.WorldHelper7#a heightContext
F dev.zprestige.prestige.world.WorldHelper8#a modifier
F dev.zprestige.prestige.world.WorldHelper8#c HEIGHT_FIELD
F dev.zprestige.prestige.world.WorldHelper9#a modifier
F dev.zprestige.prestige.world.WorldHelper9#c CHANCE_FIELD
F dev.zprestige.prestige.world.WorldUtil2#b CLIENT
M dev.zprestige.prestige.BoolSetting#setDescription_BoolSetting(java.lang.String) withDescription
M dev.zprestige.prestige.BoolSetting#setVisibility_BoolSetting(java.util.function.Predicate) visibleWhen
M dev.zprestige.prestige.ColorSetting#setDescription_ColorSetting(java.lang.String) withDescription
M dev.zprestige.prestige.ColorSetting#setVisibility_ColorSetting(java.util.function.Predicate) visibleWhen
M dev.zprestige.prestige.EnumSetting#setDescription_EnumSetting(java.lang.String) withDescription
M dev.zprestige.prestige.EnumSetting#setVisibility_EnumSetting(java.util.function.Predicate) visibleWhen
M dev.zprestige.prestige.EventBus#c(dev.zprestige.prestige.ListenerEntry,java.lang.Throwable) logListenerFailure
M dev.zprestige.prestige.EventBus#d(java.util.Map,java.lang.Object) isRegistered
M dev.zprestige.prestige.FloatSetting#setDescription_FloatSetting(java.lang.String) withDescription
M dev.zprestige.prestige.FloatSetting#setVisibility_FloatSetting(java.util.function.Predicate) visibleWhen
M dev.zprestige.prestige.IntSetting#setDescription_IntSetting(java.lang.String) withDescription
M dev.zprestige.prestige.IntSetting#setVisibility_IntSetting(java.util.function.Predicate) visibleWhen
M dev.zprestige.prestige.KeybindSetting#setDescription_KeybindSetting(java.lang.String) withDescription
M dev.zprestige.prestige.KeybindSetting#setVisibility_KeybindSetting(java.util.function.Predicate) visibleWhen
M dev.zprestige.prestige.ListenerEntry#a() getMethod
M dev.zprestige.prestige.ListenerEntry#a_Class() getEventType
M dev.zprestige.prestige.ListenerEntry#a_MethodHandle() getHandle
M dev.zprestige.prestige.ListenerEntry#a_Object() getTarget
M dev.zprestige.prestige.Module#a(java.lang.Object,java.lang.String,java.lang.String,int) injectFromNative
M dev.zprestige.prestige.Module#b() isPersistent
M dev.zprestige.prestige.MultiSetting#setDescription_MultiSetting(java.lang.String) withDescription
M dev.zprestige.prestige.MultiSetting#setVisibility_MultiSetting(java.util.function.Predicate) visibleWhen
M dev.zprestige.prestige.Native#a(java.util.List) registerModules
M dev.zprestige.prestige.Native#b(int,java.lang.StringBuilder) fetchString
M dev.zprestige.prestige.Native#c(java.lang.StringBuilder) fetchStatus
M dev.zprestige.prestige.Native#d(java.lang.String,java.lang.String,boolean,java.lang.String,java.lang.StringBuilder,java.lang.String) request
M dev.zprestige.prestige.Native#e(int,java.lang.StringBuilder) fetchText
M dev.zprestige.prestige.Native#f(int,java.lang.String,java.lang.StringBuilder) fetchField
M dev.zprestige.prestige.Native#g(java.lang.String) submit
M dev.zprestige.prestige.Native#h() onClientTick
M dev.zprestige.prestige.Native#i() toggleMenu
M dev.zprestige.prestige.Native#j() isMenuOpen
M dev.zprestige.prestige.RangeSetting#setDescription_RangeSetting(java.lang.String) withDescription
M dev.zprestige.prestige.RangeSetting#setVisibility_RangeSetting(java.util.function.Predicate) visibleWhen
M dev.zprestige.prestige.TextSetting#setDescription_TextSetting(java.lang.String) withDescription
M dev.zprestige.prestige.TextSetting#setVisibility_TextSetting(java.util.function.Predicate) visibleWhen
M dev.zprestige.prestige.client.Prestige#a() needsWorldRender
M dev.zprestige.prestige.client.Prestige#a_void() postFrameEvent
M dev.zprestige.prestige.client.Prestige#b_v107() needsHudRender
M dev.zprestige.prestige.combat.AimManager#a() processPendingClick
M dev.zprestige.prestige.combat.AimManager#a_void_(int,float) scheduleClick
M dev.zprestige.prestige.combat.CombatHelper2#a(int) setJumpingCooldown
M dev.zprestige.prestige.combat.CombatHelper3#a() getItemUseCooldown
M dev.zprestige.prestige.combat.CombatHelper3#a_void__(int) setItemUseCooldown
M dev.zprestige.prestige.combat.CombatUtil#a(net.minecraft.entity.Entity) isPlayer
M dev.zprestige.prestige.combat.CombatUtil#a_class_1297() getClosestEntity
M dev.zprestige.prestige.combat.CombatUtil#a_class_1657() getClosestEnemy
M dev.zprestige.prestige.combat.CombatUtil#b(float) getClosestEnemyInFov
M dev.zprestige.prestige.combat.CombatUtil#b_boolean(net.minecraft.entity.player.PlayerEntity) isBlockingWithShield
M dev.zprestige.prestige.combat.CombatUtil#c(net.minecraft.entity.player.PlayerEntity) isFacingAway
M dev.zprestige.prestige.combat.CombatUtil2#a_boolean(net.minecraft.entity.player.PlayerEntity,net.minecraft.util.math.BlockPos) isNearPlayer
M dev.zprestige.prestige.combat.CombatUtil2#a_float(net.minecraft.entity.player.PlayerEntity) getMaceDamage
M dev.zprestige.prestige.combat.CombatUtil2#a_v37(net.minecraft.entity.player.PlayerEntity,java.util.EnumSet,float) findBiggestThreat
M dev.zprestige.prestige.combat.CombatUtil2#b(net.minecraft.entity.player.PlayerEntity,java.util.EnumSet) findBiggestThreat
M dev.zprestige.prestige.combat.CombatUtil2#c(dev.zprestige.prestige.render.RenderHelper26,dev.zprestige.prestige.type.BlockBreakType,float,float) keepBiggerThreat
M dev.zprestige.prestige.combat.DamageUtil#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin
M dev.zprestige.prestige.combat.DamageUtil#a(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d) getCrystalDamage
M dev.zprestige.prestige.combat.DamageUtil#a_class_3965(net.minecraft.world.RaycastContext,net.minecraft.util.math.BlockPos,boolean,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) raycastWithOverrides
M dev.zprestige.prestige.combat.DamageUtil#a_int(it.unimi.dsi.fastutil.objects.Object2IntMap,net.minecraft.registry.RegistryKey) getEnchantmentLevel
M dev.zprestige.prestige.combat.DamageUtil#a_void___(net.minecraft.item.ItemStack,it.unimi.dsi.fastutil.objects.Object2IntMap) collectEnchantments
M dev.zprestige.prestige.combat.DamageUtil#b_v82(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,boolean,net.minecraft.util.math.BlockPos,boolean) getCrystalDamage
M dev.zprestige.prestige.combat.DamageUtil#c_v81(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,boolean,net.minecraft.util.math.BlockPos,boolean) computeCrystalDamage
M dev.zprestige.prestige.combat.DamageUtil#d(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,net.minecraft.util.math.BlockPos) getCrystalDamageAt
M dev.zprestige.prestige.combat.DamageUtil#f(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) computeAnchorDamage
M dev.zprestige.prestige.combat.DamageUtil#g(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,double) getTntCartDamage
M dev.zprestige.prestige.combat.DamageUtil#h(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,double,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) getTntCartDamage
M dev.zprestige.prestige.combat.DamageUtil#i(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,double,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) computeTntCartDamage
M dev.zprestige.prestige.combat.DamageUtil#j(net.minecraft.entity.LivingEntity,double,net.minecraft.entity.damage.DamageSource) applyProtectionEnchantments
M dev.zprestige.prestige.combat.DamageUtil#k(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d) getAnchorDamage
M dev.zprestige.prestige.combat.DamageUtil#l(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) getAnchorDamage
M dev.zprestige.prestige.combat.DamageUtil#m(double) scaleByDifficulty
M dev.zprestige.prestige.combat.DamageUtil#n(net.minecraft.entity.LivingEntity,double) applyResistance
M dev.zprestige.prestige.combat.DamageUtil#o(net.minecraft.util.math.Vec3d,net.minecraft.entity.Entity,boolean,net.minecraft.world.RaycastContext,net.minecraft.util.math.BlockPos,boolean,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) getExposure
M dev.zprestige.prestige.combat.DamageUtil#p(net.minecraft.util.math.Vec3d,net.minecraft.entity.Entity,net.minecraft.util.math.Vec3d,net.minecraft.world.RaycastContext,net.minecraft.util.math.BlockPos,boolean,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) getExposureWithOffset
M dev.zprestige.prestige.combat.NameTagsUtil#a(float,float) getRowHeight
M dev.zprestige.prestige.combat.NameTagsUtil#b(float) getCardHeight
M dev.zprestige.prestige.combat.RotationManager#a() isRotationApplied
M dev.zprestige.prestige.combat.RotationManager#a(dev.zprestige.prestige.event.EntityEvent4) onPlayerRenderState
M dev.zprestige.prestige.combat.RotationManager#a(dev.zprestige.prestige.event.TickEvent19) onTick
M dev.zprestige.prestige.combat.TargetManager#a(dev.zprestige.prestige.event.TickEvent19) onTick
M dev.zprestige.prestige.combat.TargetManager#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin
M dev.zprestige.prestige.combat.TargetManager#a_Set() getValidatedPlayers
M dev.zprestige.prestige.combat.TargetManager#a_boolean_(net.minecraft.entity.Entity) isValidTarget
M dev.zprestige.prestige.combat.TargetManager#a_v83(net.minecraft.entity.player.PlayerEntity) markValidated
M dev.zprestige.prestige.combat.TargetManager#b(net.minecraft.entity.Entity) checkValidTarget
M dev.zprestige.prestige.combat.TargetTracker#a() getTarget
M dev.zprestige.prestige.combat.TargetTracker#a(dev.zprestige.prestige.event.EntityEvent) onAttack
M dev.zprestige.prestige.combat.TargetTracker#a(dev.zprestige.prestige.event.TickEvent19) onTick
M dev.zprestige.prestige.combat.TargetTracker#a_void____(net.minecraft.entity.player.PlayerEntity) setTarget
M dev.zprestige.prestige.config.ConfigHelper#a(com.google.gson.JsonObject) fromJson
M dev.zprestige.prestige.config.ConfigHelper#a_float_() getLineHeight
M dev.zprestige.prestige.config.ConfigHelper#a_int_() getEmSize
M dev.zprestige.prestige.config.ConfigHelper#b() getAscender
M dev.zprestige.prestige.config.ConfigHelper#c() getDescender
M dev.zprestige.prestige.config.ConfigHelper#d() getUnderlineY
M dev.zprestige.prestige.config.ConfigHelper#e() getUnderlineThickness
M dev.zprestige.prestige.config.ConfigHelper2#a(com.google.gson.JsonObject) fromJson
M dev.zprestige.prestige.config.ConfigHelper2#a_float__() getAdvance
M dev.zprestige.prestige.config.ConfigHelper2#a_int__() getCodePoint
M dev.zprestige.prestige.config.ConfigHelper2#b() getPlaneLeft
M dev.zprestige.prestige.config.ConfigHelper2#c() getPlaneBottom
M dev.zprestige.prestige.config.ConfigHelper2#d() getPlaneRight
M dev.zprestige.prestige.config.ConfigHelper2#e() getPlaneTop
M dev.zprestige.prestige.config.ConfigHelper2#f() getAtlasLeft
M dev.zprestige.prestige.config.ConfigHelper2#g() getAtlasBottom
M dev.zprestige.prestige.config.ConfigHelper2#h() getAtlasRight
M dev.zprestige.prestige.config.ConfigHelper2#i() getAtlasTop
M dev.zprestige.prestige.config.ConfigHelper3#a_InputStream() openStream
M dev.zprestige.prestige.config.ConfigHelper3#a_String() getPath
M dev.zprestige.prestige.config.ConfigHelper3#a_v67(java.lang.String) of
M dev.zprestige.prestige.config.ConfigManager#a() saveToJson
M dev.zprestige.prestige.config.ConfigManager#a(java.lang.String) loadFromJson
M dev.zprestige.prestige.config.ConfigManager#a_JsonObject(java.lang.String,dev.zprestige.prestige.render.RenderHelper11) parseConfigJson
M dev.zprestige.prestige.config.ConfigManager#a_String_(com.google.gson.JsonElement) readScalarString
M dev.zprestige.prestige.config.ConfigManager#a_boolean__(dev.zprestige.prestige.Module,boolean,java.lang.Throwable) restoreModuleState
M dev.zprestige.prestige.config.ConfigManager#a_v100(com.google.gson.JsonObject,java.util.Set,dev.zprestige.prestige.render.RenderHelper11) disableModulesBeforeLoad
M dev.zprestige.prestige.config.ConfigManager#b() consumeLoadReport
M dev.zprestige.prestige.config.ConfigManager#b(com.google.gson.JsonObject,dev.zprestige.prestige.render.RenderHelper11) loadMenuSection
M dev.zprestige.prestige.config.ConfigManager#b_JsonObject(com.google.gson.JsonElement,java.lang.String,dev.zprestige.prestige.render.RenderHelper11) requireSectionObject
M dev.zprestige.prestige.config.ConfigManager#b_String(dev.zprestige.prestige.Setting) serializeSetting
M dev.zprestige.prestige.config.ConfigManager#b_boolean_(dev.zprestige.prestige.hud.HudElement,boolean,java.lang.Throwable) restoreHudState
M dev.zprestige.prestige.config.ConfigManager#c(com.google.gson.JsonObject,dev.zprestige.prestige.Module,java.lang.String,java.util.Set,java.util.List,dev.zprestige.prestige.render.RenderHelper11) loadModuleSection
M dev.zprestige.prestige.config.ConfigManager#c_String(int,int,int,java.lang.String) formatSummary
M dev.zprestige.prestige.config.ConfigManager#c_boolean(java.lang.String) isNestedTooDeeply
M dev.zprestige.prestige.config.ConfigManager#d(com.google.gson.JsonElement,dev.zprestige.prestige.Module,java.lang.String,boolean,dev.zprestige.prestige.render.RenderHelper11) applyModuleEnabledState
M dev.zprestige.prestige.config.ConfigManager#d_String(java.lang.Throwable) describeError
M dev.zprestige.prestige.config.ConfigManager#e(com.google.gson.JsonObject,dev.zprestige.prestige.hud.HudElement,java.lang.String,dev.zprestige.prestige.render.RenderHelper11) loadHudSection
M dev.zprestige.prestige.config.ConfigManager#f(com.google.gson.JsonObject,dev.zprestige.prestige.Setting,java.lang.String,java.util.Set,dev.zprestige.prestige.render.RenderHelper11) loadSetting
M dev.zprestige.prestige.config.ConfigManager#g(com.google.gson.JsonObject,dev.zprestige.prestige.Setting,java.lang.String,dev.zprestige.prestige.render.RenderHelper11) saveSetting
M dev.zprestige.prestige.config.ConfigManager#h(com.google.gson.JsonObject,java.util.Set,java.lang.String,java.lang.String,dev.zprestige.prestige.render.RenderHelper11) reportUnknownKeys
M dev.zprestige.prestige.config.ConfigManager#i(dev.zprestige.prestige.render.RenderHelper11) notifyResult
M dev.zprestige.prestige.config.ConfigManager#j(java.lang.Throwable) rethrowIfFatal
M dev.zprestige.prestige.config.ConfigUtil#a(net.minecraft.util.Identifier) createAssetResource
M dev.zprestige.prestige.config.ConfigUtil#a_class_7367(java.lang.String) createInputSupplier
M dev.zprestige.prestige.config.ConfigUtil#b(java.lang.String) createResource
M dev.zprestige.prestige.data.IntData#a(int) of
M dev.zprestige.prestige.data.IntData#a(java.lang.String) getUniformLocation
M dev.zprestige.prestige.data.IntData#a(java.lang.String,boolean,float[]) setMatrix4
M dev.zprestige.prestige.data.IntData#a(java.lang.String,float) setFloat
M dev.zprestige.prestige.data.IntData#a(java.lang.String,float,float) setVec2
M dev.zprestige.prestige.data.IntData#a(java.lang.String,float,float,float) setVec3
M dev.zprestige.prestige.data.IntData#a(java.lang.String,float,float,float,float) setVec4
M dev.zprestige.prestige.data.IntData#a(java.lang.String,int) setInt
M dev.zprestige.prestige.data.IntData#a(java.lang.String,int,int) setInt2
M dev.zprestige.prestige.data.IntData#a(java.lang.String,int,int,int) setInt3
M dev.zprestige.prestige.data.IntData#a(java.lang.String,int,int,int,int) setInt4
M dev.zprestige.prestige.data.IntData#a(java.lang.String,java.awt.Color) setColor
M dev.zprestige.prestige.data.IntData#b(java.lang.String,boolean,float[]) setMatrix3
M dev.zprestige.prestige.data.IntData#b(java.lang.String,float,float,float,float) setFloat4
M dev.zprestige.prestige.data.IntData#c(java.lang.String,boolean,float[]) setMatrix2
M dev.zprestige.prestige.event.BlockBoolEvent#a() getBlock
M dev.zprestige.prestige.event.BlockBoolEvent#b_v90(boolean) setVisible
M dev.zprestige.prestige.event.BlockBoolEvent#c() isVisible
M dev.zprestige.prestige.event.BlockPosBlockEvent#a() getPos
M dev.zprestige.prestige.event.BlockPosBlockEvent#a_class_2680() getState
M dev.zprestige.prestige.event.BoolEvent#b_v60(boolean) setSkipPost
M dev.zprestige.prestige.event.BoolEvent#c() isSkipPost
M dev.zprestige.prestige.event.ColorEvent#a() getSkyColor
M dev.zprestige.prestige.event.ColorEvent#b_Color() getHorizonColor
M dev.zprestige.prestige.event.ColorEvent#b_v23(java.awt.Color) setSkyColor
M dev.zprestige.prestige.event.ColorEvent#c(java.awt.Color) setHorizonColor
M dev.zprestige.prestige.event.DoubleEvent#a() getX
M dev.zprestige.prestige.event.DoubleEvent#b_double() getY
M dev.zprestige.prestige.event.DoubleEvent#b_v3(double) setX
M dev.zprestige.prestige.event.DoubleEvent#c(double) setY
M dev.zprestige.prestige.event.DoubleEvent#c_double() getZ
M dev.zprestige.prestige.event.DoubleEvent#d(double) setZ
M dev.zprestige.prestige.event.DoubleEvent2#a() getDeltaX
M dev.zprestige.prestige.event.DoubleEvent2#b_v130() getDeltaY
M dev.zprestige.prestige.event.DoubleEvent3#a() getVelocityX
M dev.zprestige.prestige.event.DoubleEvent3#b_double_() getVelocityY
M dev.zprestige.prestige.event.DoubleEvent3#b_v56(double) setVelocityX
M dev.zprestige.prestige.event.DoubleEvent3#c(double) setVelocityY
M dev.zprestige.prestige.event.DoubleEvent3#c_double_() getVelocityZ
M dev.zprestige.prestige.event.DoubleEvent3#d(double) setVelocityZ
M dev.zprestige.prestige.event.EntityEvent#a() getTarget
M dev.zprestige.prestige.event.EntityEvent2#a() getEntity
M dev.zprestige.prestige.event.EntityEvent2#a_class_238() getBox
M dev.zprestige.prestige.event.EntityEvent2#b_v33(net.minecraft.util.math.Box) setBox
M dev.zprestige.prestige.event.EntityEvent3#a() getEntity
M dev.zprestige.prestige.event.EntityEvent5#a() getEntity
M dev.zprestige.prestige.event.EntityEvent5#a_class_2561() getText
M dev.zprestige.prestige.event.EntityEvent5#b_v8(net.minecraft.text.Text) setText
M dev.zprestige.prestige.event.EntityEvent6#a() getEntity
M dev.zprestige.prestige.event.EntityEvent6#a_class_2561_() getOriginalText
M dev.zprestige.prestige.event.EntityEvent6#b_class_2561() getDisplayText
M dev.zprestige.prestige.event.EntityEvent6#b_v112(net.minecraft.entity.Entity) setEntity
M dev.zprestige.prestige.event.EntityEvent6#c(net.minecraft.text.Text) setOriginalText
M dev.zprestige.prestige.event.EntityEvent6#d(net.minecraft.text.Text) setDisplayText
M dev.zprestige.prestige.event.Event#a_EventPhase() getPhase
M dev.zprestige.prestige.event.Event#a_boolean___() isCancelled
M dev.zprestige.prestige.event.Event#a_void_____() cancel
M dev.zprestige.prestige.event.Event#b_boolean__() post
M dev.zprestige.prestige.event.EventManager#a(dev.zprestige.prestige.event.TickEvent17) onRenderStatusEffects
M dev.zprestige.prestige.event.EventManager#a(dev.zprestige.prestige.event.TickEvent4) onPreTick
M dev.zprestige.prestige.event.FloatColorEvent#a() getColor
M dev.zprestige.prestige.event.FloatColorEvent#a_Float() getSkyEnd
M dev.zprestige.prestige.event.FloatColorEvent#a_float____() getStart
M dev.zprestige.prestige.event.FloatColorEvent#b_float() getEnd
M dev.zprestige.prestige.event.FloatColorEvent#b_v40(java.awt.Color) setColor
M dev.zprestige.prestige.event.FloatColorEvent#c(float) setStart
M dev.zprestige.prestige.event.FloatColorEvent#d(float) setEnd
M dev.zprestige.prestige.event.FloatColorEvent#e(java.lang.Float) setSkyEnd
M dev.zprestige.prestige.event.FloatEvent#a() getYaw
M dev.zprestige.prestige.event.FloatEvent#b_float_() getPitch
M dev.zprestige.prestige.event.FloatEvent#b_v45(float) setYaw
M dev.zprestige.prestige.event.FloatEvent#c(float) setPitch
M dev.zprestige.prestige.event.FloatEvent2#a() getYaw
M dev.zprestige.prestige.event.FloatEvent2#b_float__() getPitch
M dev.zprestige.prestige.event.FloatEvent2#b_v124(float) setYaw
M dev.zprestige.prestige.event.FloatEvent2#c(float) setPitch
M dev.zprestige.prestige.event.FloatEvent4#a() getExtraReach
M dev.zprestige.prestige.event.FloatEvent4#a_Predicate() getHittableFilter
M dev.zprestige.prestige.event.FloatEvent4#b_v25(float) setExtraReach
M dev.zprestige.prestige.event.FloatEvent5#a() getMatrices
M dev.zprestige.prestige.event.FloatEvent5#a_class_1306() getArm
M dev.zprestige.prestige.event.FloatEvent5#a_float_____() getSwingProgress
M dev.zprestige.prestige.event.FloatEvent5#b_v63() getEquipProgress
M dev.zprestige.prestige.event.FloatPositionEvent#a() getYaw
M dev.zprestige.prestige.event.FloatPositionEvent#a_class_243() getMovementInput
M dev.zprestige.prestige.event.FloatPositionEvent#b_v43(float) setYaw
M dev.zprestige.prestige.event.FloatPositionEvent#c(net.minecraft.util.math.Vec3d) setMovementInput
M dev.zprestige.prestige.event.IntEvent#a() getExtraTicks
M dev.zprestige.prestige.event.IntEvent#b_v88(int) setExtraTicks
M dev.zprestige.prestige.event.IntEvent2#a() getKey
M dev.zprestige.prestige.event.IntEvent2#b_v36() getAction
M dev.zprestige.prestige.event.IntEvent4#a() getButton
M dev.zprestige.prestige.event.IntEvent4#b_v102() getAction
M dev.zprestige.prestige.event.LongEvent#a() getTime
M dev.zprestige.prestige.event.LongEvent#b_v104(long) setTime
M dev.zprestige.prestige.event.PacketEvent#a() getPacket
M dev.zprestige.prestige.event.PacketEvent2#a() getPacket
M dev.zprestige.prestige.event.PlayerEvent#a() getPlayer
M dev.zprestige.prestige.event.PlayerStringEvent#a() getPlayer
M dev.zprestige.prestige.event.PlayerStringEvent#a_String__() getSuffix
M dev.zprestige.prestige.event.PlayerStringEvent#b_v62(java.lang.String) setSuffix
M dev.zprestige.prestige.event.StringEvent#a() getSkinTextures
M dev.zprestige.prestige.event.StringEvent#a_String___() getPlayerName
M dev.zprestige.prestige.event.StringEvent#b_v106(net.minecraft.entity.player.SkinTextures) setSkinTextures
M dev.zprestige.prestige.event.StringEvent2#a() getTarget
M dev.zprestige.prestige.event.StringEvent2#b_String_() getText
M dev.zprestige.prestige.event.StringEvent2#b_v5(java.lang.String) setTarget
M dev.zprestige.prestige.event.StringEvent2#c(java.lang.String) setText
M dev.zprestige.prestige.event.TickEvent13#a() getChunk
M dev.zprestige.prestige.event.TickEvent22#a() getFrustum
M dev.zprestige.prestige.event.TickEvent29#a() getWindow
M dev.zprestige.prestige.gui.ClickGuiScreen#a() resetClosedState
M dev.zprestige.prestige.gui.GuiHelper#a() getFocusedSlot
M dev.zprestige.prestige.gui.HudEditorScreen#a() getHudScale
M dev.zprestige.prestige.gui.HudEditorScreen#a_HudElementArr() getElements
M dev.zprestige.prestige.gui.HudEditorScreen#a_boolean____(int,int) isOverPanelHeader
M dev.zprestige.prestige.gui.HudEditorScreen#a_void______(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,int,int,float) renderEditor
M dev.zprestige.prestige.gui.HudEditorScreen#b() getHudPixelScale
M dev.zprestige.prestige.gui.HudEditorScreen#b_boolean___(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData) renderHud
M dev.zprestige.prestige.gui.HudEditorScreen#b_void() handleEditorKeys
M dev.zprestige.prestige.gui.HudEditorScreen#c() getPanelHeight
M dev.zprestige.prestige.gui.HudEditorScreen#c_boolean_() shouldRenderHud
M dev.zprestige.prestige.gui.HudEditorScreen#c_void() resetLayout
M dev.zprestige.prestige.gui.HudEditorScreen#d() hasEnabledElement
M dev.zprestige.prestige.hud.CartHelperElement#a(dev.zprestige.prestige.event.TickEvent19) onTick
M dev.zprestige.prestige.hud.CartHelperElement#r() initIconStacks
M dev.zprestige.prestige.hud.CartHelperElement#s(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float) drawChargeBar
M dev.zprestige.prestige.hud.CooldownIndicatorElement#a_RenderHelper12() getActiveProgress
M dev.zprestige.prestige.hud.CooldownIndicatorElement#a_v91(float) getProgressColor
M dev.zprestige.prestige.hud.CooldownIndicatorElement#b_v92(java.awt.Color,java.awt.Color,float) lerpColor
M dev.zprestige.prestige.hud.CooldownIndicatorElement#c(net.minecraft.item.ItemStack,float) getItemCooldown
M dev.zprestige.prestige.hud.CooldownIndicatorElement#c_Color(java.awt.Color,float) scaleAlpha
M dev.zprestige.prestige.hud.CooldownIndicatorElement#d(float) smootherStep
M dev.zprestige.prestige.hud.CooldownIndicatorElement#e(float) clamp01
M dev.zprestige.prestige.hud.CooldownIndicatorElement#f(net.minecraft.item.ItemStack) isMeleeWeapon
M dev.zprestige.prestige.hud.CooldownIndicatorElement#r() hideVanillaIndicator
M dev.zprestige.prestige.hud.CooldownIndicatorElement#s() restoreVanillaIndicator
M dev.zprestige.prestige.hud.CooldownIndicatorElement#t(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float) drawBar
M dev.zprestige.prestige.hud.CrosshairElement#a(dev.zprestige.prestige.event.TickEvent14) onRenderCrosshair
M dev.zprestige.prestige.hud.FPSElement#a(float) getFpsColor
M dev.zprestige.prestige.hud.HudElement#a_String____() getName
M dev.zprestige.prestige.hud.HudElement#a_boolean_____() isDragging
M dev.zprestige.prestige.hud.HudElement#a_float_______() getX
M dev.zprestige.prestige.hud.HudElement#a_void_______(float,float) setPosition
M dev.zprestige.prestige.hud.HudElement#b_boolean____() isPositionPending
M dev.zprestige.prestige.hud.HudElement#b_float___() getY
M dev.zprestige.prestige.hud.HudElement#b_void_() recomputeAnchors
M dev.zprestige.prestige.hud.HudElement#c_boolean__() isAnchoredRight
M dev.zprestige.prestige.hud.HudElement#c_v28(float) computeAnchorX
M dev.zprestige.prestige.hud.HudElement#d_boolean() isAnchoredBottom
M dev.zprestige.prestige.hud.HudElement#d_v29(float) computeAnchorY
M dev.zprestige.prestige.hud.HudElement#e_boolean() isEnabled
M dev.zprestige.prestige.hud.HudElement#e_void() resolvePosition
M dev.zprestige.prestige.hud.HudElement#f_void(dev.zprestige.prestige.type.SettingFlag,dev.zprestige.prestige.type.SettingFlag,float,float) setAnchors
M dev.zprestige.prestige.hud.HudElement#g(dev.zprestige.prestige.type.TrajectoryType,float,float) setCornerAnchor
M dev.zprestige.prestige.hud.HudElement#h(float,float) nudge
M dev.zprestige.prestige.hud.HudElement#i(float,float) setSize
M dev.zprestige.prestige.hud.HudElement#j() toggle
M dev.zprestige.prestige.hud.HudElement#k() onUpdate
M dev.zprestige.prestige.hud.HudElement#l(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f) render
M dev.zprestige.prestige.hud.HudElement#m() resetPosition
M dev.zprestige.prestige.hud.HudElement#n(org.joml.Matrix4f,float,float,float,float,int,int,int,java.util.ArrayList) renderEditorRow
M dev.zprestige.prestige.hud.HudElement#o(int,int,boolean) handleEditorMouse
M dev.zprestige.prestige.hud.HudElement#q(org.joml.Matrix4f) renderEditorOutline
M dev.zprestige.prestige.hud.KeybindsElement#a(int) clampAlpha
M dev.zprestige.prestige.hud.LatencyElement#a(float) getPingColor
M dev.zprestige.prestige.hud.LatencyElement#a_int___(float) toColorChannel
M dev.zprestige.prestige.hud.ModuleListElement#a(int) clampAlpha
M dev.zprestige.prestige.hud.ModuleListElement#b_v27(int,int,float) lerpChannel
M dev.zprestige.prestige.hud.ModuleNotificationsElement#a(dev.zprestige.prestige.type.NotificationType) getTypeIcon
M dev.zprestige.prestige.hud.ModuleNotificationsElement#a_Color(dev.zprestige.prestige.type.NotificationType) getTypeColor
M dev.zprestige.prestige.hud.ModuleNotificationsElement#a_int____(int) clampAlpha
M dev.zprestige.prestige.hud.ModuleNotificationsElement#b(java.awt.Color,int) withAlpha
M dev.zprestige.prestige.hud.ModuleNotificationsElement#c(dev.zprestige.prestige.render.RenderHelper20) getToastWidth
M dev.zprestige.prestige.hud.ModuleNotificationsElement#r(dev.zprestige.prestige.Module) notifyToggle
M dev.zprestige.prestige.hud.ModuleNotificationsElement#s(dev.zprestige.prestige.Module,java.lang.String,dev.zprestige.prestige.type.NotificationType) postNotification
M dev.zprestige.prestige.hud.ModuleNotificationsElement#t(java.lang.String,java.lang.String,dev.zprestige.prestige.type.NotificationType) addNotification
M dev.zprestige.prestige.hud.OffscreenArrowElement#a(java.awt.Color,float) toArgbWithAlpha
M dev.zprestige.prestige.hud.OffscreenArrowElement#c(float) clamp01
M dev.zprestige.prestige.hud.OffscreenArrowElement#r(org.joml.Matrix4f,float,float,float,float,float,float,float,float,float,float,int) drawArrowHead
M dev.zprestige.prestige.hud.PotionDisplayElement#a(java.awt.Color,int) withAlpha
M dev.zprestige.prestige.hud.PotionDisplayElement#b_Color_(java.awt.Color) brightenIfDark
M dev.zprestige.prestige.hud.PotionDisplayElement#b_v30(int) toRomanNumeral
M dev.zprestige.prestige.hud.PotionDisplayElement#c(int) formatDuration
M dev.zprestige.prestige.hud.PotionDisplayElement#c_float(java.lang.String) getLevelBadgeWidth
M dev.zprestige.prestige.hud.PotionDisplayElement#d(dev.zprestige.prestige.combat.CombatHelper) getDurationText
M dev.zprestige.prestige.hud.ResourcesElement#a(dev.zprestige.prestige.event.TickEvent19) onTick
M dev.zprestige.prestige.hud.ResourcesElement#a_v85(net.minecraft.item.Item) countItem
M dev.zprestige.prestige.hud.ResourcesElement#r() initIconStacks
M dev.zprestige.prestige.hud.TPSElement#a(dev.zprestige.prestige.event.PacketEvent) onPacketReceive
M dev.zprestige.prestige.hud.TPSElement#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin
M dev.zprestige.prestige.hud.TPSElement#a_v51(float) getTpsColor
M dev.zprestige.prestige.hud.TargetElement#a(float) getHealthColor
M dev.zprestige.prestige.hud.TargetElement#c(net.minecraft.entity.player.PlayerEntity) getHealthFraction
M dev.zprestige.prestige.hud.TimeElement#r(dev.zprestige.prestige.render.Font,org.joml.Matrix4f,java.lang.String,float,float,float,float,java.awt.Color) drawCentered
M dev.zprestige.prestige.input.MouseManager#a(dev.zprestige.prestige.event.IntEvent2) onKey
M dev.zprestige.prestige.input.MouseManager#a(dev.zprestige.prestige.event.IntEvent4) onMouseButton
M dev.zprestige.prestige.input.MouseManager#a(dev.zprestige.prestige.event.TickEvent24) onFrame
M dev.zprestige.prestige.inventory.ArmorUtil#a() shouldCancelItemUse
M dev.zprestige.prestige.inventory.ArmorUtil#b() isAnchorModuleActive
M dev.zprestige.prestige.inventory.ArmorUtil#c(net.minecraft.item.ItemStack) isUsableItem
M dev.zprestige.prestige.inventory.InventoryHelper#a_float________() getMainHandEquipProgress
M dev.zprestige.prestige.inventory.InventoryHelper#a_v12(float) setMainHandEquipProgress
M dev.zprestige.prestige.inventory.InventoryHelper#b(float) setOffHandEquipProgress
M dev.zprestige.prestige.inventory.InventoryHelper#b_float____() getOffHandEquipProgress
M dev.zprestige.prestige.inventory.InventoryHelper#c(net.minecraft.item.ItemStack) setMainHandStack
M dev.zprestige.prestige.inventory.InventoryHelper#d(net.minecraft.item.ItemStack) setOffHandStack
M dev.zprestige.prestige.inventory.InventoryUtil#a(net.minecraft.item.ItemStack) isSword
M dev.zprestige.prestige.inventory.InventoryUtil#a_Integer(net.minecraft.item.Item) findHotbarSlot
M dev.zprestige.prestige.inventory.InventoryUtil#a_List(net.minecraft.item.Item,boolean) findInventorySlots
M dev.zprestige.prestige.inventory.InventoryUtil#a_class_1792() getHeldItem
M dev.zprestige.prestige.inventory.InventoryUtil#a_int_____() getSelectedSlot
M dev.zprestige.prestige.inventory.InventoryUtil#a_void________(int) selectSlot
M dev.zprestige.prestige.inventory.InventoryUtil#b(net.minecraft.item.ItemStack) isAxe
M dev.zprestige.prestige.inventory.InventoryUtil#b_Integer(net.minecraft.item.Item) findSlotWithOtherItem
M dev.zprestige.prestige.inventory.InventoryUtil#b_List(net.minecraft.item.Item,boolean) collectInventorySlots
M dev.zprestige.prestige.inventory.InventoryUtil#b_void__(int,java.lang.Runnable,boolean) runWithSlot
M dev.zprestige.prestige.inventory.InventoryUtil#c(net.minecraft.item.ItemStack) isPickaxe
M dev.zprestige.prestige.inventory.InventoryUtil#c_Integer() findMaceSlot
M dev.zprestige.prestige.inventory.InventoryUtil#d(net.minecraft.block.Block) findBlockSlot
M dev.zprestige.prestige.inventory.InventoryUtil#e(int,int,net.minecraft.screen.slot.SlotActionType) clickSlot
M dev.zprestige.prestige.inventory.InventoryUtil#e_Integer(int,int,net.minecraft.registry.entry.RegistryEntry) findSplashPotion
M dev.zprestige.prestige.inventory.InventoryUtil#f(int,int) swapSlot
M dev.zprestige.prestige.inventory.InventoryUtil#g(int,int,net.minecraft.screen.slot.SlotActionType) clickContainerSlot
M dev.zprestige.prestige.inventory.InventoryUtil#h(net.minecraft.item.Item) switchToItem
M dev.zprestige.prestige.inventory.InventoryUtil#i(net.minecraft.block.Block) switchToBlock
M dev.zprestige.prestige.inventory.InventoryUtil#j(net.minecraft.item.Item,java.lang.Runnable,boolean) runWithItem
M dev.zprestige.prestige.inventory.InventoryUtil#k(net.minecraft.block.Block,java.lang.Runnable,boolean) runWithBlock
M dev.zprestige.prestige.inventory.InventoryUtil#l(net.minecraft.item.Item) isHolding
M dev.zprestige.prestige.inventory.InventoryUtil#m(net.minecraft.item.Item) isHoldingOffhand
M dev.zprestige.prestige.inventory.InventoryUtil#n(net.minecraft.item.ItemStack,net.minecraft.registry.entry.RegistryEntry) hasEffect
M dev.zprestige.prestige.inventory.InventoryUtil#o(net.minecraft.item.ItemStack) isMace
M dev.zprestige.prestige.inventory.InventoryUtil#p(net.minecraft.item.ItemStack) isWindCharge
M dev.zprestige.prestige.inventory.InventoryUtil2#a(net.minecraft.util.hit.BlockHitResult) interactBlock
M dev.zprestige.prestige.inventory.InventoryUtil2#a_float_________(boolean) getReachDistance
M dev.zprestige.prestige.inventory.InventoryUtil2#a_void_________(net.minecraft.entity.Entity) attackEntity
M dev.zprestige.prestige.inventory.InventoryUtil2#b(net.minecraft.util.hit.BlockHitResult,net.minecraft.util.Hand) interactBlock
M dev.zprestige.prestige.inventory.InventoryUtil2#b_float_____() getReachDistance
M dev.zprestige.prestige.inventory.InventoryUtil2#b_void___() startGliding
M dev.zprestige.prestige.inventory.InventoryUtil2#c(net.minecraft.util.Hand) interactItem
M dev.zprestige.prestige.inventory.InventoryUtil2#d() isBlocking
M dev.zprestige.prestige.inventory.InventoryUtil2#e() isHoldingUsableItem
M dev.zprestige.prestige.inventory.InventoryUtil3#a(net.minecraft.util.math.BlockPos) isLootNearby
M dev.zprestige.prestige.inventory.InventoryUtil3#b(net.minecraft.item.Item) isValuableLoot
M dev.zprestige.prestige.math.AutoCrystalHelper#a(dev.zprestige.prestige.event.TickEvent27) onWorldRender
M dev.zprestige.prestige.math.AutoCrystalHelper#a_class_2338() getTargetPos
M dev.zprestige.prestige.math.AutoCrystalHelper#a_v26(net.minecraft.util.math.BlockPos) setTargetPos
M dev.zprestige.prestige.math.AutoCrystalHelper#b() reset
M dev.zprestige.prestige.math.HitEffectHelper#a() createMotionModel
M dev.zprestige.prestige.math.HitEffectHelper#a_AnimationMode() getMode
M dev.zprestige.prestige.math.HitEffectHelper#a_RenderHelper27() getAgeTimer
M dev.zprestige.prestige.math.HitEffectHelper#a_class_243_() getPrevPos
M dev.zprestige.prestige.math.HitEffectHelper#a_float__________(float) getLifeProgress
M dev.zprestige.prestige.math.HitEffectHelper#a_void__________(boolean) update
M dev.zprestige.prestige.math.HitEffectHelper#b() getPos
M dev.zprestige.prestige.math.HitEffectHelper#c() getVelocity
M dev.zprestige.prestige.math.MathHelper3#d(double,double,double) set
M dev.zprestige.prestige.math.MathHelper4#a_String_____(int) getSpecialKeyName
M dev.zprestige.prestige.math.MathHelper4#a_v127(float,float,float) clamp
M dev.zprestige.prestige.math.MathHelper4#b(java.awt.Color,float) withAlpha
M dev.zprestige.prestige.math.MathHelper4#b_String__() getLabel
M dev.zprestige.prestige.math.MathHelper4#b_float______(float,float,float) approach
M dev.zprestige.prestige.math.MathHelper4#c(float,int) floorToDecimals
M dev.zprestige.prestige.math.MathHelper4#d() getAccentColor
M dev.zprestige.prestige.math.MathHelper4#d_void() init
M dev.zprestige.prestige.math.MathHelper4#e() update
M dev.zprestige.prestige.math.MathHelper4#f() draw
M dev.zprestige.prestige.math.MathHelper4#f_float() getX
M dev.zprestige.prestige.math.MathHelper4#g() onShow
M dev.zprestige.prestige.math.MathHelper4#g_float() getY
M dev.zprestige.prestige.math.MathHelper4#h() onHide
M dev.zprestige.prestige.math.MathHelper4#h_float() getWidth
M dev.zprestige.prestige.math.MathHelper4#i() clearLabel
M dev.zprestige.prestige.math.MathHelper4#i_float() getHeight
M dev.zprestige.prestige.math.MathHelper4#j(float) setX
M dev.zprestige.prestige.math.MathHelper4#k(float) setY
M dev.zprestige.prestige.math.MathHelper4#l(float) setWidth
M dev.zprestige.prestige.math.MathHelper4#m(float) setHeight
M dev.zprestige.prestige.math.MathHelper4#n(java.lang.String) setLabel
M dev.zprestige.prestige.math.MathUtil#b_v31(dev.zprestige.prestige.math.HitEffectHelper) applyLegacyMotion
M dev.zprestige.prestige.math.MathUtil2#b_v66(dev.zprestige.prestige.math.HitEffectHelper) applyPopMotion
M dev.zprestige.prestige.math.MathUtil3#a() ensureListenerRegistered
M dev.zprestige.prestige.math.MathUtil3#a_boolean_______(net.minecraft.util.math.BlockPos) isRecentlyExploded
M dev.zprestige.prestige.math.MathUtil3#b(net.minecraft.util.math.BlockPos) markExplosion
M dev.zprestige.prestige.math.MathUtil3#b_boolean_____(net.minecraft.util.math.BlockPos) isRecentlyPlaced
M dev.zprestige.prestige.math.MathUtil3#c(net.minecraft.util.math.BlockPos,long) markCleared
M dev.zprestige.prestige.math.MathUtil4#a(int) newLruCache
M dev.zprestige.prestige.math.MathUtil4#a_Vector4f(org.joml.Vector4f) quantizeVector
M dev.zprestige.prestige.math.MathUtil4#a_float____________(float) quantize
M dev.zprestige.prestige.math.MathUtil4#a_int______(int) getAlpha
M dev.zprestige.prestige.math.MathUtil4#b(int) getRed
M dev.zprestige.prestige.math.MathUtil4#b_float_______(int) getAlphaFloat
M dev.zprestige.prestige.math.MathUtil4#c(int) getGreen
M dev.zprestige.prestige.math.MathUtil4#c_float_(int) getRedFloat
M dev.zprestige.prestige.math.MathUtil4#d(int) getBlue
M dev.zprestige.prestige.math.MathUtil4#d_float(int) getGreenFloat
M dev.zprestige.prestige.math.MathUtil4#e(int) getBlueFloat
M dev.zprestige.prestige.math.MathUtil4#f(int) channelToFloat
M dev.zprestige.prestige.math.MathUtil5#a(dev.zprestige.prestige.Setting,java.lang.Object) applyValue
M dev.zprestige.prestige.math.MathUtil5#a_Map(dev.zprestige.prestige.MultiSetting,java.lang.String) parseMultiSelection
M dev.zprestige.prestige.math.MathUtil5#a_String______(java.lang.String,int) truncate
M dev.zprestige.prestige.math.MathUtil5#a_boolean________(java.lang.Object) parseBoolean
M dev.zprestige.prestige.math.MathUtil5#a_float_____________(java.lang.Object) parseFloat
M dev.zprestige.prestige.math.MathUtil5#a_int_______(java.lang.String,java.lang.String) parseInt
M dev.zprestige.prestige.math.MathUtil5#b(java.lang.String,java.lang.String) parseColorChannel
M dev.zprestige.prestige.math.WeatherHelper#a(float) advance
M dev.zprestige.prestige.network.NetworkHelper2#a(float) setYaw
M dev.zprestige.prestige.network.NetworkHelper2#b(float) setPitch
M dev.zprestige.prestige.network.NetworkUtil#a(net.minecraft.network.packet.Packet) sendPacket
M dev.zprestige.prestige.network.NetworkUtil2#a(dev.zprestige.prestige.event.PacketEvent) onPacketReceive
M dev.zprestige.prestige.network.NetworkUtil2#a(dev.zprestige.prestige.event.PacketEvent2) onPacketSend
M dev.zprestige.prestige.network.NetworkUtil2#a_v122(long) pruneOldEntries
M dev.zprestige.prestige.network.PacketManager#a(dev.zprestige.prestige.event.PacketEvent2) onPacketSend
M dev.zprestige.prestige.network.PacketManager#a(dev.zprestige.prestige.event.TickEvent5) onItemUse
M dev.zprestige.prestige.network.PacketManager#a_int__________________() getSpoofedSlot
M dev.zprestige.prestige.network.PacketManager#a_v97(int) spoofSlot
M dev.zprestige.prestige.network.PacketManager#b() restoreSlot
M dev.zprestige.prestige.network.PacketQueue#a(dev.zprestige.prestige.event.TickEvent19) onTick
M dev.zprestige.prestige.network.PacketQueue#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin
M dev.zprestige.prestige.network.PacketQueue#a(int,int) requestSwap
M dev.zprestige.prestige.network.PacketQueue#a_boolean____________________________________() hasPendingSwaps
M dev.zprestige.prestige.network.PacketQueue#a_int___________________(java.lang.Object) cancelSwaps
M dev.zprestige.prestige.network.PacketQueue#a_void___________(net.minecraft.network.packet.Packet) onPacketSent
M dev.zprestige.prestige.network.PacketQueue#b_boolean______() shouldHoldInput
M dev.zprestige.prestige.network.PacketQueue#b_v35(int,int,java.lang.Runnable) requestSwapThen
M dev.zprestige.prestige.network.PacketQueue#b_void____() flushQueue
M dev.zprestige.prestige.network.PacketQueue#c_boolean___() consumeResumeSprint
M dev.zprestige.prestige.network.PacketQueue#c_v34(java.lang.Object,int,int) requestSwapFor
M dev.zprestige.prestige.network.PacketQueue#d(java.lang.Object,int,int,java.lang.Runnable) requestSwap
M dev.zprestige.prestige.network.PacketQueue#d_boolean_____() isServerStationary
M dev.zprestige.prestige.network.PingManager#a(dev.zprestige.prestige.event.PacketEvent) onPacketReceive
M dev.zprestige.prestige.network.PingManager#a(dev.zprestige.prestige.event.TickEvent19) onTick
M dev.zprestige.prestige.network.PingManager#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin
M dev.zprestige.prestige.network.PingManager#a_v121(net.minecraft.entity.player.PlayerEntity) getPopCount
M dev.zprestige.prestige.reflect.FieldAccessor#a_Field() getField
M dev.zprestige.prestige.reflect.FieldAccessor#a_MethodValue(java.lang.Class,java.lang.String,java.lang.Class) mappedField
M dev.zprestige.prestige.reflect.FieldAccessor#a_Object_(java.lang.Object) get
M dev.zprestige.prestige.reflect.FieldAccessor#a_v50(java.lang.Class,java.lang.String) of
M dev.zprestige.prestige.reflect.FieldAccessor#b(java.lang.Object,java.lang.String,java.lang.Class,java.lang.Class) bindMapped
M dev.zprestige.prestige.reflect.FieldAccessor#b_void_____(java.lang.Object,java.lang.Object) set
M dev.zprestige.prestige.reflect.FieldAccessor#c(java.lang.Object) set
M dev.zprestige.prestige.reflect.FieldAccessor#c_Object(java.lang.Object) unsafeGet
M dev.zprestige.prestige.reflect.FieldAccessor#d(java.lang.Object,java.lang.Object) unsafeSet
M dev.zprestige.prestige.reflect.FieldAccessor#d_FieldValue(java.lang.Object) bind
M dev.zprestige.prestige.reflect.FieldValue#a() get
M dev.zprestige.prestige.reflect.FieldValue#a_void_____________(java.lang.Object) set
M dev.zprestige.prestige.reflect.MethodAccessor#a_Method() getMethod
M dev.zprestige.prestige.reflect.MethodAccessor#a_MethodHandle_() getSpreadInvoker
M dev.zprestige.prestige.reflect.MethodAccessor#a_Object__(java.lang.Object,java.lang.Object[]) call
M dev.zprestige.prestige.reflect.MethodAccessor#a_RenderHelper16(java.lang.Object,java.lang.String,java.lang.Class,java.lang.Class,java.lang.Class[]) bindMapped
M dev.zprestige.prestige.reflect.MethodAccessor#a_v19(java.lang.Class,java.lang.String,java.lang.Class[]) of
M dev.zprestige.prestige.reflect.MethodAccessor#b(java.lang.Object,java.lang.Object[]) invoke
M dev.zprestige.prestige.reflect.MethodAccessor#c_RenderHelper16(java.lang.Object) bindTo
M dev.zprestige.prestige.reflect.MethodAccessor#c_v16(java.lang.Object,java.lang.String,java.lang.Class[]) forInstance
M dev.zprestige.prestige.reflect.MethodAccessor#e(java.lang.Class,java.lang.String,java.lang.Class,java.lang.Class[]) ofMapped
M dev.zprestige.prestige.reflect.MethodHandleCache#a_v6(double,double,double) setPos
M dev.zprestige.prestige.reflect.MethodHandleCache#b(float,float) setRotation
M dev.zprestige.prestige.reflect.MethodValue#a_v114(java.lang.Object) resolveTarget
M dev.zprestige.prestige.reflect.MethodValue#a_void______________(java.lang.Object,double) setDouble
M dev.zprestige.prestige.reflect.MethodValue#b(java.lang.Object,float) setFloat
M dev.zprestige.prestige.reflect.MethodValue#b_Object(java.lang.Object) get
M dev.zprestige.prestige.reflect.MethodValue#c(java.lang.Object) getViaLookup
M dev.zprestige.prestige.reflect.MethodValue#d(java.lang.Object) getReflective
M dev.zprestige.prestige.reflect.MethodValue#f(java.lang.Object,java.lang.Object) set
M dev.zprestige.prestige.reflect.MethodValue#g(java.lang.Object,java.lang.Object) setViaLookup
M dev.zprestige.prestige.reflect.MethodValue#h(java.lang.Object,java.lang.Object) setReflective
M dev.zprestige.prestige.reflect.ReflectionBase#a_AccessibleObject(java.lang.reflect.AccessibleObject) forceAccessible
M dev.zprestige.prestige.reflect.ReflectionBase#a_Class_(java.lang.String,java.lang.ClassLoader) parseFieldDescriptor
M dev.zprestige.prestige.reflect.ReflectionBase#a_FieldSpec(java.lang.Class,java.lang.String) resolveDeclaredField
M dev.zprestige.prestige.reflect.ReflectionBase#a_MethodSpec(java.lang.Class,java.lang.String,java.lang.Class[]) resolveMethod
M dev.zprestige.prestige.reflect.ReflectionBase#a_v21(java.lang.Class[]) buildParameterKey
M dev.zprestige.prestige.reflect.ReflectionBase#a_void____________(java.lang.reflect.Field) removeFinalModifier
M dev.zprestige.prestige.reflect.ReflectionBase#b_FieldSpec(java.lang.Class,java.lang.String,java.lang.String) resolveFieldByDescriptor
M dev.zprestige.prestige.reflect.ReflectionBase#b_v17(java.lang.Class,int) toArrayType
M dev.zprestige.prestige.reflect.ReflectionBase#c_v49(int) primitiveForDescriptor
M dev.zprestige.prestige.render.DrawContext#a(int) setFramebuffer
M dev.zprestige.prestige.render.DrawContext#a_RenderPass() build
M dev.zprestige.prestige.render.DrawContext#b(java.util.function.IntSupplier) setFramebufferSupplier
M dev.zprestige.prestige.render.DrawContext#c(java.util.OptionalInt) setClearColor
M dev.zprestige.prestige.render.DrawContext#d(java.util.OptionalDouble) setClearDepth
M dev.zprestige.prestige.render.DrawContext#e(dev.zprestige.prestige.render.Shader) setShader
M dev.zprestige.prestige.render.DrawMode#a() getPrimitiveMode
M dev.zprestige.prestige.render.DrawMode#a_VertexFormat() getVertexFormat
M dev.zprestige.prestige.render.DrawMode#a_boolean_____________________________________(dev.zprestige.prestige.render.Uniform[]) hasNoDuplicateStates
M dev.zprestige.prestige.render.DrawMode#a_void________________(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper31,dev.zprestige.prestige.render.GpuBuffer,dev.zprestige.prestige.data.VertexIntData) draw
M dev.zprestige.prestige.render.DrawMode#b() isEntityMask
M dev.zprestige.prestige.render.ESPHelper#a(java.lang.Object) add
M dev.zprestige.prestige.render.ESPHelper#a_Set_() asSet
M dev.zprestige.prestige.render.ESPHelper#f() isEmpty
M dev.zprestige.prestige.render.ESPUtil#a_Class__(net.minecraft.client.render.entity.EntityRenderer) getRendererModelClass
M dev.zprestige.prestige.render.ESPUtil#a_PostShader() getActiveShader
M dev.zprestige.prestige.render.ESPUtil#a_boolean______________________________________(net.minecraft.client.render.entity.model.EntityModel,dev.zprestige.prestige.render.ESPHelper) isModelOfTypes
M dev.zprestige.prestige.render.ESPUtil#a_v52(dev.zprestige.prestige.type.ShaderMode) setShaderMode
M dev.zprestige.prestige.render.ESPUtil#b(net.minecraft.client.render.entity.model.EntityModel) isTargetModel
M dev.zprestige.prestige.render.ESPUtil#c(net.minecraft.client.render.entity.model.EntityModel) matchesTargetTypes
M dev.zprestige.prestige.render.Font#a() close
M dev.zprestige.prestige.render.Font#a(java.io.Reader,java.io.InputStream) loadAtlas
M dev.zprestige.prestige.render.Font#a_DrawMode() getPipeline
M dev.zprestige.prestige.render.Font#a_VectorData() getBatchKey
M dev.zprestige.prestige.render.Font#a_float______________(java.lang.String) getTextWidth
M dev.zprestige.prestige.render.Font#b(java.util.function.BiConsumer) setPipelineCustomizer
M dev.zprestige.prestige.render.Font#b_float____________________(java.lang.String,float) getTextWidth
M dev.zprestige.prestige.render.Font#c(java.util.function.Function) setDrawQueueProvider
M dev.zprestige.prestige.render.Font#c_float___() getLineHeight
M dev.zprestige.prestige.render.Font#d(float) getLineHeight
M dev.zprestige.prestige.render.Font#e() getFontSize
M dev.zprestige.prestige.render.Font#g(dev.zprestige.prestige.render.RenderHelper30,dev.zprestige.prestige.data.VectorData,org.joml.Matrix4f,dev.zprestige.prestige.config.ConfigHelper2,float,float,float,float,int) drawGlyph
M dev.zprestige.prestige.render.Font#h(org.joml.Matrix4f,java.lang.String,float,float,float,int) drawString
M dev.zprestige.prestige.render.Font#n(org.joml.Matrix4f,java.lang.String,float,float,float,java.awt.Color) drawShadowedString
M dev.zprestige.prestige.render.Font#v(org.joml.Matrix4f,java.lang.String,float,float,java.awt.Color) drawText
M dev.zprestige.prestige.render.Font#w(org.joml.Matrix4f,java.lang.String,float,float,float,java.awt.Color) drawTextScaled
M dev.zprestige.prestige.render.Font#x(java.lang.String,dev.zprestige.prestige.render.RenderContract) forEachGlyph
M dev.zprestige.prestige.render.Font#y(float) setFontSize
M dev.zprestige.prestige.render.FontManager#a() getDefaultFont
M dev.zprestige.prestige.render.FontManager#b(java.lang.String) getFont
M dev.zprestige.prestige.render.FontRenderer#a_int____________________(int) getBindingQuery
M dev.zprestige.prestige.render.FontRenderer#a_v110(int) create
M dev.zprestige.prestige.render.FontRenderer#a_void_________________(int) restoreBinding
M dev.zprestige.prestige.render.FontRenderer#b(int,int) wrap
M dev.zprestige.prestige.render.FontRenderer#b_int() bindTemporarily
M dev.zprestige.prestige.render.FontRenderer#b_void_______(int) setFilter
M dev.zprestige.prestige.render.FontRenderer#c(int,int,int) allocate
M dev.zprestige.prestige.render.FontRenderer#c_FontRenderer(int,int) resize
M dev.zprestige.prestige.render.FontRenderer#d(int,int,int,int,int,int,java.nio.ByteBuffer) uploadRegion
M dev.zprestige.prestige.render.FontRenderer#d_FontRenderer(net.minecraft.util.Identifier) wrapMinecraftTexture
M dev.zprestige.prestige.render.FontRenderer#e(int) setWrapMode
M dev.zprestige.prestige.render.Framebuffer#a() create
M dev.zprestige.prestige.render.Framebuffer#a_void__________________(int,int) attachTextureId
M dev.zprestige.prestige.render.Framebuffer#b(int,dev.zprestige.prestige.render.FontRenderer) attachTexture
M dev.zprestige.prestige.render.Framebuffer#e(float,float,float,float) clearColor
M dev.zprestige.prestige.render.GlState#a() capture
M dev.zprestige.prestige.render.GlState#a_void() restore
M dev.zprestige.prestige.render.GpuBuffer#a() create
M dev.zprestige.prestige.render.GpuBuffer#a(int,long) allocate
M dev.zprestige.prestige.render.GpuBuffer#a_AtomicLong() getSize
M dev.zprestige.prestige.render.GpuBuffer#a_ByteBuffer(long,long,int) mapRange
M dev.zprestige.prestige.render.GpuBuffer#a_int_____________________() getGlId
M dev.zprestige.prestige.render.GpuBuffer#b() getUsage
M dev.zprestige.prestige.render.GpuBuffer#d() unmap
M dev.zprestige.prestige.render.MatrixStack#a() captureViewport
M dev.zprestige.prestige.render.MatrixStack#a_boolean_______________________________________(net.minecraft.item.ItemStack,float,float,float,org.joml.Matrix4f) drawItem
M dev.zprestige.prestige.render.MatrixStack#a_class_243_______________(net.minecraft.util.math.Vec3d) worldToScreen
M dev.zprestige.prestige.render.MatrixStack#a_double_________(double,double) interpolate
M dev.zprestige.prestige.render.MatrixStack#a_float_______________() getTickDelta
M dev.zprestige.prestige.render.MatrixStack#a_intArr() getViewport
M dev.zprestige.prestige.render.MatrixStack#a_int______________________(int) withFullAlpha
M dev.zprestige.prestige.render.MatrixStack#a_long() getFrameTimeMillis
M dev.zprestige.prestige.render.MatrixStack#b(net.minecraft.entity.Entity) getInterpolatedPos
M dev.zprestige.prestige.render.MatrixStack#b_Color_____(java.awt.Color,int,int) getWaveColor
M dev.zprestige.prestige.render.MatrixStack#c() getCameraEntityPos
M dev.zprestige.prestige.render.MatrixStack#c_void_(org.joml.Matrix4f,float,float,float,java.awt.Color) drawCircle
M dev.zprestige.prestige.render.MatrixStack#e(org.joml.Matrix4f,float,float,float,java.awt.Color) drawCircleOutline
M dev.zprestige.prestige.render.MatrixStack#l(org.joml.Matrix4f,float,float,float,float,java.awt.Color,float) drawRoundedRectOutline
M dev.zprestige.prestige.render.MatrixStack#n(org.joml.Matrix4f,float,float,float,float,java.awt.Color,float) drawRoundedRect
M dev.zprestige.prestige.render.MatrixStack#p(org.joml.Matrix4f,float,float,float,float,float,java.awt.Color,java.awt.Color,java.awt.Color,java.awt.Color) drawRoundedGradientRect
M dev.zprestige.prestige.render.MatrixStack#r(org.joml.Matrix4f,float,float,float,float,java.awt.Color) drawRect
M dev.zprestige.prestige.render.MatrixStack#v(float,float,float,float,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,java.awt.Color) drawTexture
M dev.zprestige.prestige.render.MatrixStack#x(float,float,float,float,float,float,float,float,float,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,java.awt.Color) drawTextureRegion
M dev.zprestige.prestige.render.PostShader#a() createCompositePasses
M dev.zprestige.prestige.render.PostShader#a_TextRenderer(dev.zprestige.prestige.render.RenderHelper8,int) getMaskBuffer
M dev.zprestige.prestige.render.PostShader#a_void_______________(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData) prepareMask
M dev.zprestige.prestige.render.PostShader#b(dev.zprestige.prestige.render.RenderHelper8,int) getPipelineBuffer
M dev.zprestige.prestige.render.PostShader#b_void______(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData) renderComposite
M dev.zprestige.prestige.render.PostShader#c(dev.zprestige.prestige.data.IntData) setDefaultUniforms
M dev.zprestige.prestige.render.PostShader#d(java.util.function.Consumer) setUniformOverride
M dev.zprestige.prestige.render.PostShader#e() applyUniforms
M dev.zprestige.prestige.render.PostShader#f() resizeIfNeeded
M dev.zprestige.prestige.render.PostShader#g() ensureInitialized
M dev.zprestige.prestige.render.RenderBatch#a() getYaw
M dev.zprestige.prestige.render.RenderBatch#a_boolean________________________________________() isClamped
M dev.zprestige.prestige.render.RenderBatch#a_void___________________(float) setYaw
M dev.zprestige.prestige.render.RenderBatch#b() getPitch
M dev.zprestige.prestige.render.RenderBatch#b_void________(float) setPitch
M dev.zprestige.prestige.render.RenderBatch#c(boolean) setClamped
M dev.zprestige.prestige.render.RenderContract#a(int,dev.zprestige.prestige.config.ConfigHelper2) visit
M dev.zprestige.prestige.render.RenderContract3#a() getRotationPriority
M dev.zprestige.prestige.render.RenderContract3#a_v11() provideRotation
M dev.zprestige.prestige.render.RenderContract4#a(dev.zprestige.prestige.world.WorldContract,float) emitVertices
M dev.zprestige.prestige.render.RenderContract4#a_VectorData_() getBatchKey
M dev.zprestige.prestige.render.RenderContract5#a() createEvent
M dev.zprestige.prestige.render.RenderContract6#a(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData) onRender
M dev.zprestige.prestige.render.RenderHelper10#a() getButton
M dev.zprestige.prestige.render.RenderHelper10#a_boolean_________________________________________() isPressed
M dev.zprestige.prestige.render.RenderHelper10#a_float________________() getPressDelay
M dev.zprestige.prestige.render.RenderHelper10#a_long_() getScheduledAt
M dev.zprestige.prestige.render.RenderHelper10#a_void____________________(boolean) setPressed
M dev.zprestige.prestige.render.RenderHelper10#b() getHoldDuration
M dev.zprestige.prestige.render.RenderHelper11#a_String_______() getSummary
M dev.zprestige.prestige.render.RenderHelper11#a_boolean__________________________________________() hasErrors
M dev.zprestige.prestige.render.RenderHelper11#a_v53(java.lang.String,java.lang.String,java.lang.Object) warn
M dev.zprestige.prestige.render.RenderHelper11#b_v54(java.lang.String,java.lang.String,java.lang.Object) error
M dev.zprestige.prestige.render.RenderHelper11#c(int) addValues
M dev.zprestige.prestige.render.RenderHelper16#a(java.lang.Object[]) invoke
M dev.zprestige.prestige.render.RenderHelper21#a() getAxis
M dev.zprestige.prestige.render.RenderHelper21#a_int_______________________() getPosition
M dev.zprestige.prestige.render.RenderHelper23#a(org.joml.Matrix4f,dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,float,float,float,float,boolean) render
M dev.zprestige.prestige.render.RenderHelper26#a() hasThreat
M dev.zprestige.prestige.render.RenderHelper26#a_float_________________(float) getHealthAfter
M dev.zprestige.prestige.render.RenderHelper26#b(float) isLethal
M dev.zprestige.prestige.render.RenderHelper30#a() ensureInitialized
M dev.zprestige.prestige.render.RenderHelper30#b(dev.zprestige.prestige.render.RenderContract4) enqueue
M dev.zprestige.prestige.render.RenderHelper30#c(dev.zprestige.prestige.data.MatrixCameraData) flush
M dev.zprestige.prestige.render.RenderHelper30#d() clear
M dev.zprestige.prestige.render.RenderHelper31#a(dev.zprestige.prestige.render.GpuBuffer,dev.zprestige.prestige.render.VertexFormat) forBuffer
M dev.zprestige.prestige.render.RenderHelper31#a_List_(dev.zprestige.prestige.render.GpuBuffer,dev.zprestige.prestige.render.VertexFormat) createBindings
M dev.zprestige.prestige.render.RenderHelper31#a_int________________________() getGlId
M dev.zprestige.prestige.render.RenderHelper31#a_void______________________(java.util.List) setBindings
M dev.zprestige.prestige.render.RenderHelper31#b(java.util.List) create
M dev.zprestige.prestige.render.RenderHelper32#a() getOverlayRenderer
M dev.zprestige.prestige.render.RenderHelper34#a() getProjectionMatrix
M dev.zprestige.prestige.render.RenderHelper35#a() getBoundKey
M dev.zprestige.prestige.render.RenderHelper36#a(long,int,int,int) invokeMouseButton
M dev.zprestige.prestige.render.RenderHelper40#a(float,float) getMatrix
M dev.zprestige.prestige.render.RenderHelper41#a() getRenderSetup
M dev.zprestige.prestige.render.RenderHelper5#a() getState
M dev.zprestige.prestige.render.RenderHelper5#a_double__________() getLinearProgress
M dev.zprestige.prestige.render.RenderHelper5#a_float___________________() getProgress
M dev.zprestige.prestige.render.RenderHelper5#a_void_______________________(boolean) setState
M dev.zprestige.prestige.render.RenderHelper5#b() reset
M dev.zprestige.prestige.render.RenderHelper7#a() getWidth
M dev.zprestige.prestige.render.RenderHelper7#a_boolean___________________________________________() updateSize
M dev.zprestige.prestige.render.RenderHelper7#a_void________________________() createTargets
M dev.zprestige.prestige.render.RenderHelper7#b() getHeight
M dev.zprestige.prestige.render.RenderHelper7#b_void_________(long) blurIfNeeded
M dev.zprestige.prestige.render.RenderHelper7#c(long) blur
M dev.zprestige.prestige.render.RenderHelper8#a(dev.zprestige.prestige.render.DrawMode) getBuffer
M dev.zprestige.prestige.render.RenderHelper8#a_Stream() streamActiveBuffers
M dev.zprestige.prestige.render.RenderHelper8#a_void_________________________(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.DrawMode) draw
M dev.zprestige.prestige.render.RenderHelper8#b_v65(dev.zprestige.prestige.render.DrawMode,int,int) getBuffer
M dev.zprestige.prestige.render.RenderHelper8#b_void__________(dev.zprestige.prestige.data.MatrixCameraData) flush
M dev.zprestige.prestige.render.RenderLayerUtil#a(net.minecraft.client.render.RenderLayer) getTextureId
M dev.zprestige.prestige.render.RenderLayerUtil#a_class_4588(net.minecraft.client.render.VertexConsumer,int) withOutlineBuffer
M dev.zprestige.prestige.render.RenderPass#a() builder
M dev.zprestige.prestige.render.RenderPass#a_void__________________________() begin
M dev.zprestige.prestige.render.RenderPass#b(dev.zprestige.prestige.data.MatrixCameraData) uploadMatrices
M dev.zprestige.prestige.render.RenderPass#d(dev.zprestige.prestige.render.RenderHelper31,dev.zprestige.prestige.render.GpuBuffer,int,int) drawIndexed
M dev.zprestige.prestige.render.RenderPass#e() clearTarget
M dev.zprestige.prestige.render.RenderState#A(org.joml.Matrix4f,float,float,float,float,int) drawRing
M dev.zprestige.prestige.render.RenderState#C(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,java.awt.Color,float,float) drawRoundedRectOutline
M dev.zprestige.prestige.render.RenderState#a() initDrawQueue
M dev.zprestige.prestige.render.RenderState#a_Color________(java.awt.Color,float) withAlpha
M dev.zprestige.prestige.render.RenderState#a_RenderHelper30() getDrawQueue
M dev.zprestige.prestige.render.RenderState#a_int_________________________(java.awt.Color) toAbgr
M dev.zprestige.prestige.render.RenderState#b() flushDrawQueue
M dev.zprestige.prestige.render.RenderState#b_int_(int) argbToAbgr
M dev.zprestige.prestige.render.RenderState#c(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,java.util.ArrayList,java.awt.Color) drawPath
M dev.zprestige.prestige.render.RenderState#d(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,float,float,float,float,java.awt.Color,java.awt.Color) drawDisc
M dev.zprestige.prestige.render.RenderState#e(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color) drawDisc
M dev.zprestige.prestige.render.RenderState#f(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,float,float,float,float,float,float,java.awt.Color,java.awt.Color) drawGlowRing
M dev.zprestige.prestige.render.RenderState#g(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,float,float,float,float,float,float,java.awt.Color) drawBoxOutline
M dev.zprestige.prestige.render.RenderState#h(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,float,float,float,float,float,float,java.awt.Color) drawFilledBox
M dev.zprestige.prestige.render.RenderState#k(org.joml.Matrix4f,float,float,float,float,float,float,int) drawTriangle
M dev.zprestige.prestige.render.RenderState#l(org.joml.Matrix4f,float,float,float,float,java.awt.Color) drawRect
M dev.zprestige.prestige.render.RenderState#m(org.joml.Matrix4f,float,float,float,float,int) drawRectArgb
M dev.zprestige.prestige.render.RenderState#u(org.joml.Matrix4f,float,float,float,float,java.awt.Color,org.joml.Vector4f) drawRoundedRect
M dev.zprestige.prestige.render.RenderState#w(org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color,java.awt.Color,java.awt.Color,org.joml.Vector4f) drawGradientRoundedRect
M dev.zprestige.prestige.render.RenderState#y(org.joml.Matrix4f,float,float,float,int) drawCircle
M dev.zprestige.prestige.render.RenderTarget#a(dev.zprestige.prestige.render.RenderHelper7,org.joml.Vector4f) getDrawMode
M dev.zprestige.prestige.render.RenderTarget#d(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,int,org.joml.Vector4f) drawBlurredRectCorners
M dev.zprestige.prestige.render.RenderTarget#e(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,int,float) drawBlurredRect
M dev.zprestige.prestige.render.RenderTarget#g(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.RenderHelper7,float,float,float,float,org.joml.Vector4f) queueBlurredRect
M dev.zprestige.prestige.render.RenderUtil#a() getMainFramebufferId
M dev.zprestige.prestige.render.RenderUtil#a_List__() drainTasks
M dev.zprestige.prestige.render.RenderUtil#a_Object___(java.util.function.Supplier) callOnRenderThread
M dev.zprestige.prestige.render.RenderUtil#a_Thread() getRenderThread
M dev.zprestige.prestige.render.RenderUtil#a_Vector3d(dev.zprestige.prestige.data.MatrixCameraData,double,double,double) toCameraRelative
M dev.zprestige.prestige.render.RenderUtil#a_long__() getFrameCount
M dev.zprestige.prestige.render.RenderUtil#a_v125() getScaleFactor
M dev.zprestige.prestige.render.RenderUtil#a_void___________________________(java.lang.Runnable) queueTask
M dev.zprestige.prestige.render.RenderUtil#b() getMainColorTextureId
M dev.zprestige.prestige.render.RenderUtil#b_Vector3d(dev.zprestige.prestige.data.MatrixCameraData,double,double,double,org.joml.Vector3d) toCameraRelative
M dev.zprestige.prestige.render.RenderUtil#c() getFramebufferHeight
M dev.zprestige.prestige.render.RenderUtil#c_void__(java.util.List) runTasks
M dev.zprestige.prestige.render.RenderUtil#d(dev.zprestige.prestige.data.MatrixCameraData) renderWorld
M dev.zprestige.prestige.render.RenderUtil#e(dev.zprestige.prestige.data.MatrixCameraData) renderHud
M dev.zprestige.prestige.render.RenderUtil#f(java.lang.Runnable) runOnRenderThread
M dev.zprestige.prestige.render.RenderUtil#g(java.lang.Thread) setRenderThread
M dev.zprestige.prestige.render.RenderUtil#h() nextFrame
M dev.zprestige.prestige.render.RenderUtil2#a() pressJump
M dev.zprestige.prestige.render.RenderUtil2#b() cancelPress
M dev.zprestige.prestige.render.RenderUtil2#c() releaseJumpKey
M dev.zprestige.prestige.render.RenderUtil3#a(dev.zprestige.prestige.event.TickEvent19) onTick
M dev.zprestige.prestige.render.RenderUtil4#a(int) toGlfwKey
M dev.zprestige.prestige.render.RenderUtil5#a(float,float) randomFloat
M dev.zprestige.prestige.render.RenderUtil5#a_int__________________________(int,int) randomInt
M dev.zprestige.prestige.render.RenderUtil5#b_v131(float,float,float) clamp
M dev.zprestige.prestige.render.RenderUtil6#a(java.lang.Object) claim
M dev.zprestige.prestige.render.RenderUtil6#a_boolean____________________________________________(java.lang.Object) isOwner
M dev.zprestige.prestige.render.RenderUtil6#a_void____________________________(java.lang.Object) release
M dev.zprestige.prestige.render.RenderUtil6#b() getOriginalSlot
M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.FloatEvent2) onSendMovementPackets
M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.FloatEvent3) onTravel
M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.FloatPositionEvent) onMovementYaw
M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.PacketEvent2) onPacketSend
M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.TickEvent19) onTick
M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin
M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.TickEvent4) onPreTick
M dev.zprestige.prestige.render.Renderer2D#a_RenderBatch(net.minecraft.util.math.Vec3d) getRotationTowards
M dev.zprestige.prestige.render.Renderer2D#a_boolean_____________________________________________(java.lang.Object,dev.zprestige.prestige.render.RenderBatch) tryLockRotation
M dev.zprestige.prestige.render.Renderer2D#a_v133(dev.zprestige.prestige.render.RenderBatch) setActiveRotation
M dev.zprestige.prestige.render.Renderer2D#b() clearRotation
M dev.zprestige.prestige.render.Renderer2D#b_RenderBatch____________() getServerRotation
M dev.zprestige.prestige.render.Renderer2D#b_boolean_______(java.lang.Object) isLockHeldBy
M dev.zprestige.prestige.render.Renderer2D#c() getActiveRotation
M dev.zprestige.prestige.render.Renderer2D#c_boolean____() canRotate
M dev.zprestige.prestige.render.Renderer2D#c_void___(java.lang.Object) releaseLock
M dev.zprestige.prestige.render.Renderer2D#d() getLockedRotation
M dev.zprestige.prestige.render.Renderer2D#d_boolean______() hasActedThisTick
M dev.zprestige.prestige.render.Renderer2D#d_void_() clearLock
M dev.zprestige.prestige.render.Renderer2D#e(dev.zprestige.prestige.render.RenderContract3) addRotationProvider
M dev.zprestige.prestige.render.Renderer2D#f(dev.zprestige.prestige.render.RenderContract3) removeRotationProvider
M dev.zprestige.prestige.render.Renderer2D#g(boolean) setActedThisTick
M dev.zprestige.prestige.render.Renderer2D#h(java.lang.Runnable) scheduleTask
M dev.zprestige.prestige.render.Renderer2D#i(int) scheduleSlotSwitch
M dev.zprestige.prestige.render.RoundedOutlinePosColorShader#a(org.joml.Vector4f,float) getDrawMode
M dev.zprestige.prestige.render.RoundedOutlinePosColorShader#c(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,java.awt.Color,float,float) drawRoundedOutline
M dev.zprestige.prestige.render.RoundedOutlinePosColorShader#e(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,int,org.joml.Vector4f,float) queueOutline
M dev.zprestige.prestige.render.RoundedOutlinePosColorShader#f(dev.zprestige.prestige.world.WorldContract,org.joml.Matrix4f,float,int,float,float,float,float,float,float,float,float,float,float) addSubQuad
M dev.zprestige.prestige.render.RoundedPosColorShader#a(org.joml.Vector4f) getDrawMode
M dev.zprestige.prestige.render.RoundedPosColorShader#c(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,java.awt.Color,float) drawRoundedRect
M dev.zprestige.prestige.render.RoundedPosColorShader#e(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,int,org.joml.Vector4f) queueRoundedRect
M dev.zprestige.prestige.render.RoundedTextureShader#E(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,float,float,org.joml.Vector4f,java.awt.Color) drawTextureRegion
M dev.zprestige.prestige.render.RoundedTextureShader#G(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,int,org.joml.Vector4f,dev.zprestige.prestige.type.BlendMode) writeWorldTexture
M dev.zprestige.prestige.render.RoundedTextureShader#H(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,int,int,int,int,org.joml.Vector4f,boolean,dev.zprestige.prestige.type.BlendMode) writeWorldTextureGradient
M dev.zprestige.prestige.render.RoundedTextureShader#a(dev.zprestige.prestige.render.FontRenderer,org.joml.Vector4f,dev.zprestige.prestige.type.BlendMode,boolean) getDrawMode
M dev.zprestige.prestige.render.RoundedTextureShader#a_TextRenderer_(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.render.FontRenderer,org.joml.Vector4f,dev.zprestige.prestige.type.BlendMode,boolean) getWorldBuilder
M dev.zprestige.prestige.render.RoundedTextureShader#c(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,java.awt.Color) drawTexture
M dev.zprestige.prestige.render.RoundedTextureShader#d(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,org.joml.Matrix4f,java.awt.Color) drawTextureQuad
M dev.zprestige.prestige.render.RoundedTextureShader#m(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,java.awt.Color,float) drawWorldTexture
M dev.zprestige.prestige.render.RoundedTextureShader#o(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,java.awt.Color,java.awt.Color,java.awt.Color,java.awt.Color,float,boolean) drawWorldTextureGradient
M dev.zprestige.prestige.render.RoundedTextureShader#y(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,org.joml.Vector4f,java.awt.Color,dev.zprestige.prestige.type.BlendMode) queueTexture
M dev.zprestige.prestige.render.RoundedTextureShader#z(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,float,float,org.joml.Vector4f,java.awt.Color,dev.zprestige.prestige.type.BlendMode) queueTextureRegion
M dev.zprestige.prestige.render.SafeAnchorHelper#a() hasElapsed
M dev.zprestige.prestige.render.Shader#a() getProgramId
M dev.zprestige.prestige.render.Shader#a_void_____________________________(java.lang.String,int) setUniformInt
M dev.zprestige.prestige.render.Shader#b() getProjMatLocation
M dev.zprestige.prestige.render.Shader#c() getViewMatLocation
M dev.zprestige.prestige.render.Shader#d(java.lang.String) getUniformLocation
M dev.zprestige.prestige.render.ShaderBase#a_Shader() getShader
M dev.zprestige.prestige.render.ShaderProgram#a_int____________________________(int,java.lang.String,boolean) compileShader
M dev.zprestige.prestige.render.ShaderProgram#a_v14(java.lang.String,java.lang.String,boolean) loadProgram
M dev.zprestige.prestige.render.StorageESPHelper#a() ensureInitialized
M dev.zprestige.prestige.render.StorageESPHelper#a_DrawMode_() getMaskDrawMode
M dev.zprestige.prestige.render.StorageESPHelper#b_v129(int,float,float) renderOutline
M dev.zprestige.prestige.render.TextRenderer#b_TextRenderer(float[]) appendFloats
M dev.zprestige.prestige.render.TextRenderer#c_TextRenderer(float,float,float) appendPosition
M dev.zprestige.prestige.render.TextRenderer#d_TextRenderer(org.joml.Matrix4f,float,float,float) appendTransformedPosition
M dev.zprestige.prestige.render.TextRenderer#d_void__(dev.zprestige.prestige.render.VertexFormat) setFormat
M dev.zprestige.prestige.render.TextRenderer#e_TextRenderer(int) appendInt
M dev.zprestige.prestige.render.TextRenderer#g_TextRenderer(int[]) appendIndices
M dev.zprestige.prestige.render.TextRenderer#h_TextRenderer() clearBaseVertex
M dev.zprestige.prestige.render.TextRenderer#i(int) withBaseVertex
M dev.zprestige.prestige.render.TextureUtil#a_ByteBuffer_(java.lang.String) readResource
M dev.zprestige.prestige.render.TextureUtil#a_v101(java.lang.String) loadTexture
M dev.zprestige.prestige.render.TextureUtil#c(java.lang.String,int,int,boolean) loadTexture
M dev.zprestige.prestige.render.Uniform#a() cleanup
M dev.zprestige.prestige.render.Uniform#a(boolean,boolean) depthMask
M dev.zprestige.prestige.render.Uniform#a(dev.zprestige.prestige.render.DrawContext) configure
M dev.zprestige.prestige.render.Uniform#a(dev.zprestige.prestige.render.RenderPass) apply
M dev.zprestige.prestige.render.Uniform#a_BoolData2(boolean,boolean) blend
M dev.zprestige.prestige.render.Uniform#a_BoolIntData(boolean,boolean,int,int,int,int) blendFunc
M dev.zprestige.prestige.render.Uniform#a_BoolIntData2(boolean,boolean,int,int,int,int) scissor
M dev.zprestige.prestige.render.Uniform#a_ConsumerData2(java.util.function.Consumer) uniforms
M dev.zprestige.prestige.render.Uniform#a_IntBoolData2(int,boolean) capability
M dev.zprestige.prestige.render.Uniform#a_IntData2(int,int) depthFunc
M dev.zprestige.prestige.render.Uniform#a_IntSupplierData(int) target
M dev.zprestige.prestige.render.Uniform#a_ShaderData(dev.zprestige.prestige.render.Shader) shader
M dev.zprestige.prestige.render.Uniform#a_Uniform(java.util.function.Consumer) onApply
M dev.zprestige.prestige.render.Uniform#a_boolean() allowsDuplicates
M dev.zprestige.prestige.render.Uniform#b(boolean) depthMask
M dev.zprestige.prestige.render.Uniform#b_IntBoolData2(int,boolean,boolean) capability
M dev.zprestige.prestige.render.Uniform#b_Uniform(java.util.function.Consumer) onConfigure
M dev.zprestige.prestige.render.UniformCache#a(org.joml.Vector4f) getRoundedRect
M dev.zprestige.prestige.render.VertexBuffer#a_v68(dev.zprestige.prestige.render.Shader,java.util.function.Consumer,int) addPass
M dev.zprestige.prestige.render.VertexBuffer#a_void______________________________() render
M dev.zprestige.prestige.render.VertexBuffer#b_v69(dev.zprestige.prestige.render.Shader,java.util.function.Consumer,java.util.function.IntSupplier) addDynamicPass
M dev.zprestige.prestige.render.VertexFormat#a(dev.zprestige.prestige.render.GpuBuffer,int) createBinding
M dev.zprestige.prestige.social.AltManager#a(java.lang.String) fetchUuid
M dev.zprestige.prestige.social.AltManager#a_GameProfile(java.util.UUID) fetchProfile
M dev.zprestige.prestige.social.FriendManager#a() getFriends
M dev.zprestige.prestige.social.FriendManager#a(java.lang.String) addFriend
M dev.zprestige.prestige.social.FriendManager#a_v96(java.lang.String) isFriend
M dev.zprestige.prestige.social.FriendManager#b() getEnemies
M dev.zprestige.prestige.social.FriendManager#b(java.lang.String) removeFriend
M dev.zprestige.prestige.social.FriendManager#c() getNonFriendPlayerNames
M dev.zprestige.prestige.type.Easing#a(double) apply
M dev.zprestige.prestige.type.ShaderMode#a() getShader
M dev.zprestige.prestige.util.BindManager#a(dev.zprestige.prestige.event.TickEvent10) onBlockBreaking
M dev.zprestige.prestige.util.BindManager#a(dev.zprestige.prestige.event.TickEvent24) onFrame
M dev.zprestige.prestige.util.BindManager#a(dev.zprestige.prestige.event.TickEvent5) onItemUse
M dev.zprestige.prestige.util.BindManager#a(dev.zprestige.prestige.event.TickEvent7) onAttack
M dev.zprestige.prestige.util.BindManager#a_v77(int) isSimulated
M dev.zprestige.prestige.util.BindManager#b(int) releaseButton
M dev.zprestige.prestige.util.BindManager#b_boolean________(int) isKeyUp
M dev.zprestige.prestige.util.BindManager#c(int) tickButton
M dev.zprestige.prestige.util.ClientUtil#A(net.minecraft.block.Block) createDrawSideEvent
M dev.zprestige.prestige.util.ClientUtil#B(dev.zprestige.prestige.event.BlockBoolEvent) postDrawSideEvent
M dev.zprestige.prestige.util.ClientUtil#C(dev.zprestige.prestige.event.BlockBoolEvent) shouldDrawSide
M dev.zprestige.prestige.util.ClientUtil#D(dev.zprestige.prestige.EventBus,java.lang.Class) hasCameraPosListeners
M dev.zprestige.prestige.util.ClientUtil#E(double,double,double) createCameraPosEvent
M dev.zprestige.prestige.util.ClientUtil#F(dev.zprestige.prestige.event.DoubleEvent) postCameraPosEvent
M dev.zprestige.prestige.util.ClientUtil#G(net.minecraft.client.render.Camera) createCameraPosAccessor
M dev.zprestige.prestige.util.ClientUtil#H(dev.zprestige.prestige.event.DoubleEvent) getCameraPosX
M dev.zprestige.prestige.util.ClientUtil#I(dev.zprestige.prestige.event.DoubleEvent) getCameraPosY
M dev.zprestige.prestige.util.ClientUtil#J(dev.zprestige.prestige.event.DoubleEvent) getCameraPosZ
M dev.zprestige.prestige.util.ClientUtil#K(dev.zprestige.prestige.reflect.MethodHandleCache,double,double,double) setCameraPos
M dev.zprestige.prestige.util.ClientUtil#L(float,float) createCameraRotationEvent
M dev.zprestige.prestige.util.ClientUtil#M(dev.zprestige.prestige.event.FloatEvent) postCameraRotationEvent
M dev.zprestige.prestige.util.ClientUtil#N(net.minecraft.client.render.Camera) createCameraRotationAccessor
M dev.zprestige.prestige.util.ClientUtil#O(dev.zprestige.prestige.event.FloatEvent) getCameraYaw
M dev.zprestige.prestige.util.ClientUtil#P(dev.zprestige.prestige.event.FloatEvent) getCameraPitch
M dev.zprestige.prestige.util.ClientUtil#Q(dev.zprestige.prestige.reflect.MethodHandleCache,float,float) setCameraRotation
M dev.zprestige.prestige.util.ClientUtil#R(dev.zprestige.prestige.EventBus,java.lang.Class) hasChunkOcclusionListeners
M dev.zprestige.prestige.util.ClientUtil#S(net.minecraft.block.Block) createChunkOcclusionEvent
M dev.zprestige.prestige.util.ClientUtil#T(dev.zprestige.prestige.event.BlockBoolEvent) postChunkOcclusionEvent
M dev.zprestige.prestige.util.ClientUtil#U(dev.zprestige.prestige.EventBus,java.lang.Class) hasPacketReceiveListeners
M dev.zprestige.prestige.util.ClientUtil#V(net.minecraft.network.packet.Packet) createPacketReceiveEvent
M dev.zprestige.prestige.util.ClientUtil#W(dev.zprestige.prestige.event.PacketEvent) postPacketReceiveEvent
M dev.zprestige.prestige.util.ClientUtil#X(dev.zprestige.prestige.EventBus,java.lang.Class) hasPacketSendListeners
M dev.zprestige.prestige.util.ClientUtil#Y(net.minecraft.network.packet.Packet) createPacketSendEvent
M dev.zprestige.prestige.util.ClientUtil#Z(dev.zprestige.prestige.event.PacketEvent2) postPacketSendEvent
M dev.zprestige.prestige.util.ClientUtil#a(dev.zprestige.prestige.EventBus,java.lang.Class) hasAmbientOcclusionListeners
M dev.zprestige.prestige.util.ClientUtil#aA(dev.zprestige.prestige.render.Renderer2D) getUpdateVelocityRotation
M dev.zprestige.prestige.util.ClientUtil#aB(float,net.minecraft.util.math.Vec3d) createUpdateVelocityEvent
M dev.zprestige.prestige.util.ClientUtil#aC(dev.zprestige.prestige.event.FloatPositionEvent) postUpdateVelocityEvent
M dev.zprestige.prestige.util.ClientUtil#aD(dev.zprestige.prestige.event.FloatPositionEvent) getUpdateVelocityYaw
M dev.zprestige.prestige.util.ClientUtil#aE(dev.zprestige.prestige.event.FloatPositionEvent) getUpdateVelocityInputOrNull
M dev.zprestige.prestige.util.ClientUtil#aF(dev.zprestige.prestige.event.FloatPositionEvent) getUpdateVelocityInput
M dev.zprestige.prestige.util.ClientUtil#aG(double,double,double) createVelocityVector
M dev.zprestige.prestige.util.ClientUtil#aH(dev.zprestige.prestige.EventBus,java.lang.Class) hasBoundingBoxListeners
M dev.zprestige.prestige.util.ClientUtil#aI(net.minecraft.entity.Entity,net.minecraft.util.math.Box) createBoundingBoxEvent
M dev.zprestige.prestige.util.ClientUtil#aJ(dev.zprestige.prestige.event.EntityEvent2) postBoundingBoxEvent
M dev.zprestige.prestige.util.ClientUtil#aK(dev.zprestige.prestige.event.EntityEvent2) getModifiedBoundingBox
M dev.zprestige.prestige.util.ClientUtil#aL(double,double,double) createSetVelocityEvent
M dev.zprestige.prestige.util.ClientUtil#aM(dev.zprestige.prestige.event.DoubleEvent3) postSetVelocityEvent
M dev.zprestige.prestige.util.ClientUtil#aN(dev.zprestige.prestige.event.DoubleEvent3) getSetVelocityX
M dev.zprestige.prestige.util.ClientUtil#aO(dev.zprestige.prestige.event.DoubleEvent3) getSetVelocityY
M dev.zprestige.prestige.util.ClientUtil#aP(dev.zprestige.prestige.event.DoubleEvent3) getSetVelocityZ
M dev.zprestige.prestige.util.ClientUtil#aQ(dev.zprestige.prestige.render.Renderer2D) getRotationVecOverride
M dev.zprestige.prestige.util.ClientUtil#aR(dev.zprestige.prestige.render.RenderBatch) getRotationVecPitch
M dev.zprestige.prestige.util.ClientUtil#aS(dev.zprestige.prestige.render.RenderBatch) getRotationVecYaw
M dev.zprestige.prestige.util.ClientUtil#aT(dev.zprestige.prestige.render.Renderer2D) getRenderStateRotation
M dev.zprestige.prestige.util.ClientUtil#aU(dev.zprestige.prestige.EventBus,java.lang.Class) hasRenderStatePreListeners
M dev.zprestige.prestige.util.ClientUtil#aV(net.minecraft.entity.Entity,dev.zprestige.prestige.type.EventPhase) createRenderStatePreEvent
M dev.zprestige.prestige.util.ClientUtil#aW(dev.zprestige.prestige.event.EntityEvent4) postRenderStatePreEvent
M dev.zprestige.prestige.util.ClientUtil#aX(dev.zprestige.prestige.combat.RotationManager) isRenderRotationApplied
M dev.zprestige.prestige.util.ClientUtil#aY(dev.zprestige.prestige.EventBus,java.lang.Class) hasRenderStatePostListeners
M dev.zprestige.prestige.util.ClientUtil#aZ(net.minecraft.entity.Entity,dev.zprestige.prestige.type.EventPhase) createRenderStatePostEvent
M dev.zprestige.prestige.util.ClientUtil#aa(dev.zprestige.prestige.network.PacketQueue,net.minecraft.network.packet.Packet) trackOutgoingPacket
M dev.zprestige.prestige.util.ClientUtil#ab() createGameJoinEvent
M dev.zprestige.prestige.util.ClientUtil#ac(dev.zprestige.prestige.event.TickEvent3) postGameJoinEvent
M dev.zprestige.prestige.util.ClientUtil#ad(net.minecraft.world.chunk.WorldChunk) createChunkDataEvent
M dev.zprestige.prestige.util.ClientUtil#ae(dev.zprestige.prestige.event.TickEvent13) postChunkDataEvent
M dev.zprestige.prestige.util.ClientUtil#af(dev.zprestige.prestige.EventBus,java.lang.Class) hasSwingHandListeners
M dev.zprestige.prestige.util.ClientUtil#ag(dev.zprestige.prestige.type.EventPhase) createSwingHandPreEvent
M dev.zprestige.prestige.util.ClientUtil#ah(dev.zprestige.prestige.event.BoolEvent) postSwingHandPreEvent
M dev.zprestige.prestige.util.ClientUtil#ai(dev.zprestige.prestige.event.BoolEvent) shouldSkipSwingHandPost
M dev.zprestige.prestige.util.ClientUtil#aj(dev.zprestige.prestige.type.EventPhase) createSwingHandPostEvent
M dev.zprestige.prestige.util.ClientUtil#ak(dev.zprestige.prestige.event.BoolEvent) postSwingHandPostEvent
M dev.zprestige.prestige.util.ClientUtil#al(dev.zprestige.prestige.type.EventPhase,float,float) createMovementPacketsPreEvent
M dev.zprestige.prestige.util.ClientUtil#am(dev.zprestige.prestige.event.FloatEvent2) postMovementPacketsPreEvent
M dev.zprestige.prestige.util.ClientUtil#an(dev.zprestige.prestige.render.Renderer2D) getLockedMovementRotation
M dev.zprestige.prestige.util.ClientUtil#ao(dev.zprestige.prestige.render.RenderBatch) getLockedRotationYaw
M dev.zprestige.prestige.util.ClientUtil#ap(dev.zprestige.prestige.render.RenderBatch) getLockedRotationPitch
M dev.zprestige.prestige.util.ClientUtil#aq(dev.zprestige.prestige.event.FloatEvent2) getMovementPacketsYaw
M dev.zprestige.prestige.util.ClientUtil#ar(dev.zprestige.prestige.event.FloatEvent2) getMovementPacketsPitch
M dev.zprestige.prestige.util.ClientUtil#as(dev.zprestige.prestige.type.EventPhase,float,float) createMovementPacketsPostEvent
M dev.zprestige.prestige.util.ClientUtil#at(dev.zprestige.prestige.event.FloatEvent2) postMovementPacketsPostEvent
M dev.zprestige.prestige.util.ClientUtil#au(net.minecraft.entity.Entity) createAttackEntityEvent
M dev.zprestige.prestige.util.ClientUtil#av(dev.zprestige.prestige.event.EntityEvent) postAttackEntityEvent
M dev.zprestige.prestige.util.ClientUtil#aw(net.minecraft.entity.Entity,dev.zprestige.prestige.type.EventPhase) createEntityAddedEvent
M dev.zprestige.prestige.util.ClientUtil#ax(dev.zprestige.prestige.event.EntityEvent3) postEntityAddedEvent
M dev.zprestige.prestige.util.ClientUtil#ay(net.minecraft.entity.Entity,dev.zprestige.prestige.type.EventPhase) createEntityRemovedEvent
M dev.zprestige.prestige.util.ClientUtil#az(dev.zprestige.prestige.event.EntityEvent3) postEntityRemovedEvent
M dev.zprestige.prestige.util.ClientUtil#b(net.minecraft.block.Block) createAmbientOcclusionEvent
M dev.zprestige.prestige.util.ClientUtil#bA(net.minecraft.client.render.ProjectionMatrix2) createProjectionMatrixAccessor
M dev.zprestige.prestige.util.ClientUtil#bB(dev.zprestige.prestige.render.RenderHelper40,float,float) getProjectionMatrix
M dev.zprestige.prestige.util.ClientUtil#bC() createHudModelViewMatrix
M dev.zprestige.prestige.util.ClientUtil#bD(org.joml.Matrix4f,org.joml.Matrix4f,net.minecraft.client.render.Camera) createHudRenderContext
M dev.zprestige.prestige.util.ClientUtil#bE(dev.zprestige.prestige.data.MatrixCameraData) renderHudPass
M dev.zprestige.prestige.util.ClientUtil#bF(dev.zprestige.prestige.render.GlState) restoreHudGlState
M dev.zprestige.prestige.util.ClientUtil#bG(dev.zprestige.prestige.render.GlState) restoreHudGlStateOnError
M dev.zprestige.prestige.util.ClientUtil#bH() shouldCaptureCameraMatrices
M dev.zprestige.prestige.util.ClientUtil#bI() createCameraMatrixStack
M dev.zprestige.prestige.util.ClientUtil#bJ(dev.zprestige.prestige.EventBus,java.lang.Class) hasHurtCamListeners
M dev.zprestige.prestige.util.ClientUtil#bK() createHurtCamEvent
M dev.zprestige.prestige.util.ClientUtil#bL(dev.zprestige.prestige.event.TickEvent20) postHurtCamEvent
M dev.zprestige.prestige.util.ClientUtil#bM(dev.zprestige.prestige.EventBus,java.lang.Class) hasFloatingItemTickListeners
M dev.zprestige.prestige.util.ClientUtil#bN(int) createFloatingItemTickEvent
M dev.zprestige.prestige.util.ClientUtil#bO(dev.zprestige.prestige.event.IntEvent) postFloatingItemTickEvent
M dev.zprestige.prestige.util.ClientUtil#bP(dev.zprestige.prestige.event.IntEvent) getExtraFloatingItemTicks
M dev.zprestige.prestige.util.ClientUtil#bQ(net.minecraft.client.render.GameRenderer) createGameRendererAccessor
M dev.zprestige.prestige.util.ClientUtil#bR(dev.zprestige.prestige.render.RenderHelper32) getOverlayRenderer
M dev.zprestige.prestige.util.ClientUtil#bS(dev.zprestige.prestige.EventBus,java.lang.Class) hasReachListeners
M dev.zprestige.prestige.util.ClientUtil#bT() getBaseReachDistance
M dev.zprestige.prestige.util.ClientUtil#bU(float) createReachEvent
M dev.zprestige.prestige.util.ClientUtil#bV(dev.zprestige.prestige.event.FloatEvent4) postReachEvent
M dev.zprestige.prestige.util.ClientUtil#bW(dev.zprestige.prestige.event.FloatEvent4) getExtraReach
M dev.zprestige.prestige.util.ClientUtil#bX() getTargetableEntityPredicate
M dev.zprestige.prestige.util.ClientUtil#bY(java.lang.Object) createHeightContextAccessor
M dev.zprestige.prestige.util.ClientUtil#bZ(dev.zprestige.prestige.world.WorldHelper7,int) setHeightContextMinY
M dev.zprestige.prestige.util.ClientUtil#ba(dev.zprestige.prestige.event.EntityEvent4) postRenderStatePostEvent
M dev.zprestige.prestige.util.ClientUtil#bb(dev.zprestige.prestige.EventBus,java.lang.Class) hasEntitySkyLightListeners
M dev.zprestige.prestige.util.ClientUtil#bc() createEntitySkyLightEvent
M dev.zprestige.prestige.util.ClientUtil#bd(dev.zprestige.prestige.event.TickEvent2) postEntitySkyLightEvent
M dev.zprestige.prestige.util.ClientUtil#be(dev.zprestige.prestige.EventBus,java.lang.Class) hasLabelTextListeners
M dev.zprestige.prestige.util.ClientUtil#bf(dev.zprestige.prestige.EventBus,java.lang.Class) hasHealthIndicatorListeners
M dev.zprestige.prestige.util.ClientUtil#bg(dev.zprestige.prestige.EventBus,java.lang.Class) hasRenderLabelListeners
M dev.zprestige.prestige.util.ClientUtil#bh(net.minecraft.entity.Entity,net.minecraft.text.Text) createLabelTextEvent
M dev.zprestige.prestige.util.ClientUtil#bi(dev.zprestige.prestige.event.EntityEvent5) postLabelTextEvent
M dev.zprestige.prestige.util.ClientUtil#bj(dev.zprestige.prestige.event.EntityEvent5) getLabelText
M dev.zprestige.prestige.util.ClientUtil#bk(net.minecraft.entity.player.PlayerEntity,java.lang.String) createHealthIndicatorEvent
M dev.zprestige.prestige.util.ClientUtil#bl(dev.zprestige.prestige.event.PlayerStringEvent) postHealthIndicatorEvent
M dev.zprestige.prestige.util.ClientUtil#bm(dev.zprestige.prestige.event.PlayerStringEvent) getHealthIndicatorSuffix
M dev.zprestige.prestige.util.ClientUtil#bn(net.minecraft.text.Text,net.minecraft.text.Text,net.minecraft.entity.Entity) createRenderLabelEvent
M dev.zprestige.prestige.util.ClientUtil#bo(dev.zprestige.prestige.event.EntityEvent6) postRenderLabelEvent
M dev.zprestige.prestige.util.ClientUtil#bp() drainHudRenderTasks
M dev.zprestige.prestige.util.ClientUtil#bq() hasHudRenderWork
M dev.zprestige.prestige.util.ClientUtil#br() advanceFrameCounter
M dev.zprestige.prestige.util.ClientUtil#bs() fireIdleFrameEvent
M dev.zprestige.prestige.util.ClientUtil#bt() captureHudGlState
M dev.zprestige.prestige.util.ClientUtil#bu(java.util.List) runHudRenderTasks
M dev.zprestige.prestige.util.ClientUtil#bv() advanceFrameCounterAfterTasks
M dev.zprestige.prestige.util.ClientUtil#bw() fireIdleFrameEventAfterTasks
M dev.zprestige.prestige.util.ClientUtil#bx(dev.zprestige.prestige.render.GlState) restoreHudGlStateAfterTasks
M dev.zprestige.prestige.util.ClientUtil#by(net.minecraft.client.gui.render.GuiRenderer) createGuiRendererAccessor
M dev.zprestige.prestige.util.ClientUtil#bz(dev.zprestige.prestige.render.RenderHelper34) getGuiProjectionMatrix
M dev.zprestige.prestige.util.ClientUtil#c(dev.zprestige.prestige.event.BlockBoolEvent) postAmbientOcclusionEvent
M dev.zprestige.prestige.util.ClientUtil#cA(dev.zprestige.prestige.event.TickEvent16) postInputTickPreEvent
M dev.zprestige.prestige.util.ClientUtil#cB(dev.zprestige.prestige.type.EventPhase) createInputTickPostEvent
M dev.zprestige.prestige.util.ClientUtil#cC(dev.zprestige.prestige.event.TickEvent16) postInputTickPostEvent
M dev.zprestige.prestige.util.ClientUtil#cD(dev.zprestige.prestige.network.PacketQueue) shouldBlockMovementInput
M dev.zprestige.prestige.util.ClientUtil#cE(boolean,boolean,boolean,boolean,boolean,boolean,boolean) createPlayerInput
M dev.zprestige.prestige.util.ClientUtil#cF(dev.zprestige.prestige.network.PacketQueue) shouldRestoreSprint
M dev.zprestige.prestige.util.ClientUtil#cG(dev.zprestige.prestige.EventBus,java.lang.Class) hasLightmapListeners
M dev.zprestige.prestige.util.ClientUtil#cH() createLightmapEvent
M dev.zprestige.prestige.util.ClientUtil#cI(dev.zprestige.prestige.event.TickEvent2) postLightmapEvent
M dev.zprestige.prestige.util.ClientUtil#cJ(dev.zprestige.prestige.render.Renderer2D) getTravelPreRotation
M dev.zprestige.prestige.util.ClientUtil#cK(dev.zprestige.prestige.type.EventPhase,float,float) createTravelPreEvent
M dev.zprestige.prestige.util.ClientUtil#cL(dev.zprestige.prestige.event.FloatEvent3) postTravelPreEvent
M dev.zprestige.prestige.util.ClientUtil#cM(dev.zprestige.prestige.render.Renderer2D) getTravelPostRotation
M dev.zprestige.prestige.util.ClientUtil#cN(dev.zprestige.prestige.type.EventPhase,float,float) createTravelPostEvent
M dev.zprestige.prestige.util.ClientUtil#cO(dev.zprestige.prestige.event.FloatEvent3) postTravelPostEvent
M dev.zprestige.prestige.util.ClientUtil#cP(dev.zprestige.prestige.EventBus,java.lang.Class) hasHandSwingDurationListeners
M dev.zprestige.prestige.util.ClientUtil#cQ(int) createHandSwingDurationEvent
M dev.zprestige.prestige.util.ClientUtil#cR(dev.zprestige.prestige.event.IntEvent3) postHandSwingDurationEvent
M dev.zprestige.prestige.util.ClientUtil#cS(dev.zprestige.prestige.EventBus,java.lang.Class) hasShieldBreakListeners
M dev.zprestige.prestige.util.ClientUtil#cT(net.minecraft.entity.LivingEntity) createShieldBreakEvent
M dev.zprestige.prestige.util.ClientUtil#cU(dev.zprestige.prestige.event.LivingEvent) postShieldBreakEvent
M dev.zprestige.prestige.util.ClientUtil#cV(dev.zprestige.prestige.render.Renderer2D) getJumpRotation
M dev.zprestige.prestige.util.ClientUtil#cW(float) createJumpYawEvent
M dev.zprestige.prestige.util.ClientUtil#cX(dev.zprestige.prestige.event.FloatPositionEvent) postJumpYawEvent
M dev.zprestige.prestige.util.ClientUtil#cY(dev.zprestige.prestige.event.FloatPositionEvent) getJumpYaw
M dev.zprestige.prestige.util.ClientUtil#cZ(net.minecraft.client.render.entity.model.EntityModel) isEspModelForVisibility
M dev.zprestige.prestige.util.ClientUtil#ca(dev.zprestige.prestige.world.WorldHelper7,int) setHeightContextHeight
M dev.zprestige.prestige.util.ClientUtil#cb(dev.zprestige.prestige.EventBus,java.lang.Class) hasSwingArmListeners
M dev.zprestige.prestige.util.ClientUtil#cc(net.minecraft.client.util.math.MatrixStack,net.minecraft.util.Arm,float,float) createSwingArmEvent
M dev.zprestige.prestige.util.ClientUtil#cd(dev.zprestige.prestige.event.FloatEvent5) postSwingArmEvent
M dev.zprestige.prestige.util.ClientUtil#ce() createStatusEffectOverlayEvent
M dev.zprestige.prestige.util.ClientUtil#cf(dev.zprestige.prestige.event.TickEvent17) postStatusEffectOverlayEvent
M dev.zprestige.prestige.util.ClientUtil#cg(dev.zprestige.prestige.EventBus,java.lang.Class) hasCrosshairRenderListeners
M dev.zprestige.prestige.util.ClientUtil#ch() createCrosshairRenderEvent
M dev.zprestige.prestige.util.ClientUtil#ci(dev.zprestige.prestige.event.TickEvent14) postCrosshairRenderEvent
M dev.zprestige.prestige.util.ClientUtil#cj(dev.zprestige.prestige.EventBus,java.lang.Class) hasScoreboardRenderListeners
M dev.zprestige.prestige.util.ClientUtil#ck() createScoreboardRenderEvent
M dev.zprestige.prestige.util.ClientUtil#cl(dev.zprestige.prestige.event.TickEvent31) postScoreboardRenderEvent
M dev.zprestige.prestige.util.ClientUtil#cm(dev.zprestige.prestige.EventBus,java.lang.Class) hasOverlayMessageListeners
M dev.zprestige.prestige.util.ClientUtil#cn() createOverlayMessageEvent
M dev.zprestige.prestige.util.ClientUtil#co(dev.zprestige.prestige.event.TickEvent26) postOverlayMessageEvent
M dev.zprestige.prestige.util.ClientUtil#cp() createFireOverlayEvent
M dev.zprestige.prestige.util.ClientUtil#cq(dev.zprestige.prestige.event.TickEvent) postFireOverlayEvent
M dev.zprestige.prestige.util.ClientUtil#cr(dev.zprestige.prestige.EventBus,java.lang.Class) hasGetBobbingTimeListeners
M dev.zprestige.prestige.util.ClientUtil#cs() createGetBobbingTimeEvent
M dev.zprestige.prestige.util.ClientUtil#ct(dev.zprestige.prestige.event.TickEvent11) postGetBobbingTimeEvent
M dev.zprestige.prestige.util.ClientUtil#cu(dev.zprestige.prestige.EventBus,java.lang.Class) hasSetBobbingTimeListeners
M dev.zprestige.prestige.util.ClientUtil#cv() createSetBobbingTimeEvent
M dev.zprestige.prestige.util.ClientUtil#cw(dev.zprestige.prestige.event.TickEvent11) postSetBobbingTimeEvent
M dev.zprestige.prestige.util.ClientUtil#cx(int,int) createKeyEvent
M dev.zprestige.prestige.util.ClientUtil#cy(dev.zprestige.prestige.event.IntEvent2) postKeyEvent
M dev.zprestige.prestige.util.ClientUtil#cz(dev.zprestige.prestige.type.EventPhase) createInputTickPreEvent
M dev.zprestige.prestige.util.ClientUtil#d(dev.zprestige.prestige.EventBus,java.lang.Class) hasPlayerSkinListeners
M dev.zprestige.prestige.util.ClientUtil#dA(dev.zprestige.prestige.event.TickEvent21) postAddParticleEvent
M dev.zprestige.prestige.util.ClientUtil#dB() createAttackCooldownResetEvent
M dev.zprestige.prestige.util.ClientUtil#dC(dev.zprestige.prestige.event.TickEvent28) postAttackCooldownResetEvent
M dev.zprestige.prestige.util.ClientUtil#dD(dev.zprestige.prestige.EventBus,java.lang.Class) hasListEntrySkinListeners
M dev.zprestige.prestige.util.ClientUtil#dE(com.mojang.authlib.GameProfile) getProfileName
M dev.zprestige.prestige.util.ClientUtil#dF(net.minecraft.entity.player.SkinTextures,java.lang.String) createListEntrySkinEvent
M dev.zprestige.prestige.util.ClientUtil#dG(dev.zprestige.prestige.event.StringEvent) postListEntrySkinEvent
M dev.zprestige.prestige.util.ClientUtil#dH(dev.zprestige.prestige.event.StringEvent) getListEntrySkinTextures
M dev.zprestige.prestige.util.ClientUtil#dI(net.minecraft.util.Identifier) loadPrestigeResource
M dev.zprestige.prestige.util.ClientUtil#dJ(java.lang.String) loadGlowPostJson
M dev.zprestige.prestige.util.ClientUtil#dK(java.lang.String) loadGlowProgramJson
M dev.zprestige.prestige.util.ClientUtil#dL(java.lang.String) loadGlowFragmentShader
M dev.zprestige.prestige.util.ClientUtil#dM(java.lang.String) loadBlurShaderJson
M dev.zprestige.prestige.util.ClientUtil#dN(java.lang.String) loadBlurFragmentShader
M dev.zprestige.prestige.util.ClientUtil#dO(java.lang.String) loadRoundedRectShaderJson
M dev.zprestige.prestige.util.ClientUtil#dP(java.lang.String) loadRoundedRectFragmentShader
M dev.zprestige.prestige.util.ClientUtil#dQ(java.lang.String) loadRoundedRectGlowShaderJson
M dev.zprestige.prestige.util.ClientUtil#dR(java.lang.String) loadRoundedRectGlowFragmentShader
M dev.zprestige.prestige.util.ClientUtil#dS() createScreenBackgroundEvent
M dev.zprestige.prestige.util.ClientUtil#dT(dev.zprestige.prestige.event.TickEvent8) postScreenBackgroundEvent
M dev.zprestige.prestige.util.ClientUtil#dU() createBackgroundTextureEvent
M dev.zprestige.prestige.util.ClientUtil#dV(dev.zprestige.prestige.event.TickEvent8) postBackgroundTextureEvent
M dev.zprestige.prestige.util.ClientUtil#dW(float,double,double,double) createExplosionEvent
M dev.zprestige.prestige.util.ClientUtil#dX(dev.zprestige.prestige.event.FloatDoubleEvent) postExplosionEvent
M dev.zprestige.prestige.util.ClientUtil#dY(dev.zprestige.prestige.EventBus,java.lang.Class) hasSkyColorListeners
M dev.zprestige.prestige.util.ClientUtil#dZ(int,int,int) createSkyColor
M dev.zprestige.prestige.util.ClientUtil#da() createClientTickEvent
M dev.zprestige.prestige.util.ClientUtil#db(dev.zprestige.prestige.event.TickEvent19) postClientTickEvent
M dev.zprestige.prestige.util.ClientUtil#dc() createFallbackClientTickEvent
M dev.zprestige.prestige.util.ClientUtil#dd(dev.zprestige.prestige.event.TickEvent19) postFallbackClientTickEvent
M dev.zprestige.prestige.util.ClientUtil#de() createPreTickEvent
M dev.zprestige.prestige.util.ClientUtil#df(dev.zprestige.prestige.event.TickEvent4) postPreTickEvent
M dev.zprestige.prestige.util.ClientUtil#dg(net.minecraft.client.util.Window) createResolutionChangedEvent
M dev.zprestige.prestige.util.ClientUtil#dh(dev.zprestige.prestige.event.TickEvent29) postResolutionChangedEvent
M dev.zprestige.prestige.util.ClientUtil#di() createItemUseEvent
M dev.zprestige.prestige.util.ClientUtil#dj(dev.zprestige.prestige.event.TickEvent5) postItemUseEvent
M dev.zprestige.prestige.util.ClientUtil#dk() createDoAttackEvent
M dev.zprestige.prestige.util.ClientUtil#dl(dev.zprestige.prestige.event.TickEvent7) postDoAttackEvent
M dev.zprestige.prestige.util.ClientUtil#dm() createBlockBreakingEvent
M dev.zprestige.prestige.util.ClientUtil#dn(dev.zprestige.prestige.event.TickEvent10) postBlockBreakingEvent
M dev.zprestige.prestige.util.ClientUtil#do_() getEspPostShader
M dev.zprestige.prestige.util.ClientUtil#dp(net.minecraft.client.render.entity.model.EntityModel) isEspModelForGlow
M dev.zprestige.prestige.util.ClientUtil#dq(net.minecraft.client.render.RenderLayer) getRenderLayerTextureId
M dev.zprestige.prestige.util.ClientUtil#dr(net.minecraft.client.render.VertexConsumer,int) wrapWithOutlineConsumer
M dev.zprestige.prestige.util.ClientUtil#ds(dev.zprestige.prestige.EventBus,java.lang.Class) hasMouseMoveListeners
M dev.zprestige.prestige.util.ClientUtil#dt(double,double) createMouseMoveEvent
M dev.zprestige.prestige.util.ClientUtil#du(dev.zprestige.prestige.event.DoubleEvent2) postMouseMoveEvent
M dev.zprestige.prestige.util.ClientUtil#dv(int,int) createMouseButtonEvent
M dev.zprestige.prestige.util.ClientUtil#dw(dev.zprestige.prestige.event.IntEvent4) postMouseButtonEvent
M dev.zprestige.prestige.util.ClientUtil#dx(net.minecraft.util.Identifier) loadNamespaceResource
M dev.zprestige.prestige.util.ClientUtil#dy(dev.zprestige.prestige.EventBus,java.lang.Class) hasAddParticleListeners
M dev.zprestige.prestige.util.ClientUtil#dz() createAddParticleEvent
M dev.zprestige.prestige.util.ClientUtil#e(net.minecraft.entity.player.SkinTextures,java.lang.String) createPlayerSkinEvent
M dev.zprestige.prestige.util.ClientUtil#eA() drainWorldRenderTasks
M dev.zprestige.prestige.util.ClientUtil#eB() hasWorldRenderWork
M dev.zprestige.prestige.util.ClientUtil#eC() hasHudRenderWorkInWorldPass
M dev.zprestige.prestige.util.ClientUtil#eD() captureViewport
M dev.zprestige.prestige.util.ClientUtil#eE() captureWorldGlState
M dev.zprestige.prestige.util.ClientUtil#eF(java.util.List) runWorldRenderTasks
M dev.zprestige.prestige.util.ClientUtil#eG(dev.zprestige.prestige.render.GlState) restoreWorldGlStateAfterTasks
M dev.zprestige.prestige.util.ClientUtil#eH(org.joml.Matrix4fc) copyModelViewMatrix
M dev.zprestige.prestige.util.ClientUtil#eI(org.joml.Matrix4f,org.joml.Matrix4f,net.minecraft.client.render.Camera) createWorldRenderContext
M dev.zprestige.prestige.util.ClientUtil#eJ(dev.zprestige.prestige.data.MatrixCameraData) renderWorldPass
M dev.zprestige.prestige.util.ClientUtil#eK(dev.zprestige.prestige.render.GlState) restoreWorldGlState
M dev.zprestige.prestige.util.ClientUtil#eL(dev.zprestige.prestige.render.GlState) restoreWorldGlStateOnError
M dev.zprestige.prestige.util.ClientUtil#eM(dev.zprestige.prestige.EventBus,java.lang.Class) hasFrustumListeners
M dev.zprestige.prestige.util.ClientUtil#eN(net.minecraft.client.render.Frustum) createFrustumEvent
M dev.zprestige.prestige.util.ClientUtil#eO(dev.zprestige.prestige.event.TickEvent22) postFrustumEvent
M dev.zprestige.prestige.util.ClientUtil#eP(dev.zprestige.prestige.EventBus,java.lang.Class) hasWorldRendererReloadListeners
M dev.zprestige.prestige.util.ClientUtil#eQ() createWorldRendererReloadEvent
M dev.zprestige.prestige.util.ClientUtil#eR(dev.zprestige.prestige.event.TickEvent30) postWorldRendererReloadEvent
M dev.zprestige.prestige.util.ClientUtil#ea(int,int,int) createHorizonColor
M dev.zprestige.prestige.util.ClientUtil#eb(java.awt.Color,java.awt.Color) createSkyColorEvent
M dev.zprestige.prestige.util.ClientUtil#ec(dev.zprestige.prestige.event.ColorEvent) postSkyColorEvent
M dev.zprestige.prestige.util.ClientUtil#ed(dev.zprestige.prestige.event.ColorEvent) getSkyColorOrNull
M dev.zprestige.prestige.util.ClientUtil#ee(dev.zprestige.prestige.event.ColorEvent) getSkyColor
M dev.zprestige.prestige.util.ClientUtil#ef(dev.zprestige.prestige.event.ColorEvent) getHorizonColorOrNull
M dev.zprestige.prestige.util.ClientUtil#eg(dev.zprestige.prestige.event.ColorEvent) getHorizonColor
M dev.zprestige.prestige.util.ClientUtil#eh(dev.zprestige.prestige.EventBus,java.lang.Class) hasTextDisplayLabelListeners
M dev.zprestige.prestige.util.ClientUtil#ei(net.minecraft.entity.Entity,net.minecraft.text.Text) createTextDisplayLabelEvent
M dev.zprestige.prestige.util.ClientUtil#ej(dev.zprestige.prestige.event.EntityEvent5) postTextDisplayLabelEvent
M dev.zprestige.prestige.util.ClientUtil#ek(dev.zprestige.prestige.event.EntityEvent5) getTextDisplayLabelText
M dev.zprestige.prestige.util.ClientUtil#el(dev.zprestige.prestige.EventBus,java.lang.Class) hasTextReplaceListeners
M dev.zprestige.prestige.util.ClientUtil#em(java.lang.String,java.lang.String) createTextReplaceEvent
M dev.zprestige.prestige.util.ClientUtil#en(dev.zprestige.prestige.event.StringEvent2) postTextReplaceEvent
M dev.zprestige.prestige.util.ClientUtil#eo(dev.zprestige.prestige.event.StringEvent2) getTextReplaceTarget
M dev.zprestige.prestige.util.ClientUtil#ep(dev.zprestige.prestige.event.StringEvent2) getTextReplacement
M dev.zprestige.prestige.util.ClientUtil#eq(dev.zprestige.prestige.EventBus,java.lang.Class) hasRainGradientListeners
M dev.zprestige.prestige.util.ClientUtil#er() createRainGradientEvent
M dev.zprestige.prestige.util.ClientUtil#es(dev.zprestige.prestige.event.TickEvent23) postRainGradientEvent
M dev.zprestige.prestige.util.ClientUtil#et(dev.zprestige.prestige.EventBus,java.lang.Class) hasTimeOfDayListeners
M dev.zprestige.prestige.util.ClientUtil#eu(long) createTimeOfDayEvent
M dev.zprestige.prestige.util.ClientUtil#ev(dev.zprestige.prestige.event.LongEvent) postTimeOfDayEvent
M dev.zprestige.prestige.util.ClientUtil#ew(dev.zprestige.prestige.event.LongEvent) getTimeOfDay
M dev.zprestige.prestige.util.ClientUtil#ex(dev.zprestige.prestige.EventBus,java.lang.Class) hasBlockUpdateListeners
M dev.zprestige.prestige.util.ClientUtil#ey(net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) createBlockUpdateEvent
M dev.zprestige.prestige.util.ClientUtil#ez(dev.zprestige.prestige.event.BlockPosBlockEvent) postBlockUpdateEvent
M dev.zprestige.prestige.util.ClientUtil#f(dev.zprestige.prestige.event.StringEvent) postPlayerSkinEvent
M dev.zprestige.prestige.util.ClientUtil#g(dev.zprestige.prestige.event.StringEvent) getPlayerSkinTextures
M dev.zprestige.prestige.util.ClientUtil#h(dev.zprestige.prestige.EventBus,java.lang.Class) hasFogBufferListeners
M dev.zprestige.prestige.util.ClientUtil#i(float,float,java.awt.Color) createFogBufferEvent
M dev.zprestige.prestige.util.ClientUtil#j(dev.zprestige.prestige.event.FloatColorEvent) postFogBufferEvent
M dev.zprestige.prestige.util.ClientUtil#k(dev.zprestige.prestige.event.FloatColorEvent) getFogColorForRed
M dev.zprestige.prestige.util.ClientUtil#l(dev.zprestige.prestige.event.FloatColorEvent) getFogColorForGreen
M dev.zprestige.prestige.util.ClientUtil#m(dev.zprestige.prestige.event.FloatColorEvent) getFogColorForBlue
M dev.zprestige.prestige.util.ClientUtil#n(dev.zprestige.prestige.event.FloatColorEvent) getFogColorForAlpha
M dev.zprestige.prestige.util.ClientUtil#o(float,float,float,float) createFogBufferColor
M dev.zprestige.prestige.util.ClientUtil#p(dev.zprestige.prestige.event.FloatColorEvent) getFogSkyEndOverride
M dev.zprestige.prestige.util.ClientUtil#q(dev.zprestige.prestige.event.FloatColorEvent) getFogEnvironmentalStart
M dev.zprestige.prestige.util.ClientUtil#r(dev.zprestige.prestige.event.FloatColorEvent) getFogEnvironmentalEnd
M dev.zprestige.prestige.util.ClientUtil#s(dev.zprestige.prestige.event.FloatColorEvent) getFogRenderDistanceStart
M dev.zprestige.prestige.util.ClientUtil#t(dev.zprestige.prestige.event.FloatColorEvent) getFogRenderDistanceEnd
M dev.zprestige.prestige.util.ClientUtil#u(dev.zprestige.prestige.EventBus,java.lang.Class) hasFogColorListeners
M dev.zprestige.prestige.util.ClientUtil#v(float,float,java.awt.Color) createFogColorEvent
M dev.zprestige.prestige.util.ClientUtil#w(dev.zprestige.prestige.event.FloatColorEvent) postFogColorEvent
M dev.zprestige.prestige.util.ClientUtil#x(dev.zprestige.prestige.event.FloatColorEvent) getFogColor
M dev.zprestige.prestige.util.ClientUtil#y(float,float,float,float) createFogColorVector
M dev.zprestige.prestige.util.ClientUtil#z(dev.zprestige.prestige.EventBus,java.lang.Class) hasDrawSideListeners
M dev.zprestige.prestige.util.Timer#a() getAnimationDelta
M dev.zprestige.prestige.util.Timer#a(dev.zprestige.prestige.event.TickEvent24) onFrame
M dev.zprestige.prestige.util.TpsTimer#a(dev.zprestige.prestige.event.TickEvent24) renderNotifications
M dev.zprestige.prestige.util.TpsTimer#a(java.lang.String,java.lang.String,long,dev.zprestige.prestige.type.NotificationType) addNotification
M dev.zprestige.prestige.util.TpsTimer#a_boolean______________________________________________() hasNotifications
M dev.zprestige.prestige.world.OreColorUtil#a_v84(java.lang.String) getOresByBiome
M dev.zprestige.prestige.world.OreColorUtil#a_void_______________________________(java.util.Map,java.util.List,net.minecraft.registry.RegistryWrapper.Impl,net.minecraft.registry.RegistryKey,int,java.lang.String,java.awt.Color) registerOre
M dev.zprestige.prestige.world.OreSimulationHelper#a() advance
M dev.zprestige.prestige.world.OreSimulationHelper#a_boolean_______________________________________________(net.minecraft.world.chunk.Chunk) hasLoadedNeighbours
M dev.zprestige.prestige.world.OreSimulationHelper#b() nextChunk
M dev.zprestige.prestige.world.PlacementCheck#a(dev.zprestige.prestige.math.HitEffectHelper,boolean) updateMotion
M dev.zprestige.prestige.world.PlacementCheck#a_boolean______(net.minecraft.block.BlockState) isPassable
M dev.zprestige.prestige.world.PositionUtil#a(net.minecraft.entity.Entity) getEntityPos
M dev.zprestige.prestige.world.PositionUtil#a_String________(com.mojang.authlib.GameProfile) getProfileName
M dev.zprestige.prestige.world.PositionUtil#a_boolean________________________________________________() isPlayerGliding
M dev.zprestige.prestige.world.PositionUtil#a_double___________(net.minecraft.entity.player.PlayerEntity) getHeightAboveGround
M dev.zprestige.prestige.world.PositionUtil#b() getPlayerPos
M dev.zprestige.prestige.world.PositionUtil#b_boolean_________(net.minecraft.entity.player.PlayerEntity) isGliding
M dev.zprestige.prestige.world.PositionUtil#c(net.minecraft.entity.Entity) getLastPos
M dev.zprestige.prestige.world.RaycastUtil#a(net.minecraft.util.math.BlockPos) getVisiblePoint
M dev.zprestige.prestige.world.RaycastUtil#a_class_239(net.minecraft.util.math.Vec3d) raycastFromEyes
M dev.zprestige.prestige.world.RaycastUtil#b(net.minecraft.util.math.BlockPos) getVisibleTopPoint
M dev.zprestige.prestige.world.WorldContract#a(int) ensureIndexCapacity
M dev.zprestige.prestige.world.WorldContract#a_WorldContract() begin
M dev.zprestige.prestige.world.WorldContract#a_int_____________________________() getVertexCount
M dev.zprestige.prestige.world.WorldContract#b_WorldContract(float[]) putFloats
M dev.zprestige.prestige.world.WorldContract#b_int__() getIndexCount
M dev.zprestige.prestige.world.WorldContract#b_v73(int) ensureVertexCapacity
M dev.zprestige.prestige.world.WorldContract#c() getBaseVertex
M dev.zprestige.prestige.world.WorldContract#c_WorldContract(float,float,float) putVertex
M dev.zprestige.prestige.world.WorldContract#d(org.joml.Matrix4f,float,float,float) putTransformedVertex
M dev.zprestige.prestige.world.WorldContract#e(int) putColor
M dev.zprestige.prestige.world.WorldContract#f() end
M dev.zprestige.prestige.world.WorldContract#g(int[]) putIndices
M dev.zprestige.prestige.world.WorldContract#h() resetBaseVertex
M dev.zprestige.prestige.world.WorldContract#i_WorldContract(dev.zprestige.prestige.type.GlPrimitive) generateIndices
M dev.zprestige.prestige.world.WorldContract#j(int) setBaseVertex
M dev.zprestige.prestige.world.WorldContract#k() beginShape
M dev.zprestige.prestige.world.WorldHelper10#a(net.minecraft.util.math.Vec3d) setStart
M dev.zprestige.prestige.world.WorldHelper10#b(net.minecraft.util.math.Vec3d) setEnd
M dev.zprestige.prestige.world.WorldHelper10#c(net.minecraft.world.RaycastContext.ShapeType) setShapeType
M dev.zprestige.prestige.world.WorldHelper10#d(net.minecraft.world.RaycastContext.FluidHandling) setFluidHandling
M dev.zprestige.prestige.world.WorldHelper10#e(net.minecraft.block.ShapeContext) setShapeContext
M dev.zprestige.prestige.world.WorldHelper10#f(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,net.minecraft.world.RaycastContext.ShapeType,net.minecraft.world.RaycastContext.FluidHandling,net.minecraft.entity.Entity) setAll
M dev.zprestige.prestige.world.WorldHelper3#a() getChunkMap
M dev.zprestige.prestige.world.WorldHelper4#a() getChunks
M dev.zprestige.prestige.world.WorldHelper5#a() getCount
M dev.zprestige.prestige.world.WorldHelper7#a(int) setMinY
M dev.zprestige.prestige.world.WorldHelper7#b(int) setHeight
M dev.zprestige.prestige.world.WorldHelper8#a() getHeight
M dev.zprestige.prestige.world.WorldHelper9#a() getChance
M dev.zprestige.prestige.world.WorldUtil#a(dev.zprestige.prestige.render.RenderBatch) getAngleFromPlayerRotation
M dev.zprestige.prestige.world.WorldUtil#a_RenderBatch_(net.minecraft.util.math.Vec3d) getRotationTo
M dev.zprestige.prestige.world.WorldUtil#a_class_239_(dev.zprestige.prestige.render.RenderBatch) raycastRotation
M dev.zprestige.prestige.world.WorldUtil#a_class_243________________(dev.zprestige.prestige.render.RenderBatch) getDirectionVector
M dev.zprestige.prestige.world.WorldUtil#a_void________________________________(dev.zprestige.prestige.render.RenderBatch) applyRotation
M dev.zprestige.prestige.world.WorldUtil#b(dev.zprestige.prestige.render.RenderBatch,float) raycastRotationWithRange
M dev.zprestige.prestige.world.WorldUtil#b_RenderBatch_____________(float,float,float) getRotationToPoint
M dev.zprestige.prestige.world.WorldUtil#b_float_____________________(float) wrapDegrees
M dev.zprestige.prestige.world.WorldUtil#c(dev.zprestige.prestige.render.RenderBatch,float,float,float) smoothRotate
M dev.zprestige.prestige.world.WorldUtil#c_RenderBatch(dev.zprestige.prestige.render.RenderBatch,net.minecraft.util.math.Vec3d,float) getLimitedRotationTo
M dev.zprestige.prestige.world.WorldUtil#c_float____(float,float,float) interpolate
M dev.zprestige.prestige.world.WorldUtil#d(dev.zprestige.prestige.render.RenderBatch,float,float,float) smoothRotatePitch
M dev.zprestige.prestige.world.WorldUtil#d_RenderBatch(dev.zprestige.prestige.render.RenderBatch,net.minecraft.util.math.Vec3d) addRandomJitter
M dev.zprestige.prestige.world.WorldUtil#d_float___(float,float,float) clamp
M dev.zprestige.prestige.world.WorldUtil#e(float,float,float,float,float,float) getLimitedRotationToPoint
M dev.zprestige.prestige.world.WorldUtil#f(dev.zprestige.prestige.render.RenderBatch,dev.zprestige.prestige.render.RenderBatch,float) isWithinAngle
M dev.zprestige.prestige.world.WorldUtil#f_RenderBatch(net.minecraft.entity.Entity,net.minecraft.util.math.Vec3d) getEntityRotationTo
M dev.zprestige.prestige.world.WorldUtil#g(net.minecraft.entity.Entity,float,float,float) getEntityRotationToPoint
M dev.zprestige.prestige.world.WorldUtil2#a(net.minecraft.entity.Entity) isCobwebInLineOfSight
M dev.zprestige.prestige.world.WorldUtil2#a_List___(int,java.util.function.Predicate) getBlocksInRadius
M dev.zprestige.prestige.world.WorldUtil2#a_class_2248_() getShortGrass
M dev.zprestige.prestige.world.WorldUtil2#a_class_2338______(net.minecraft.util.hit.BlockHitResult) getPlacePos
M dev.zprestige.prestige.world.WorldUtil2#a_class_2680_(net.minecraft.util.math.BlockPos) getState
M dev.zprestige.prestige.world.WorldUtil2#a_int______________________________(net.minecraft.util.math.BlockPos) getAnchorCharges
M dev.zprestige.prestige.world.WorldUtil2#b(net.minecraft.util.math.BlockPos,net.minecraft.block.Block) isOf
M dev.zprestige.prestige.world.WorldUtil2#c(net.minecraft.util.hit.HitResult) isClickableHit
M dev.zprestige.prestige.world.WorldUtil2#d(net.minecraft.util.hit.BlockHitResult) isClickableBlockHit
M dev.zprestige.prestige.world.WorldUtil2#e(net.minecraft.util.math.BlockPos) isClickableBlock
M dev.zprestige.prestige.world.WorldUtil2#f(net.minecraft.util.math.BlockPos) canPlaceCrystal
M dev.zprestige.prestige.world.WorldUtil2#g(net.minecraft.util.math.BlockPos) hasEntityAt
M dev.zprestige.prestige.world.WorldUtil2#k(net.minecraft.util.math.BlockPos,net.minecraft.block.Block) isBlock
F dev.zprestige.prestige.data.AnchorCandidate#predictedTargetDistance predictedDamageEstimate
F dev.zprestige.prestige.data.AnchorCandidate#targetDistance targetDamageEstimate
F dev.zprestige.prestige.data.BlendToggleState#b1 enabled
F dev.zprestige.prestige.data.BlendToggleState#b2 wasEnabled
F dev.zprestige.prestige.data.FramebufferBindState#b3 framebuffer
F dev.zprestige.prestige.data.ShaderBindState#b0 shader
F dev.zprestige.prestige.data.StorageBlockMarker#b5 x
F dev.zprestige.prestige.data.StorageBlockMarker#b6 y
F dev.zprestige.prestige.data.StorageBlockMarker#b7 z
F dev.zprestige.prestige.data.StorageBlockMarker#b8 abgrColor
F dev.zprestige.prestige.data.TrajectoryPath#b9 points
F dev.zprestige.prestige.data.UniformCallbackState#b4 callback
F dev.zprestige.prestige.module.combat.AimAssist#A smoothedYawDelta
F dev.zprestige.prestige.module.combat.AimAssist#B smoothedPitchDelta
F dev.zprestige.prestige.module.combat.AimAssist#a mode
F dev.zprestige.prestige.module.combat.AimAssist#c target
F dev.zprestige.prestige.module.combat.AimAssist#d fov
F dev.zprestige.prestige.module.combat.AimAssist#e range
F dev.zprestige.prestige.module.combat.AimAssist#f stickyTargeting
F dev.zprestige.prestige.module.combat.AimAssist#g throughWalls
F dev.zprestige.prestige.module.combat.AimAssist#h onlyOnRotate
F dev.zprestige.prestige.module.combat.AimAssist#i stopOnBlockBreak
F dev.zprestige.prestige.module.combat.AimAssist#j weaponOnly
F dev.zprestige.prestige.module.combat.AimAssist#k crystalOnly
F dev.zprestige.prestige.module.combat.AimAssist#l requireLeftClick
F dev.zprestige.prestige.module.combat.AimAssist#m requireRightClick
F dev.zprestige.prestige.module.combat.AimAssist#n reactionDelay
F dev.zprestige.prestige.module.combat.AimAssist#o speed
F dev.zprestige.prestige.module.combat.AimAssist#p randomness
F dev.zprestige.prestige.module.combat.AimAssist#q smoothen
F dev.zprestige.prestige.module.combat.AimAssist#r smoothness
F dev.zprestige.prestige.module.combat.AimAssist#s predictMovement
F dev.zprestige.prestige.module.combat.AimAssist#t predictMultiply
F dev.zprestige.prestige.module.combat.AimAssist#u verticalOnly
F dev.zprestige.prestige.module.combat.AimAssist#v stopOnHitbox
F dev.zprestige.prestige.module.combat.AimAssist#w currentTarget
F dev.zprestige.prestige.module.combat.AimAssist#x reactionTimer
F dev.zprestige.prestige.module.combat.AimAssist#y rolledReactionDelay
F dev.zprestige.prestige.module.combat.AimAssist#z lastMousePos
F dev.zprestige.prestige.module.combat.AnchorExploder#a delay
F dev.zprestige.prestige.module.combat.AnchorExploder#c glowstone
F dev.zprestige.prestige.module.combat.AnchorExploder#d onlyOwnAnchors
F dev.zprestige.prestige.module.combat.AnchorExploder#e glowstoneSwap
F dev.zprestige.prestige.module.combat.AnchorExploder#f glowstoneSwapBack
F dev.zprestige.prestige.module.combat.AnchorExploder#g explode
F dev.zprestige.prestige.module.combat.AnchorExploder#h explodeSwap
F dev.zprestige.prestige.module.combat.AnchorExploder#i explodeSlot
F dev.zprestige.prestige.module.combat.AnchorExploder#j explodeSwapBack
F dev.zprestige.prestige.module.combat.AnchorExploder#k explodeDamageTick
F dev.zprestige.prestige.module.combat.AnchorExploder#l disableAfterExplode
F dev.zprestige.prestige.module.combat.AnchorExploder#m silentAim
F dev.zprestige.prestige.module.combat.AnchorExploder#n silentAimFov
F dev.zprestige.prestige.module.combat.AnchorExploder#o lookingAtAnchor
F dev.zprestige.prestige.module.combat.AnchorExploder#p actionTimer
F dev.zprestige.prestige.module.combat.AnchorExploder#q ownAnchors
F dev.zprestige.prestige.module.combat.AnchorExploder#r glowstoneSwapBackSlot
F dev.zprestige.prestige.module.combat.AnchorExploder#s explodeSwapBackSlot
F dev.zprestige.prestige.module.combat.AnchorMacro#a delay
F dev.zprestige.prestige.module.combat.AnchorMacro#c place
F dev.zprestige.prestige.module.combat.AnchorMacro#d onlyOwnAnchors
F dev.zprestige.prestige.module.combat.AnchorMacro#e placeSwap
F dev.zprestige.prestige.module.combat.AnchorMacro#f placeBind
F dev.zprestige.prestige.module.combat.AnchorMacro#g placeSwapBack
F dev.zprestige.prestige.module.combat.AnchorMacro#h glowstone
F dev.zprestige.prestige.module.combat.AnchorMacro#i glowstoneSwap
F dev.zprestige.prestige.module.combat.AnchorMacro#j glowstoneSwapBack
F dev.zprestige.prestige.module.combat.AnchorMacro#k onlyOnPlaceBind
F dev.zprestige.prestige.module.combat.AnchorMacro#l explode
F dev.zprestige.prestige.module.combat.AnchorMacro#m explodeSwap
F dev.zprestige.prestige.module.combat.AnchorMacro#n explodeSlot
F dev.zprestige.prestige.module.combat.AnchorMacro#o explodeSwapBack
F dev.zprestige.prestige.module.combat.AnchorMacro#p acting
F dev.zprestige.prestige.module.combat.AnchorMacro#q actionTimer
F dev.zprestige.prestige.module.combat.AnchorMacro#r placedThisPress
F dev.zprestige.prestige.module.combat.AnchorMacro#s ownAnchors
F dev.zprestige.prestige.module.combat.AnchorMacro#t bindPlacedAnchors
F dev.zprestige.prestige.module.combat.AnchorMacro#u placeSwapBackSlot
F dev.zprestige.prestige.module.combat.AnchorMacro#v glowstoneSwapBackSlot
F dev.zprestige.prestige.module.combat.AnchorMacro#w explodeSwapBackSlot
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#C active
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#D state
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#E placeTimer
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#F chargeTimer
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#G detonateTimer
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#H stallTimer
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#I notifyTimer
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#J handledPearls
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#K pearlUuid
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#L throwerUuid
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#M landingPos
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#N ticksUntilLanding
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#O anchorPos
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#P anchorSupportPos
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#Q anchorHitVec
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#R coverPos
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#S coverSupportPos
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#T coverHitVec
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#U swapBackSlot
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#V clickMisses
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#W actionTicks
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#X waitTicks
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#Y detonateTicks
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#Z targetAwayTicks
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#a scanRange
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#c minDamage
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#d maxSelfDamage
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#e antiSuicide
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#f damageTick
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#g safeAnchor
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#h safeBlock
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#i rotateSilently
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#j silentAimFov
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#k swapBack
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#l placeDelay
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#m chargeDelay
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#n detonateDelay
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#o render
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#p anchorColor
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#q safeColor
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#r landingColor
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#s COVER_OFFSETS
F dev.zprestige.prestige.module.combat.AnchorPearlCatch#t DIRECTIONS
F dev.zprestige.prestige.module.combat.AnchorPlacer#a fireMode
F dev.zprestige.prestige.module.combat.AnchorPlacer#c delay
F dev.zprestige.prestige.module.combat.AnchorPlacer#d swap
F dev.zprestige.prestige.module.combat.AnchorPlacer#e swapBack
F dev.zprestige.prestige.module.combat.AnchorPlacer#f silentAim
F dev.zprestige.prestige.module.combat.AnchorPlacer#g silentAimFov
F dev.zprestige.prestige.module.combat.AnchorPlacer#h placedAnchors
F dev.zprestige.prestige.module.combat.AnchorPlacer#i actionTimer
F dev.zprestige.prestige.module.combat.AnchorPlacer#j swapBackSlot
F dev.zprestige.prestige.module.combat.AnchorPlacer#k acting
F dev.zprestige.prestige.module.combat.AnchorPlacer#l actingUntilAge
F dev.zprestige.prestige.module.combat.AntiAction#a openEChest
F dev.zprestige.prestige.module.combat.AntiAction#c placeGlowstone
F dev.zprestige.prestige.module.combat.AntiAction#d doubleGlowstone
F dev.zprestige.prestige.module.combat.AntiAction#e groundFirework
F dev.zprestige.prestige.module.combat.AntiAction#f swordShield
F dev.zprestige.prestige.module.combat.AntiBot#a mode
F dev.zprestige.prestige.module.combat.AntiBot#c validationThreshold
F dev.zprestige.prestige.module.combat.AntiBot#d tabListGrace
F dev.zprestige.prestige.module.combat.AntiBot#e pingGrace
F dev.zprestige.prestige.module.combat.AntiBot#f NIL_UUID
F dev.zprestige.prestige.module.combat.AntiBot#g positionPacketCounts
F dev.zprestige.prestige.module.combat.AntiWeb#a mode
F dev.zprestige.prestige.module.combat.AntiWeb#c delay
F dev.zprestige.prestige.module.combat.AntiWeb#d swap
F dev.zprestige.prestige.module.combat.AntiWeb#e swapBack
F dev.zprestige.prestige.module.combat.AntiWeb#f partialWebs
F dev.zprestige.prestige.module.combat.AntiWeb#i state
F dev.zprestige.prestige.module.combat.AntiWeb#j topWebPos
F dev.zprestige.prestige.module.combat.AntiWeb#k webPos
F dev.zprestige.prestige.module.combat.AntiWeb#l previousSlot
F dev.zprestige.prestige.module.combat.AntiWeb#m waitTicks
F dev.zprestige.prestige.module.combat.AntiWeb#n scoopAttempts
F dev.zprestige.prestige.module.combat.AntiWeb#o actionTimer
F dev.zprestige.prestige.module.combat.AntiWeb#p notifyTimer
F dev.zprestige.prestige.module.combat.AutoAnchor#A COVER_OFFSETS
F dev.zprestige.prestige.module.combat.AutoAnchor#B sequenceActive
F dev.zprestige.prestige.module.combat.AutoAnchor#C state
F dev.zprestige.prestige.module.combat.AutoAnchor#D placeDelayTimer
F dev.zprestige.prestige.module.combat.AutoAnchor#E chargeDelayTimer
F dev.zprestige.prestige.module.combat.AutoAnchor#F detonateDelayTimer
F dev.zprestige.prestige.module.combat.AutoAnchor#G stallTimer
F dev.zprestige.prestige.module.combat.AutoAnchor#H failedAttempts
F dev.zprestige.prestige.module.combat.AutoAnchor#J blacklistedAnchors
F dev.zprestige.prestige.module.combat.AutoAnchor#K tickCount
F dev.zprestige.prestige.module.combat.AutoAnchor#M cacheExpiryTick
F dev.zprestige.prestige.module.combat.AutoAnchor#N cachedTarget
F dev.zprestige.prestige.module.combat.AutoAnchor#O cachedPlayerBlockPos
F dev.zprestige.prestige.module.combat.AutoAnchor#P cachedTargetBlockPos
F dev.zprestige.prestige.module.combat.AutoAnchor#Q cachedEyePos
F dev.zprestige.prestige.module.combat.AutoAnchor#R cachedTargetPos
F dev.zprestige.prestige.module.combat.AutoAnchor#S cachedTargetVelocity
F dev.zprestige.prestige.module.combat.AutoAnchor#T cachedYaw
F dev.zprestige.prestige.module.combat.AutoAnchor#U cachedStateHash
F dev.zprestige.prestige.module.combat.AutoAnchor#V blockUpdateCount
F dev.zprestige.prestige.module.combat.AutoAnchor#W cachedBlockUpdateCount
F dev.zprestige.prestige.module.combat.AutoAnchor#X hurtWaitTicks
F dev.zprestige.prestige.module.combat.AutoAnchor#Y target
F dev.zprestige.prestige.module.combat.AutoAnchor#Z anchorPos
F dev.zprestige.prestige.module.combat.AutoAnchor#a targetRange
F dev.zprestige.prestige.module.combat.AutoAnchor#aa anchorSupportPos
F dev.zprestige.prestige.module.combat.AutoAnchor#ab anchorHitVec
F dev.zprestige.prestige.module.combat.AutoAnchor#ac coverPos
F dev.zprestige.prestige.module.combat.AutoAnchor#ad coverSupportPos
F dev.zprestige.prestige.module.combat.AutoAnchor#ae coverHitVec
F dev.zprestige.prestige.module.combat.AutoAnchor#af plannedTargetPos
F dev.zprestige.prestige.module.combat.AutoAnchor#ag originalSlot
F dev.zprestige.prestige.module.combat.AutoAnchor#ah lastSentEyePos
F dev.zprestige.prestige.module.combat.AutoAnchor#ai placedAnchors
F dev.zprestige.prestige.module.combat.AutoAnchor#an targetBoxFade
F dev.zprestige.prestige.module.combat.AutoAnchor#ao anchorBoxFade
F dev.zprestige.prestige.module.combat.AutoAnchor#ap coverBoxFade
F dev.zprestige.prestige.module.combat.AutoAnchor#aq renderedTargetPos
F dev.zprestige.prestige.module.combat.AutoAnchor#ar renderedAnchorPos
F dev.zprestige.prestige.module.combat.AutoAnchor#as renderedCoverPos
F dev.zprestige.prestige.module.combat.AutoAnchor#at errorNotifyTimer
F dev.zprestige.prestige.module.combat.AutoAnchor#c minDamage
F dev.zprestige.prestige.module.combat.AutoAnchor#d maxSelfDamage
F dev.zprestige.prestige.module.combat.AutoAnchor#e antiSuicide
F dev.zprestige.prestige.module.combat.AutoAnchor#f safeAnchor
F dev.zprestige.prestige.module.combat.AutoAnchor#g safeBlock
F dev.zprestige.prestige.module.combat.AutoAnchor#h rotateSilently
F dev.zprestige.prestige.module.combat.AutoAnchor#i swapBack
F dev.zprestige.prestige.module.combat.AutoAnchor#j placeDelay
F dev.zprestige.prestige.module.combat.AutoAnchor#k chargeDelay
F dev.zprestige.prestige.module.combat.AutoAnchor#l detonateDelay
F dev.zprestige.prestige.module.combat.AutoAnchor#m onlyExisting
F dev.zprestige.prestige.module.combat.AutoAnchor#n render
F dev.zprestige.prestige.module.combat.AutoAnchor#o anchorColor
F dev.zprestige.prestige.module.combat.AutoAnchor#p safeColor
F dev.zprestige.prestige.module.combat.AutoAnchor#q targetColor
F dev.zprestige.prestige.module.combat.AutoAnchor#z DIRECTIONS
F dev.zprestige.prestige.module.combat.AutoCart#A railX
F dev.zprestige.prestige.module.combat.AutoCart#B railY
F dev.zprestige.prestige.module.combat.AutoCart#C railZ
F dev.zprestige.prestige.module.combat.AutoCart#D landingBlock
F dev.zprestige.prestige.module.combat.AutoCart#E useLandingBlock
F dev.zprestige.prestige.module.combat.AutoCart#F previousSlot
F dev.zprestige.prestige.module.combat.AutoCart#G delayTicks
F dev.zprestige.prestige.module.combat.AutoCart#H railRetryTicks
F dev.zprestige.prestige.module.combat.AutoCart#I usingCrossbow
F dev.zprestige.prestige.module.combat.AutoCart#J triggerWasPressed
F dev.zprestige.prestige.module.combat.AutoCart#K overloadWasPressed
F dev.zprestige.prestige.module.combat.AutoCart#L overloadActive
F dev.zprestige.prestige.module.combat.AutoCart#M cartsPlaced
F dev.zprestige.prestige.module.combat.AutoCart#N waitingOverloadDelay
F dev.zprestige.prestige.module.combat.AutoCart#O overloadTimer
F dev.zprestige.prestige.module.combat.AutoCart#P releaseWaitTicks
F dev.zprestige.prestige.module.combat.AutoCart#Q shootFirst
F dev.zprestige.prestige.module.combat.AutoCart#R shootTarget
F dev.zprestige.prestige.module.combat.AutoCart#S skipNextPacket
F dev.zprestige.prestige.module.combat.AutoCart#T autoHitTarget
F dev.zprestige.prestige.module.combat.AutoCart#U autoHitReady
F dev.zprestige.prestige.module.combat.AutoCart#V weaponAim
F dev.zprestige.prestige.module.combat.AutoCart#W ignoreOwnShot
F dev.zprestige.prestige.module.combat.AutoCart#X pulledCartSlot
F dev.zprestige.prestige.module.combat.AutoCart#a switchDelay
F dev.zprestige.prestige.module.combat.AutoCart#c bowBackDelay
F dev.zprestige.prestige.module.combat.AutoCart#d minCharge
F dev.zprestige.prestige.module.combat.AutoCart#e arc
F dev.zprestige.prestige.module.combat.AutoCart#f triggerBind
F dev.zprestige.prestige.module.combat.AutoCart#g overload
F dev.zprestige.prestige.module.combat.AutoCart#h overloadBind
F dev.zprestige.prestige.module.combat.AutoCart#i overloadDelay
F dev.zprestige.prestige.module.combat.AutoCart#j overloadHotbarOnly
F dev.zprestige.prestige.module.combat.AutoCart#k placeMode
F dev.zprestige.prestige.module.combat.AutoCart#l onBowShot
F dev.zprestige.prestige.module.combat.AutoCart#m autoHitPlaced
F dev.zprestige.prestige.module.combat.AutoCart#n autoHitRange
F dev.zprestige.prestige.module.combat.AutoCart#o autoHitMinCharge
F dev.zprestige.prestige.module.combat.AutoCart#p switchBackToBow
F dev.zprestige.prestige.module.combat.AutoCart#q safeBlocks
F dev.zprestige.prestige.module.combat.AutoCart#r silentAim
F dev.zprestige.prestige.module.combat.AutoCart#s silentAimFov
F dev.zprestige.prestige.module.combat.AutoCart#t renderPath
F dev.zprestige.prestige.module.combat.AutoCart#u renderColor
F dev.zprestige.prestige.module.combat.AutoCart#v RAIL_ITEMS
F dev.zprestige.prestige.module.combat.AutoCart#w RAIL_BLOCKS
F dev.zprestige.prestige.module.combat.AutoCart#x SAFE_BLOCK_ITEMS
F dev.zprestige.prestige.module.combat.AutoCart#y state
F dev.zprestige.prestige.module.combat.AutoCart#z ignitionMode
F dev.zprestige.prestige.module.combat.AutoCrystal#a active
F dev.zprestige.prestige.module.combat.AutoCrystal#c damageTick
F dev.zprestige.prestige.module.combat.AutoCrystal#d inAir
F dev.zprestige.prestige.module.combat.AutoCrystal#e pauseOnKill
F dev.zprestige.prestige.module.combat.AutoCrystal#f delay
F dev.zprestige.prestige.module.combat.AutoCrystal#g autoSwitch
F dev.zprestige.prestige.module.combat.AutoCrystal#h headBob
F dev.zprestige.prestige.module.combat.AutoCrystal#i render
F dev.zprestige.prestige.module.combat.AutoCrystal#j color
F dev.zprestige.prestige.module.combat.AutoCrystal#k alwaysBreakLast
F dev.zprestige.prestige.module.combat.AutoCrystal#l delayTimer
F dev.zprestige.prestige.module.combat.AutoCrystal#m lastPlacePos
F dev.zprestige.prestige.module.combat.AutoCrystal#n queuedAttacks
F dev.zprestige.prestige.module.combat.AutoCrystal#o wasSprinting
F dev.zprestige.prestige.module.combat.AutoCrystal#p lastCrystalDamage
F dev.zprestige.prestige.module.combat.AutoCrystal#q crystalRenderer
F dev.zprestige.prestige.module.combat.AutoCrystal#r pendingDisable
F dev.zprestige.prestige.module.combat.AutoCrystal#s pendingDisableTicks
F dev.zprestige.prestige.module.combat.AutoDrain#a mode
F dev.zprestige.prestige.module.combat.AutoDrain#c liquid
F dev.zprestige.prestige.module.combat.AutoDrain#d delay
F dev.zprestige.prestige.module.combat.AutoDrain#e swap
F dev.zprestige.prestige.module.combat.AutoDrain#f fallbackToCobweb
F dev.zprestige.prestige.module.combat.AutoDrain#g interact
F dev.zprestige.prestige.module.combat.AutoDrain#h swapBack
F dev.zprestige.prestige.module.combat.AutoDrain#i silentAimFov
F dev.zprestige.prestige.module.combat.AutoDrain#j ownPlacedLiquids
F dev.zprestige.prestige.module.combat.AutoDrain#k drainedPositions
F dev.zprestige.prestige.module.combat.AutoDrain#l previousSlot
F dev.zprestige.prestige.module.combat.AutoDrain#m awaitingSwapBack
F dev.zprestige.prestige.module.combat.AutoDrain#n actionTimer
F dev.zprestige.prestige.module.combat.AutoElytra#a delay
F dev.zprestige.prestige.module.combat.AutoElytra#c firework
F dev.zprestige.prestige.module.combat.AutoElytra#d requireLand
F dev.zprestige.prestige.module.combat.AutoElytra#e autoDisable
F dev.zprestige.prestige.module.combat.AutoElytra#f flyTime
F dev.zprestige.prestige.module.combat.AutoElytra#g silentInventory
F dev.zprestige.prestige.module.combat.AutoElytra#h autoJump
F dev.zprestige.prestige.module.combat.AutoElytra#i fireworkOnSpace
F dev.zprestige.prestige.module.combat.AutoElytra#j spaceCooldown
F dev.zprestige.prestige.module.combat.AutoElytra#k actionTimer
F dev.zprestige.prestige.module.combat.AutoElytra#l flightTimer
F dev.zprestige.prestige.module.combat.AutoElytra#m spaceTimer
F dev.zprestige.prestige.module.combat.AutoElytra#n glideStarted
F dev.zprestige.prestige.module.combat.AutoElytra#o restoring
F dev.zprestige.prestige.module.combat.AutoElytra#p hasLanded
F dev.zprestige.prestige.module.combat.AutoElytra#q skipInventoryScreen
F dev.zprestige.prestige.module.combat.AutoElytra#r stage
F dev.zprestige.prestige.module.combat.AutoElytra#s fireworkSlot
F dev.zprestige.prestige.module.combat.AutoElytra#t restoreSlot
F dev.zprestige.prestige.module.combat.AutoElytra#u active
F dev.zprestige.prestige.module.combat.AutoElytra#v instance
F dev.zprestige.prestige.module.combat.AutoHitCrystal#a active
F dev.zprestige.prestige.module.combat.AutoHitCrystal#c swordOnly
F dev.zprestige.prestige.module.combat.AutoHitCrystal#d stopInAir
F dev.zprestige.prestige.module.combat.AutoHitCrystal#e pauseOnKill
F dev.zprestige.prestige.module.combat.AutoHitCrystal#f delay
F dev.zprestige.prestige.module.combat.AutoHitCrystal#g perfectTiming
F dev.zprestige.prestige.module.combat.AutoHitCrystal#h crystalMode
F dev.zprestige.prestige.module.combat.AutoHitCrystal#i crystalDelay
F dev.zprestige.prestige.module.combat.AutoHitCrystal#j silentRotations
F dev.zprestige.prestige.module.combat.AutoHitCrystal#k delayTimer
F dev.zprestige.prestige.module.combat.AutoHitCrystal#l stage
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#A pathLookahead
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#B predictTarget
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#C predictTicks
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#D predictPingBonus
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#E predictMaxOffset
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#F predictSelf
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#G selfPredictTicks
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#H selfPredictMaxOffset
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#I reach
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#J renderTarget
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#K renderPlacement
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#L renderCandidates
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#M maxCandidates
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#N obsidianColor
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#O crystalColor
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#P targetColor
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#Q candidateColor
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#R sequenceActive
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#S state
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#T placeTimer
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#U breakTimer
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#V stageTimer
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#W firstActionTimer
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#X actedThisSequence
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#Y obsidianJustPlaced
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#Z target
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#a targetRange
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aA renderedCandidates
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aB lastTargetPos
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aC lastBasePos
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aD targetDrift
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aE errorNotifyTimer
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aa basePos
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ab supportPos
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ac placeSide
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ad hitVec
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ae targetStartPos
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#af swapBackSlot
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ag breakTimeoutRetried
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ah crystalOutOfReach
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ai lastAttackedCrystalId
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aj candidates
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ak serverEyePos
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#al trackedEntity
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#am trackedLastPos
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#an trackedVelocity
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ao trackedLastTime
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ax targetFade
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ay placementFade
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#az candidateFades
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#c minDamage
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#d maxSelfDamage
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#e antiSuicide
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#f breakMode
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#g rotateSilently
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#h swapBack
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#i render
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#j advanced
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#k maxTargetDistance
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#l placeDelay
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#m breakDelay
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#n firstActionDelay
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#o midSequenceMovementTolerance
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#p midSequenceDamageTolerance
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#q debugAborts
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#r fastSwap
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#s silentAimFov
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#t momentumMode
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#u momentumWeight
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#v yawChangeWeight
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#w yawChangeCap
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#x prefer1x1
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#y preferExistingObby
F dev.zprestige.prestige.module.combat.AutoObbyCrystal#z onlyExistingObby
F dev.zprestige.prestige.module.combat.AutoSafeCart#a mode
F dev.zprestige.prestige.module.combat.AutoSafeCart#c protect
F dev.zprestige.prestige.module.combat.AutoSafeCart#d minDamage
F dev.zprestige.prestige.module.combat.AutoSafeCart#e maxDamage
F dev.zprestige.prestige.module.combat.AutoSafeCart#f blocks
F dev.zprestige.prestige.module.combat.AutoSafeCart#g maxBlocks
F dev.zprestige.prestige.module.combat.AutoSafeCart#h delay
F dev.zprestige.prestige.module.combat.AutoSafeCart#i swap
F dev.zprestige.prestige.module.combat.AutoSafeCart#j range
F dev.zprestige.prestige.module.combat.AutoSafeCart#k fov
F dev.zprestige.prestige.module.combat.AutoSafeCart#l BLOCK_OPTIONS
F dev.zprestige.prestige.module.combat.AutoSafeCart#m blocksPlacedPerCart
F dev.zprestige.prestige.module.combat.AutoSafeCart#n ownCartPlacements
F dev.zprestige.prestige.module.combat.AutoSafeCart#o lastPlacePos
F dev.zprestige.prestige.module.combat.AutoSafeCart#p lastPlaceTime
F dev.zprestige.prestige.module.combat.AutoSafeCart#q hadThreats
F dev.zprestige.prestige.module.combat.AutoSafeCart#r placeTimer
F dev.zprestige.prestige.module.combat.AutoShield#a targetDistance
F dev.zprestige.prestige.module.combat.AutoShield#c fov
F dev.zprestige.prestige.module.combat.AutoShield#d movementThreshold
F dev.zprestige.prestige.module.combat.AutoShield#e swordCooldownCorrection
F dev.zprestige.prestige.module.combat.AutoShield#f disableTracker
F dev.zprestige.prestige.module.combat.AutoShield#g swapToSword
F dev.zprestige.prestige.module.combat.AutoShield#h targetSwingTimer
F dev.zprestige.prestige.module.combat.AutoShield#i attackTimer
F dev.zprestige.prestige.module.combat.AutoShield#j shieldDisableTimer
F dev.zprestige.prestige.module.combat.AutoShield#k shieldDisabled
F dev.zprestige.prestige.module.combat.AutoShield#l shieldOnCooldown
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#a mode
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#c chance
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#d stun
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#e fromInventory
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#f hitDelay
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#g breakCooldown
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#h swapBack
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#i silentAim
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#j maxYaw
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#k previousSlot
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#l axeInventorySlot
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#m swappedToAxe
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#n breakCooldownTimer
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#o hitDelayTimer
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#p axeSwapTimer
F dev.zprestige.prestige.module.combat.AutoShieldBreaker#x NOTIFICATION_DURATION_MS
F dev.zprestige.prestige.module.combat.AutoTotem#A swapSettleTicks
F dev.zprestige.prestige.module.combat.AutoTotem#B swapRequestId
F dev.zprestige.prestige.module.combat.AutoTotem#C lastEnemyY
F dev.zprestige.prestige.module.combat.AutoTotem#D damageSamples
F dev.zprestige.prestige.module.combat.AutoTotem#F lastHealth
F dev.zprestige.prestige.module.combat.AutoTotem#G robot
F dev.zprestige.prestige.module.combat.AutoTotem#H random
F dev.zprestige.prestige.module.combat.AutoTotem#I mouseTargetSlot
F dev.zprestige.prestige.module.combat.AutoTotem#J inventoryOpenTimer
F dev.zprestige.prestige.module.combat.AutoTotem#K mousePath
F dev.zprestige.prestige.module.combat.AutoTotem#L mousePathIndex
F dev.zprestige.prestige.module.combat.AutoTotem#M mousePathTarget
F dev.zprestige.prestige.module.combat.AutoTotem#N mouseStepTimer
F dev.zprestige.prestige.module.combat.AutoTotem#O ignorePopUntil
F dev.zprestige.prestige.module.combat.AutoTotem#c mode
F dev.zprestige.prestige.module.combat.AutoTotem#d delay
F dev.zprestige.prestige.module.combat.AutoTotem#e dynamicDelay
F dev.zprestige.prestige.module.combat.AutoTotem#f measures
F dev.zprestige.prestige.module.combat.AutoTotem#g actions
F dev.zprestige.prestige.module.combat.AutoTotem#h totemSlot
F dev.zprestige.prestige.module.combat.AutoTotem#i legit
F dev.zprestige.prestige.module.combat.AutoTotem#j hoverDelay
F dev.zprestige.prestige.module.combat.AutoTotem#k legitMouseMovement
F dev.zprestige.prestige.module.combat.AutoTotem#l mouseSpeed
F dev.zprestige.prestige.module.combat.AutoTotem#m mouseMoveDelay
F dev.zprestige.prestige.module.combat.AutoTotem#n extra
F dev.zprestige.prestige.module.combat.AutoTotem#o health
F dev.zprestige.prestige.module.combat.AutoTotem#p waitWhenShielding
F dev.zprestige.prestige.module.combat.AutoTotem#q antiMace
F dev.zprestige.prestige.module.combat.AutoTotem#r actionTimer
F dev.zprestige.prestige.module.combat.AutoTotem#s hoverTimer
F dev.zprestige.prestige.module.combat.AutoTotem#t totemPopped
F dev.zprestige.prestige.module.combat.AutoTotem#u swapQueued
F dev.zprestige.prestige.module.combat.AutoTotem#v openedInventory
F dev.zprestige.prestige.module.combat.AutoTotem#w totemOriginSlot
F dev.zprestige.prestige.module.combat.AutoTotem#x slotToReselect
F dev.zprestige.prestige.module.combat.AutoTotem#y offhandSwapPhase
F dev.zprestige.prestige.module.combat.AutoTotem#z offhandSwapSlot
F dev.zprestige.prestige.module.combat.Backtrack#a range
F dev.zprestige.prestige.module.combat.Backtrack#c latency
F dev.zprestige.prestige.module.combat.Backtrack#d weaponOnly
F dev.zprestige.prestige.module.combat.Backtrack#e trackedPositions
F dev.zprestige.prestige.module.combat.Backtrack#f delayedPackets
F dev.zprestige.prestige.module.combat.Backtrack#g lastReleaseTime
F dev.zprestige.prestige.module.combat.Backtrack#h targetId
F dev.zprestige.prestige.module.combat.Backtrack#i pendingTargetId
F dev.zprestige.prestige.module.combat.Backtrack#j lastTargetPos
F dev.zprestige.prestige.module.combat.Backtrack#k holdingPackets
F dev.zprestige.prestige.module.combat.Backtrack#l prevRenderPos
F dev.zprestige.prestige.module.combat.Backtrack#m renderPos
F dev.zprestige.prestige.module.combat.Backtrack#n renderTargetPos
F dev.zprestige.prestige.module.combat.Backtrack#o renderLerpSteps
F dev.zprestige.prestige.module.combat.CartAura#a reactionDelay
F dev.zprestige.prestige.module.combat.CartAura#c swapDelay
F dev.zprestige.prestige.module.combat.CartAura#d swapBack
F dev.zprestige.prestige.module.combat.CartAura#e swapBackDelay
F dev.zprestige.prestige.module.combat.CartAura#f attackDelay
F dev.zprestige.prestige.module.combat.CartAura#g targetFov
F dev.zprestige.prestige.module.combat.CartAura#h humanizedAim
F dev.zprestige.prestige.module.combat.CartAura#i reactionTimer
F dev.zprestige.prestige.module.combat.CartAura#j swapTimer
F dev.zprestige.prestige.module.combat.CartAura#k swapBackTimer
F dev.zprestige.prestige.module.combat.CartAura#l attackTimer
F dev.zprestige.prestige.module.combat.CartAura#m ownCartPlacements
F dev.zprestige.prestige.module.combat.CartAura#n target
F dev.zprestige.prestige.module.combat.CartAura#o previousSlot
F dev.zprestige.prestige.module.combat.CartAura#p swapStage
F dev.zprestige.prestige.module.combat.CartPearlCatch#A CART_TEXTURE_ID
F dev.zprestige.prestige.module.combat.CartPearlCatch#B cartTexture
F dev.zprestige.prestige.module.combat.CartPearlCatch#a scanRange
F dev.zprestige.prestige.module.combat.CartPearlCatch#c minDamage
F dev.zprestige.prestige.module.combat.CartPearlCatch#d maxSelfDamage
F dev.zprestige.prestige.module.combat.CartPearlCatch#e preferXbow
F dev.zprestige.prestige.module.combat.CartPearlCatch#f switchDelay
F dev.zprestige.prestige.module.combat.CartPearlCatch#g silentAim
F dev.zprestige.prestige.module.combat.CartPearlCatch#h silentAimFov
F dev.zprestige.prestige.module.combat.CartPearlCatch#i render
F dev.zprestige.prestige.module.combat.CartPearlCatch#j RAIL_ITEMS
F dev.zprestige.prestige.module.combat.CartPearlCatch#k state
F dev.zprestige.prestige.module.combat.CartPearlCatch#l pearlUuid
F dev.zprestige.prestige.module.combat.CartPearlCatch#m handledPearls
F dev.zprestige.prestige.module.combat.CartPearlCatch#n cartX
F dev.zprestige.prestige.module.combat.CartPearlCatch#o cartY
F dev.zprestige.prestige.module.combat.CartPearlCatch#p cartZ
F dev.zprestige.prestige.module.combat.CartPearlCatch#q firePos
F dev.zprestige.prestige.module.combat.CartPearlCatch#r useCrossbow
F dev.zprestige.prestige.module.combat.CartPearlCatch#s previousSlot
F dev.zprestige.prestige.module.combat.CartPearlCatch#t delayTicks
F dev.zprestige.prestige.module.combat.CartPearlCatch#u activeTicks
F dev.zprestige.prestige.module.combat.CartPearlCatch#v aimWaitTicks
F dev.zprestige.prestige.module.combat.CartPearlCatch#w pendingCartSlot
F dev.zprestige.prestige.module.combat.CartPearlCatch#x holdingUseKey
F dev.zprestige.prestige.module.combat.CartPearlCatch#y shotRotation
F dev.zprestige.prestige.module.combat.CartPearlCatch#z shotFlightTicks
F dev.zprestige.prestige.module.combat.CobwebPlacer#A websThisFall
F dev.zprestige.prestige.module.combat.CobwebPlacer#B originalSlot
F dev.zprestige.prestige.module.combat.CobwebPlacer#C expectedSlot
F dev.zprestige.prestige.module.combat.CobwebPlacer#D switchBackSlot
F dev.zprestige.prestige.module.combat.CobwebPlacer#E switchBackPending
F dev.zprestige.prestige.module.combat.CobwebPlacer#F switchBackScheduled
F dev.zprestige.prestige.module.combat.CobwebPlacer#G swapWorld
F dev.zprestige.prestige.module.combat.CobwebPlacer#f mode
F dev.zprestige.prestige.module.combat.CobwebPlacer#g targetRange
F dev.zprestige.prestige.module.combat.CobwebPlacer#h delay
F dev.zprestige.prestige.module.combat.CobwebPlacer#i leadTicks
F dev.zprestige.prestige.module.combat.CobwebPlacer#j onlyWhenFalling
F dev.zprestige.prestige.module.combat.CobwebPlacer#k maxWebsPerFall
F dev.zprestige.prestige.module.combat.CobwebPlacer#l silent
F dev.zprestige.prestige.module.combat.CobwebPlacer#m switchBack
F dev.zprestige.prestige.module.combat.CobwebPlacer#n switchSlot
F dev.zprestige.prestige.module.combat.CobwebPlacer#o swapMode
F dev.zprestige.prestige.module.combat.CobwebPlacer#p fromInventory
F dev.zprestige.prestige.module.combat.CobwebPlacer#q headTrap
F dev.zprestige.prestige.module.combat.CobwebPlacer#r autoSwitchBack
F dev.zprestige.prestige.module.combat.CobwebPlacer#s autoSwitchSlot
F dev.zprestige.prestige.module.combat.CobwebPlacer#t render
F dev.zprestige.prestige.module.combat.CobwebPlacer#u renderColor
F dev.zprestige.prestige.module.combat.CobwebPlacer#v delayTimer
F dev.zprestige.prestige.module.combat.CobwebPlacer#w manualStage
F dev.zprestige.prestige.module.combat.CobwebPlacer#x manualOriginalSlot
F dev.zprestige.prestige.module.combat.CobwebPlacer#y predictedPlacePos
F dev.zprestige.prestige.module.combat.CobwebPlacer#z fallTargetUuid
F dev.zprestige.prestige.module.combat.DoubleAnchor#A startedThisPress
F dev.zprestige.prestige.module.combat.DoubleAnchor#B runningMacroStage
F dev.zprestige.prestige.module.combat.DoubleAnchor#C damageTickWaitNotified
F dev.zprestige.prestige.module.combat.DoubleAnchor#a chance
F dev.zprestige.prestige.module.combat.DoubleAnchor#c delay
F dev.zprestige.prestige.module.combat.DoubleAnchor#d glowStone
F dev.zprestige.prestige.module.combat.DoubleAnchor#e macroHoldRepeat
F dev.zprestige.prestige.module.combat.DoubleAnchor#f macroBind
F dev.zprestige.prestige.module.combat.DoubleAnchor#g macroDelay
F dev.zprestige.prestige.module.combat.DoubleAnchor#h macroSwap
F dev.zprestige.prestige.module.combat.DoubleAnchor#i macroSwapBack
F dev.zprestige.prestige.module.combat.DoubleAnchor#j macroExplodeSlot
F dev.zprestige.prestige.module.combat.DoubleAnchor#k macroDamageTick
F dev.zprestige.prestige.module.combat.DoubleAnchor#l macroDamageTickRange
F dev.zprestige.prestige.module.combat.DoubleAnchor#m macroDamageTickMaxWait
F dev.zprestige.prestige.module.combat.DoubleAnchor#n doubleAnchorTimer
F dev.zprestige.prestige.module.combat.DoubleAnchor#o glowstoneTimer
F dev.zprestige.prestige.module.combat.DoubleAnchor#p lastAnchorPos
F dev.zprestige.prestige.module.combat.DoubleAnchor#q doubleAnchorCount
F dev.zprestige.prestige.module.combat.DoubleAnchor#r glowstonePending
F dev.zprestige.prestige.module.combat.DoubleAnchor#s acting
F dev.zprestige.prestige.module.combat.DoubleAnchor#t actingUntilAge
F dev.zprestige.prestige.module.combat.DoubleAnchor#u macroStageTimer
F dev.zprestige.prestige.module.combat.DoubleAnchor#v damageTickWaitTimer
F dev.zprestige.prestige.module.combat.DoubleAnchor#w macroState
F dev.zprestige.prestige.module.combat.DoubleAnchor#x startHit
F dev.zprestige.prestige.module.combat.DoubleAnchor#y macroAnchorPos
F dev.zprestige.prestige.module.combat.DoubleAnchor#z startSlot
F dev.zprestige.prestige.module.combat.GhostPlace#a useOffhand
F dev.zprestige.prestige.module.combat.GhostPlace#c lastPlaceTime
F dev.zprestige.prestige.module.combat.GhostPlace#d cobwebOnly
F dev.zprestige.prestige.module.combat.GhostPlace#l NEVER_PLACED
F dev.zprestige.prestige.module.combat.HitFix#a onlyOnGround
F dev.zprestige.prestige.module.combat.HitFix#c damageTick
F dev.zprestige.prestige.module.combat.HitFix#d weaponOnly
F dev.zprestige.prestige.module.combat.HitFix#e pendingHitTimer
F dev.zprestige.prestige.module.combat.HitFix#f sendingAttack
F dev.zprestige.prestige.module.combat.HitFix#g pendingTarget
F dev.zprestige.prestige.module.combat.HitFix#i hitPending
F dev.zprestige.prestige.module.combat.HitFlick#a requireSprint
F dev.zprestige.prestige.module.combat.HitFlick#c minAngle
F dev.zprestige.prestige.module.combat.HitFlick#d playersOnly
F dev.zprestige.prestige.module.combat.HitFlick#e maxAngle
F dev.zprestige.prestige.module.combat.HitFlick#f direction
F dev.zprestige.prestige.module.combat.HitFlick#g state
F dev.zprestige.prestige.module.combat.HitFlick#h pendingTarget
F dev.zprestige.prestige.module.combat.HitFlick#i flickYaw
F dev.zprestige.prestige.module.combat.HitFlick#j sendingAttack
F dev.zprestige.prestige.module.combat.Hitboxes#a expand
F dev.zprestige.prestige.module.combat.Hitboxes#c renderHitboxes
F dev.zprestige.prestige.module.combat.Hitboxes#d playerOnly
F dev.zprestige.prestige.module.combat.Hitboxes#e distance
F dev.zprestige.prestige.module.combat.Hitboxes#f antiCheat
F dev.zprestige.prestige.module.combat.Hitboxes#g ignoreWalls
F dev.zprestige.prestige.module.combat.Hitboxes#h skipShielding
F dev.zprestige.prestige.module.combat.Hitboxes#i hitPending
F dev.zprestige.prestige.module.combat.Hitboxes#j sendingAttack
F dev.zprestige.prestige.module.combat.InstantCrossbow#a previousSlot
F dev.zprestige.prestige.module.combat.InstantCrossbow#c crossbowSlot
F dev.zprestige.prestige.module.combat.InstantCrossbow#d fromInventory
F dev.zprestige.prestige.module.combat.InstantCrossbow#e crossbowInventorySlot
F dev.zprestige.prestige.module.combat.InstantShield#a previousSlot
F dev.zprestige.prestige.module.combat.InstantShield#c shieldSlot
F dev.zprestige.prestige.module.combat.InstantShield#d fromInventory
F dev.zprestige.prestige.module.combat.InstantShield#e shieldInventorySlot
F dev.zprestige.prestige.module.combat.InstantShield#f swapKey
F dev.zprestige.prestige.module.combat.InstantShield#i swapKeyWasDown
F dev.zprestige.prestige.module.combat.KeepSprint#a restoreDelay
F dev.zprestige.prestige.module.combat.KeepSprint#c restoreTicks
F dev.zprestige.prestige.module.combat.KeepSprint#i pendingSprintReset
F dev.zprestige.prestige.module.combat.KillAura#a instance
F dev.zprestige.prestige.module.combat.KillAura#c reach
F dev.zprestige.prestige.module.combat.KillAura#d stickyTargeting
F dev.zprestige.prestige.module.combat.KillAura#e humanizedAim
F dev.zprestige.prestige.module.combat.KillAura#f playerOnly
F dev.zprestige.prestige.module.combat.KillAura#g weaponOnly
F dev.zprestige.prestige.module.combat.KillAura#h cooldownMode
F dev.zprestige.prestige.module.combat.KillAura#i cooldownRange
F dev.zprestige.prestige.module.combat.KillAura#j missChance
F dev.zprestige.prestige.module.combat.KillAura#k maxYaw
F dev.zprestige.prestige.module.combat.KillAura#l targetFov
F dev.zprestige.prestige.module.combat.KillAura#m onShielding
F dev.zprestige.prestige.module.combat.KillAura#n aimPoints
F dev.zprestige.prestige.module.combat.KillAura#o renderDot
F dev.zprestige.prestige.module.combat.KillAura#p dotSize
F dev.zprestige.prestige.module.combat.KillAura#q dotColor
F dev.zprestige.prestige.module.combat.KillAura#r attackTimer
F dev.zprestige.prestige.module.combat.KillAura#s releaseUseTimer
F dev.zprestige.prestige.module.combat.KillAura#t currentTarget
F dev.zprestige.prestige.module.combat.KillAura#u AIM_POINT_NAMES
F dev.zprestige.prestige.module.combat.KillAura#v AIM_POINT_HEIGHTS
F dev.zprestige.prestige.module.combat.NoMissDelay#a humanizePercent
F dev.zprestige.prestige.module.combat.NoMissDelay#c range
F dev.zprestige.prestige.module.combat.NoMissDelay#d inCombatOnly
F dev.zprestige.prestige.module.combat.NoMissDelay#i allowVanillaMiss
F dev.zprestige.prestige.module.combat.NoMissDelay#l PERCENT_ROLL_MAX
F dev.zprestige.prestige.module.combat.PearlFollow#a active
F dev.zprestige.prestige.module.combat.PearlFollow#c throwerRange
F dev.zprestige.prestige.module.combat.PearlFollow#d minLandingDistance
F dev.zprestige.prestige.module.combat.PearlFollow#e landingRange
F dev.zprestige.prestige.module.combat.PearlFollow#f maxError
F dev.zprestige.prestige.module.combat.PearlFollow#g delay
F dev.zprestige.prestige.module.combat.PearlFollow#h swapBackDelay
F dev.zprestige.prestige.module.combat.PearlFollow#i onlyOnGround
F dev.zprestige.prestige.module.combat.PearlFollow#j targetOnly
F dev.zprestige.prestige.module.combat.PearlFollow#k seenPearlIds
F dev.zprestige.prestige.module.combat.PearlFollow#l throwTimer
F dev.zprestige.prestige.module.combat.PearlFollow#m swapBackTimer
F dev.zprestige.prestige.module.combat.PearlFollow#n previousSlot
F dev.zprestige.prestige.module.combat.PearlFollow#o pendingLanding
F dev.zprestige.prestige.module.combat.PredictDoubleHand#a triggers
F dev.zprestige.prestige.module.combat.PredictDoubleHand#c pause
F dev.zprestige.prestige.module.combat.PredictDoubleHand#d reswapDelay
F dev.zprestige.prestige.module.combat.PredictDoubleHand#e sensitivity
F dev.zprestige.prestige.module.combat.PredictDoubleHand#f reswapTimer
F dev.zprestige.prestige.module.combat.PredictDoubleHand#g lastCheckedTick
F dev.zprestige.prestige.module.combat.SafeAnchor#a mode
F dev.zprestige.prestige.module.combat.SafeAnchor#c minDamage
F dev.zprestige.prestige.module.combat.SafeAnchor#d onlyOwn
F dev.zprestige.prestige.module.combat.SafeAnchor#e maxDamage
F dev.zprestige.prestige.module.combat.SafeAnchor#f coverTiming
F dev.zprestige.prestige.module.combat.SafeAnchor#g delay
F dev.zprestige.prestige.module.combat.SafeAnchor#h swap
F dev.zprestige.prestige.module.combat.SafeAnchor#i block
F dev.zprestige.prestige.module.combat.SafeAnchor#j limit
F dev.zprestige.prestige.module.combat.SafeAnchor#k fov
F dev.zprestige.prestige.module.combat.SafeAnchor#l coverCounts
F dev.zprestige.prestige.module.combat.SafeAnchor#m reactionTimers
F dev.zprestige.prestige.module.combat.SafeAnchor#n lastPlacedAnchor
F dev.zprestige.prestige.module.combat.SafeAnchor#o lastAnchorCharges
F dev.zprestige.prestige.module.combat.SafeAnchor#p nearbyAnchors
F dev.zprestige.prestige.module.combat.SafeAnchor#q ownAnchors
F dev.zprestige.prestige.module.combat.SafeAnchor#r delayTimer
F dev.zprestige.prestige.module.combat.SafeAnchor#s coverPending
F dev.zprestige.prestige.module.combat.SilentAim#a weaponOnly
F dev.zprestige.prestige.module.combat.SilentAim#c continuousTracking
F dev.zprestige.prestige.module.combat.SilentAim#d playerOnly
F dev.zprestige.prestige.module.combat.SilentAim#e maxYaw
F dev.zprestige.prestige.module.combat.SilentAim#f maxPitch
F dev.zprestige.prestige.module.combat.SilentAim#g aimPoints
F dev.zprestige.prestige.module.combat.SilentAim#h renderDot
F dev.zprestige.prestige.module.combat.SilentAim#i dotSize
F dev.zprestige.prestige.module.combat.SilentAim#j dotColor
F dev.zprestige.prestige.module.combat.SilentAim#k hitPending
F dev.zprestige.prestige.module.combat.SilentAim#l sendingAttack
F dev.zprestige.prestige.module.combat.SilentAim#m lastAimPoint
F dev.zprestige.prestige.module.combat.SilentAim#n pendingTarget
F dev.zprestige.prestige.module.combat.SilentAim#o AIM_POINT_NAMES
F dev.zprestige.prestige.module.combat.SilentAim#p AIM_POINT_HEIGHTS
F dev.zprestige.prestige.module.combat.SwapHit#a swapDelay
F dev.zprestige.prestige.module.combat.SwapHit#c swapBackDelay
F dev.zprestige.prestige.module.combat.SwapHit#d totemOnly
F dev.zprestige.prestige.module.combat.SwapHit#e shieldAware
F dev.zprestige.prestige.module.combat.SwapHit#f preferAxe
F dev.zprestige.prestige.module.combat.SwapHit#g swapTimer
F dev.zprestige.prestige.module.combat.SwapHit#h swapBackTimer
F dev.zprestige.prestige.module.combat.SwapHit#i previousSlot
F dev.zprestige.prestige.module.combat.SwapHit#j swapStage
F dev.zprestige.prestige.module.combat.TotemHit#l LAST_HOTBAR_SLOT
F dev.zprestige.prestige.module.combat.Triggerbot#a targets
F dev.zprestige.prestige.module.combat.Triggerbot#c stickyRange
F dev.zprestige.prestige.module.combat.Triggerbot#d stickyTarget
F dev.zprestige.prestige.module.combat.Triggerbot#e swordSettings
F dev.zprestige.prestige.module.combat.Triggerbot#f crystalSettings
F dev.zprestige.prestige.module.combat.Triggerbot#g requireLeftClick
F dev.zprestige.prestige.module.combat.Triggerbot#h pauseInScreen
F dev.zprestige.prestige.module.combat.Triggerbot#i ignoreFriends
F dev.zprestige.prestige.module.combat.Triggerbot#j debugTargets
F dev.zprestige.prestige.module.combat.Triggerbot#k delay
F dev.zprestige.prestige.module.combat.Triggerbot#l cooldown
F dev.zprestige.prestige.module.combat.Triggerbot#m tpsSync
F dev.zprestige.prestige.module.combat.Triggerbot#n missChance
F dev.zprestige.prestige.module.combat.Triggerbot#o customCooldown
F dev.zprestige.prestige.module.combat.Triggerbot#p delayTimer
F dev.zprestige.prestige.module.combat.Triggerbot#q customCooldownTimer
F dev.zprestige.prestige.module.combat.Triggerbot#r stickyTargetId
F dev.zprestige.prestige.module.combat.Triggerbot#s trackedTargetId
F dev.zprestige.prestige.module.combat.Triggerbot#t trackedTargetMissed
F dev.zprestige.prestige.module.combat.Triggerbot#u trackedViaExtendedReach
F dev.zprestige.prestige.module.combat.Triggerbot#v lastTickNanos
F dev.zprestige.prestige.module.combat.Triggerbot#w estimatedTps
F dev.zprestige.prestige.module.combat.Triggerbot#x lastDebugEntityId
F dev.zprestige.prestige.module.combat.Triggerbot#y lastDebugTime
F dev.zprestige.prestige.module.combat.XbowCart#a switchDelay
F dev.zprestige.prestige.module.combat.XbowCart#c silentAimFov
F dev.zprestige.prestige.module.combat.XbowCart#d silentAim
F dev.zprestige.prestige.module.combat.XbowCart#e RAIL_ITEMS
F dev.zprestige.prestige.module.combat.XbowCart#f state
F dev.zprestige.prestige.module.combat.XbowCart#g railX
F dev.zprestige.prestige.module.combat.XbowCart#h railY
F dev.zprestige.prestige.module.combat.XbowCart#i railZ
F dev.zprestige.prestige.module.combat.XbowCart#j firePos
F dev.zprestige.prestige.module.combat.XbowCart#k previousSlot
F dev.zprestige.prestige.module.combat.XbowCart#l delayTicks
F dev.zprestige.prestige.module.combat.XbowCart#m railRetryTicks
F dev.zprestige.prestige.module.combat.XbowCart#n elapsedTicks
F dev.zprestige.prestige.module.combat.XbowCart#o aimWaitTicks
F dev.zprestige.prestige.module.combat.XbowCart#p pulledCartSlot
F dev.zprestige.prestige.module.combat.XbowCart#q shotRotation
F dev.zprestige.prestige.module.mace.AutoMace#A swapBackPending
F dev.zprestige.prestige.module.mace.AutoMace#B equippedChestplateThisTick
F dev.zprestige.prestige.module.mace.AutoMace#C pendingAxeTarget
F dev.zprestige.prestige.module.mace.AutoMace#D pendingAxeRotation
F dev.zprestige.prestige.module.mace.AutoMace#E axeHoldStartTime
F dev.zprestige.prestige.module.mace.AutoMace#F pendingMaceSlot
F dev.zprestige.prestige.module.mace.AutoMace#a horizontalTargetDist
F dev.zprestige.prestige.module.mace.AutoMace#c minFallDistance
F dev.zprestige.prestige.module.mace.AutoMace#d stunSlam
F dev.zprestige.prestige.module.mace.AutoMace#e stunSlamMode
F dev.zprestige.prestige.module.mace.AutoMace#f stunSlamBind
F dev.zprestige.prestige.module.mace.AutoMace#g chance
F dev.zprestige.prestige.module.mace.AutoMace#h scaleWithFall
F dev.zprestige.prestige.module.mace.AutoMace#i stunMinFall
F dev.zprestige.prestige.module.mace.AutoMace#j axeHoldDelay
F dev.zprestige.prestige.module.mace.AutoMace#k breachCheck
F dev.zprestige.prestige.module.mace.AutoMace#l trigger
F dev.zprestige.prestige.module.mace.AutoMace#m silentAim
F dev.zprestige.prestige.module.mace.AutoMace#n maxYaw
F dev.zprestige.prestige.module.mace.AutoMace#o takeoffElytra
F dev.zprestige.prestige.module.mace.AutoMace#p swapBack
F dev.zprestige.prestige.module.mace.AutoMace#q swapBackDelay
F dev.zprestige.prestige.module.mace.AutoMace#r expandHitbox
F dev.zprestige.prestige.module.mace.AutoMace#s hitboxExpansion
F dev.zprestige.prestige.module.mace.AutoMace#t attackTimer
F dev.zprestige.prestige.module.mace.AutoMace#u stunSlamTimer
F dev.zprestige.prestige.module.mace.AutoMace#v swapBackTimer
F dev.zprestige.prestige.module.mace.AutoMace#w savedSlotTimer
F dev.zprestige.prestige.module.mace.AutoMace#x stunSlamQueued
F dev.zprestige.prestige.module.mace.AutoMace#y attackingInternally
F dev.zprestige.prestige.module.mace.AutoMace#z previousSlot
F dev.zprestige.prestige.module.mace.AutoPearlCatch#c windChargeDelay
F dev.zprestige.prestige.module.mace.AutoPearlCatch#d movingDelay
F dev.zprestige.prestige.module.mace.AutoPearlCatch#e legitRotate
F dev.zprestige.prestige.module.mace.AutoPearlCatch#f smoothing
F dev.zprestige.prestige.module.mace.AutoPearlCatch#g windChargeThrown
F dev.zprestige.prestige.module.mace.AutoPearlCatch#h pearlTimer
F dev.zprestige.prestige.module.mace.AutoPearlCatch#i pearlThrown
F dev.zprestige.prestige.module.mace.AutoPearlCatch#j pearlAimReady
F dev.zprestige.prestige.module.mace.AutoPearlCatch#k windChargeReady
F dev.zprestige.prestige.module.mace.AutoPearlCatch#l originalPitch
F dev.zprestige.prestige.module.mace.AutoPearlCatch#m lockedRotation
F dev.zprestige.prestige.module.mace.AutoPearlCatch#n rotationSynced
F dev.zprestige.prestige.module.mace.AutoPearlCatch#o rotationApplied
F dev.zprestige.prestige.module.mace.AutoPearlCatch#p itemUsed
F dev.zprestige.prestige.module.mace.AutoPearlCatch#q releasePending
F dev.zprestige.prestige.module.mace.AutoPearlCatch#r disableAfterRelease
F dev.zprestige.prestige.module.mace.AutoPearlCatch#s lockWorld
F dev.zprestige.prestige.module.mace.AutoPearlCatch#t trackedWorld
F dev.zprestige.prestige.module.mace.AutoPearlCatch#u lastUseTick
F dev.zprestige.prestige.module.mace.AutoReMace#a rotationSmoothing
F dev.zprestige.prestige.module.mace.AutoReMace#c aboveThem
F dev.zprestige.prestige.module.mace.AutoReMace#d reMaceTimer
F dev.zprestige.prestige.module.mace.AutoReMace#e target
F dev.zprestige.prestige.module.mace.AutoReMace#i reMacing
F dev.zprestige.prestige.module.mace.BreachSwap#a chance
F dev.zprestige.prestige.module.mace.BreachSwap#c previousSlot
F dev.zprestige.prestige.module.mace.BreachSwap#d swapBackTicks
F dev.zprestige.prestige.module.mace.BreachSwap#l LAST_HOTBAR_SLOT
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#A itemUsed
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#B disableAfterRelease
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#C lockWorld
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#D trackedWorld
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a mode
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#c windChargeDelay
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#d silentAim
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#e maxYawDelta
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#r state
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#s ticksUntilWindCharge
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#t pearlPath
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#u solution
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#v pearlTimer
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#w macroPearlThrown
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#x lockedRotation
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#y rotationSynced
F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#z rotationApplied
F dev.zprestige.prestige.module.mace.ElytraWindCharge#a slotToRestore
F dev.zprestige.prestige.module.mace.ElytraWindCharge#c glideTimer
F dev.zprestige.prestige.module.mace.ElytraWindCharge#d windChargeTimer
F dev.zprestige.prestige.module.mace.ElytraWindCharge#i equippingElytra
F dev.zprestige.prestige.module.mace.ElytraWindCharge#l LAST_HOTBAR_SLOT
F dev.zprestige.prestige.module.mace.FastPearlCatch#A originalSlot
F dev.zprestige.prestige.module.mace.FastPearlCatch#B offhandSwapSlot
F dev.zprestige.prestige.module.mace.FastPearlCatch#c mode
F dev.zprestige.prestige.module.mace.FastPearlCatch#d pearlAngle
F dev.zprestige.prestige.module.mace.FastPearlCatch#e offhandPearlAngle
F dev.zprestige.prestige.module.mace.FastPearlCatch#f offhandWindChargeAngle
F dev.zprestige.prestige.module.mace.FastPearlCatch#g windChargeAngle
F dev.zprestige.prestige.module.mace.FastPearlCatch#h swapBack
F dev.zprestige.prestige.module.mace.FastPearlCatch#i legitRotate
F dev.zprestige.prestige.module.mace.FastPearlCatch#j smoothing
F dev.zprestige.prestige.module.mace.FastPearlCatch#k pearlThrown
F dev.zprestige.prestige.module.mace.FastPearlCatch#l windChargeThrown
F dev.zprestige.prestige.module.mace.FastPearlCatch#m pearlTimer
F dev.zprestige.prestige.module.mace.FastPearlCatch#n pearlAimReady
F dev.zprestige.prestige.module.mace.FastPearlCatch#o windChargeReady
F dev.zprestige.prestige.module.mace.FastPearlCatch#p originalPitch
F dev.zprestige.prestige.module.mace.FastPearlCatch#q originalYaw
F dev.zprestige.prestige.module.mace.FastPearlCatch#r lockedRotation
F dev.zprestige.prestige.module.mace.FastPearlCatch#s rotationSynced
F dev.zprestige.prestige.module.mace.FastPearlCatch#t rotationApplied
F dev.zprestige.prestige.module.mace.FastPearlCatch#u itemUsed
F dev.zprestige.prestige.module.mace.FastPearlCatch#v disableAfterRelease
F dev.zprestige.prestige.module.mace.FastPearlCatch#w lockWorld
F dev.zprestige.prestige.module.mace.FastPearlCatch#x trackedWorld
F dev.zprestige.prestige.module.mace.FastPearlCatch#y lastUseTick
F dev.zprestige.prestige.module.mace.FastPearlCatch#z offhandStage
F dev.zprestige.prestige.module.mace.KeyWindCharge#a mode
F dev.zprestige.prestige.module.mace.KeyWindCharge#c delay
F dev.zprestige.prestige.module.mace.KeyWindCharge#d delayTimer
F dev.zprestige.prestige.module.mace.KeyWindCharge#e previousSlot
F dev.zprestige.prestige.module.mace.KeyWindCharge#i thrown
F dev.zprestige.prestige.module.mace.MacePot#a delay
F dev.zprestige.prestige.module.mace.MacePot#c pitch
F dev.zprestige.prestige.module.mace.MacePot#d autoDisable
F dev.zprestige.prestige.module.mace.MacePot#e throwTimer
F dev.zprestige.prestige.module.mace.MacePot#f swapTimer
F dev.zprestige.prestige.module.mace.MacePot#g speedPotTimer
F dev.zprestige.prestige.module.mace.MacePot#h strengthPotTimer
F dev.zprestige.prestige.module.mace.MacePot#i swappedInventorySlot
F dev.zprestige.prestige.module.mace.MacePot#j swappedHotbarSlot
F dev.zprestige.prestige.module.mace.MacePrediction#d mode
F dev.zprestige.prestige.module.mace.MacePrediction#e predictAirPath
F dev.zprestige.prestige.module.mace.MacePrediction#f maxAirPredTicks
F dev.zprestige.prestige.module.mace.MacePrediction#g airPathColor
F dev.zprestige.prestige.module.mace.MacePrediction#h airLandingColor
F dev.zprestige.prestige.module.mace.MacePrediction#i predictGroundPath
F dev.zprestige.prestige.module.mace.MacePrediction#j groundPredTicks
F dev.zprestige.prestige.module.mace.MacePrediction#k groundPathColor
F dev.zprestige.prestige.module.mace.MacePrediction#l rangeCircles
F dev.zprestige.prestige.module.mace.MacePrediction#m circleInner
F dev.zprestige.prestige.module.mace.MacePrediction#n circleOuter
F dev.zprestige.prestige.module.mace.MacePrediction#o circleAlpha
F dev.zprestige.prestige.module.mace.PearlWindCharge#a jump
F dev.zprestige.prestige.module.mace.PearlWindCharge#c pearlLanded
F dev.zprestige.prestige.module.mace.PearlWindCharge#d autoSwap
F dev.zprestige.prestige.module.mace.PearlWindCharge#i pearlThrown
F dev.zprestige.prestige.module.mace.PearlWindCharge#l LAST_HOTBAR_SLOT
F dev.zprestige.prestige.module.mace.ShieldDrain#a horizontalTargetDist
F dev.zprestige.prestige.module.mace.ShieldDrain#c maxRange
F dev.zprestige.prestige.module.mace.ShieldDrain#d minFallDistance
F dev.zprestige.prestige.module.mace.ShieldDrain#e onlyOnCrosshair
F dev.zprestige.prestige.module.mace.ShieldDrain#f requireMace
F dev.zprestige.prestige.module.mace.ShieldDrain#g pauseOnGround
F dev.zprestige.prestige.module.mace.ShieldDrain#h clicksPerTick
F dev.zprestige.prestige.module.mace.ShieldDrain#i autoSwap
F dev.zprestige.prestige.module.mace.ShieldDrain#j silent
F dev.zprestige.prestige.module.mace.ShieldDrain#k previousSlot
F dev.zprestige.prestige.module.mace.ShieldDrain#l drainingThisTick
F dev.zprestige.prestige.module.mace.ShortWindCharge#a mode
F dev.zprestige.prestige.module.mace.ShortWindCharge#c minDelay
F dev.zprestige.prestige.module.mace.ShortWindCharge#d switchBack
F dev.zprestige.prestige.module.mace.ShortWindCharge#e autoJump
F dev.zprestige.prestige.module.mace.ShortWindCharge#f pitch1
F dev.zprestige.prestige.module.mace.ShortWindCharge#g smoothing
F dev.zprestige.prestige.module.mace.ShortWindCharge#h stageTimer
F dev.zprestige.prestige.module.mace.ShortWindCharge#i originalPitch
F dev.zprestige.prestige.module.mace.ShortWindCharge#j stage
F dev.zprestige.prestige.module.mace.ShortWindCharge#k previousSlot
F dev.zprestige.prestige.module.mace.ShortWindCharge#l throwPending
F dev.zprestige.prestige.module.mace.WindChargeAura#a reach
F dev.zprestige.prestige.module.mace.WindChargeAura#c maxYaw
F dev.zprestige.prestige.module.mace.WindChargeAura#d humanizedAim
F dev.zprestige.prestige.module.mace.WindChargeAura#e inAirOnly
F dev.zprestige.prestige.module.mace.WindChargeAura#f attackTimer
F dev.zprestige.prestige.module.misc.AntiTrap#g entities
F dev.zprestige.prestige.module.misc.AntiTrap#h range
F dev.zprestige.prestige.module.misc.AntiTrap#i cancelSpawnPackets
F dev.zprestige.prestige.module.misc.AntiTrap#j discardExisting
F dev.zprestige.prestige.module.misc.AntiTrap#k antiSign
F dev.zprestige.prestige.module.misc.AutoArmor#a mode
F dev.zprestige.prestige.module.misc.AutoArmor#c delay
F dev.zprestige.prestige.module.misc.AutoArmor#d avoidCursed
F dev.zprestige.prestige.module.misc.AutoArmor#e swapTimer
F dev.zprestige.prestige.module.misc.AutoArmor#f swapKey
F dev.zprestige.prestige.module.misc.AutoArmor#g ARMOR_SLOTS
F dev.zprestige.prestige.module.misc.AutoClicker#a mode
F dev.zprestige.prestige.module.misc.AutoClicker#c clickButton
F dev.zprestige.prestige.module.misc.AutoClicker#d interval
F dev.zprestige.prestige.module.misc.AutoClicker#e minCps
F dev.zprestige.prestige.module.misc.AutoClicker#f maxCps
F dev.zprestige.prestige.module.misc.AutoClicker#g stopOnBlock
F dev.zprestige.prestige.module.misc.AutoClicker#h weaponOnly
F dev.zprestige.prestige.module.misc.AutoClicker#i reactionTime
F dev.zprestige.prestige.module.misc.AutoClicker#j reactionJitter
F dev.zprestige.prestige.module.misc.AutoClicker#k clickTimer
F dev.zprestige.prestige.module.misc.AutoClicker#l nextClickDelay
F dev.zprestige.prestige.module.misc.AutoClicker#m meanReactionDelay
F dev.zprestige.prestige.module.misc.AutoClicker#n cachedReactionTime
F dev.zprestige.prestige.module.misc.AutoClicker#o lastTargetId
F dev.zprestige.prestige.module.misc.AutoClicker#p targetSeenTime
F dev.zprestige.prestige.module.misc.AutoClicker#q targetReactionDelay
F dev.zprestige.prestige.module.misc.AutoLoot#a delay
F dev.zprestige.prestige.module.misc.AutoLoot#c minTotems
F dev.zprestige.prestige.module.misc.AutoLoot#d minPearls
F dev.zprestige.prestige.module.misc.AutoLoot#e dropTimer
F dev.zprestige.prestige.module.misc.AutoLoot#f lootKey
F dev.zprestige.prestige.module.misc.AutoPickaxe#a fromInventory
F dev.zprestige.prestige.module.misc.AutoPickaxe#c delay
F dev.zprestige.prestige.module.misc.AutoPickaxe#d onlyWhenMining
F dev.zprestige.prestige.module.misc.AutoPickaxe#e actionTimer
F dev.zprestige.prestige.module.misc.AutoPickaxe#f PICKAXES
F dev.zprestige.prestige.module.misc.AutoPickaxe#g previousSlot
F dev.zprestige.prestige.module.misc.AutoPickaxe#h swappedInventorySlot
F dev.zprestige.prestige.module.misc.AutoPot#a mode
F dev.zprestige.prestige.module.misc.AutoPot#c health
F dev.zprestige.prestige.module.misc.AutoPot#d pitch
F dev.zprestige.prestige.module.misc.AutoPot#e throwTimer
F dev.zprestige.prestige.module.misc.AutoText#a text
F dev.zprestige.prestige.module.misc.AutoTool#a previousSlot
F dev.zprestige.prestige.module.misc.CartRefill#a mode
F dev.zprestige.prestige.module.misc.CartRefill#c targetSlot
F dev.zprestige.prestige.module.misc.CartRefill#d delay
F dev.zprestige.prestige.module.misc.CartRefill#e refillTimer
F dev.zprestige.prestige.module.misc.CartRefill#f refillKey
F dev.zprestige.prestige.module.misc.CartStealer#a delay
F dev.zprestige.prestige.module.misc.CartStealer#c stealTimer
F dev.zprestige.prestige.module.misc.CartStealer#d autoClose
F dev.zprestige.prestige.module.misc.CartStealer#f activateKey
F dev.zprestige.prestige.module.misc.ChestStealer#a delay
F dev.zprestige.prestige.module.misc.ChestStealer#c stealTimer
F dev.zprestige.prestige.module.misc.ChestStealer#d autoClose
F dev.zprestige.prestige.module.misc.ChestStealer#f activateKey
F dev.zprestige.prestige.module.misc.Criticals#a mode
F dev.zprestige.prestige.module.misc.Criticals#c pendingTarget
F dev.zprestige.prestige.module.misc.Criticals#d ticksUntilAttack
F dev.zprestige.prestige.module.misc.Criticals#i replayingAttack
F dev.zprestige.prestige.module.misc.EnemyFaker#a fakeName
F dev.zprestige.prestige.module.misc.EnemyFaker#c gamemode
F dev.zprestige.prestige.module.misc.EnemyFaker#d tier
F dev.zprestige.prestige.module.misc.EnemyFaker#e update
F dev.zprestige.prestige.module.misc.EnemyFaker#f fakeSkin
F dev.zprestige.prestige.module.misc.EnemyFaker#g target
F dev.zprestige.prestige.module.misc.FastEXP#a mode
F dev.zprestige.prestige.module.misc.FastEXP#c delay
F dev.zprestige.prestige.module.misc.FastEXP#d rotateDown
F dev.zprestige.prestige.module.misc.FastEXP#e fromInventory
F dev.zprestige.prestige.module.misc.FastEXP#f swapBack
F dev.zprestige.prestige.module.misc.FastEXP#g throwTimer
F dev.zprestige.prestige.module.misc.FastEXP#h previousSlot
F dev.zprestige.prestige.module.misc.FastEXP#i swappedInventorySlot
F dev.zprestige.prestige.module.misc.FastPlace#a minSpeed
F dev.zprestige.prestige.module.misc.FastPlace#c maxSpeed
F dev.zprestige.prestige.module.misc.FastPlace#d blocksOnly
F dev.zprestige.prestige.module.misc.Friends#a highlight
F dev.zprestige.prestige.module.misc.Friends#d noAttack
F dev.zprestige.prestige.module.misc.KeyPearl#a delay
F dev.zprestige.prestige.module.misc.KeyPearl#c actionTimer
F dev.zprestige.prestige.module.misc.KeyPearl#d previousSlot
F dev.zprestige.prestige.module.misc.KeyPearl#i pearlThrown
F dev.zprestige.prestige.module.misc.KeyPearl#l LAST_HOTBAR_SLOT
F dev.zprestige.prestige.module.misc.MiddleClickFriend#i middleClickHandled
F dev.zprestige.prestige.module.misc.NameHider#a mode
F dev.zprestige.prestige.module.misc.NameHider#c customName
F dev.zprestige.prestige.module.misc.NameHider#d randomize
F dev.zprestige.prestige.module.misc.NameHider#e speed
F dev.zprestige.prestige.module.misc.NameHider#f rerollTimer
F dev.zprestige.prestige.module.misc.NameHider#h replacementName
F dev.zprestige.prestige.module.misc.PotionRefill#a delay
F dev.zprestige.prestige.module.misc.PotionRefill#c refillTimer
F dev.zprestige.prestige.module.misc.PotionRefill#d healthPotOnly
F dev.zprestige.prestige.module.misc.Reach#a chance
F dev.zprestige.prestige.module.misc.Reach#b extraReach
F dev.zprestige.prestige.module.misc.Refill#a mode
F dev.zprestige.prestige.module.misc.Refill#c threshold
F dev.zprestige.prestige.module.misc.Refill#d delay
F dev.zprestige.prestige.module.misc.Refill#e refillTimer
F dev.zprestige.prestige.module.misc.Refill#f refillKey
F dev.zprestige.prestige.module.misc.RightClicker#a minCps
F dev.zprestige.prestige.module.misc.RightClicker#c maxCps
F dev.zprestige.prestige.module.misc.RightClicker#d clickTimer
F dev.zprestige.prestige.module.misc.RightClicker#e nextClickDelay
F dev.zprestige.prestige.module.misc.StreamerMode#a prefix
F dev.zprestige.prestige.module.misc.StreamerMode#c mode
F dev.zprestige.prestige.module.misc.StreamerMode#d excludeFriends
F dev.zprestige.prestige.module.misc.StreamerMode#e includeSelf
F dev.zprestige.prestige.module.misc.StreamerMode#f aliases
F dev.zprestige.prestige.module.misc.StreamerMode#g aliasCounter
F dev.zprestige.prestige.module.misc.Teams#a teammates
F dev.zprestige.prestige.module.movement.AutoJumpReset#a chance
F dev.zprestige.prestige.module.movement.AutoShortPearl#a delay
F dev.zprestige.prestige.module.movement.AutoShortPearl#c hitTimer
F dev.zprestige.prestige.module.movement.AutoShortPearl#i throwPending
F dev.zprestige.prestige.module.movement.AutoShortPearl#l PLAYER_ATTACK_MSG_ID
F dev.zprestige.prestige.module.movement.FakeLag#a mode
F dev.zprestige.prestige.module.movement.FakeLag#c lagRange
F dev.zprestige.prestige.module.movement.FakeLag#d targetFov
F dev.zprestige.prestige.module.movement.FakeLag#e choke
F dev.zprestige.prestige.module.movement.FakeLag#f rangeChoke
F dev.zprestige.prestige.module.movement.FakeLag#g sendPackets
F dev.zprestige.prestige.module.movement.FakeLag#h render
F dev.zprestige.prestige.module.movement.FakeLag#i heldPackets
F dev.zprestige.prestige.module.movement.FakeLag#j chokeTimer
F dev.zprestige.prestige.module.movement.FakeLag#k knockbackTimer
F dev.zprestige.prestige.module.movement.FakeLag#l lastFlushPos
F dev.zprestige.prestige.module.movement.FakeLag#m flushing
F dev.zprestige.prestige.module.movement.FakeLag#n rangeFlushed
F dev.zprestige.prestige.module.movement.FakeLag#o knockbackActive
F dev.zprestige.prestige.module.movement.FakeLag#p lastTargetDistance
F dev.zprestige.prestige.module.movement.FastBridge#i sneakForced
F dev.zprestige.prestige.module.movement.Freecam#a speed
F dev.zprestige.prestige.module.movement.Freecam#c cameraPos
F dev.zprestige.prestige.module.movement.Freecam#d renderPrevious
F dev.zprestige.prestige.module.movement.Freecam#e prevCameraPos
F dev.zprestige.prestige.module.movement.Freecam#f frozenPos
F dev.zprestige.prestige.module.movement.Freecam#g frozenYaw
F dev.zprestige.prestige.module.movement.Freecam#h frozenPitch
F dev.zprestige.prestige.module.movement.Freecam#i savedVelocity
F dev.zprestige.prestige.module.movement.Parkour#a distance
F dev.zprestige.prestige.module.movement.ShortPearl#a mode
F dev.zprestige.prestige.module.movement.ShortPearl#c minDelay
F dev.zprestige.prestige.module.movement.ShortPearl#d switchBack
F dev.zprestige.prestige.module.movement.ShortPearl#e pitch
F dev.zprestige.prestige.module.movement.ShortPearl#f smoothing
F dev.zprestige.prestige.module.movement.ShortPearl#g stageTimer
F dev.zprestige.prestige.module.movement.ShortPearl#h startPitch
F dev.zprestige.prestige.module.movement.ShortPearl#i stage
F dev.zprestige.prestige.module.movement.ShortPearl#j previousSlot
F dev.zprestige.prestige.module.movement.ShortPearl#k rotateDoneAge
F dev.zprestige.prestige.module.movement.ShortPearl#l throwAge
F dev.zprestige.prestige.module.movement.ShortPearl#m silentThrowAge
F dev.zprestige.prestige.module.movement.ShortPearl#n silentThrowPitch
F dev.zprestige.prestige.module.movement.Velocity#a chance
F dev.zprestige.prestige.module.movement.Velocity#c vertical
F dev.zprestige.prestige.module.movement.Velocity#d ignoreExplosions
F dev.zprestige.prestige.module.movement.Velocity#e horizontal
F dev.zprestige.prestige.module.movement.Velocity#f recentExplosions
F dev.zprestige.prestige.module.movement.WTap#a chance
F dev.zprestige.prestige.module.movement.WTap#c holdLength
F dev.zprestige.prestige.module.movement.WTap#d reaction
F dev.zprestige.prestige.module.movement.WTap#e reactionTimer
F dev.zprestige.prestige.module.movement.WTap#f releaseTimer
F dev.zprestige.prestige.module.movement.WTap#g forwardReleased
F dev.zprestige.prestige.module.movement.WTap#i tapPending
F dev.zprestige.prestige.module.movement.WTap#l W_KEY_CODE
F dev.zprestige.prestige.module.spear.ExtendedReach#a chance
F dev.zprestige.prestige.module.spear.ExtendedReach#c weapons
F dev.zprestige.prestige.module.spear.ExtendedReach#d worksWithTriggerbot
F dev.zprestige.prestige.module.spear.ExtendedReach#e instance
F dev.zprestige.prestige.module.spear.ExtendedReach#f previousSlot
F dev.zprestige.prestige.module.spear.ExtendedReach#g ticksUntilSwapBack
F dev.zprestige.prestige.module.spear.InstantLunge#a swapBackDelay
F dev.zprestige.prestige.module.spear.InstantLunge#c previousSlot
F dev.zprestige.prestige.module.spear.InstantLunge#d swapBack
F dev.zprestige.prestige.module.spear.InstantLunge#e swapBackTimer
F dev.zprestige.prestige.module.spear.SpearDamageIndicator#d visibilityAnimation
F dev.zprestige.prestige.module.spear.SpearDamageIndicator#e displayedDamage
F dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#a triggerFallDistance
F dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#c maceSwapTimer
F dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#i pendingMaceHit
F dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#l LAST_HOTBAR_SLOT
F dev.zprestige.prestige.module.visual.Ambience#a start
F dev.zprestige.prestige.module.visual.Ambience#b end
F dev.zprestige.prestige.module.visual.Ambience#c color
F dev.zprestige.prestige.module.visual.Ambience#d fog
F dev.zprestige.prestige.module.visual.Ambience#e coverHorizonBand
F dev.zprestige.prestige.module.visual.Ambience#f sky
F dev.zprestige.prestige.module.visual.Ambience#g skyColor
F dev.zprestige.prestige.module.visual.Ambience#h customTime
F dev.zprestige.prestige.module.visual.Ambience#i time
F dev.zprestige.prestige.module.visual.Animations#a mode
F dev.zprestige.prestige.module.visual.Animations#d slow
F dev.zprestige.prestige.module.visual.Animations#l SLOW_SWING_DURATION
F dev.zprestige.prestige.module.visual.ESP#d mode
F dev.zprestige.prestige.module.visual.ESP#e targets
F dev.zprestige.prestige.module.visual.ESP#f menuColor
F dev.zprestige.prestige.module.visual.ESP#g color
F dev.zprestige.prestige.module.visual.ESP#h quality
F dev.zprestige.prestige.module.visual.ESP#i radius
F dev.zprestige.prestige.module.visual.ESP#j fill
F dev.zprestige.prestige.module.visual.ESP#k opacity
F dev.zprestige.prestige.module.visual.ESP#l rimWidth
F dev.zprestige.prestige.module.visual.ESP#m lineWidth
F dev.zprestige.prestige.module.visual.ESP#n haloOpacity
F dev.zprestige.prestige.module.visual.ESP#o coreBoost
F dev.zprestige.prestige.module.visual.ESP#p invisible
F dev.zprestige.prestige.module.visual.ESP#q lastSelectedTargets
F dev.zprestige.prestige.module.visual.ESP#r lastMode
F dev.zprestige.prestige.module.visual.ESP#s callbackRegistered
F dev.zprestige.prestige.module.visual.ESP#t uniformOverride
F dev.zprestige.prestige.module.visual.ESP#u CURRENT_RENDER_LAYER
F dev.zprestige.prestige.module.visual.FreeLook#a cameraYaw
F dev.zprestige.prestige.module.visual.FreeLook#c cameraPitch
F dev.zprestige.prestige.module.visual.FreeLook#d thirdPerson
F dev.zprestige.prestige.module.visual.FreeLook#e previousPerspective
F dev.zprestige.prestige.module.visual.HitEffect#a amount
F dev.zprestige.prestige.module.visual.HitEffect#c lifespan
F dev.zprestige.prestige.module.visual.HitEffect#d physics
F dev.zprestige.prestige.module.visual.HitEffect#e totemPop
F dev.zprestige.prestige.module.visual.HitEffect#f glowTexture
F dev.zprestige.prestige.module.visual.HitEffect#g popTexture
F dev.zprestige.prestige.module.visual.HitEffect#i particles
F dev.zprestige.prestige.module.visual.HitEffect#j frameTimer
F dev.zprestige.prestige.module.visual.HudEditor#a instance
F dev.zprestige.prestige.module.visual.HudEditor#c hudScale
F dev.zprestige.prestige.module.visual.ItemESP#a scale
F dev.zprestige.prestige.module.visual.ItemESP#c limit
F dev.zprestige.prestige.module.visual.ItemESP#d maxDistance
F dev.zprestige.prestige.module.visual.ItemESP#e background
F dev.zprestige.prestige.module.visual.ItemESP#f backgroundColor
F dev.zprestige.prestige.module.visual.ItemESP#g frustum
F dev.zprestige.prestige.module.visual.ItemESP#h labels
F dev.zprestige.prestige.module.visual.ItemESP#l COUNT_SEPARATOR
F dev.zprestige.prestige.module.visual.JumpCircles#a maxRadius
F dev.zprestige.prestige.module.visual.JumpCircles#c duration
F dev.zprestige.prestige.module.visual.JumpCircles#d selfOnly
F dev.zprestige.prestige.module.visual.JumpCircles#e thickness
F dev.zprestige.prestige.module.visual.JumpCircles#f glowDistance
F dev.zprestige.prestige.module.visual.JumpCircles#g themeColor
F dev.zprestige.prestige.module.visual.JumpCircles#h color
F dev.zprestige.prestige.module.visual.JumpCircles#i lastOnGround
F dev.zprestige.prestige.module.visual.JumpCircles#j lastY
F dev.zprestige.prestige.module.visual.JumpCircles#k circles
F dev.zprestige.prestige.module.visual.JumpCircles#m MAX_ALPHA
F dev.zprestige.prestige.module.visual.NameTags#a scale
F dev.zprestige.prestige.module.visual.NameTags#c limit
F dev.zprestige.prestige.module.visual.NameTags#d fadeDistance
F dev.zprestige.prestige.module.visual.NameTags#e distance
F dev.zprestige.prestige.module.visual.NameTags#f healthNumber
F dev.zprestige.prestige.module.visual.NameTags#g totemPops
F dev.zprestige.prestige.module.visual.NameTags#h hands
F dev.zprestige.prestige.module.visual.NameTags#i armor
F dev.zprestige.prestige.module.visual.NameTags#j enchantments
F dev.zprestige.prestige.module.visual.NameTags#l MEDIUM_HEALTH_COLOR
F dev.zprestige.prestige.module.visual.NameTags#m LOW_HEALTH_COLOR
F dev.zprestige.prestige.module.visual.NameTags#n BAR_TRACK_COLOR
F dev.zprestige.prestige.module.visual.NameTags#o DAMAGE_TRAIL_COLOR
F dev.zprestige.prestige.module.visual.NameTags#p POP_TEXT_COLOR
F dev.zprestige.prestige.module.visual.NameTags#q FRIEND_NAME_COLOR
F dev.zprestige.prestige.module.visual.NameTags#r frustum
F dev.zprestige.prestige.module.visual.NameTags#s entriesByPlayer
F dev.zprestige.prestige.module.visual.NameTags#t sortedEntries
F dev.zprestige.prestige.module.visual.NameTags#u displayEntries
F dev.zprestige.prestige.module.visual.OreSimulation#a ores
F dev.zprestige.prestige.module.visual.OreSimulation#c seed
F dev.zprestige.prestige.module.visual.OreSimulation#d chunks
F dev.zprestige.prestige.module.visual.OreSimulation#e chunkOres
F dev.zprestige.prestige.module.visual.OreSimulation#f parsedSeed
F dev.zprestige.prestige.module.visual.OreSimulation#g oresByBiome
F dev.zprestige.prestige.module.visual.OreSimulation#h cachedDimension
F dev.zprestige.prestige.module.visual.OreSimulation#i seedLoaded
F dev.zprestige.prestige.module.visual.OreSimulation#j cachedWorld
F dev.zprestige.prestige.module.visual.OreSimulation#k frustum
F dev.zprestige.prestige.module.visual.PearlTrajectory#a themeColor
F dev.zprestige.prestige.module.visual.PearlTrajectory#c lineColor
F dev.zprestige.prestige.module.visual.PearlTrajectory#d renderLine
F dev.zprestige.prestige.module.visual.PearlTrajectory#e landingTag
F dev.zprestige.prestige.module.visual.PearlTrajectory#f tagScale
F dev.zprestige.prestige.module.visual.PearlTrajectory#g tagBackground
F dev.zprestige.prestige.module.visual.PearlTrajectory#h tagBgColor
F dev.zprestige.prestige.module.visual.PearlTrajectory#j PEARL_TEXTURE_ID
F dev.zprestige.prestige.module.visual.PearlTrajectory#k pearlTexture
F dev.zprestige.prestige.module.visual.PearlTrajectory#l landingMarkers
F dev.zprestige.prestige.module.visual.PearlTrajectory#m spawnTimes
F dev.zprestige.prestige.module.visual.PearlTrajectory#n predictedPaths
F dev.zprestige.prestige.module.visual.RenderOptimizer#a fire
F dev.zprestige.prestige.module.visual.RenderOptimizer#c particles
F dev.zprestige.prestige.module.visual.RenderOptimizer#d hurtCam
F dev.zprestige.prestige.module.visual.RenderOptimizer#e backgroundTint
F dev.zprestige.prestige.module.visual.RenderOptimizer#f fullBright
F dev.zprestige.prestige.module.visual.RenderOptimizer#g removeWeather
F dev.zprestige.prestige.module.visual.RenderOptimizer#h shortenLoadingScreen
F dev.zprestige.prestige.module.visual.RenderOptimizer#i noScoreboard
F dev.zprestige.prestige.module.visual.RenderOptimizer#j noTitle
F dev.zprestige.prestige.module.visual.RenderOptimizer#k noHotbarText
F dev.zprestige.prestige.module.visual.ShieldRenderer#a renderSelf
F dev.zprestige.prestige.module.visual.ShieldRenderer#c renderMode
F dev.zprestige.prestige.module.visual.ShieldRenderer#d overlay
F dev.zprestige.prestige.module.visual.ShieldRenderer#e xOffset
F dev.zprestige.prestige.module.visual.ShieldRenderer#f yOffset
F dev.zprestige.prestige.module.visual.ShieldRenderer#g zOffset
F dev.zprestige.prestige.module.visual.ShieldRenderer#h xScale
F dev.zprestige.prestige.module.visual.ShieldRenderer#i yScale
F dev.zprestige.prestige.module.visual.ShieldRenderer#j zScale
F dev.zprestige.prestige.module.visual.ShieldRenderer#k defaultColor
F dev.zprestige.prestige.module.visual.ShieldRenderer#l brokenColor
F dev.zprestige.prestige.module.visual.ShieldRenderer#m blockingTicks
F dev.zprestige.prestige.module.visual.ShieldRenderer#n brokenTicksRemaining
F dev.zprestige.prestige.module.visual.ShieldRenderer#p BROKEN_DURATION_TICKS
F dev.zprestige.prestige.module.visual.StorageESP#a targets
F dev.zprestige.prestige.module.visual.StorageESP#c chestsColor
F dev.zprestige.prestige.module.visual.StorageESP#d fill
F dev.zprestige.prestige.module.visual.StorageESP#e trappedChestsColor
F dev.zprestige.prestige.module.visual.StorageESP#f enderChestsColor
F dev.zprestige.prestige.module.visual.StorageESP#g shulkersColor
F dev.zprestige.prestige.module.visual.StorageESP#h barrelsColor
F dev.zprestige.prestige.module.visual.StorageESP#i hoppersColor
F dev.zprestige.prestige.module.visual.StorageESP#j dispensersColor
F dev.zprestige.prestige.module.visual.StorageESP#k droppersColor
F dev.zprestige.prestige.module.visual.StorageESP#l furnacesColor
F dev.zprestige.prestige.module.visual.StorageESP#m brewingStandsColor
F dev.zprestige.prestige.module.visual.StorageESP#p outlineRenderer
F dev.zprestige.prestige.module.visual.StorageESP#q callbackRegistered
F dev.zprestige.prestige.module.visual.StorageESP#r markers
F dev.zprestige.prestige.module.visual.TargetRenderer#a mode
F dev.zprestige.prestige.module.visual.TargetRenderer#b squareTexture
F dev.zprestige.prestige.module.visual.TargetRenderer#c glowTexture
F dev.zprestige.prestige.module.visual.TargetRenderer#g fadeProgress
F dev.zprestige.prestige.module.visual.TargetRenderer#h smoothedPos
F dev.zprestige.prestige.module.visual.TargetRenderer#i targetWidth
F dev.zprestige.prestige.module.visual.TargetRenderer#j targetHeight
F dev.zprestige.prestige.module.visual.TargetRenderer#k spinAngle
F dev.zprestige.prestige.module.visual.TargetRenderer#l animationStartTime
F dev.zprestige.prestige.module.visual.TargetRenderer#m lastFrameTime
F dev.zprestige.prestige.module.visual.TargetRenderer#n transitionStartTime
F dev.zprestige.prestige.module.visual.TargetRenderer#o hadTarget
F dev.zprestige.prestige.module.visual.TargetRenderer#p transitionStartProgress
F dev.zprestige.prestige.module.visual.TotemAnimation#a speed
F dev.zprestige.prestige.module.visual.Trails#a mode
F dev.zprestige.prestige.module.visual.Trails#c duration
F dev.zprestige.prestige.module.visual.Trails#d selfOnly
F dev.zprestige.prestige.module.visual.Trails#e size
F dev.zprestige.prestige.module.visual.Trails#f themeColor
F dev.zprestige.prestige.module.visual.Trails#g color
F dev.zprestige.prestige.module.visual.Trails#h glowTexture
F dev.zprestige.prestige.module.visual.Trails#j trackers
F dev.zprestige.prestige.module.visual.Trails#k marks
F dev.zprestige.prestige.module.visual.Trajectories#a MULTISHOT_ANGLES
F dev.zprestige.prestige.module.visual.Trajectories#c render
F dev.zprestige.prestige.module.visual.Trajectories#d color
F dev.zprestige.prestige.module.visual.Trajectories#e paths
F dev.zprestige.prestige.module.visual.Trajectories#f cachedStack
F dev.zprestige.prestige.module.visual.Trajectories#g cachedUsingItem
F dev.zprestige.prestige.module.visual.Trajectories#h cachedMode
F dev.zprestige.prestige.module.visual.Trajectories#i cacheValid
F dev.zprestige.prestige.module.visual.Trajectories#j cachedCrossbowCharged
F dev.zprestige.prestige.module.visual.Trajectories#k cachedUseTime
F dev.zprestige.prestige.module.visual.Trajectories#l cachedPitch
F dev.zprestige.prestige.module.visual.Trajectories#m cachedYaw
F dev.zprestige.prestige.module.visual.Trajectories#n cachedPosX
F dev.zprestige.prestige.module.visual.Trajectories#o cachedPosY
F dev.zprestige.prestige.module.visual.Trajectories#p cachedPosZ
F dev.zprestige.prestige.module.visual.Trajectories#t fadeAlpha
F dev.zprestige.prestige.module.visual.Trajectories#u smoothPitch
F dev.zprestige.prestige.module.visual.Trajectories#v smoothYaw
F dev.zprestige.prestige.module.visual.Trajectories#w rotationInitialized
F dev.zprestige.prestige.module.visual.Trajectories#x lastFrameTime
F dev.zprestige.prestige.module.visual.TwoDESP#A animatedBoxes
F dev.zprestige.prestige.module.visual.TwoDESP#a style
F dev.zprestige.prestige.module.visual.TwoDESP#c rounding
F dev.zprestige.prestige.module.visual.TwoDESP#d showInvisibles
F dev.zprestige.prestige.module.visual.TwoDESP#e lineWidth
F dev.zprestige.prestige.module.visual.TwoDESP#f features
F dev.zprestige.prestige.module.visual.TwoDESP#g fillAlpha
F dev.zprestige.prestige.module.visual.TwoDESP#h glowStrength
F dev.zprestige.prestige.module.visual.TwoDESP#i animated
F dev.zprestige.prestige.module.visual.TwoDESP#j animationSpeed
F dev.zprestige.prestige.module.visual.TwoDESP#k healthPosition
F dev.zprestige.prestige.module.visual.TwoDESP#l healthText
F dev.zprestige.prestige.module.visual.TwoDESP#m healthShine
F dev.zprestige.prestige.module.visual.TwoDESP#n fadeSpeed
F dev.zprestige.prestige.module.visual.TwoDESP#o maxDistance
F dev.zprestige.prestige.module.visual.TwoDESP#p limit
F dev.zprestige.prestige.module.visual.TwoDESP#q menuColor
F dev.zprestige.prestige.module.visual.TwoDESP#r boxColor
F dev.zprestige.prestige.module.visual.TwoDESP#s gradientColor
F dev.zprestige.prestige.module.visual.TwoDESP#t friendColor
F dev.zprestige.prestige.module.visual.TwoDESP#u healthHigh
F dev.zprestige.prestige.module.visual.TwoDESP#v healthLow
F dev.zprestige.prestige.module.visual.TwoDESP#w frustum
F dev.zprestige.prestige.module.visual.TwoDESP#x lastFrameTime
F dev.zprestige.prestige.module.visual.TwoDESP#y frameCounter
F dev.zprestige.prestige.module.visual.TwoDESP#z visibleTargets
F dev.zprestige.prestige.module.visual.Weather#a mode
F dev.zprestige.prestige.module.visual.Weather#c density
F dev.zprestige.prestige.module.visual.Weather#d radius
F dev.zprestige.prestige.module.visual.Weather#e speed
F dev.zprestige.prestige.module.visual.Weather#f size
F dev.zprestige.prestige.module.visual.Weather#g themeColor
F dev.zprestige.prestige.module.visual.Weather#h color
F dev.zprestige.prestige.module.visual.Weather#i glowTexture
F dev.zprestige.prestige.module.visual.Weather#j particles
F dev.zprestige.prestige.module.visual.Weather#k frameTimer
F dev.zprestige.prestige.module.visual.Weather#l lastCenter
F dev.zprestige.prestige.module.visual.XRay#a xrayBlocks
F dev.zprestige.prestige.module.visual.XRay#d fullBright
M dev.zprestige.prestige.mixin.AbstractBlockStateMixin#a(net.minecraft.world.BlockView,net.minecraft.util.math.BlockPos,net.lenni0451.classtransform.InjectionCallback) overrideAmbientOcclusionLightLevelAtReturn
M dev.zprestige.prestige.mixin.AbstractClientPlayerEntityMixin#a(net.lenni0451.classtransform.InjectionCallback) overridePlayerSkinAtGetSkinReturn
M dev.zprestige.prestige.mixin.BlockMixin#a(net.minecraft.block.BlockState,net.minecraft.block.BlockState,net.minecraft.util.math.Direction,net.lenni0451.classtransform.InjectionCallback) overrideShouldDrawSideAtHead
M dev.zprestige.prestige.mixin.CameraMixin#a(double,double,double,net.lenni0451.classtransform.InjectionCallback) overrideCameraPosAtSetPosHead
M dev.zprestige.prestige.mixin.CameraMixin#b(float,float,net.lenni0451.classtransform.InjectionCallback) overrideCameraRotationAtSetRotationHead
M dev.zprestige.prestige.mixin.ChunkOcclusionDataBuilderMixin#a(net.minecraft.util.math.BlockPos,net.lenni0451.classtransform.InjectionCallback) skipChunkOcclusionAtMarkClosedHead
M dev.zprestige.prestige.mixin.ClientConnectionMixin#a(net.minecraft.network.packet.Packet,net.minecraft.network.listener.PacketListener,net.lenni0451.classtransform.InjectionCallback) postPacketReceiveEventAtHandlePacketHead
M dev.zprestige.prestige.mixin.ClientConnectionMixin#b(net.minecraft.network.packet.Packet,net.lenni0451.classtransform.InjectionCallback) postPacketSendEventAtSendHead
M dev.zprestige.prestige.mixin.ClientPlayNetworkHandlerMixin#a(net.minecraft.network.packet.s2c.play.GameJoinS2CPacket,net.lenni0451.classtransform.InjectionCallback) postGameJoinEventAtTail
M dev.zprestige.prestige.mixin.ClientPlayNetworkHandlerMixin#b(net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket,net.lenni0451.classtransform.InjectionCallback) postChunkDataEventAtTail
M dev.zprestige.prestige.mixin.ClientPlayerEntityMixin#a(net.minecraft.util.Hand,net.lenni0451.classtransform.InjectionCallback) postSwingHandEventAtHead
M dev.zprestige.prestige.mixin.ClientPlayerEntityMixin#b() spoofRotationAtSendMovementPacketsHead
M dev.zprestige.prestige.mixin.ClientPlayerEntityMixin#c() restoreRotationAtSendMovementPacketsReturn
M dev.zprestige.prestige.mixin.ClientPlayerInteractionManagerMixin#a(net.minecraft.entity.player.PlayerEntity,net.minecraft.entity.Entity,net.lenni0451.classtransform.InjectionCallback) postAttackEntityEventAtHead
M dev.zprestige.prestige.mixin.ClientWorldMixin#a(net.minecraft.entity.Entity,net.lenni0451.classtransform.InjectionCallback) postEntityAddedEventAtAddEntityTail
M dev.zprestige.prestige.mixin.ClientWorldMixin#b(int,net.minecraft.entity.Entity.RemovalReason,net.lenni0451.classtransform.InjectionCallback) postEntityRemovedEventAtRemoveEntityHead
M dev.zprestige.prestige.mixin.EntityMixin#a(float,net.minecraft.util.math.Vec3d,net.lenni0451.classtransform.InjectionCallback) applyMovementYawAtUpdateVelocityHead
M dev.zprestige.prestige.mixin.EntityMixin#b(net.lenni0451.classtransform.InjectionCallback) overrideBoundingBoxAtReturn
M dev.zprestige.prestige.mixin.EntityMixin#c(net.minecraft.util.math.Vec3d,net.lenni0451.classtransform.InjectionCallback) overrideVelocityAtSetVelocityClientHead
M dev.zprestige.prestige.mixin.EntityMixin#d(float,net.lenni0451.classtransform.InjectionCallback) applySilentRotationAtGetRotationVecHead
M dev.zprestige.prestige.mixin.EntityRendererMixin#a(net.minecraft.entity.Entity,float) applyRenderRotationAtGetAndUpdateRenderStateHead
M dev.zprestige.prestige.mixin.EntityRendererMixin#b(net.minecraft.entity.Entity,float) restoreRenderRotationAtGetAndUpdateRenderStateReturn
M dev.zprestige.prestige.mixin.EntityRendererMixin#c(net.minecraft.entity.Entity,net.minecraft.util.math.BlockPos,net.lenni0451.classtransform.InjectionCallback) forceFullSkyLightAtReturn
M dev.zprestige.prestige.mixin.EntityRendererMixin#d(net.minecraft.entity.Entity,net.minecraft.client.render.entity.state.EntityRenderState,float) modifyNameLabelAtUpdateRenderStateReturn
M dev.zprestige.prestige.mixin.FogRendererMixin#a(java.nio.ByteBuffer,int,org.joml.Vector4f,float,float,float,float,float,float,net.lenni0451.classtransform.InjectionCallback) overrideFogBufferAtApplyFogHead
M dev.zprestige.prestige.mixin.FogRendererMixin#b(net.minecraft.client.render.Camera,int,net.minecraft.client.render.RenderTickCounter,float,net.minecraft.client.world.ClientWorld,net.lenni0451.classtransform.InjectionCallback) overrideFogColorAtApplyFogTail
M dev.zprestige.prestige.mixin.GameRendererMixin#a(net.minecraft.client.render.RenderTickCounter,boolean) renderHudPassAtRenderTail
M dev.zprestige.prestige.mixin.GameRendererMixin#b(net.minecraft.client.render.RenderTickCounter) captureCameraMatricesAtRenderWorldHead
M dev.zprestige.prestige.mixin.GameRendererMixin#c(net.minecraft.client.util.math.MatrixStack,float,net.lenni0451.classtransform.InjectionCallback) cancelHurtCamAtTiltViewWhenHurtHead
M dev.zprestige.prestige.mixin.GameRendererMixin#d() addExtraFloatingItemTicksAtTickHead
M dev.zprestige.prestige.mixin.GameRendererMixin#e(float,net.lenni0451.classtransform.InjectionCallback) applyReachAtUpdateCrosshairTargetHead
M dev.zprestige.prestige.mixin.HeightContextMixin#a(net.minecraft.world.gen.chunk.ChunkGenerator,net.minecraft.world.HeightLimitView,net.lenni0451.classtransform.InjectionCallback) handleNullGeneratorAtInitHead
M dev.zprestige.prestige.mixin.HeldItemRendererMixin#a(float,net.minecraft.client.util.math.MatrixStack,int,net.minecraft.util.Arm,net.lenni0451.classtransform.InjectionCallback) postSwingArmEventAtHead
M dev.zprestige.prestige.mixin.InGameHudMixin#a(net.minecraft.client.gui.DrawContext,net.minecraft.client.render.RenderTickCounter,net.lenni0451.classtransform.InjectionCallback) hideStatusEffectOverlayAtHead
M dev.zprestige.prestige.mixin.InGameHudMixin#b(net.minecraft.client.gui.DrawContext,net.minecraft.client.render.RenderTickCounter,net.lenni0451.classtransform.InjectionCallback) hideCrosshairAtHead
M dev.zprestige.prestige.mixin.InGameHudMixin#c(net.minecraft.client.gui.DrawContext,net.minecraft.client.render.RenderTickCounter,net.lenni0451.classtransform.InjectionCallback) hideScoreboardSidebarAtHead
M dev.zprestige.prestige.mixin.InGameHudMixin#d(net.minecraft.client.gui.DrawContext,net.minecraft.client.render.RenderTickCounter,net.lenni0451.classtransform.InjectionCallback) hideOverlayMessageAtHead
M dev.zprestige.prestige.mixin.InGameOverlayRendererMixin#a(net.minecraft.client.util.math.MatrixStack,net.minecraft.client.render.VertexConsumerProvider,net.lenni0451.classtransform.InjectionCallback) hideFireOverlayBeforeTranslate
M dev.zprestige.prestige.mixin.InactivityFpsLimiterMixin#a(net.lenni0451.classtransform.InjectionCallback) keepMaxFpsInClickGuiAtUpdateHead
M dev.zprestige.prestige.mixin.ItemStackMixin#a(net.lenni0451.classtransform.InjectionCallback) suppressGetBobbingAnimationTimeAtHead
M dev.zprestige.prestige.mixin.ItemStackMixin#b(int,net.lenni0451.classtransform.InjectionCallback) suppressSetBobbingAnimationTimeAtHead
M dev.zprestige.prestige.mixin.KeyboardInputMixin#a(net.lenni0451.classtransform.InjectionCallback) postInputTickPreEventAtTickHead
M dev.zprestige.prestige.mixin.KeyboardInputMixin#b(net.lenni0451.classtransform.InjectionCallback) postInputTickPostEventAtTickReturn
M dev.zprestige.prestige.mixin.KeyboardInputMixin#c(net.lenni0451.classtransform.InjectionCallback) blockInputDuringSwapAtTickReturn
M dev.zprestige.prestige.mixin.KeyboardMixin#a(long,int,net.minecraft.client.input.KeyInput,net.lenni0451.classtransform.InjectionCallback) postKeyEventAtHead
M dev.zprestige.prestige.mixin.LightmapTextureManagerMixin#a(float,net.lenni0451.classtransform.InjectionCallback) forceFullBrightLightmapAfterProfilerPush
M dev.zprestige.prestige.mixin.LivingEntityMixin#a(net.minecraft.util.math.Vec3d,net.lenni0451.classtransform.InjectionCallback) spoofRotationAtTravelHead
M dev.zprestige.prestige.mixin.LivingEntityMixin#b(net.minecraft.util.math.Vec3d) restoreRotationAtTravelReturn
M dev.zprestige.prestige.mixin.LivingEntityMixin#c(net.lenni0451.classtransform.InjectionCallback) overrideHandSwingDurationAtHead
M dev.zprestige.prestige.mixin.LivingEntityMixin#d(byte) postShieldBreakEventAtHandleStatusHead
M dev.zprestige.prestige.mixin.LivingEntityMixin#e(net.lenni0451.classtransform.InjectionCallback) applyJumpYawBeforeAddVelocityInternal
M dev.zprestige.prestige.mixin.LivingEntityRendererMixin#a(net.minecraft.client.render.entity.state.LivingEntityRenderState,net.lenni0451.classtransform.InjectionCallback) forceVisibleForEspAtIsVisibleHead
M dev.zprestige.prestige.mixin.MinecraftClientMixin3#a(net.lenni0451.classtransform.InjectionCallback) postClientTickEventAfterHudTick
M dev.zprestige.prestige.mixin.MinecraftClientMixin3#b(net.lenni0451.classtransform.InjectionCallback) postFallbackClientTickEventAtTickHead
M dev.zprestige.prestige.mixin.MinecraftClientMixin3#c(net.lenni0451.classtransform.InjectionCallback) postPreTickEventAtTickHead
M dev.zprestige.prestige.mixin.MinecraftClientMixin3#d(net.lenni0451.classtransform.InjectionCallback) postResolutionChangedEventAtTail
M dev.zprestige.prestige.mixin.MinecraftClientMixin3#e(net.lenni0451.classtransform.InjectionCallback) postItemUseEventAtDoItemUseHead
M dev.zprestige.prestige.mixin.MinecraftClientMixin3#f(net.lenni0451.classtransform.InjectionCallback) postDoAttackEventAtHead
M dev.zprestige.prestige.mixin.MinecraftClientMixin3#g(boolean,net.lenni0451.classtransform.InjectionCallback) postHandleBlockBreakingEventAtHead
M dev.zprestige.prestige.mixin.ModelCommandRendererMixin#a(net.minecraft.client.render.command.OrderedRenderCommandQueueImpl.ModelCommand,net.minecraft.client.render.RenderLayer,net.minecraft.client.render.VertexConsumer,net.minecraft.client.render.OutlineVertexConsumerProvider,net.minecraft.client.render.VertexConsumerProvider.Immediate) captureRenderLayerAtRenderHead
M dev.zprestige.prestige.mixin.ModelCommandRendererMixin#b() clearRenderLayerAtRenderReturn
M dev.zprestige.prestige.mixin.ModelCommandRendererMixin#c(net.minecraft.client.model.Model,net.minecraft.client.util.math.MatrixStack,net.minecraft.client.render.VertexConsumer,int,int,int) redirectModelRenderWithEspOutline
M dev.zprestige.prestige.mixin.MouseMixin#a(double,net.lenni0451.classtransform.InjectionCallback) postMouseMoveEventAtUpdateMouseHead
M dev.zprestige.prestige.mixin.MouseMixin#b(long,net.minecraft.client.input.MouseInput,int,net.lenni0451.classtransform.InjectionCallback) postMouseButtonEventAtHead
M dev.zprestige.prestige.mixin.NamespaceResourceManagerMixin#a(net.minecraft.util.Identifier,net.lenni0451.classtransform.InjectionCallback) servePrestigeResourceAtGetResourceHead
M dev.zprestige.prestige.mixin.ParticleManagerMixin#a(net.minecraft.client.particle.Particle,net.lenni0451.classtransform.InjectionCallback) postAddParticleEventAtHead
M dev.zprestige.prestige.mixin.PlayerEntityMixin#a(net.lenni0451.classtransform.InjectionCallback) postAttackCooldownResetEventAtResetTicksSinceHead
M dev.zprestige.prestige.mixin.PlayerListEntryMixin#a(net.lenni0451.classtransform.InjectionCallback) overrideListEntrySkinAtGetSkinTexturesReturn
M dev.zprestige.prestige.mixin.ReloadableResourceManagerImplMixin#a(net.minecraft.util.Identifier,net.lenni0451.classtransform.InjectionCallback) serveCustomResourcesAtGetResourceHead
M dev.zprestige.prestige.mixin.ScreenMixin#a(net.minecraft.client.gui.DrawContext,int,int,float,net.lenni0451.classtransform.InjectionCallback) hideScreenBackgroundAtHead
M dev.zprestige.prestige.mixin.ScreenMixin#b(net.minecraft.client.gui.DrawContext,net.minecraft.util.Identifier,int,int,float,float,int,int,net.lenni0451.classtransform.InjectionCallback) hideBackgroundTextureAtHead
M dev.zprestige.prestige.mixin.ServerWorldMixin#a(net.minecraft.entity.Entity,net.minecraft.entity.damage.DamageSource,net.minecraft.world.explosion.ExplosionBehavior,double,double,double,float,boolean,net.minecraft.world.World.ExplosionSourceType,net.minecraft.particle.ParticleEffect,net.minecraft.particle.ParticleEffect,net.minecraft.registry.entry.RegistryEntry,net.lenni0451.classtransform.InjectionCallback) postExplosionEventAtCreateExplosionHead
M dev.zprestige.prestige.mixin.SkyRenderingMixin#a(net.minecraft.client.world.ClientWorld,float,net.minecraft.client.render.Camera,net.minecraft.client.render.state.SkyRenderState,net.lenni0451.classtransform.InjectionCallback) overrideSkyColorAtUpdateRenderStateTail
M dev.zprestige.prestige.mixin.TextDisplayEntityRendererMixin#a(net.lenni0451.classtransform.utils.CArgs) modifyLabelTextBeforeWrapLines
M dev.zprestige.prestige.mixin.TextVisitFactoryMixin#a(net.lenni0451.classtransform.utils.CArgs) replaceTextBeforeVisitFormatted
M dev.zprestige.prestige.mixin.WorldChunkMixin#a(net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState,int,net.lenni0451.classtransform.InjectionCallback) postBlockUpdateEventAtSetBlockStateTail
M dev.zprestige.prestige.mixin.WorldMixin#a(float,net.lenni0451.classtransform.InjectionCallback) overrideRainGradientAtReturn
M dev.zprestige.prestige.mixin.WorldMixin#b(net.lenni0451.classtransform.InjectionCallback) overrideTimeOfDayAtReturn
M dev.zprestige.prestige.mixin.WorldRendererMixin#a(net.minecraft.client.util.ObjectAllocator,net.minecraft.client.render.RenderTickCounter,boolean,net.minecraft.client.render.Camera,org.joml.Matrix4f,org.joml.Matrix4f,org.joml.Matrix4f,com.mojang.blaze3d.buffers.GpuBufferSlice,org.joml.Vector4f,boolean) renderWorldPassAfterFrameGraphRun
M dev.zprestige.prestige.mixin.WorldRendererMixin#b(org.joml.Matrix4f,org.joml.Matrix4f,net.minecraft.util.math.Vec3d,net.lenni0451.classtransform.InjectionCallback) postFrustumEventAtSetupFrustumReturn
M dev.zprestige.prestige.mixin.WorldRendererMixin#c(net.lenni0451.classtransform.InjectionCallback) postWorldRendererReloadEventAtHead
M dev.zprestige.prestige.module.combat.AimAssist#a() findTarget
M dev.zprestige.prestige.module.combat.AimAssist#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.combat.AimAssist#a_double(net.minecraft.entity.Entity,double,dev.zprestige.prestige.render.Rotation,java.lang.String) scoreTarget
M dev.zprestige.prestige.module.combat.AnchorExploder#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AnchorExploder#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.combat.AnchorExploder#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.AnchorExploder#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.combat.AnchorExploder#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.AnchorExploder#d() tryChargeAnchor
M dev.zprestige.prestige.module.combat.AnchorExploder#j() tryExplodeAnchor
M dev.zprestige.prestige.module.combat.AnchorMacro#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AnchorMacro#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.AnchorMacro#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.combat.AnchorMacro#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.AnchorMacro#d() tryPlaceAnchor
M dev.zprestige.prestige.module.combat.AnchorMacro#e() tryChargeAnchor
M dev.zprestige.prestige.module.combat.AnchorMacro#j() tryExplodeAnchor
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#A() restoreOriginalSlot
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#B(net.minecraft.util.hit.BlockHitResult) clickBlock
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#C(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.BlockPos,java.awt.Color) drawBlockOutline
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.HandleBlockBreakingEvent) onHandleBlockBreaking
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_VecBoolData(net.minecraft.util.math.Vec3d) findAnchorPlan
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_VecData(net.minecraft.util.math.BlockPos,net.minecraft.util.math.Vec3d) findPlaceTarget
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_VecIntData(net.minecraft.entity.projectile.thrown.EnderPearlEntity) predictLanding
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_class_1657_() findThrower
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_class_1684() findTrackedPearl
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_class_243__() getPreAimPoint
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_class_3965_(dev.zprestige.prestige.render.Rotation) raycastBlock
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_double_(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d) estimateLandingDamage
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#b_class_243() getStageAimPoint
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#d() shouldBlockInput
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#d_int() getLeadTicks
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#e() hasPearlLanded
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#e_int() findNonGlowstoneSlot
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#f() canDetonate
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#g() isStageDelayElapsed
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#h() registerClickMiss
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#j() scanForPearls
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#k() tickWait
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#l() beginCatch
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#m() tickDetonate
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#n() rotateAndPerformStage
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#o(dev.zprestige.prestige.render.Rotation) performStage
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#p(dev.zprestige.prestige.render.Rotation) placeAnchor
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#q() enterCoverOrChargeStage
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#r(dev.zprestige.prestige.render.Rotation) placeCover
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#s() enterChargeStage
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#t(dev.zprestige.prestige.render.Rotation) chargeAnchor
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#u() enterDetonateStage
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#v(dev.zprestige.prestige.render.Rotation) detonateAnchor
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#w() finishCatch
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#x(java.lang.String,boolean) abort
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#y(java.lang.String) abortWithError
M dev.zprestige.prestige.module.combat.AnchorPearlCatch#z() resetState
M dev.zprestige.prestige.module.combat.AnchorPlacer#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AnchorPlacer#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.combat.AnchorPlacer#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.AnchorPlacer#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.combat.AnchorPlacer#j() disableIfOneShot
M dev.zprestige.prestige.module.combat.AnchorPlacer#k(net.minecraft.util.hit.BlockHitResult) actOnBlockHit
M dev.zprestige.prestige.module.combat.AnchorPlacer#l(net.minecraft.util.hit.BlockHitResult) explodeAnchor
M dev.zprestige.prestige.module.combat.AnchorPlacer#m(net.minecraft.util.hit.BlockHitResult,boolean) placeOrChargeAnchor
M dev.zprestige.prestige.module.combat.AntiAction#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack
M dev.zprestige.prestige.module.combat.AntiAction#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.combat.AntiAction#a_v86(net.minecraft.item.ItemStack) isCombatItem
M dev.zprestige.prestige.module.combat.AntiBot#a(dev.zprestige.prestige.event.AntiBotQueryEvent) onAntiBotQuery
M dev.zprestige.prestige.module.combat.AntiBot#a(dev.zprestige.prestige.event.BotCheckEvent) onBotCheck
M dev.zprestige.prestige.module.combat.AntiBot#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AntiBot#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.AntiBot#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.combat.AntiWeb#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AntiWeb#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.AntiWeb#a_boolean_________(net.minecraft.util.math.BlockPos) isCobweb
M dev.zprestige.prestige.module.combat.AntiWeb#a_class_243___(net.minecraft.util.math.BlockPos) getAimPoint
M dev.zprestige.prestige.module.combat.AntiWeb#d() isWebCleared
M dev.zprestige.prestige.module.combat.AntiWeb#e(net.minecraft.util.math.Vec3d) useItemFacing
M dev.zprestige.prestige.module.combat.AntiWeb#f(dev.zprestige.prestige.render.Rotation) useItemWithRotation
M dev.zprestige.prestige.module.combat.AntiWeb#g(net.minecraft.item.Item) ensureHolding
M dev.zprestige.prestige.module.combat.AntiWeb#j() resetState
M dev.zprestige.prestige.module.combat.AntiWeb#k(java.lang.String) notifyThrottled
M dev.zprestige.prestige.module.combat.AntiWeb#l() detectWeb
M dev.zprestige.prestige.module.combat.AntiWeb#m() tickLegit
M dev.zprestige.prestige.module.combat.AntiWeb#n() startSwapBack
M dev.zprestige.prestige.module.combat.AntiWeb#o() abortEscape
M dev.zprestige.prestige.module.combat.AutoAnchor#A() resetAll
M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack
M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.HandleBlockBreakingEvent) onHandleBlockBreaking
M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.combat.AutoAnchor#a_Color__(java.awt.Color,float,float) fadeColor
M dev.zprestige.prestige.module.combat.AutoAnchor#a_VecBoolData2() findBestPlan
M dev.zprestige.prestige.module.combat.AutoAnchor#a_VecData2(net.minecraft.util.math.BlockPos,net.minecraft.util.math.Vec3d) findPlaceTarget
M dev.zprestige.prestige.module.combat.AutoAnchor#a_boolean__________(net.minecraft.util.math.Vec3d) isOutOfReach
M dev.zprestige.prestige.module.combat.AutoAnchor#a_class_243____() getStageAimPoint
M dev.zprestige.prestige.module.combat.AutoAnchor#a_class_3965__(dev.zprestige.prestige.render.Rotation) raycastBlock
M dev.zprestige.prestige.module.combat.AutoAnchor#a_double__(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d) estimateRawDamage
M dev.zprestige.prestige.module.combat.AutoAnchor#a_int________(int,float,float) scaleAlpha
M dev.zprestige.prestige.module.combat.AutoAnchor#b_List_(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d) collectCandidates
M dev.zprestige.prestige.module.combat.AutoAnchor#b_class_243_() predictTargetPos
M dev.zprestige.prestige.module.combat.AutoAnchor#b_double__(dev.zprestige.prestige.data.AnchorCandidate,net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d) computeTargetDamage
M dev.zprestige.prestige.module.combat.AutoAnchor#b_float________() getPulse
M dev.zprestige.prestige.module.combat.AutoAnchor#c(dev.zprestige.prestige.render.ToggleAnimation,boolean) updateFade
M dev.zprestige.prestige.module.combat.AutoAnchor#c_double__(dev.zprestige.prestige.data.AnchorCandidate,double,double) scoreCandidate
M dev.zprestige.prestige.module.combat.AutoAnchor#c_int(net.minecraft.util.math.BlockPos) getChargesAt
M dev.zprestige.prestige.module.combat.AutoAnchor#d() isStageReady
M dev.zprestige.prestige.module.combat.AutoAnchor#d_double(double,double,double,boolean,boolean,boolean,int) computeScore
M dev.zprestige.prestige.module.combat.AutoAnchor#d_int_() findNonGlowstoneSlot
M dev.zprestige.prestige.module.combat.AutoAnchor#e() registerFailure
M dev.zprestige.prestige.module.combat.AutoAnchor#e_int_() computeStateHash
M dev.zprestige.prestige.module.combat.AutoAnchor#f(double,int,double,int) couldBeatBest
M dev.zprestige.prestige.module.combat.AutoAnchor#g(double,int,double,int) isBetterThanBest
M dev.zprestige.prestige.module.combat.AutoAnchor#h() isTargetValid
M dev.zprestige.prestige.module.combat.AutoAnchor#i() hasTargetMoved
M dev.zprestige.prestige.module.combat.AutoAnchor#j(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.BlockPos,java.awt.Color) drawBlockOutline
M dev.zprestige.prestige.module.combat.AutoAnchor#j_boolean(net.minecraft.entity.player.PlayerEntity) isFailedPlanCached
M dev.zprestige.prestige.module.combat.AutoAnchor#k() executeStageWithCameraRotation
M dev.zprestige.prestige.module.combat.AutoAnchor#l(dev.zprestige.prestige.render.Rotation) executeStage
M dev.zprestige.prestige.module.combat.AutoAnchor#m(dev.zprestige.prestige.render.Rotation) handlePlaceStage
M dev.zprestige.prestige.module.combat.AutoAnchor#n() advanceAfterPlace
M dev.zprestige.prestige.module.combat.AutoAnchor#o(dev.zprestige.prestige.render.Rotation) handleCoverStage
M dev.zprestige.prestige.module.combat.AutoAnchor#p() advanceToCharge
M dev.zprestige.prestige.module.combat.AutoAnchor#q(dev.zprestige.prestige.render.Rotation) handleChargeStage
M dev.zprestige.prestige.module.combat.AutoAnchor#r() advanceToDetonate
M dev.zprestige.prestige.module.combat.AutoAnchor#s(dev.zprestige.prestige.render.Rotation) handleDetonateStage
M dev.zprestige.prestige.module.combat.AutoAnchor#t(net.minecraft.util.hit.BlockHitResult) clickBlock
M dev.zprestige.prestige.module.combat.AutoAnchor#u() tryStartSequence
M dev.zprestige.prestige.module.combat.AutoAnchor#v(net.minecraft.entity.player.PlayerEntity,long) cacheFailedPlan
M dev.zprestige.prestige.module.combat.AutoAnchor#w() clearPlanCache
M dev.zprestige.prestige.module.combat.AutoAnchor#x(java.lang.String) abortWithError
M dev.zprestige.prestige.module.combat.AutoAnchor#y() restoreOriginalSlot
M dev.zprestige.prestige.module.combat.AutoAnchor#z() abortSequence
M dev.zprestige.prestige.module.combat.AutoCart#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AutoCart#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.AutoCart#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.combat.AutoCart#a_Integer_() findOrPullCartSlot
M dev.zprestige.prestige.module.combat.AutoCart#a_boolean___________(net.minecraft.item.Item) isRailItem
M dev.zprestige.prestige.module.combat.AutoCart#a_class_1701() findAutoHitCart
M dev.zprestige.prestige.module.combat.AutoCart#a_class_2338_(float,float,float) predictArrowLanding
M dev.zprestige.prestige.module.combat.AutoCart#a_class_3965___() getRailPlaceHit
M dev.zprestige.prestige.module.combat.AutoCart#b_RenderBatch(net.minecraft.util.math.Vec3d,float) computeBowAim
M dev.zprestige.prestige.module.combat.AutoCart#b_float_________() getShotPower
M dev.zprestige.prestige.module.combat.AutoCart#d(net.minecraft.util.math.BlockPos) isRailBlock
M dev.zprestige.prestige.module.combat.AutoCart#d_int__() findRailSlot
M dev.zprestige.prestige.module.combat.AutoCart#e() findSafeBlockSlot
M dev.zprestige.prestige.module.combat.AutoCart#e_boolean_(net.minecraft.item.ItemStack) isChargedCrossbow
M dev.zprestige.prestige.module.combat.AutoCart#f() findChargedCrossbowSlot
M dev.zprestige.prestige.module.combat.AutoCart#f_boolean(net.minecraft.util.math.BlockPos) isTopFaceInReach
M dev.zprestige.prestige.module.combat.AutoCart#g_int() getChargeTicks
M dev.zprestige.prestige.module.combat.AutoCart#g_v70(double,double,double) isInReach
M dev.zprestige.prestige.module.combat.AutoCart#h(net.minecraft.util.math.BlockPos) hasTntCartAt
M dev.zprestige.prestige.module.combat.AutoCart#i() isDrawingBow
M dev.zprestige.prestige.module.combat.AutoCart#j() resetSequence
M dev.zprestige.prestige.module.combat.AutoCart#j_boolean_() isOverloadHeld
M dev.zprestige.prestige.module.combat.AutoCart#k() restoreUseKeyState
M dev.zprestige.prestige.module.combat.AutoCart#k_boolean() isHoldingBowOrCrossbow
M dev.zprestige.prestige.module.combat.AutoCart#l() finishPlacement
M dev.zprestige.prestige.module.combat.AutoCart#m(float,float,float) placeAtPredictedLanding
M dev.zprestige.prestige.module.combat.AutoCart#n(float) placeAtServerAimLanding
M dev.zprestige.prestige.module.combat.AutoCart#o(net.minecraft.util.hit.BlockHitResult) interactBlockAndSwing
M dev.zprestige.prestige.module.combat.AutoCrystal#a() getCrosshairCrystal
M dev.zprestige.prestige.module.combat.AutoCrystal#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AutoCrystal#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.combat.AutoCrystal#a_boolean____________(net.minecraft.entity.player.PlayerEntity) passesDamageTick
M dev.zprestige.prestige.module.combat.AutoCrystal#a_class_243_____(net.minecraft.util.math.Box,net.minecraft.util.math.Vec3d) getClosestPoint
M dev.zprestige.prestige.module.combat.AutoCrystal#j(dev.zprestige.prestige.event.SendMovementPacketsEvent) breakLastCrystal
M dev.zprestige.prestige.module.combat.AutoCrystal#k(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.combat.AutoCrystal#k(net.minecraft.entity.Entity,float,float) attackCrystal
M dev.zprestige.prestige.module.combat.AutoCrystal#l() resetDelay
M dev.zprestige.prestige.module.combat.AutoDrain#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.combat.AutoDrain#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.AutoDrain#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.AutoDrain#a_boolean_____________(net.minecraft.util.math.BlockPos,net.minecraft.util.hit.BlockHitResult) tryDrain
M dev.zprestige.prestige.module.combat.AutoDrain#a_class_243______(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Box) getClosestPointInBox
M dev.zprestige.prestige.module.combat.AutoDrain#a_class_3965____() raycastCrosshairLiquid
M dev.zprestige.prestige.module.combat.AutoDrain#b_class_3965() findReachableLiquidHit
M dev.zprestige.prestige.module.combat.AutoDrain#d(net.minecraft.util.math.BlockPos,net.minecraft.util.hit.BlockHitResult) tryPlaceCobweb
M dev.zprestige.prestige.module.combat.AutoDrain#e(net.minecraft.util.math.BlockPos) isDrainable
M dev.zprestige.prestige.module.combat.AutoDrain#f(net.minecraft.block.Block,net.minecraft.util.math.BlockPos) isSelectedLiquid
M dev.zprestige.prestige.module.combat.AutoDrain#g(net.minecraft.block.Block) isLiquid
M dev.zprestige.prestige.module.combat.AutoDrain#h(net.minecraft.util.math.BlockPos) isNextToCobweb
M dev.zprestige.prestige.module.combat.AutoElytra#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AutoElytra#a(dev.zprestige.prestige.event.KeyEvent) onKey
M dev.zprestige.prestige.module.combat.AutoElytra#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.AutoHitCrystal#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.combat.AutoHitCrystal#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.combat.AutoHitCrystal#j(dev.zprestige.prestige.event.SendMovementPacketsEvent) breakCrystalSilently
M dev.zprestige.prestige.module.combat.AutoHitCrystal#k() nextStage
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.HandleBlockBreakingEvent) onHandleBlockBreaking
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_AutoObbyCrystalHelper() findBestCandidate
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_Color___(java.awt.Color,float,float) fadeColor
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_boolean______________(net.minecraft.util.math.Vec3d) isOutOfReach
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_class_1511() findBreakableCrystal
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_class_2338__() findNearestHole
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_class_243_______() getTargetVelocity
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_double___(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,net.minecraft.util.math.BlockPos,double) getPredictedDamage
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_int_________(int,float,float) scaleAlpha
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#b_class_243__() getAimPoint
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#b_double___(net.minecraft.util.math.Vec3d) getYawChange
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#b_float__________() getPulse
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#c(dev.zprestige.prestige.render.ToggleAnimation,boolean) updateFade
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#c_class_243(net.minecraft.entity.decoration.EndCrystalEntity) getCrystalAimPoint
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#c_double___(net.minecraft.util.math.Box,net.minecraft.util.math.Vec3d) distanceToBox
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#d() isTargetMoving
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#d_class_243() predictTargetPos
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#d_float_() getStageTimeout
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#e() isActionReady
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#e_class_243() predictEyePos
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#f(int) ensureSlotSelected
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#f_class_243(net.minecraft.util.math.Vec3d) getMomentumDirection
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#g(net.minecraft.util.math.BlockPos) hasCrystalAt
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#h(net.minecraft.util.math.BlockPos,int) hasBlockingEntity
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#i(net.minecraft.util.math.BlockPos,int) isBlockedOrInPath
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#j(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.BlockPos,java.awt.Color) drawOutline
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#j_boolean__(net.minecraft.util.math.Vec3d,net.minecraft.util.math.BlockPos) canHitSilently
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#k(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.BlockPos,java.awt.Color,boolean,float) drawBox
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#k_boolean_(net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos) isAdjacentToFeet
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#l(net.minecraft.entity.Entity) trackVelocity
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#l_boolean(net.minecraft.util.math.Box,net.minecraft.util.math.Vec3d,dev.zprestige.prestige.render.Rotation) canRayHitBox
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#m() rotateAndAct
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#m_boolean() isTargetValid
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#n(dev.zprestige.prestige.render.Rotation) executeStage
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#n_boolean() hasTargetMoved
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#o(dev.zprestige.prestige.render.Rotation) placeObsidian
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#p(dev.zprestige.prestige.render.Rotation) placeCrystal
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#q(dev.zprestige.prestige.render.Rotation) breakCrystal
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#r(net.minecraft.util.hit.BlockHitResult) clickBlock
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#s(net.minecraft.entity.Entity) attackCrystal
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#t() startSequence
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#u(java.lang.String) failWithError
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#v(java.lang.String) abort
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#w() restoreSwapSlot
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#x() resetSequence
M dev.zprestige.prestige.module.combat.AutoObbyCrystal#y() resetState
M dev.zprestige.prestige.module.combat.AutoSafeCart#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AutoSafeCart#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.AutoSafeCart#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.AutoSafeCart#a_DoubleData(dev.zprestige.prestige.data.CartThreat,net.minecraft.block.Block) findBestCoverPlacement
M dev.zprestige.prestige.module.combat.AutoSafeCart#a_boolean_______________(net.minecraft.block.Block,dev.zprestige.prestige.data.CartBlockerPlacement,dev.zprestige.prestige.data.CartThreat) tryPlaceCover
M dev.zprestige.prestige.module.combat.AutoSafeCart#a_class_2248() findCoverBlock
M dev.zprestige.prestige.module.combat.AutoSafeCart#a_class_2338___() getPendingPlacePos
M dev.zprestige.prestige.module.combat.AutoSafeCart#a_class_3965_____(net.minecraft.util.math.BlockPos) getPlaceHit
M dev.zprestige.prestige.module.combat.AutoSafeCart#b_List__(net.minecraft.entity.vehicle.TntMinecartEntity) getCoverCandidates
M dev.zprestige.prestige.module.combat.AutoSafeCart#b_class_2248(net.minecraft.block.Block,boolean) findAvailableBlock
M dev.zprestige.prestige.module.combat.AutoSafeCart#c() findThreats
M dev.zprestige.prestige.module.combat.AutoSafeCart#c_class_2248(net.minecraft.registry.tag.TagKey,boolean) findAvailableTaggedBlock
M dev.zprestige.prestige.module.combat.AutoSafeCart#d(net.minecraft.item.ItemStack,net.minecraft.registry.tag.TagKey) getTaggedBlock
M dev.zprestige.prestige.module.combat.AutoSafeCart#d_boolean_(net.minecraft.entity.vehicle.TntMinecartEntity) shouldProtectFrom
M dev.zprestige.prestige.module.combat.AutoSafeCart#e(net.minecraft.entity.vehicle.TntMinecartEntity) isOwnCart
M dev.zprestige.prestige.module.combat.AutoSafeCart#j(java.util.List) updateThreatState
M dev.zprestige.prestige.module.combat.AutoSafeCart#k() pruneTracking
M dev.zprestige.prestige.module.combat.AutoShield#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.module.combat.AutoShield#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.combat.AutoShield#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.combat.AutoShield#a(dev.zprestige.prestige.event.ShieldBreakEvent) onShieldBreak
M dev.zprestige.prestige.module.combat.AutoShield#a_v71(net.minecraft.entity.player.PlayerEntity) isApproaching
M dev.zprestige.prestige.module.combat.AutoShield#j() pressUseKey
M dev.zprestige.prestige.module.combat.AutoShield#k() releaseUseKey
M dev.zprestige.prestige.module.combat.AutoShield#l() restoreUseKeyState
M dev.zprestige.prestige.module.combat.AutoShieldBreaker#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack
M dev.zprestige.prestige.module.combat.AutoShieldBreaker#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.combat.AutoShieldBreaker#a_boolean________________(net.minecraft.entity.player.PlayerEntity) isBlockingWithShield
M dev.zprestige.prestige.module.combat.AutoShieldBreaker#d() findHotbarAxe
M dev.zprestige.prestige.module.combat.AutoShieldBreaker#d_boolean__(net.minecraft.entity.player.PlayerEntity) tryBreakShield
M dev.zprestige.prestige.module.combat.AutoShieldBreaker#e() findInventoryAxe
M dev.zprestige.prestige.module.combat.AutoTotem#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AutoTotem#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.combat.AutoTotem#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.AutoTotem#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.combat.AutoTotem#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.AutoTotem#a(int,int) requestSwap
M dev.zprestige.prestige.module.combat.AutoTotem#b_List___(java.awt.Point,java.awt.Point) generateMousePath
M dev.zprestige.prestige.module.combat.AutoTotem#b_float___________() computeDangerScore
M dev.zprestige.prestige.module.combat.AutoTotem#d() isQueuedSwapPending
M dev.zprestige.prestige.module.combat.AutoTotem#e() isOffhandSwapPending
M dev.zprestige.prestige.module.combat.AutoTotem#f() resetState
M dev.zprestige.prestige.module.combat.AutoTotem#f(int,dev.zprestige.prestige.type.ArmorState) requestOffhandSwap
M dev.zprestige.prestige.module.combat.AutoTotem#g() shouldIgnorePop
M dev.zprestige.prestige.module.combat.AutoTotem#h() isDelayActive
M dev.zprestige.prestige.module.combat.AutoTotem#i() startActionDelay
M dev.zprestige.prestige.module.combat.AutoTotem#j() closeOpenedInventory
M dev.zprestige.prestige.module.combat.AutoTotem#k(net.minecraft.client.gui.screen.ingame.HandledScreen) closeScreen
M dev.zprestige.prestige.module.combat.AutoTotem#l(long,dev.zprestige.prestige.type.ArmorState,int) onOffhandSwapComplete
M dev.zprestige.prestige.module.combat.AutoTotem#m() clearOffhandSwap
M dev.zprestige.prestige.module.combat.AutoTotem#n() createRobot
M dev.zprestige.prestige.module.combat.Backtrack#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.module.combat.Backtrack#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.Backtrack#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.Backtrack#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.combat.Backtrack#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.combat.Backtrack#a_boolean_________________(net.minecraft.network.packet.Packet) isSelfMotionPacket
M dev.zprestige.prestige.module.combat.Backtrack#a_class_7422(net.minecraft.util.math.Vec3d) createTrackedPosition
M dev.zprestige.prestige.module.combat.Backtrack#a_double____(net.minecraft.util.math.Vec3d) getHitDistance
M dev.zprestige.prestige.module.combat.Backtrack#a_v41(net.minecraft.network.packet.Packet) processPositionPacket
M dev.zprestige.prestige.module.combat.Backtrack#d(net.minecraft.util.math.Vec3d) isMovingAway
M dev.zprestige.prestige.module.combat.Backtrack#e() passesWeaponCheck
M dev.zprestige.prestige.module.combat.Backtrack#f(net.minecraft.entity.Entity) isInRange
M dev.zprestige.prestige.module.combat.Backtrack#j(net.minecraft.network.packet.Packet) queuePacket
M dev.zprestige.prestige.module.combat.Backtrack#k(boolean) releasePackets
M dev.zprestige.prestige.module.combat.Backtrack#l() applyPendingTarget
M dev.zprestige.prestige.module.combat.Backtrack#m(int,net.minecraft.util.math.Vec3d) setTrackedPosition
M dev.zprestige.prestige.module.combat.Backtrack#n(boolean) resetState
M dev.zprestige.prestige.module.combat.Backtrack#o(net.minecraft.util.math.Vec3d) setRenderTarget
M dev.zprestige.prestige.module.combat.Backtrack#p(net.minecraft.util.math.Vec3d) snapRenderPos
M dev.zprestige.prestige.module.combat.CartAura#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.CartAura#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.CartAura#a_boolean__________________(net.minecraft.entity.vehicle.TntMinecartEntity) isOwnCart
M dev.zprestige.prestige.module.combat.CartAura#a_class_1701_(float) findTarget
M dev.zprestige.prestige.module.combat.CartAura#a_class_243________(net.minecraft.entity.Entity) getBoxCenter
M dev.zprestige.prestige.module.combat.CartAura#a_double_____(net.minecraft.entity.Entity) getDistanceToBox
M dev.zprestige.prestige.module.combat.CartAura#d() findSwordSlot
M dev.zprestige.prestige.module.combat.CartAura#j() restorePreviousSlot
M dev.zprestige.prestige.module.combat.CartAura#k() resetState
M dev.zprestige.prestige.module.combat.CartPearlCatch#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.CartPearlCatch#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.CartPearlCatch#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D
M dev.zprestige.prestige.module.combat.CartPearlCatch#a_Integer__() findTntCartSlot
M dev.zprestige.prestige.module.combat.CartPearlCatch#a_VecIntData2(net.minecraft.entity.projectile.thrown.EnderPearlEntity) predictLanding
M dev.zprestige.prestige.module.combat.CartPearlCatch#a_boolean___________________(float) solveShot
M dev.zprestige.prestige.module.combat.CartPearlCatch#a_class_1684_() findTrackedPearl
M dev.zprestige.prestige.module.combat.CartPearlCatch#a_class_2338____(net.minecraft.util.math.Vec3d) findBestCartPos
M dev.zprestige.prestige.module.combat.CartPearlCatch#a_double______(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,double) estimateExplosionDamage
M dev.zprestige.prestige.module.combat.CartPearlCatch#a_int__________(float,float,float) simulateArrowFlight
M dev.zprestige.prestige.module.combat.CartPearlCatch#b_RenderBatch_(net.minecraft.util.math.Vec3d) getAimRotation
M dev.zprestige.prestige.module.combat.CartPearlCatch#b_class_2338(net.minecraft.util.math.Vec3d) findFireSpot
M dev.zprestige.prestige.module.combat.CartPearlCatch#c(net.minecraft.entity.projectile.thrown.EnderPearlEntity) getTicksUntilLanding
M dev.zprestige.prestige.module.combat.CartPearlCatch#d(float,float) shotPassesThroughFire
M dev.zprestige.prestige.module.combat.CartPearlCatch#d_int___() getLeadTicks
M dev.zprestige.prestige.module.combat.CartPearlCatch#e() shouldFireNow
M dev.zprestige.prestige.module.combat.CartPearlCatch#e_int__() findRailSlot
M dev.zprestige.prestige.module.combat.CartPearlCatch#f_int() findFlintAndSteelSlot
M dev.zprestige.prestige.module.combat.CartPearlCatch#f_v108(double,double,double) isInReach
M dev.zprestige.prestige.module.combat.CartPearlCatch#g() findChargedCrossbowSlot
M dev.zprestige.prestige.module.combat.CartPearlCatch#j() resetState
M dev.zprestige.prestige.module.combat.CartPearlCatch#k(java.lang.String) printMessage
M dev.zprestige.prestige.module.combat.CartPearlCatch#l(java.lang.String) abort
M dev.zprestige.prestige.module.combat.CartPearlCatch#m() releaseUseKey
M dev.zprestige.prestige.module.combat.CartPearlCatch#n() finishCatch
M dev.zprestige.prestige.module.combat.CartPearlCatch#o() scanForPearls
M dev.zprestige.prestige.module.combat.CartPearlCatch#p(net.minecraft.util.hit.BlockHitResult) clickBlock
M dev.zprestige.prestige.module.combat.CobwebPlacer#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.combat.CobwebPlacer#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.combat.CobwebPlacer#a_PlaceState(net.minecraft.util.hit.BlockHitResult,java.lang.Integer,int,boolean) tryPlace
M dev.zprestige.prestige.module.combat.CobwebPlacer#a_boolean____________________(net.minecraft.util.hit.BlockHitResult,int,int) placeFromInventory
M dev.zprestige.prestige.module.combat.CobwebPlacer#a_class_243_________(net.minecraft.entity.player.PlayerEntity) predictPlacePos
M dev.zprestige.prestige.module.combat.CobwebPlacer#a_class_3965______(net.minecraft.util.hit.BlockHitResult) getMatchingServerHit
M dev.zprestige.prestige.module.combat.CobwebPlacer#b_RenderBatch__() restoreAndSkip
M dev.zprestige.prestige.module.combat.CobwebPlacer#b_class_243___(net.minecraft.entity.player.PlayerEntity) predictFallLanding
M dev.zprestige.prestige.module.combat.CobwebPlacer#c(net.minecraft.entity.player.PlayerEntity) predictAirbornePos
M dev.zprestige.prestige.module.combat.CobwebPlacer#d() processSwitchBack
M dev.zprestige.prestige.module.combat.CobwebPlacer#d_class_243_(net.minecraft.entity.player.PlayerEntity) predictGroundedPos
M dev.zprestige.prestige.module.combat.CobwebPlacer#e(double,double,double,double) hasGroundBelow
M dev.zprestige.prestige.module.combat.CobwebPlacer#j() recordPlacement
M dev.zprestige.prestige.module.combat.CobwebPlacer#k() applyAutoSwitchBack
M dev.zprestige.prestige.module.combat.CobwebPlacer#l(int) queueSwitchBack
M dev.zprestige.prestige.module.combat.CobwebPlacer#m() restoreOriginalSlot
M dev.zprestige.prestige.module.combat.CobwebPlacer#n() finishSwitchBack
M dev.zprestige.prestige.module.combat.CobwebPlacer#o() scheduleSwitchBack
M dev.zprestige.prestige.module.combat.CobwebPlacer#p() releaseSwap
M dev.zprestige.prestige.module.combat.CobwebPlacer#q() clearSwapState
M dev.zprestige.prestige.module.combat.CobwebPlacer#r(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.BlockPos,java.awt.Color) drawOutline
M dev.zprestige.prestige.module.combat.CobwebPlacer#s() advanceManualStage
M dev.zprestige.prestige.module.combat.DoubleAnchor#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.DoubleAnchor#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.DoubleAnchor#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.combat.DoubleAnchor#a_class_3965_______(net.minecraft.util.math.BlockPos) createTopFaceHit
M dev.zprestige.prestige.module.combat.DoubleAnchor#a_v120(net.minecraft.util.math.BlockPos) isChargedAnchor
M dev.zprestige.prestige.module.combat.DoubleAnchor#d(net.minecraft.util.math.BlockPos) isAnchor
M dev.zprestige.prestige.module.combat.DoubleAnchor#e() shouldWaitForDamageTick
M dev.zprestige.prestige.module.combat.DoubleAnchor#f(net.minecraft.util.hit.BlockHitResult) placeAnchor
M dev.zprestige.prestige.module.combat.DoubleAnchor#g(net.minecraft.util.hit.BlockHitResult) chargeAnchor
M dev.zprestige.prestige.module.combat.DoubleAnchor#h(net.minecraft.util.hit.BlockHitResult) explodeAnchor
M dev.zprestige.prestige.module.combat.DoubleAnchor#i(net.minecraft.util.hit.BlockHitResult) explodeAndDoublePlace
M dev.zprestige.prestige.module.combat.DoubleAnchor#j() resetMacro
M dev.zprestige.prestige.module.combat.DoubleAnchor#k() runMacroStage
M dev.zprestige.prestige.module.combat.DoubleAnchor#l(java.lang.String) abortMacro
M dev.zprestige.prestige.module.combat.DoubleAnchor#m(java.lang.String) notifyInfo
M dev.zprestige.prestige.module.combat.GhostPlace#a() getPlaceHand
M dev.zprestige.prestige.module.combat.GhostPlace#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.combat.GhostPlace#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.combat.GhostPlace#a_boolean_____________________(net.minecraft.item.ItemStack) isPlaceable
M dev.zprestige.prestige.module.combat.GhostPlace#a_class_3965________() raycastBlockBehind
M dev.zprestige.prestige.module.combat.GhostPlace#d(net.minecraft.util.hit.HitResult) isEnemyHit
M dev.zprestige.prestige.module.combat.HitFix#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.module.combat.HitFix#a(dev.zprestige.prestige.event.ResetAttackCooldownEvent) onResetAttackCooldown
M dev.zprestige.prestige.module.combat.HitFix#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand
M dev.zprestige.prestige.module.combat.HitFix#a_boolean______________________(net.minecraft.entity.player.PlayerEntity) shouldDelayHit
M dev.zprestige.prestige.module.combat.HitFlick#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.module.combat.Hitboxes#a(dev.zprestige.prestige.event.BoundingBoxEvent) onBoundingBox
M dev.zprestige.prestige.module.combat.Hitboxes#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.combat.Hitboxes#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand
M dev.zprestige.prestige.module.combat.Hitboxes#a_boolean_______________________(net.minecraft.entity.player.PlayerEntity) isRaisingShield
M dev.zprestige.prestige.module.combat.InstantCrossbow#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.combat.InstantCrossbow#j() swapToCrossbow
M dev.zprestige.prestige.module.combat.InstantCrossbow#k() restorePreviousSlot
M dev.zprestige.prestige.module.combat.InstantCrossbow#l() resetSlots
M dev.zprestige.prestige.module.combat.InstantCrossbow#m() restoreUseKeyState
M dev.zprestige.prestige.module.combat.InstantShield#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.combat.InstantShield#d() canBlockWithShield
M dev.zprestige.prestige.module.combat.InstantShield#j() swapToShield
M dev.zprestige.prestige.module.combat.InstantShield#k() restorePreviousSlot
M dev.zprestige.prestige.module.combat.InstantShield#l() resetSlots
M dev.zprestige.prestige.module.combat.InstantShield#m() restoreUseKeyState
M dev.zprestige.prestige.module.combat.KeepSprint#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.module.combat.KeepSprint#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.KeepSprint#d() isForwardKeyDown
M dev.zprestige.prestige.module.combat.KeepSprint#e() isWTapActive
M dev.zprestige.prestige.module.combat.KillAura#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.KillAura#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.combat.KillAura#a_class_1297_(boolean,float) findTarget
M dev.zprestige.prestige.module.combat.KillAura#a_class_243__________(net.minecraft.entity.Entity) getAimPoint
M dev.zprestige.prestige.module.combat.KillAura#a_double_______(net.minecraft.entity.Entity) getHitboxDistance
M dev.zprestige.prestige.module.combat.KillAura#d() findAxeSlot
M dev.zprestige.prestige.module.combat.NoMissDelay#a(dev.zprestige.prestige.event.ResetAttackCooldownEvent) onResetAttackCooldown
M dev.zprestige.prestige.module.combat.NoMissDelay#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand
M dev.zprestige.prestige.module.combat.NoMissDelay#d() isEnemyNearby
M dev.zprestige.prestige.module.combat.PearlFollow#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.PearlFollow#a_FloatDoubleIntData(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,float,float) evaluateThrow
M dev.zprestige.prestige.module.combat.PearlFollow#a_VecIntDoubleData(net.minecraft.util.math.Vec3d,float,float) simulateThrow
M dev.zprestige.prestige.module.combat.PearlFollow#a_boolean________________________(java.util.List,dev.zprestige.prestige.data.PearlThrowOption) hasNearbyPitch
M dev.zprestige.prestige.module.combat.PearlFollow#a_class_243___________(net.minecraft.entity.projectile.thrown.EnderPearlEntity) predictLanding
M dev.zprestige.prestige.module.combat.PearlFollow#b_FloatDoubleIntData(java.util.List,double) pickBestOption
M dev.zprestige.prestige.module.combat.PearlFollow#b_List____(java.util.List) selectBestMinima
M dev.zprestige.prestige.module.combat.PearlFollow#b_RenderBatch___(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d) findThrowRotation
M dev.zprestige.prestige.module.combat.PearlFollow#c(java.util.List,double) pickFastestOption
M dev.zprestige.prestige.module.combat.PearlFollow#d(dev.zprestige.prestige.data.PearlThrowOption,dev.zprestige.prestige.data.PearlThrowOption) choosePreferred
M dev.zprestige.prestige.module.combat.PearlFollow#d_boolean___(java.util.List,dev.zprestige.prestige.data.PearlThrowOption) containsPitch
M dev.zprestige.prestige.module.combat.PearlFollow#e(dev.zprestige.prestige.data.PearlThrowOption,dev.zprestige.prestige.data.PearlThrowOption) arePitchesClose
M dev.zprestige.prestige.module.combat.PearlFollow#j(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,float,dev.zprestige.prestige.data.PearlThrowOption,java.util.List) refineAroundPitch
M dev.zprestige.prestige.module.combat.PredictDoubleHand#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.combat.PredictDoubleHand#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.PredictDoubleHand#j(int) switchToTotem
M dev.zprestige.prestige.module.combat.SafeAnchor#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.SafeAnchor#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.combat.SafeAnchor#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.SafeAnchor#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.combat.SafeAnchor#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.combat.SafeAnchor#d() isCoverPending
M dev.zprestige.prestige.module.combat.SafeAnchor#j() updateCoverPending
M dev.zprestige.prestige.module.combat.SilentAim#a(dev.zprestige.prestige.event.HandleBlockBreakingEvent) onHandleBlockBreaking
M dev.zprestige.prestige.module.combat.SilentAim#a(dev.zprestige.prestige.event.MouseButtonEvent) onMouseButton
M dev.zprestige.prestige.module.combat.SilentAim#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.combat.SilentAim#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand
M dev.zprestige.prestige.module.combat.SilentAim#a_boolean_________________________(dev.zprestige.prestige.render.Rotation) exceedsAngleLimits
M dev.zprestige.prestige.module.combat.SilentAim#a_class_1297__() findTarget
M dev.zprestige.prestige.module.combat.SilentAim#a_class_243____________(net.minecraft.entity.Entity) getAimPoint
M dev.zprestige.prestige.module.combat.SilentAim#b_RenderBatch____(net.minecraft.entity.Entity) computeAimRotation
M dev.zprestige.prestige.module.combat.SilentAim#d() isKillAuraActive
M dev.zprestige.prestige.module.combat.SilentAim#j(net.minecraft.entity.Entity) attackTarget
M dev.zprestige.prestige.module.combat.SwapHit#a() findSwordSlot
M dev.zprestige.prestige.module.combat.SwapHit#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.SwapHit#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack
M dev.zprestige.prestige.module.combat.SwapHit#d() findAxeSlot
M dev.zprestige.prestige.module.combat.TotemHit#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.module.combat.Triggerbot#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.Triggerbot#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.combat.Triggerbot#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.combat.Triggerbot#a_boolean__________________________(net.minecraft.entity.Entity) isAttackable
M dev.zprestige.prestige.module.combat.Triggerbot#a_v80(float) applyTpsSync
M dev.zprestige.prestige.module.combat.Triggerbot#j() updateTpsEstimate
M dev.zprestige.prestige.module.combat.Triggerbot#k() resetMissTracking
M dev.zprestige.prestige.module.combat.Triggerbot#l(net.minecraft.entity.Entity,boolean) updateTrackedTarget
M dev.zprestige.prestige.module.combat.Triggerbot#m(net.minecraft.entity.Entity) logRejection
M dev.zprestige.prestige.module.combat.XbowCart#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.XbowCart#a_Integer___() findOrPullCartSlot
M dev.zprestige.prestige.module.combat.XbowCart#a_boolean___________________________(float,float,net.minecraft.util.math.BlockPos) doesShotIgniteCart
M dev.zprestige.prestige.module.combat.XbowCart#a_class_2338_____() findFirePos
M dev.zprestige.prestige.module.combat.XbowCart#a_class_243_____________() getCartAimPoint
M dev.zprestige.prestige.module.combat.XbowCart#b_RenderBatch_____(net.minecraft.util.math.Vec3d) computeRotationTo
M dev.zprestige.prestige.module.combat.XbowCart#d_int____() findRailSlot
M dev.zprestige.prestige.module.combat.XbowCart#d_v64(double,double,double) isInReach
M dev.zprestige.prestige.module.combat.XbowCart#e() findFlintAndSteelSlot
M dev.zprestige.prestige.module.combat.XbowCart#f() findLoadedCrossbowSlot
M dev.zprestige.prestige.module.combat.XbowCart#j() resetState
M dev.zprestige.prestige.module.combat.XbowCart#k() abort
M dev.zprestige.prestige.module.combat.XbowCart#l() finishAndSwitchBack
M dev.zprestige.prestige.module.combat.XbowCart#m() disableSelf
M dev.zprestige.prestige.module.combat.XbowCart#n(net.minecraft.util.hit.BlockHitResult) interactBlockAndSwing
M dev.zprestige.prestige.module.mace.AutoMace#a(dev.zprestige.prestige.event.BoundingBoxEvent) onBoundingBox
M dev.zprestige.prestige.module.mace.AutoMace#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack
M dev.zprestige.prestige.module.mace.AutoMace#a_class_1657__(float) findClosestHorizontalTarget
M dev.zprestige.prestige.module.mace.AutoMace#a_int___________(int) getDensityLevel
M dev.zprestige.prestige.module.mace.AutoMace#b_RenderBatch______(net.minecraft.entity.player.PlayerEntity,dev.zprestige.prestige.render.Rotation,int,int) startStunSlam
M dev.zprestige.prestige.module.mace.AutoMace#c() processPendingStunSlam
M dev.zprestige.prestige.module.mace.AutoMace#c_int_(int) getBreachLevel
M dev.zprestige.prestige.module.mace.AutoMace#d() shouldStunSlam
M dev.zprestige.prestige.module.mace.AutoMace#d_int_____() findAxeSlot
M dev.zprestige.prestige.module.mace.AutoMace#e() hasFallenEnoughToStun
M dev.zprestige.prestige.module.mace.AutoMace#e_int___() findBestMaceSlot
M dev.zprestige.prestige.module.mace.AutoMace#f() swapElytraForChestplate
M dev.zprestige.prestige.module.mace.AutoMace#j() clearPendingStunSlam
M dev.zprestige.prestige.module.mace.AutoMace#k() savePreviousSlot
M dev.zprestige.prestige.module.mace.AutoMace#l() swapBackToSavedSlot
M dev.zprestige.prestige.module.mace.AutoMace#m() clearSavedSlot
M dev.zprestige.prestige.module.mace.AutoPearlCatch#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.mace.AutoPearlCatch#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.mace.AutoPearlCatch#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.mace.AutoPearlCatch#a_boolean____________________________(int) throwFromSlot
M dev.zprestige.prestige.module.mace.AutoPearlCatch#b_RenderBatch_______(dev.zprestige.prestige.render.Rotation) lockRotation
M dev.zprestige.prestige.module.mace.AutoPearlCatch#d() hasPearlTimedOut
M dev.zprestige.prestige.module.mace.AutoPearlCatch#d_int______() findPearlSlot
M dev.zprestige.prestige.module.mace.AutoPearlCatch#e() isUseKeyActive
M dev.zprestige.prestige.module.mace.AutoPearlCatch#e_int____() findWindChargeSlot
M dev.zprestige.prestige.module.mace.AutoPearlCatch#f(net.minecraft.item.ItemStack) isWindCharge
M dev.zprestige.prestige.module.mace.AutoPearlCatch#j() pauseForItemUse
M dev.zprestige.prestige.module.mace.AutoPearlCatch#k() releaseRotationLock
M dev.zprestige.prestige.module.mace.AutoPearlCatch#l() resetState
M dev.zprestige.prestige.module.mace.AutoReMace#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.module.mace.AutoReMace#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.mace.BreachSwap#a() findBestBreachMaceSlot
M dev.zprestige.prestige.module.mace.BreachSwap#a(dev.zprestige.prestige.event.AutoAttackEvent) onAutoAttack
M dev.zprestige.prestige.module.mace.BreachSwap#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.mace.BreachSwap#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack
M dev.zprestige.prestige.module.mace.BreachSwap#c(int) getBreachLevel
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a_RenderHelper3(java.util.List,java.util.List) findBestIntercept
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a_boolean_____________________________(dev.zprestige.prestige.render.Rotation) solveIntercept
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a_class_243______________(net.minecraft.util.math.Vec3d,double,net.minecraft.util.math.Vec3d,boolean) computeLaunchVelocity
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a_int____________(java.util.function.Predicate) findHotbarSlot
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#b_List_____(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,boolean,int) simulatePlayerMotion
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#b_RenderBatch________() getInterceptRotation
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#b_RenderHelper3(dev.zprestige.prestige.math.MotionState,java.util.List,int,int,float,float) evaluateIntercept
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#b_class_243____(float,float) directionFromRotation
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#c() getWindChargeRotation
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#c_List(dev.zprestige.prestige.math.MotionState,float,float) simulatePearlPath
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#c_RenderHelper3(dev.zprestige.prestige.math.MotionState,java.util.List,int,float,float) evaluateRefinedIntercept
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#d() getViewRotation
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#d_List(dev.zprestige.prestige.math.MotionState,float,float,int) simulateWindChargePath
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#d_boolean____(int,dev.zprestige.prestige.render.Rotation) throwFromSlot
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#e(dev.zprestige.prestige.render.Rotation) lockRotation
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#j() resetState
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#k(int,int) runMacroMode
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#l(int,int) runTrajectoryMode
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#m(int) throwWindCharge
M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#n() releaseRotationLock
M dev.zprestige.prestige.module.mace.ElytraWindCharge#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.mace.ElytraWindCharge#d() findWindChargeSlot
M dev.zprestige.prestige.module.mace.FastPearlCatch#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.mace.FastPearlCatch#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.mace.FastPearlCatch#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.mace.FastPearlCatch#a_boolean______________________________(int,net.minecraft.util.Hand) throwFromSlot
M dev.zprestige.prestige.module.mace.FastPearlCatch#a_class_1684__() findThrownPearl
M dev.zprestige.prestige.module.mace.FastPearlCatch#b_RenderBatch_________() runOffhandMode
M dev.zprestige.prestige.module.mace.FastPearlCatch#c(dev.zprestige.prestige.render.Rotation) lockRotation
M dev.zprestige.prestige.module.mace.FastPearlCatch#d() hasPearlTimedOut
M dev.zprestige.prestige.module.mace.FastPearlCatch#d_int_______() findPearlSlot
M dev.zprestige.prestige.module.mace.FastPearlCatch#e() isUseKeyActive
M dev.zprestige.prestige.module.mace.FastPearlCatch#e_int_____() findWindChargeSlot
M dev.zprestige.prestige.module.mace.FastPearlCatch#f(net.minecraft.item.ItemStack) isWindCharge
M dev.zprestige.prestige.module.mace.FastPearlCatch#j() syncSelectedSlot
M dev.zprestige.prestige.module.mace.FastPearlCatch#k() pauseForItemUse
M dev.zprestige.prestige.module.mace.FastPearlCatch#l() releaseRotationLock
M dev.zprestige.prestige.module.mace.FastPearlCatch#m() resetState
M dev.zprestige.prestige.module.mace.KeyWindCharge#a() findWindChargeSlot
M dev.zprestige.prestige.module.mace.KeyWindCharge#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.mace.KeyWindCharge#a_boolean_______________________________(net.minecraft.item.ItemStack) isWindCharge
M dev.zprestige.prestige.module.mace.KeyWindCharge#j() restartDelay
M dev.zprestige.prestige.module.mace.MacePot#b_RenderBatch__________(int) throwPotion
M dev.zprestige.prestige.module.mace.MacePot#j(int) swapPotionIntoHotbar
M dev.zprestige.prestige.module.mace.MacePrediction#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.mace.MacePrediction#a(net.minecraft.entity.Entity,dev.zprestige.prestige.event.Render3DEvent) traceAirPath
M dev.zprestige.prestige.module.mace.MacePrediction#j(net.minecraft.entity.player.PlayerEntity,dev.zprestige.prestige.event.Render3DEvent) drawGroundPrediction
M dev.zprestige.prestige.module.mace.MacePrediction#k(net.minecraft.entity.player.PlayerEntity,net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,dev.zprestige.prestige.event.Render3DEvent) traceGroundPath
M dev.zprestige.prestige.module.mace.MacePrediction#l(net.minecraft.util.math.Vec3d,java.awt.Color,dev.zprestige.prestige.event.Render3DEvent) drawMarker
M dev.zprestige.prestige.module.mace.PearlWindCharge#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.mace.PearlWindCharge#a_boolean________________________________(net.minecraft.item.ItemStack) isWindCharge
M dev.zprestige.prestige.module.mace.PearlWindCharge#d() findWindChargeSlot
M dev.zprestige.prestige.module.mace.ShieldDrain#a() findShieldTarget
M dev.zprestige.prestige.module.mace.ShieldDrain#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.mace.ShieldDrain#b_class_1657(float) findClosestShielder
M dev.zprestige.prestige.module.mace.ShieldDrain#d() isDraining
M dev.zprestige.prestige.module.mace.ShieldDrain#j() restorePreviousSlot
M dev.zprestige.prestige.module.mace.ShortWindCharge#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.mace.ShortWindCharge#a_boolean_________________________________(net.minecraft.item.ItemStack) isWindCharge
M dev.zprestige.prestige.module.mace.ShortWindCharge#d() findWindChargeSlot
M dev.zprestige.prestige.module.mace.ShortWindCharge#j() advanceStage
M dev.zprestige.prestige.module.mace.WindChargeAura#a_class_1297___() findClosestWindCharge
M dev.zprestige.prestige.module.mace.WindChargeAura#a_double________(net.minecraft.entity.Entity) getEyeDistanceToHitbox
M dev.zprestige.prestige.module.misc.AntiTrap#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.AntiTrap#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.misc.AntiTrap#a_v132(net.minecraft.entity.Entity) isTrapEntity
M dev.zprestige.prestige.module.misc.AntiTrap#d(net.minecraft.entity.EntityType) isTrapEntityType
M dev.zprestige.prestige.module.misc.AntiTrap#e(net.minecraft.entity.EntityType) isMinecartType
M dev.zprestige.prestige.module.misc.AntiTrap#f(net.minecraft.entity.EntityType) isBoatType
M dev.zprestige.prestige.module.misc.AutoArmor#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.AutoArmor#a_class_1304(net.minecraft.item.Item) getArmorEquipmentSlot
M dev.zprestige.prestige.module.misc.AutoArmor#a_int_____________(net.minecraft.entity.EquipmentSlot) getArmorSlotId
M dev.zprestige.prestige.module.misc.AutoArmor#a_v46(net.minecraft.entity.EquipmentSlot) tryEquipBetterArmor
M dev.zprestige.prestige.module.misc.AutoArmor#c(net.minecraft.item.ItemStack) getArmorScore
M dev.zprestige.prestige.module.misc.AutoArmor#d() isSwapAllowed
M dev.zprestige.prestige.module.misc.AutoArmor#d_int________(net.minecraft.item.Item) getMaterialScore
M dev.zprestige.prestige.module.misc.AutoArmor#e(net.minecraft.item.ItemStack,net.minecraft.registry.RegistryKey) hasEnchantment
M dev.zprestige.prestige.module.misc.AutoArmor#e_int______(net.minecraft.item.ItemStack,net.minecraft.registry.RegistryKey) getEnchantmentLevel
M dev.zprestige.prestige.module.misc.AutoClicker#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.misc.AutoClicker#b_float____________() sampleReactionDelay
M dev.zprestige.prestige.module.misc.AutoClicker#c(float,float) sampleGaussian
M dev.zprestige.prestige.module.misc.AutoClicker#d() isGhostMode
M dev.zprestige.prestige.module.misc.AutoClicker#d_float__(float,float,float) clamp
M dev.zprestige.prestige.module.misc.AutoClicker#j() updateMeanReactionDelay
M dev.zprestige.prestige.module.misc.AutoLoot#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.misc.AutoPickaxe#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.misc.AutoPickaxe#a(int,int) findPickaxeSlot
M dev.zprestige.prestige.module.misc.AutoPickaxe#d() trySwapBack
M dev.zprestige.prestige.module.misc.AutoPickaxe#j() resetDelay
M dev.zprestige.prestige.module.misc.AutoPot#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.AutoTool#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.misc.AutoTool#a_v128(net.minecraft.util.math.BlockPos) findBestToolSlot
M dev.zprestige.prestige.module.misc.CartRefill#a() findTntMinecartSlot
M dev.zprestige.prestige.module.misc.CartRefill#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.CartRefill#d() isRefillAllowed
M dev.zprestige.prestige.module.misc.CartStealer#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.misc.CartStealer#a_v99(net.minecraft.screen.ShulkerBoxScreenHandler) countEmptyPlayerSlots
M dev.zprestige.prestige.module.misc.ChestStealer#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.misc.ChestStealer#a_v115(net.minecraft.screen.GenericContainerScreenHandler) isContainerEmpty
M dev.zprestige.prestige.module.misc.Criticals#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttack
M dev.zprestige.prestige.module.misc.Criticals#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.Criticals#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.misc.Criticals#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand
M dev.zprestige.prestige.module.misc.Criticals#d() canCrit
M dev.zprestige.prestige.module.misc.Criticals#j(float) sendOffsetPosition
M dev.zprestige.prestige.module.misc.CrystalOptimizer#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttack
M dev.zprestige.prestige.module.misc.EnemyFaker#a() findClosestEnemy
M dev.zprestige.prestige.module.misc.EnemyFaker#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.EnemyFaker#a(dev.zprestige.prestige.event.LabelTextEvent) onLabelText
M dev.zprestige.prestige.module.misc.EnemyFaker#a(dev.zprestige.prestige.event.SkinTexturesEvent) onSkinTextures
M dev.zprestige.prestige.module.misc.EnemyFaker#a(dev.zprestige.prestige.event.TextReplaceEvent) onTextReplace
M dev.zprestige.prestige.module.misc.EnemyFaker#a_class_3545() getGamemodeIcon
M dev.zprestige.prestige.module.misc.EnemyFaker#a_int______________(java.lang.String) getTierColor
M dev.zprestige.prestige.module.misc.FastEXP#a(dev.zprestige.prestige.event.DoItemUseEvent) onItemUse
M dev.zprestige.prestige.module.misc.FastEXP#a_boolean__________________________________(net.minecraft.item.ItemStack) needsMending
M dev.zprestige.prestige.module.misc.FastEXP#b_RenderBatch___________() runManualMode
M dev.zprestige.prestige.module.misc.FastEXP#c() runAutomaticMode
M dev.zprestige.prestige.module.misc.FastEXP#d() switchToExpBottles
M dev.zprestige.prestige.module.misc.FastEXP#d_int_________() findHotbarExpSlot
M dev.zprestige.prestige.module.misc.FastEXP#e() findInventoryExpSlot
M dev.zprestige.prestige.module.misc.FastEXP#e_boolean__() hasDamagedMendingGear
M dev.zprestige.prestige.module.misc.FastEXP#f() isHoldingExpBottle
M dev.zprestige.prestige.module.misc.FastEXP#j() restorePreviousSlot
M dev.zprestige.prestige.module.misc.FastPlace#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.Friends#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttack
M dev.zprestige.prestige.module.misc.Friends#a(dev.zprestige.prestige.event.ResetAttackCooldownEvent) onResetAttackCooldown
M dev.zprestige.prestige.module.misc.Friends#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand
M dev.zprestige.prestige.module.misc.Friends#a(dev.zprestige.prestige.event.TextReplaceEvent) onTextReplace
M dev.zprestige.prestige.module.misc.KeyPearl#a() findPearlSlot
M dev.zprestige.prestige.module.misc.KeyPearl#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.KeyPearl#j() resetDelay
M dev.zprestige.prestige.module.misc.MiddleClickFriend#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.NameHider#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.misc.NameHider#a(dev.zprestige.prestige.event.TextReplaceEvent) onTextReplace
M dev.zprestige.prestige.module.misc.NameHider#d() generateName
M dev.zprestige.prestige.module.misc.PotionRefill#a() findEmptyHotbarSlot
M dev.zprestige.prestige.module.misc.PotionRefill#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.misc.Reach#a(dev.zprestige.prestige.event.ReachEvent) onReach
M dev.zprestige.prestige.module.misc.Refill#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.Refill#a_v113(net.minecraft.item.ItemStack) findMatchingStackSlot
M dev.zprestige.prestige.module.misc.Refill#d() isRefillAllowed
M dev.zprestige.prestige.module.misc.RightClicker#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.misc.RightClicker#j() rollClickDelay
M dev.zprestige.prestige.module.misc.StreamerMode#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.StreamerMode#a(dev.zprestige.prestige.event.LabelTextEvent) onLabelText
M dev.zprestige.prestige.module.misc.StreamerMode#a(dev.zprestige.prestige.event.TextReplaceEvent) onTextReplace
M dev.zprestige.prestige.module.misc.StreamerMode#a_v72(java.lang.String) isExcluded
M dev.zprestige.prestige.module.misc.StreamerMode#b_String___(java.lang.String) getOrCreateAlias
M dev.zprestige.prestige.module.misc.StreamerMode#d() generateAlias
M dev.zprestige.prestige.module.misc.Teams#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.misc.Teams#a_v1(java.lang.String) isTeammate
M dev.zprestige.prestige.module.misc.Teams#d(net.minecraft.entity.player.PlayerEntity) sharesTeamColor
M dev.zprestige.prestige.module.movement.AutoJumpReset#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.movement.AutoShortPearl#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.movement.FakeLag#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.movement.FakeLag#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.movement.FakeLag#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.movement.FakeLag#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.movement.FakeLag#j() flushPackets
M dev.zprestige.prestige.module.movement.FastBridge#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.movement.Freecam#a(dev.zprestige.prestige.event.CameraPositionEvent) onCameraPosition
M dev.zprestige.prestige.module.movement.Freecam#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.movement.Freecam#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend
M dev.zprestige.prestige.module.movement.Freecam#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.movement.Freecam#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets
M dev.zprestige.prestige.module.movement.NoJumpDelay#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.movement.Parkour#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.movement.ShortPearl#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.movement.ShortPearl#j() advanceStage
M dev.zprestige.prestige.module.movement.Sprint#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.movement.Velocity#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.movement.Velocity#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin
M dev.zprestige.prestige.module.movement.Velocity#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.movement.Velocity#a(dev.zprestige.prestige.event.VelocityUpdateEvent) onVelocityUpdate
M dev.zprestige.prestige.module.movement.WTap#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.module.movement.WTap#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.movement.WTap#d() isTapPending
M dev.zprestige.prestige.module.movement.WTap#e() isForwardReleased
M dev.zprestige.prestige.module.spear.ExtendedReach#a() findNonLungeSpearSlot
M dev.zprestige.prestige.module.spear.ExtendedReach#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.spear.ExtendedReach#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack
M dev.zprestige.prestige.module.spear.ExtendedReach#a(dev.zprestige.prestige.event.ExtendedReachAttackEvent) onExtendedReachAttack
M dev.zprestige.prestige.module.spear.ExtendedReach#a_class_1297____() findExtendedReachTarget
M dev.zprestige.prestige.module.spear.ExtendedReach#c(net.minecraft.item.ItemStack,net.minecraft.registry.RegistryKey) getEnchantmentLevel
M dev.zprestige.prestige.module.spear.ExtendedReach#d() isHoldingSelectedWeapon
M dev.zprestige.prestige.module.spear.ExtendedReach#d_int__________(it.unimi.dsi.fastutil.objects.Object2IntMap,net.minecraft.registry.RegistryKey) findEnchantmentLevel
M dev.zprestige.prestige.module.spear.ExtendedReach#j() swapToSpear
M dev.zprestige.prestige.module.spear.ExtendedReach#k(net.minecraft.item.ItemStack,it.unimi.dsi.fastutil.objects.Object2IntMap) collectEnchantments
M dev.zprestige.prestige.module.spear.InstantLunge#a() findLungeSpearSlot
M dev.zprestige.prestige.module.spear.InstantLunge#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.spear.InstantLunge#c(net.minecraft.item.ItemStack,net.minecraft.registry.RegistryKey) getEnchantmentLevel
M dev.zprestige.prestige.module.spear.InstantLunge#d(it.unimi.dsi.fastutil.objects.Object2IntMap,net.minecraft.registry.RegistryKey) findEnchantmentLevel
M dev.zprestige.prestige.module.spear.InstantLunge#j(net.minecraft.item.ItemStack,it.unimi.dsi.fastutil.objects.Object2IntMap) collectEnchantments
M dev.zprestige.prestige.module.spear.SpearDamageIndicator#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D
M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#a() findBestMaceSlot
M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#a(dev.zprestige.prestige.event.ClientTickEvent) onTick
M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#c(int) getDensityLevel
M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#d(int) getBreachLevel
M dev.zprestige.prestige.module.visual.Ambience#a(dev.zprestige.prestige.event.FogEvent) onFog
M dev.zprestige.prestige.module.visual.Ambience#a(dev.zprestige.prestige.event.SkyColorEvent) onSkyColor
M dev.zprestige.prestige.module.visual.Ambience#a(dev.zprestige.prestige.event.TimeOfDayEvent) onTimeOfDay
M dev.zprestige.prestige.module.visual.Animations#a(dev.zprestige.prestige.event.HandSwingDurationEvent) onHandSwingDuration
M dev.zprestige.prestige.module.visual.Animations#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.visual.Animations#a(dev.zprestige.prestige.event.SwingArmEvent) onSwingArm
M dev.zprestige.prestige.module.visual.Animations#j(net.minecraft.client.util.math.MatrixStack,net.minecraft.util.Arm,float) applyEquipOffset
M dev.zprestige.prestige.module.visual.AntiResourcePack#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.visual.ESP#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.visual.ESP#a_v13(java.lang.String) toShaderMode
M dev.zprestige.prestige.module.visual.ESP#k() updateTargetTypes
M dev.zprestige.prestige.module.visual.FreeLook#a(dev.zprestige.prestige.event.CameraRotationEvent) onCameraRotation
M dev.zprestige.prestige.module.visual.FreeLook#a(dev.zprestige.prestige.event.MouseUpdateEvent) onMouseUpdate
M dev.zprestige.prestige.module.visual.HealthIndicators#a(dev.zprestige.prestige.event.HealthIndicatorEvent) onHealthIndicator
M dev.zprestige.prestige.module.visual.HealthIndicators#a_v126(float) getHealthColor
M dev.zprestige.prestige.module.visual.HealthIndicators#b_float_____________(net.minecraft.entity.player.PlayerEntity) getTotalHealth
M dev.zprestige.prestige.module.visual.HitEffect#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.module.visual.HitEffect#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive
M dev.zprestige.prestige.module.visual.HitEffect#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.visual.HitEffect#a_v116(float,float,java.awt.Color,java.awt.Color) getWaveColor
M dev.zprestige.prestige.module.visual.HitEffect#b_Color__(java.awt.Color,java.awt.Color,double) blendColors
M dev.zprestige.prestige.module.visual.HitEffect#j(dev.zprestige.prestige.event.Render3DEvent,java.util.ArrayList,java.awt.Color,java.awt.Color) renderParticles
M dev.zprestige.prestige.module.visual.HitEffect#k(dev.zprestige.prestige.event.Render3DEvent,dev.zprestige.prestige.math.HitParticle,java.awt.Color,float) renderParticle
M dev.zprestige.prestige.module.visual.HudEditor#b_float______________() getHudScalePercent
M dev.zprestige.prestige.module.visual.ItemESP#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.visual.ItemESP#a(dev.zprestige.prestige.event.FrustumSetupEvent) onFrustumSetup
M dev.zprestige.prestige.module.visual.ItemESP#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D
M dev.zprestige.prestige.module.visual.ItemESP#d() canRenderOverlay
M dev.zprestige.prestige.module.visual.JumpCircles#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.visual.JumpCircles#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.visual.JumpCircles#a_Color____(java.awt.Color,float) scaleAlpha
M dev.zprestige.prestige.module.visual.JumpCircles#a_v15(net.minecraft.entity.player.PlayerEntity) getTrackedPos
M dev.zprestige.prestige.module.visual.JumpCircles#b_float_______________(float) easeOutQuad
M dev.zprestige.prestige.module.visual.NameTags#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.visual.NameTags#a(dev.zprestige.prestige.event.FrustumSetupEvent) onFrustumSetup
M dev.zprestige.prestige.module.visual.NameTags#a(dev.zprestige.prestige.event.LabelTextEvent) onLabelText
M dev.zprestige.prestige.module.visual.NameTags#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D
M dev.zprestige.prestige.module.visual.NameTags#a(dev.zprestige.prestige.event.RenderLabelEvent) onRenderLabel
M dev.zprestige.prestige.module.visual.NameTags#a(java.awt.Color,float) scaleAlpha
M dev.zprestige.prestige.module.visual.NameTags#b_List______(net.minecraft.item.ItemStack) getEnchantLabels
M dev.zprestige.prestige.module.visual.NoBounce#a(dev.zprestige.prestige.event.ItemBobbingEvent) onItemBobbing
M dev.zprestige.prestige.module.visual.OreSimulation#a(dev.zprestige.prestige.event.BlockStateUpdateEvent) onBlockStateUpdate
M dev.zprestige.prestige.module.visual.OreSimulation#a(dev.zprestige.prestige.event.ChunkDataEvent) onChunkData
M dev.zprestige.prestige.module.visual.OreSimulation#a(dev.zprestige.prestige.event.FrustumSetupEvent) onFrustumSetup
M dev.zprestige.prestige.module.visual.OreSimulation#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.visual.OreSimulation#a_ArrayList(net.minecraft.client.world.ClientWorld,net.minecraft.util.math.random.ChunkRandom,net.minecraft.util.math.BlockPos,dev.zprestige.prestige.world.OreDefinition) generateVein
M dev.zprestige.prestige.module.visual.OreSimulation#a_boolean___________________________________(net.minecraft.client.world.ClientWorld,net.minecraft.util.math.BlockPos,dev.zprestige.prestige.world.OreDefinition,net.minecraft.util.math.random.ChunkRandom) shouldPlaceOre
M dev.zprestige.prestige.module.visual.OreSimulation#a_int_______________(net.minecraft.util.math.random.ChunkRandom,int) getSpread
M dev.zprestige.prestige.module.visual.OreSimulation#a_v117(boolean) getLoadedChunks
M dev.zprestige.prestige.module.visual.OreSimulation#b_ArrayList(net.minecraft.client.world.ClientWorld,net.minecraft.util.math.random.ChunkRandom,int,double,double,double,double,double,double,int,int,int,int,int,dev.zprestige.prestige.world.OreDefinition) generateVeinPart
M dev.zprestige.prestige.module.visual.OreSimulation#b_List_______(net.minecraft.registry.RegistryKey) getOresForBiome
M dev.zprestige.prestige.module.visual.OreSimulation#c(net.minecraft.client.world.ClientWorld,net.minecraft.util.math.random.ChunkRandom,net.minecraft.util.math.BlockPos,dev.zprestige.prestige.world.OreDefinition) generateScatteredOre
M dev.zprestige.prestige.module.visual.OreSimulation#d() ensureWorldReady
M dev.zprestige.prestige.module.visual.OreSimulation#e(net.minecraft.util.math.random.ChunkRandom,float) shouldNotDiscard
M dev.zprestige.prestige.module.visual.OreSimulation#f(net.minecraft.client.world.ClientWorld,net.minecraft.util.math.BlockPos) isExposedToAir
M dev.zprestige.prestige.module.visual.OreSimulation#j(dev.zprestige.prestige.event.Render3DEvent,int,int) renderChunk
M dev.zprestige.prestige.module.visual.OreSimulation#k() simulateLoadedChunks
M dev.zprestige.prestige.module.visual.OreSimulation#l() loadSeed
M dev.zprestige.prestige.module.visual.OreSimulation#m(net.minecraft.world.chunk.Chunk) simulateChunk
M dev.zprestige.prestige.module.visual.PearlTrajectory#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.visual.PearlTrajectory#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D
M dev.zprestige.prestige.module.visual.PearlTrajectory#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.visual.PearlTrajectory#a(java.awt.Color,float) scaleAlpha
M dev.zprestige.prestige.module.visual.PearlTrajectory#a_ArrayList_(net.minecraft.entity.projectile.thrown.EnderPearlEntity) simulatePearlPath
M dev.zprestige.prestige.module.visual.PearlTrajectory#d() canRenderOverlay
M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.AddParticleEvent) onAddParticle
M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.FireOverlayEvent) onFireOverlay
M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.FullBrightEvent) onFullBright
M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.HurtCamEvent) onHurtCam
M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.LoadingScreenEvent) onLoadingScreen
M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.OverlayMessageEvent) onOverlayMessage
M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.RainGradientEvent) onRainGradient
M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.RenderScoreboardEvent) onRenderScoreboard
M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.ScreenBackgroundEvent) onScreenBackground
M dev.zprestige.prestige.module.visual.ShieldRenderer#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.visual.ShieldRenderer#a(dev.zprestige.prestige.event.ShieldBreakEvent) onShieldBreak
M dev.zprestige.prestige.module.visual.ShieldRenderer#a(dev.zprestige.prestige.event.ShieldRenderSettingsEvent) onShieldRenderSettings
M dev.zprestige.prestige.module.visual.StorageESP#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.visual.StorageESP#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.visual.StorageESP#a_StorageESPHelper() getOutlineRenderer
M dev.zprestige.prestige.module.visual.StorageESP#a_v109(net.minecraft.block.entity.BlockEntity) getStorageColor
M dev.zprestige.prestige.module.visual.StorageESP#d() canRenderOverlay
M dev.zprestige.prestige.module.visual.TargetRenderer#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.visual.TargetRenderer#a_v95(int,int,float) interpolateColor
M dev.zprestige.prestige.module.visual.TargetRenderer#b_float________________(float) smootherStep
M dev.zprestige.prestige.module.visual.TargetRenderer#c(float) clamp01
M dev.zprestige.prestige.module.visual.TargetRenderer#d_v94(float,float,float) inverseLerp
M dev.zprestige.prestige.module.visual.TargetRenderer#e_v93(float,float,float) lerp
M dev.zprestige.prestige.module.visual.TargetRenderer#j(dev.zprestige.prestige.event.Render3DEvent) renderGhost
M dev.zprestige.prestige.module.visual.TargetRenderer#k(dev.zprestige.prestige.event.Render3DEvent) renderSquare
M dev.zprestige.prestige.module.visual.TotemAnimation#a(dev.zprestige.prestige.event.FloatingItemTickEvent) onFloatingItemTick
M dev.zprestige.prestige.module.visual.Trails#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.visual.Trails#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.visual.Trails#a(java.awt.Color,float) scaleAlpha
M dev.zprestige.prestige.module.visual.Trails#a_int________________(int) clampColorComponent
M dev.zprestige.prestige.module.visual.Trails#b_Color___(java.awt.Color,float) lightenColor
M dev.zprestige.prestige.module.visual.Trails#b_float_________________(float) smootherStep
M dev.zprestige.prestige.module.visual.Trails#c(float) easeOutQuad
M dev.zprestige.prestige.module.visual.Trails#c_Color_(java.awt.Color,java.awt.Color,float) blendColors
M dev.zprestige.prestige.module.visual.Trails#j(dev.zprestige.prestige.event.Render3DEvent,dev.zprestige.prestige.math.TrailMark,java.awt.Color,java.awt.Color,float,float) renderFootstep
M dev.zprestige.prestige.module.visual.Trails#k(dev.zprestige.prestige.event.Render3DEvent,dev.zprestige.prestige.math.TrailMark,java.awt.Color,java.awt.Color,float,float,float) renderRing
M dev.zprestige.prestige.module.visual.Trails#l(dev.zprestige.prestige.event.Render3DEvent,dev.zprestige.prestige.math.TrailMark,java.awt.Color,float,float,float) renderParticle
M dev.zprestige.prestige.module.visual.Trails#m(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.Vec3d,float,java.awt.Color) drawGlowBillboard
M dev.zprestige.prestige.module.visual.Trails#n() loadGlowTexture
M dev.zprestige.prestige.module.visual.Trajectories#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.visual.Trajectories#a(net.minecraft.item.ItemStack,java.lang.String) shouldPredict
M dev.zprestige.prestige.module.visual.Trajectories#a_ArrayList__(java.util.ArrayList,int,int,int) sliceSegment
M dev.zprestige.prestige.module.visual.Trajectories#a_BoolData3() simulatePearlPath
M dev.zprestige.prestige.module.visual.Trajectories#a_Color_____(java.awt.Color,int) withFade
M dev.zprestige.prestige.module.visual.Trajectories#b_BoolData3(float,net.minecraft.item.ItemStack,net.minecraft.item.ItemStack) simulateArrowPath
M dev.zprestige.prestige.module.visual.Trajectories#b_float__________________(float,float,float,float) smoothTowards
M dev.zprestige.prestige.module.visual.Trajectories#c(float,float) angleDifference
M dev.zprestige.prestige.module.visual.Trajectories#j(net.minecraft.item.ItemStack,java.lang.String) rebuildPaths
M dev.zprestige.prestige.module.visual.Trajectories#k(dev.zprestige.prestige.event.Render3DEvent,dev.zprestige.prestige.data.TrajectoryPath) renderPath
M dev.zprestige.prestige.module.visual.Trajectories#l(dev.zprestige.prestige.event.Render3DEvent,java.util.ArrayList,java.awt.Color,long) drawBeam
M dev.zprestige.prestige.module.visual.Trajectories#m(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.Vec3d,java.awt.Color,boolean,long) drawImpactMarker
M dev.zprestige.prestige.module.visual.TwoDESP#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.visual.TwoDESP#a(dev.zprestige.prestige.event.FrustumSetupEvent) onFrustumSetup
M dev.zprestige.prestige.module.visual.TwoDESP#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D
M dev.zprestige.prestige.module.visual.TwoDESP#a_Color______(java.awt.Color,float) scaleAlpha
M dev.zprestige.prestige.module.visual.TwoDESP#a_int_________________(float) toAlphaByte
M dev.zprestige.prestige.module.visual.TwoDESP#a_v10(net.minecraft.util.math.Vec3d,float,float) projectBoundingBox
M dev.zprestige.prestige.module.visual.TwoDESP#b_Color____(java.awt.Color,java.awt.Color,float) lerpColor
M dev.zprestige.prestige.module.visual.TwoDESP#b_float___________________(float,float,float) lerp
M dev.zprestige.prestige.module.visual.TwoDESP#c(java.awt.Color,java.awt.Color) averageColor
M dev.zprestige.prestige.module.visual.TwoDESP#c_float__(float) clamp01
M dev.zprestige.prestige.module.visual.TwoDESP#c_int__(int) clampByte
M dev.zprestige.prestige.module.visual.TwoDESP#d_v9(float,float,float) clamp
M dev.zprestige.prestige.module.visual.TwoDESP#j(dev.zprestige.prestige.render.BufferSource,dev.zprestige.prestige.data.CameraMatrices,org.joml.Matrix4f,dev.zprestige.prestige.render.MsdfFont,dev.zprestige.prestige.combat.TwoDEspTarget,dev.zprestige.prestige.math.TwoDEspBox,java.awt.Color,java.awt.Color,float,long) renderTarget
M dev.zprestige.prestige.module.visual.TwoDESP#k(org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color,float,float) drawBox
M dev.zprestige.prestige.module.visual.TwoDESP#l(org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color,float) drawCorners
M dev.zprestige.prestige.module.visual.TwoDESP#m(org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color,float) drawBrackets
M dev.zprestige.prestige.module.visual.TwoDESP#n(org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color) drawShadowedRect
M dev.zprestige.prestige.module.visual.TwoDESP#o(org.joml.Matrix4f,float,float,float,float,java.awt.Color,float,float) drawGlow
M dev.zprestige.prestige.module.visual.TwoDESP#p(org.joml.Matrix4f,float,float,float,float,java.awt.Color,float,float) drawRoundedOutline
M dev.zprestige.prestige.module.visual.TwoDESP#q(org.joml.Matrix4f,dev.zprestige.prestige.render.MsdfFont,float,float,float,float,float,float,float,long) drawHealthBar
M dev.zprestige.prestige.module.visual.TwoDESP#r(dev.zprestige.prestige.render.BufferSource,dev.zprestige.prestige.data.CameraMatrices,org.joml.Matrix4f,dev.zprestige.prestige.render.MsdfFont,float,float,float,java.lang.String,float) drawNameTag
M dev.zprestige.prestige.module.visual.TwoDESP#s(dev.zprestige.prestige.render.BufferSource,dev.zprestige.prestige.data.CameraMatrices,org.joml.Matrix4f,dev.zprestige.prestige.render.MsdfFont,float,float,float,float,float) drawDistanceTag
M dev.zprestige.prestige.module.visual.TwoDESP#t(dev.zprestige.prestige.render.BufferSource,dev.zprestige.prestige.data.CameraMatrices,org.joml.Matrix4f,float,float,float,float,float) drawLabelBackground
M dev.zprestige.prestige.module.visual.Weather#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.visual.Weather#a_Color_______(java.awt.Color,java.awt.Color,float) blendColors
M dev.zprestige.prestige.module.visual.Weather#a_v98(java.lang.String,net.minecraft.util.math.Vec3d,int) createParticle
M dev.zprestige.prestige.module.visual.Weather#j(dev.zprestige.prestige.event.Render3DEvent,java.lang.String) renderParticles
M dev.zprestige.prestige.module.visual.XRay#a(dev.zprestige.prestige.event.BlockVisibilityEvent) onBlockVisibility
M dev.zprestige.prestige.module.visual.XRay#a(dev.zprestige.prestige.event.FullBrightEvent) onFullBright
M dev.zprestige.prestige.module.visual.XRay#a_v38(net.minecraft.block.Block) isXrayBlock
M dev.zprestige.prestige.module.visual.XRay#j() reloadChunks
M dev.zprestige.prestige.module.movement.FastBridge#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.render.SilentRotationManager#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.EnemyFaker#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.movement.Freecam#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.Teams#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.network.TotemPopManager#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.util.SimulatedClickManager#onBlockBreaking(dev.zprestige.prestige.event.HandleBlockBreakingEvent) onHandleBlockBreaking
M dev.zprestige.prestige.util.SimulatedClickManager#onItemUse(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.util.SimulatedClickManager#onAttack(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack
M dev.zprestige.prestige.combat.TargetTracker#onAttack(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.combat.TargetTracker#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.AutoPot#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.AutoDrain#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.render.JumpKeyReleaser#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.util.NotificationManager#renderNotifications(dev.zprestige.prestige.event.FrameEvent) onFrame
M dev.zprestige.prestige.module.misc.Criticals#onAttack(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.module.misc.Criticals#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.FastPlace#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.AntiTrap#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.FastEXP#onItemUse(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.hud.ResourcesElement#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.spear.ExtendedReach#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.movement.Velocity#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.Friends#onAttack(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
M dev.zprestige.prestige.module.movement.AutoJumpReset#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.CartRefill#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.network.InventorySwapQueue#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.Refill#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.movement.Parkour#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.combat.BotFilter#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.network.SilentSlotManager#onItemUse(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse
M dev.zprestige.prestige.module.spear.InstantLunge#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.combat.InstantShield#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.AutoArmor#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.KeyPearl#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.movement.Sprint#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.combat.VisualRotationManager#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.movement.NoJumpDelay#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.ModuleManager#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.math.AutoCrystalRenderer#onWorldRender(dev.zprestige.prestige.event.Render3DEvent) onRender3D
M dev.zprestige.prestige.module.combat.InstantCrossbow#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.StreamerMode#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.hud.CartHelperElement#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.MiddleClickFriend#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick
M dev.zprestige.prestige.module.misc.CrystalOptimizer#onAttack(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity
C dev.zprestige.prestige.mixin.MinecraftClientMixin3 MinecraftClientMixin
F dev.zprestige.prestige.KeybindSetting#toggleMode holdMode
M dev.zprestige.prestige.KeybindSetting#isToggleMode() isHoldMode
M dev.zprestige.prestige.KeybindSetting#setToggleMode(boolean) setHoldMode