// Free Look — Freely move the camera around. // category: visual descriptor: 0x2edef0 settings block: 0x2ee0e8 // functions: gui free_look_gui, register free_look_register // implementation: src/logic/visual/free_look.cpp #pragma once #include "slinky/api.h" S(str_main_in_free_look); // "Main" S(str_target_perspective); // "target_perspective" D(free_look_target_perspective_setting); // setting enum "target_perspective" extern "C" void free_look_gui(void *gui, void *window) { W_label(gui, window, str_main_in_free_look); W_enumw(window, gui, free_look_target_perspective_setting); } extern "C" void free_look_register(void *module) { R_enum(module, str_target_perspective, free_look_target_perspective_setting); }