package dev.zprestige.prestige.data; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; public record AnchorCandidate(BlockPos anchorPos, BlockPos supportPos, Vec3d hitVec, boolean anchorExists, int charges, double distance, boolean sameLevel, boolean adjacent, int scanIndex, double targetDamageEstimate, double predictedDamageEstimate, double score) { }