package dev.zprestige.prestige.combat; import net.minecraft.entity.EquipmentSlot; // $VF: synthetic class public class EquipmentSlotSwitchMap { public static final int[] SWITCH_MAP = new int[EquipmentSlot.values().length]; static { try { SWITCH_MAP[EquipmentSlot.HEAD.ordinal()] = 1; } catch (NoSuchFieldError headMissing) { } try { SWITCH_MAP[EquipmentSlot.CHEST.ordinal()] = 2; } catch (NoSuchFieldError chestMissing) { } try { SWITCH_MAP[EquipmentSlot.LEGS.ordinal()] = 3; } catch (NoSuchFieldError legsMissing) { } try { SWITCH_MAP[EquipmentSlot.FEET.ordinal()] = 4; } catch (NoSuchFieldError feetMissing) { } } }