# kind old key new name (appended by each rename pass) C dev.zprestige.prestige.render.RenderHelper27 StopWatch F dev.zprestige.prestige.render.RenderHelper27#a startTime M dev.zprestige.prestige.render.RenderHelper27#a(float) hasElapsed M dev.zprestige.prestige.render.RenderHelper27#a_float__________________() elapsed M dev.zprestige.prestige.render.RenderHelper27#b(dev.zprestige.prestige.RangeSetting) hasElapsedRandom M dev.zprestige.prestige.render.RenderHelper27#a_void_____________________() reset M dev.zprestige.prestige.render.StopWatch#elapsed() getElapsed C dev.zprestige.prestige.combat.AimManager ClickScheduler C dev.zprestige.prestige.combat.AutoArmorHelper EquipmentSlotSwitchMap C dev.zprestige.prestige.combat.CombatHelper PotionDisplayEntry C dev.zprestige.prestige.combat.CombatHelper2 JumpCooldownAccessor C dev.zprestige.prestige.combat.CombatHelper3 ItemUseCooldownAccessor C dev.zprestige.prestige.combat.CombatUtil TargetSelector C dev.zprestige.prestige.combat.CombatUtil2 ThreatAssessor C dev.zprestige.prestige.combat.DamageUtil ExplosionDamageCalculator C dev.zprestige.prestige.combat.NameTags NameTagEntry C dev.zprestige.prestige.combat.NameTagsUtil HudStyle C dev.zprestige.prestige.combat.PearlFollowHelper PearlFollowSimulatedPearl C dev.zprestige.prestige.combat.PearlTrajectoryHelper PearlTrajectorySimulatedPearl C dev.zprestige.prestige.combat.RotationManager VisualRotationManager C dev.zprestige.prestige.combat.TargetManager BotFilter C dev.zprestige.prestige.combat.TrajectoriesHelper TrajectoriesSimulatedPearl C dev.zprestige.prestige.combat.TwoDESPHelper TwoDEspTarget C dev.zprestige.prestige.config.ConfigHelper MsdfFontMetrics C dev.zprestige.prestige.config.ConfigHelper2 MsdfGlyph C dev.zprestige.prestige.config.ConfigHelper3 ClasspathResource C dev.zprestige.prestige.config.ConfigUtil ClasspathResourcePack C dev.zprestige.prestige.data.BoolData DepthMaskState C dev.zprestige.prestige.data.BoolData2 BlendToggleState C dev.zprestige.prestige.data.BoolData3 TrajectoryPath C dev.zprestige.prestige.data.BoolIntData BlendFuncState C dev.zprestige.prestige.data.BoolIntData2 ScissorState C dev.zprestige.prestige.data.BufferData DrawModeBuffers C dev.zprestige.prestige.data.BufferQuadIntData VertexAttributeBinding C dev.zprestige.prestige.data.ConsumerData OutlineCaptureConsumer C dev.zprestige.prestige.data.ConsumerData2 UniformCallbackState C dev.zprestige.prestige.data.DoubleBoolData ExplosionDamageKey C dev.zprestige.prestige.data.DoubleData CartBlockerPlacement C dev.zprestige.prestige.data.DrawFloatData QueuedDraw C dev.zprestige.prestige.data.FloatData QueuedCrystalAttack C dev.zprestige.prestige.data.FloatDoubleIntData PearlThrowOption C dev.zprestige.prestige.data.FontFloatData MsdfFontState C dev.zprestige.prestige.data.IntBoolData VertexElement C dev.zprestige.prestige.data.IntBoolData2 GlCapabilityState C dev.zprestige.prestige.data.IntData ProgramUniforms C dev.zprestige.prestige.data.IntData2 DepthFuncState C dev.zprestige.prestige.data.IntData3 StorageBlockMarker C dev.zprestige.prestige.data.IntSupplierData FramebufferBindState C dev.zprestige.prestige.data.LongData DimensionChunkKey C dev.zprestige.prestige.data.LongData2 SafeCartPlacement C dev.zprestige.prestige.data.LongData3 DelayedPacket C dev.zprestige.prestige.data.LongData4 AuraCartPlacement C dev.zprestige.prestige.data.MatrixCameraData CameraMatrices C dev.zprestige.prestige.data.ModuleStringBoolData PendingModuleActivation C dev.zprestige.prestige.data.ModuleStringFloatData KeybindListEntry C dev.zprestige.prestige.data.PassConsumerData QueuedRenderPass C dev.zprestige.prestige.data.ShaderData ShaderBindState C dev.zprestige.prestige.data.StringData MethodLookupKey C dev.zprestige.prestige.data.VecBoolData PearlCatchAnchorPlan C dev.zprestige.prestige.data.VecBoolData2 AutoAnchorPlan C dev.zprestige.prestige.data.VecBoolIntData AnchorCandidate C dev.zprestige.prestige.data.VecData PearlCatchPlaceTarget C dev.zprestige.prestige.data.VecData2 AutoAnchorPlaceTarget C dev.zprestige.prestige.data.VecDoubleData CartThreat C dev.zprestige.prestige.data.VecIntData AnchorCatchPearlLanding C dev.zprestige.prestige.data.VecIntData2 CartCatchPearlLanding C dev.zprestige.prestige.data.VecIntDoubleData PearlFollowLanding C dev.zprestige.prestige.data.VectorData DrawBatchKey C dev.zprestige.prestige.data.VectorFloatData RoundedOutlineKey C dev.zprestige.prestige.data.VertexIntData MeshInfo C dev.zprestige.prestige.event.BlockBoolEvent BlockVisibilityEvent C dev.zprestige.prestige.event.BlockPosBlockEvent BlockStateUpdateEvent C dev.zprestige.prestige.event.BoolEvent SwingHandEvent C dev.zprestige.prestige.event.BoolPositionEvent ShieldRenderSettingsEvent C dev.zprestige.prestige.event.ColorEvent SkyColorEvent C dev.zprestige.prestige.event.DoubleEvent CameraPositionEvent C dev.zprestige.prestige.event.DoubleEvent2 MouseUpdateEvent C dev.zprestige.prestige.event.DoubleEvent3 VelocityUpdateEvent C dev.zprestige.prestige.event.EntityEvent AttackEntityEvent C dev.zprestige.prestige.event.EntityEvent2 BoundingBoxEvent C dev.zprestige.prestige.event.EntityEvent3 EntityAddRemoveEvent C dev.zprestige.prestige.event.EntityEvent4 PlayerRenderStateEvent C dev.zprestige.prestige.event.EntityEvent5 LabelTextEvent C dev.zprestige.prestige.event.EntityEvent6 RenderLabelEvent C dev.zprestige.prestige.event.EventManager ModuleStateSync C dev.zprestige.prestige.event.FloatColorEvent FogEvent C dev.zprestige.prestige.event.FloatDoubleEvent ExplosionEvent C dev.zprestige.prestige.event.FloatEvent CameraRotationEvent C dev.zprestige.prestige.event.FloatEvent2 SendMovementPacketsEvent C dev.zprestige.prestige.event.FloatEvent3 TravelEvent C dev.zprestige.prestige.event.FloatEvent4 ReachEvent C dev.zprestige.prestige.event.FloatEvent5 SwingArmEvent C dev.zprestige.prestige.event.FloatPositionEvent MovementYawEvent C dev.zprestige.prestige.event.IntEvent FloatingItemTickEvent C dev.zprestige.prestige.event.IntEvent2 KeyEvent C dev.zprestige.prestige.event.IntEvent3 HandSwingDurationEvent C dev.zprestige.prestige.event.IntEvent4 MouseButtonEvent C dev.zprestige.prestige.event.LivingEvent ShieldBreakEvent C dev.zprestige.prestige.event.LongEvent TimeOfDayEvent C dev.zprestige.prestige.event.PacketEvent PacketReceiveEvent C dev.zprestige.prestige.event.PacketEvent2 PacketSendEvent C dev.zprestige.prestige.event.PlayerEvent BotCheckEvent C dev.zprestige.prestige.event.PlayerStringEvent HealthIndicatorEvent C dev.zprestige.prestige.event.StringEvent SkinTexturesEvent C dev.zprestige.prestige.event.StringEvent2 TextReplaceEvent C dev.zprestige.prestige.event.TickEvent FireOverlayEvent C dev.zprestige.prestige.event.TickEvent10 HandleBlockBreakingEvent C dev.zprestige.prestige.event.TickEvent11 ItemBobbingEvent C dev.zprestige.prestige.event.TickEvent12 AutoAttackEvent C dev.zprestige.prestige.event.TickEvent13 ChunkDataEvent C dev.zprestige.prestige.event.TickEvent14 RenderCrosshairEvent C dev.zprestige.prestige.event.TickEvent15 ExtendedReachAttackEvent C dev.zprestige.prestige.event.TickEvent16 KeyboardInputTickEvent C dev.zprestige.prestige.event.TickEvent17 RenderStatusEffectsEvent C dev.zprestige.prestige.event.TickEvent18 LoadingScreenEvent C dev.zprestige.prestige.event.TickEvent19 ClientTickEvent C dev.zprestige.prestige.event.TickEvent2 FullBrightEvent C dev.zprestige.prestige.event.TickEvent20 HurtCamEvent C dev.zprestige.prestige.event.TickEvent21 AddParticleEvent C dev.zprestige.prestige.event.TickEvent22 FrustumSetupEvent C dev.zprestige.prestige.event.TickEvent23 RainGradientEvent C dev.zprestige.prestige.event.TickEvent24 FrameEvent C dev.zprestige.prestige.event.TickEvent25 Render2DEvent C dev.zprestige.prestige.event.TickEvent26 OverlayMessageEvent C dev.zprestige.prestige.event.TickEvent27 Render3DEvent C dev.zprestige.prestige.event.TickEvent28 ResetAttackCooldownEvent C dev.zprestige.prestige.event.TickEvent29 ResolutionChangedEvent C dev.zprestige.prestige.event.TickEvent3 GameJoinEvent C dev.zprestige.prestige.event.TickEvent30 WorldRendererReloadEvent C dev.zprestige.prestige.event.TickEvent31 RenderScoreboardEvent C dev.zprestige.prestige.event.TickEvent4 PreTickEvent C dev.zprestige.prestige.event.TickEvent5 DoItemUseEvent C dev.zprestige.prestige.event.TickEvent6 AntiBotQueryEvent C dev.zprestige.prestige.event.TickEvent7 DoAttackEvent C dev.zprestige.prestige.event.TickEvent8 ScreenBackgroundEvent C dev.zprestige.prestige.gui.GuiHelper HandledScreenAccessor C dev.zprestige.prestige.gui.InventoryScreenOverride LockedInventoryScreen C dev.zprestige.prestige.input.MouseManager KeybindManager C dev.zprestige.prestige.inventory.ArmorUtil AnchorUseGuard C dev.zprestige.prestige.inventory.InventoryHelper HeldItemRendererAccessor C dev.zprestige.prestige.inventory.InventoryUtil2 PlayerInteractions C dev.zprestige.prestige.inventory.InventoryUtil3 DeathLootDetector C dev.zprestige.prestige.inventory.ItemESPHelper ItemEspLabel C dev.zprestige.prestige.inventory.ItemLabel EnchantmentLabel C dev.zprestige.prestige.math.AutoCrystalHelper AutoCrystalRenderer C dev.zprestige.prestige.math.AutoObbyCrystalHelper ObbyCrystalCandidate C dev.zprestige.prestige.math.HitEffectHelper HitParticle C dev.zprestige.prestige.math.JumpCirclesHelper JumpCircle C dev.zprestige.prestige.math.MathHelper2 MotionState C dev.zprestige.prestige.math.MathHelper3 Vec3dMutator C dev.zprestige.prestige.math.MathHelper4 UiMath C dev.zprestige.prestige.math.MathHelper6 TexturedDrawModeKey C dev.zprestige.prestige.math.MathUtil LegacyParticlePhysics C dev.zprestige.prestige.math.MathUtil2 PopParticlePhysics C dev.zprestige.prestige.math.MathUtil3 BlockChangeTracker C dev.zprestige.prestige.math.MathUtil4 RenderCacheUtil C dev.zprestige.prestige.math.MathUtil5 SettingValueParser C dev.zprestige.prestige.math.PearlTrajectoryHelper PearlLandingMarker C dev.zprestige.prestige.math.Point3D TwoDEspBox C dev.zprestige.prestige.math.TrailsHelper TrailTracker C dev.zprestige.prestige.math.TrailsHelper2 TrailMark C dev.zprestige.prestige.math.WeatherHelper WeatherParticle C dev.zprestige.prestige.network.NetworkHelper2 InteractItemPacketAccessor C dev.zprestige.prestige.network.NetworkUtil PacketSender C dev.zprestige.prestige.network.NetworkUtil2 BlockChangeListener C dev.zprestige.prestige.network.PacketManager SilentSlotManager C dev.zprestige.prestige.network.PacketQueue InventorySwapQueue C dev.zprestige.prestige.network.PingManager TotemPopManager C dev.zprestige.prestige.reflect.FieldSpec ResolvedField C dev.zprestige.prestige.reflect.FieldValue BoundField C dev.zprestige.prestige.reflect.MethodHandleCache CameraAccessor C dev.zprestige.prestige.reflect.MethodSpec ResolvedMethod C dev.zprestige.prestige.reflect.MethodValue MappedField C dev.zprestige.prestige.reflect.ReflectDescriptor FieldCacheKey C dev.zprestige.prestige.render.AutoTotemHelper DamageSample C dev.zprestige.prestige.render.ColorUniform CornerRadiiUniform C dev.zprestige.prestige.render.ColorValue CornerRadii C dev.zprestige.prestige.render.DrawContext GlRenderPassBuilder C dev.zprestige.prestige.render.DrawMode DrawPipeline C dev.zprestige.prestige.render.ESPHelper EntityTypeSet C dev.zprestige.prestige.render.ESPUtil EspShaderManager C dev.zprestige.prestige.render.Font MsdfFont C dev.zprestige.prestige.render.FontRenderer GlTextureHandle C dev.zprestige.prestige.render.Framebuffer GlFramebuffer C dev.zprestige.prestige.render.GlPrimitiveTable GlPrimitiveSwitchMap C dev.zprestige.prestige.render.GlState GlStateSnapshot C dev.zprestige.prestige.render.GpuBuffer GlBuffer C dev.zprestige.prestige.render.MatrixStack Render2D C dev.zprestige.prestige.render.RenderBatch Rotation C dev.zprestige.prestige.render.RenderContract GlyphVisitor C dev.zprestige.prestige.render.RenderContract2 MinecraftAccess C dev.zprestige.prestige.render.RenderContract3 RotationProvider C dev.zprestige.prestige.render.RenderContract4 DrawCommand C dev.zprestige.prestige.render.RenderContract5 RenderEvents C dev.zprestige.prestige.render.RenderContract6 RenderCallback C dev.zprestige.prestige.render.RenderHelper10 ScheduledClick C dev.zprestige.prestige.render.RenderHelper11 ConfigReport C dev.zprestige.prestige.render.RenderHelper12 CooldownProgress C dev.zprestige.prestige.render.RenderHelper13 CallbackDrawCommand C dev.zprestige.prestige.render.RenderHelper15 QueuedSwapClick C dev.zprestige.prestige.render.RenderHelper16 BoundMethod C dev.zprestige.prestige.render.RenderHelper18 NotificationTypeSwitchMap C dev.zprestige.prestige.render.RenderHelper19 AxisSwitchMap C dev.zprestige.prestige.render.RenderHelper20 ModuleToast C dev.zprestige.prestige.render.RenderHelper21 SnapGuide C dev.zprestige.prestige.render.RenderHelper22 CoreShaders C dev.zprestige.prestige.render.RenderHelper23 Notification C dev.zprestige.prestige.render.RenderHelper24 QueuedSlotSelect C dev.zprestige.prestige.render.RenderHelper26 ThreatAssessment C dev.zprestige.prestige.render.RenderHelper28 ApplyCallbackState C dev.zprestige.prestige.render.RenderHelper29 ConfigureCallbackState C dev.zprestige.prestige.render.RenderHelper3 PearlThrowSolution C dev.zprestige.prestige.render.RenderHelper30 DrawCommandQueue C dev.zprestige.prestige.render.RenderHelper31 VertexArray C dev.zprestige.prestige.render.RenderHelper32 GameRendererAccessor C dev.zprestige.prestige.render.RenderHelper34 GuiRendererAccessor C dev.zprestige.prestige.render.RenderHelper35 KeyBindingAccessor C dev.zprestige.prestige.render.RenderHelper36 MouseAccessor C dev.zprestige.prestige.render.RenderHelper40 ProjectionMatrixAccessor C dev.zprestige.prestige.render.RenderHelper41 RenderLayerAccessor C dev.zprestige.prestige.render.RenderHelper5 ToggleAnimation C dev.zprestige.prestige.render.RenderHelper6 GlyphQuadCommand C dev.zprestige.prestige.render.RenderHelper7 GaussianBlur C dev.zprestige.prestige.render.RenderHelper8 BufferSource C dev.zprestige.prestige.render.RenderPass GlRenderPass C dev.zprestige.prestige.render.RenderState ShapeRenderer C dev.zprestige.prestige.render.RenderTarget BlurredRoundedRectShader C dev.zprestige.prestige.render.RenderUtil RenderCore C dev.zprestige.prestige.render.RenderUtil2 JumpKeyPresser C dev.zprestige.prestige.render.RenderUtil3 JumpKeyReleaser C dev.zprestige.prestige.render.RenderUtil4 VirtualKeyMapper C dev.zprestige.prestige.render.RenderUtil5 RandomUtil C dev.zprestige.prestige.render.RenderUtil6 SwapBackTracker C dev.zprestige.prestige.render.Renderer2D SilentRotationManager C dev.zprestige.prestige.render.RoundedOutlinePosColorShader RoundedOutlineShader C dev.zprestige.prestige.render.RoundedPosColorShader RoundedRectShader C dev.zprestige.prestige.render.SafeAnchorHelper DelayTimer C dev.zprestige.prestige.render.ShaderProgram ShaderCompiler C dev.zprestige.prestige.render.StorageESPHelper StorageOutlineRenderer C dev.zprestige.prestige.render.TextRenderer MappedMeshBuilder C dev.zprestige.prestige.render.TextureUtil TextureLoader C dev.zprestige.prestige.render.Uniform RenderStateElement C dev.zprestige.prestige.render.UniformCache DrawPipelines C dev.zprestige.prestige.render.VertexAttribute VertexLayouts C dev.zprestige.prestige.render.VertexBuffer FullscreenPassChain C dev.zprestige.prestige.render.VertexFormat VertexLayout C dev.zprestige.prestige.social.AltManager MojangApi C dev.zprestige.prestige.type.AnchorState AnchorCatchState C dev.zprestige.prestige.type.Axis GuideAxis C dev.zprestige.prestige.type.BlockBreakType ThreatType C dev.zprestige.prestige.type.BowMode CartIgnitionMode C dev.zprestige.prestige.type.CartState XbowCartState C dev.zprestige.prestige.type.CrystalState ObbyCrystalState C dev.zprestige.prestige.type.FireState CartCatchState C dev.zprestige.prestige.type.KillAuraState HitFlickState C dev.zprestige.prestige.type.PacketResult SwapQueueResult C dev.zprestige.prestige.type.PearlStage FastPearlCatchStage C dev.zprestige.prestige.type.PearlState DiagonalPearlState C dev.zprestige.prestige.type.PlaceState CobwebPlaceState C dev.zprestige.prestige.type.RailState AutoCartState C dev.zprestige.prestige.type.SettingFlag HudAlignment C dev.zprestige.prestige.type.TrajectoryType HudAnchor C dev.zprestige.prestige.util.BindManager SimulatedClickManager C dev.zprestige.prestige.util.ClientUtil HookBridge C dev.zprestige.prestige.util.Timer FrameDeltaTimer C dev.zprestige.prestige.util.TpsTimer NotificationManager C dev.zprestige.prestige.world.CobwebPlacerHelper CobwebSwitchBackTask C dev.zprestige.prestige.world.OreColorUtil OreDefinition C dev.zprestige.prestige.world.OreSimulationHelper LoadedChunkIterator C dev.zprestige.prestige.world.PlacementCheck HitParticlePhysics C dev.zprestige.prestige.world.TrajectoriesHelper SimulatedBowArrow C dev.zprestige.prestige.world.WorldContract MeshBuilder C dev.zprestige.prestige.world.WorldHelper DifficultySwitchMap C dev.zprestige.prestige.world.WorldHelper10 RaycastContextAccessor C dev.zprestige.prestige.world.WorldHelper3 ClientChunkManagerAccessor C dev.zprestige.prestige.world.WorldHelper4 ClientChunkMapAccessor C dev.zprestige.prestige.world.WorldHelper5 CountPlacementModifierAccessor C dev.zprestige.prestige.world.WorldHelper7 HeightContextAccessor C dev.zprestige.prestige.world.WorldHelper8 HeightRangePlacementModifierAccessor C dev.zprestige.prestige.world.WorldHelper9 RarityFilterPlacementModifierAccessor C dev.zprestige.prestige.world.WorldUtil RotationUtil C dev.zprestige.prestige.world.WorldUtil2 BlockUtil F dev.zprestige.prestige.EventBus#c LISTENER_TYPE F dev.zprestige.prestige.EventBus#d LOGGED_FAILURES F dev.zprestige.prestige.EventBus#e registrationBlockers F dev.zprestige.prestige.EventBus#g LISTENER_ERROR_PREFIX F dev.zprestige.prestige.ModuleManager#f headTickFallback F dev.zprestige.prestige.Native#a callbackClass F dev.zprestige.prestige.client.Prestige#a initialized F dev.zprestige.prestige.client.Prestige#c fontManager F dev.zprestige.prestige.client.Prestige#e configManager F dev.zprestige.prestige.client.Prestige#f damageCalculator F dev.zprestige.prestige.client.Prestige#g friendManager F dev.zprestige.prestige.client.Prestige#h frameDeltaTimer F dev.zprestige.prestige.client.Prestige#i botFilter F dev.zprestige.prestige.client.Prestige#j clickScheduler F dev.zprestige.prestige.client.Prestige#k clickGuiScreen F dev.zprestige.prestige.client.Prestige#l hudEditorScreen F dev.zprestige.prestige.client.Prestige#m moduleStateSync F dev.zprestige.prestige.client.Prestige#n targetTracker F dev.zprestige.prestige.client.Prestige#o silentRotationManager F dev.zprestige.prestige.client.Prestige#p visualRotationManager F dev.zprestige.prestige.client.Prestige#q simulatedClickManager F dev.zprestige.prestige.client.Prestige#r totemPopManager F dev.zprestige.prestige.client.Prestige#s keybindManager F dev.zprestige.prestige.client.Prestige#t silentSlotManager F dev.zprestige.prestige.client.Prestige#u inventorySwapQueue F dev.zprestige.prestige.client.Prestige#v notificationManager F dev.zprestige.prestige.client.Prestige#w selfDestructed F dev.zprestige.prestige.combat.AimManager#a pendingClick F dev.zprestige.prestige.combat.AutoArmorHelper#a SWITCH_MAP F dev.zprestige.prestige.combat.CombatHelper#a name F dev.zprestige.prestige.combat.CombatHelper#b levelText F dev.zprestige.prestige.combat.CombatHelper#c color F dev.zprestige.prestige.combat.CombatHelper#d duration F dev.zprestige.prestige.combat.CombatHelper#e maxDuration F dev.zprestige.prestige.combat.CombatHelper#f infinite F dev.zprestige.prestige.combat.CombatHelper#g visibility F dev.zprestige.prestige.combat.CombatHelper2#a entity F dev.zprestige.prestige.combat.CombatHelper2#c JUMPING_COOLDOWN_FIELD F dev.zprestige.prestige.combat.CombatHelper3#a client F dev.zprestige.prestige.combat.CombatUtil2#a mc F dev.zprestige.prestige.combat.CombatUtil2#d NO_THREAT F dev.zprestige.prestige.combat.DamageUtil#a scratchPos F dev.zprestige.prestige.combat.DamageUtil#d raycastContext F dev.zprestige.prestige.combat.DamageUtil#e cacheTime F dev.zprestige.prestige.combat.DamageUtil#f damageCache F dev.zprestige.prestige.combat.DamageUtil#g ENCHANTMENT_BUFFER F dev.zprestige.prestige.combat.DamageUtil#i NO_CACHE_TIME F dev.zprestige.prestige.combat.NameTags#a name F dev.zprestige.prestige.combat.NameTags#b nameColor F dev.zprestige.prestige.combat.NameTags#c pops F dev.zprestige.prestige.combat.NameTags#d popText F dev.zprestige.prestige.combat.NameTags#e healthRatio F dev.zprestige.prestige.combat.NameTags#f displayedHealthRatio F dev.zprestige.prestige.combat.NameTags#g healthColor F dev.zprestige.prestige.combat.NameTags#h healthText F dev.zprestige.prestige.combat.NameTags#i nameWidth F dev.zprestige.prestige.combat.NameTags#j popTextWidth F dev.zprestige.prestige.combat.NameTags#k healthTextWidth F dev.zprestige.prestige.combat.NameTags#l items F dev.zprestige.prestige.combat.NameTags#m enchantLabels F dev.zprestige.prestige.combat.NameTagsUtil#a SCALE_SMALL F dev.zprestige.prestige.combat.NameTagsUtil#b SCALE_MEDIUM F dev.zprestige.prestige.combat.NameTagsUtil#c SCALE_ROW F dev.zprestige.prestige.combat.NameTagsUtil#d SCALE_TITLE F dev.zprestige.prestige.combat.NameTagsUtil#e SCALE_VALUE F dev.zprestige.prestige.combat.NameTagsUtil#f SCALE_NORMAL F dev.zprestige.prestige.combat.NameTagsUtil#g CORNER_RADIUS F dev.zprestige.prestige.combat.NameTagsUtil#h PADDING_Y F dev.zprestige.prestige.combat.NameTagsUtil#i BADGE_PADDING F dev.zprestige.prestige.combat.NameTagsUtil#j BLUR_RADIUS F dev.zprestige.prestige.combat.NameTagsUtil#k PADDING_X F dev.zprestige.prestige.combat.NameTagsUtil#l DIVIDER_INSET F dev.zprestige.prestige.combat.NameTagsUtil#m ROW_SPACING F dev.zprestige.prestige.combat.NameTagsUtil#n LINE_GAP F dev.zprestige.prestige.combat.NameTagsUtil#o DIVIDER_WIDTH F dev.zprestige.prestige.combat.NameTagsUtil#p BAR_HEIGHT F dev.zprestige.prestige.combat.NameTagsUtil#q BAR_GAP F dev.zprestige.prestige.combat.NameTagsUtil#r BACKGROUND_COLOR F dev.zprestige.prestige.combat.NameTagsUtil#s TEXT_COLOR F dev.zprestige.prestige.combat.NameTagsUtil#t SECONDARY_TEXT_COLOR F dev.zprestige.prestige.combat.NameTagsUtil#u MUTED_TEXT_COLOR F dev.zprestige.prestige.combat.NameTagsUtil#v DIVIDER_COLOR F dev.zprestige.prestige.combat.PearlFollowHelper#a landed F dev.zprestige.prestige.combat.PearlTrajectoryHelper#a landed F dev.zprestige.prestige.combat.RotationManager#d initialized F dev.zprestige.prestige.combat.RotationManager#e renderYaw F dev.zprestige.prestige.combat.RotationManager#f renderPitch F dev.zprestige.prestige.combat.RotationManager#g prevRenderYaw F dev.zprestige.prestige.combat.RotationManager#h prevRenderPitch F dev.zprestige.prestige.combat.RotationManager#i applied F dev.zprestige.prestige.combat.RotationManager#j savedYaw F dev.zprestige.prestige.combat.RotationManager#k savedPitch F dev.zprestige.prestige.combat.RotationManager#l savedBodyYaw F dev.zprestige.prestige.combat.RotationManager#m savedHeadYaw F dev.zprestige.prestige.combat.RotationManager#n savedLastYaw F dev.zprestige.prestige.combat.RotationManager#o savedLastPitch F dev.zprestige.prestige.combat.RotationManager#p savedLastBodyYaw F dev.zprestige.prestige.combat.RotationManager#q savedLastHeadYaw F dev.zprestige.prestige.combat.TargetManager#a validatedPlayers F dev.zprestige.prestige.combat.TargetManager#c validityCache F dev.zprestige.prestige.combat.TargetTracker#a target F dev.zprestige.prestige.combat.TargetTracker#c lastAttackTime F dev.zprestige.prestige.combat.TrajectoriesHelper#a landed F dev.zprestige.prestige.combat.TwoDESPHelper#a player F dev.zprestige.prestige.combat.TwoDESPHelper#b name F dev.zprestige.prestige.combat.TwoDESPHelper#c health F dev.zprestige.prestige.combat.TwoDESPHelper#d maxHealth F dev.zprestige.prestige.combat.TwoDESPHelper#e width F dev.zprestige.prestige.combat.TwoDESPHelper#f height F dev.zprestige.prestige.combat.TwoDESPHelper#g distance F dev.zprestige.prestige.combat.TwoDESPHelper#h friend F dev.zprestige.prestige.config.ConfigHelper#a emSize F dev.zprestige.prestige.config.ConfigHelper#b lineHeight F dev.zprestige.prestige.config.ConfigHelper#c ascender F dev.zprestige.prestige.config.ConfigHelper#d descender F dev.zprestige.prestige.config.ConfigHelper#e underlineY F dev.zprestige.prestige.config.ConfigHelper#f underlineThickness F dev.zprestige.prestige.config.ConfigHelper2#a codePoint F dev.zprestige.prestige.config.ConfigHelper2#b advance F dev.zprestige.prestige.config.ConfigHelper2#c planeLeft F dev.zprestige.prestige.config.ConfigHelper2#d planeBottom F dev.zprestige.prestige.config.ConfigHelper2#e planeRight F dev.zprestige.prestige.config.ConfigHelper2#f planeTop F dev.zprestige.prestige.config.ConfigHelper2#g atlasLeft F dev.zprestige.prestige.config.ConfigHelper2#h atlasBottom F dev.zprestige.prestige.config.ConfigHelper2#i atlasRight F dev.zprestige.prestige.config.ConfigHelper2#j atlasTop F dev.zprestige.prestige.config.ConfigHelper3#a path F dev.zprestige.prestige.config.ConfigHelper3#c NOT_FOUND_MESSAGE F dev.zprestige.prestige.config.ConfigManager#a GSON F dev.zprestige.prestige.config.ConfigManager#d lastCompleteSnapshot F dev.zprestige.prestige.config.ConfigManager#e lastLoadReport F dev.zprestige.prestige.config.ConfigManager#m NOTIFICATION_DURATION_MS F dev.zprestige.prestige.data.BoolData#bP depthWrite F dev.zprestige.prestige.data.BoolData#bQ restoreDepthWrite F dev.zprestige.prestige.data.BoolData3#b_ landed F dev.zprestige.prestige.data.BoolIntData#bH enabled F dev.zprestige.prestige.data.BoolIntData#bI restoreEnabled F dev.zprestige.prestige.data.BoolIntData#bJ srcRgb F 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dev.zprestige.prestige.data.FloatDoubleIntData#bw peakY F dev.zprestige.prestige.data.FontFloatData#a UNIT_RANGE_LOCATION F dev.zprestige.prestige.data.FontFloatData#bc font F dev.zprestige.prestige.data.FontFloatData#bd unitRangeX F dev.zprestige.prestige.data.FontFloatData#be unitRangeY F dev.zprestige.prestige.data.IntBoolData#cg componentCount F dev.zprestige.prestige.data.IntBoolData#ch glType F dev.zprestige.prestige.data.IntBoolData#ci componentSize F dev.zprestige.prestige.data.IntBoolData#cj normalized F dev.zprestige.prestige.data.IntBoolData2#bR capability F dev.zprestige.prestige.data.IntBoolData2#bS enabled F dev.zprestige.prestige.data.IntBoolData2#bT restoreEnabled F dev.zprestige.prestige.data.IntData#a LOCATION_CACHE F dev.zprestige.prestige.data.IntData#bz programId F dev.zprestige.prestige.data.IntData2#bN depthFunc F dev.zprestige.prestige.data.IntData2#bO restoreDepthFunc F dev.zprestige.prestige.data.LongData#bn dimension F dev.zprestige.prestige.data.LongData#bo chunkPos F dev.zprestige.prestige.data.LongData2#aj pos F dev.zprestige.prestige.data.LongData2#ak time F dev.zprestige.prestige.data.LongData3#as packet F dev.zprestige.prestige.data.LongData3#at releaseTime F dev.zprestige.prestige.data.LongData4#ay pos F dev.zprestige.prestige.data.LongData4#az time F dev.zprestige.prestige.data.MatrixCameraData#bA projection F dev.zprestige.prestige.data.MatrixCameraData#bB modelView F dev.zprestige.prestige.data.MatrixCameraData#bC camera F dev.zprestige.prestige.data.ModuleStringBoolData#aC module F dev.zprestige.prestige.data.ModuleStringBoolData#aD sectionName F dev.zprestige.prestige.data.ModuleStringBoolData#aE enabledValue F dev.zprestige.prestige.data.ModuleStringBoolData#aF alreadyApplied F dev.zprestige.prestige.data.ModuleStringFloatData#a_ module F dev.zprestige.prestige.data.ModuleStringFloatData#ba keyName F dev.zprestige.prestige.data.ModuleStringFloatData#bb alpha F dev.zprestige.prestige.data.PassConsumerData#bx renderPass F dev.zprestige.prestige.data.PassConsumerData#by drawCallback F dev.zprestige.prestige.data.StringData#bi ownerClass F dev.zprestige.prestige.data.StringData#bj methodName F dev.zprestige.prestige.data.StringData#bk returnType F dev.zprestige.prestige.data.StringData#bl parameterTypes F dev.zprestige.prestige.data.StringData#bm receiverClass F dev.zprestige.prestige.data.VecBoolData#c anchorPos F dev.zprestige.prestige.data.VecBoolData#d anchorSupportPos F dev.zprestige.prestige.data.VecBoolData#e anchorHitVec F dev.zprestige.prestige.data.VecBoolData#f blockerPos F dev.zprestige.prestige.data.VecBoolData#g blockerSupportPos F dev.zprestige.prestige.data.VecBoolData#h blockerHitVec F dev.zprestige.prestige.data.VecBoolData#i anchorExists F dev.zprestige.prestige.data.VecBoolData2#l anchorPos F dev.zprestige.prestige.data.VecBoolData2#m anchorSupportPos F dev.zprestige.prestige.data.VecBoolData2#n anchorHitVec F dev.zprestige.prestige.data.VecBoolData2#o anchorExists F dev.zprestige.prestige.data.VecBoolData2#p blockerPos F dev.zprestige.prestige.data.VecBoolData2#q blockerSupportPos F dev.zprestige.prestige.data.VecBoolData2#r blockerHitVec F dev.zprestige.prestige.data.VecBoolIntData#aa scanIndex F dev.zprestige.prestige.data.VecBoolIntData#ab targetDistance F dev.zprestige.prestige.data.VecBoolIntData#ac predictedTargetDistance F dev.zprestige.prestige.data.VecBoolIntData#ad score F dev.zprestige.prestige.data.VecBoolIntData#s anchorPos F dev.zprestige.prestige.data.VecBoolIntData#t supportPos F dev.zprestige.prestige.data.VecBoolIntData#u hitVec F dev.zprestige.prestige.data.VecBoolIntData#v anchorExists F dev.zprestige.prestige.data.VecBoolIntData#w charges F dev.zprestige.prestige.data.VecBoolIntData#x distance F dev.zprestige.prestige.data.VecBoolIntData#y sameLevel F dev.zprestige.prestige.data.VecBoolIntData#z adjacent F dev.zprestige.prestige.data.VecData#j supportPos F dev.zprestige.prestige.data.VecData#k hitVec F dev.zprestige.prestige.data.VecData2#ae supportPos F dev.zprestige.prestige.data.VecData2#af hitVec F dev.zprestige.prestige.data.VecDoubleData#ao cart F dev.zprestige.prestige.data.VecDoubleData#ap explosionPos F dev.zprestige.prestige.data.VecDoubleData#aq horizontalSpeed F dev.zprestige.prestige.data.VecDoubleData#ar damage F dev.zprestige.prestige.data.VecIntData#a landingPos F dev.zprestige.prestige.data.VecIntData#b ticksUntilLanding F dev.zprestige.prestige.data.VecIntData2#aA landingPos F dev.zprestige.prestige.data.VecIntData2#aB ticksUntilLanding F dev.zprestige.prestige.data.VecIntDoubleData#bq landingPos F dev.zprestige.prestige.data.VecIntDoubleData#br flightTicks F dev.zprestige.prestige.data.VecIntDoubleData#bs peakY F dev.zprestige.prestige.data.VectorData#bD scissorRect F dev.zprestige.prestige.data.VectorData#bE drawMode F dev.zprestige.prestige.data.VectorFloatData#bF cornerRadii F dev.zprestige.prestige.data.VectorFloatData#bG outlineThickness F 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dev.zprestige.prestige.event.ColorEvent#b horizonColor F dev.zprestige.prestige.event.DoubleEvent#a applyingOverride F dev.zprestige.prestige.event.DoubleEvent#b x F dev.zprestige.prestige.event.DoubleEvent#c y F dev.zprestige.prestige.event.DoubleEvent#d z F dev.zprestige.prestige.event.DoubleEvent2#a deltaX F dev.zprestige.prestige.event.DoubleEvent2#b deltaY F dev.zprestige.prestige.event.DoubleEvent3#a velocityX F dev.zprestige.prestige.event.DoubleEvent3#b velocityY F dev.zprestige.prestige.event.DoubleEvent3#c velocityZ F dev.zprestige.prestige.event.EntityEvent#a target F dev.zprestige.prestige.event.EntityEvent2#a entity F dev.zprestige.prestige.event.EntityEvent2#b box F dev.zprestige.prestige.event.EntityEvent3#a entity F dev.zprestige.prestige.event.EntityEvent4#a entity F dev.zprestige.prestige.event.EntityEvent5#a entity F dev.zprestige.prestige.event.EntityEvent5#b text F dev.zprestige.prestige.event.EntityEvent6#a originalText F dev.zprestige.prestige.event.EntityEvent6#b displayText F dev.zprestige.prestige.event.EntityEvent6#c entity F dev.zprestige.prestige.event.Event#a phase F dev.zprestige.prestige.event.Event#b cancelled F dev.zprestige.prestige.event.EventManager#a hudDrawn F dev.zprestige.prestige.event.FloatColorEvent#a start F dev.zprestige.prestige.event.FloatColorEvent#b end F dev.zprestige.prestige.event.FloatColorEvent#c color F dev.zprestige.prestige.event.FloatColorEvent#d skyEnd F dev.zprestige.prestige.event.FloatDoubleEvent#a power F dev.zprestige.prestige.event.FloatDoubleEvent#b x F dev.zprestige.prestige.event.FloatDoubleEvent#c y F dev.zprestige.prestige.event.FloatDoubleEvent#d z F dev.zprestige.prestige.event.FloatEvent#a applyingOverride F dev.zprestige.prestige.event.FloatEvent#b yaw F dev.zprestige.prestige.event.FloatEvent#c pitch F dev.zprestige.prestige.event.FloatEvent2#a yaw F dev.zprestige.prestige.event.FloatEvent2#b pitch F dev.zprestige.prestige.event.FloatEvent2#c 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dev.zprestige.prestige.event.LivingEvent#a entity F dev.zprestige.prestige.event.LongEvent#a time F dev.zprestige.prestige.event.PacketEvent#a packet F dev.zprestige.prestige.event.PacketEvent2#a packet F dev.zprestige.prestige.event.PlayerEvent#a player F dev.zprestige.prestige.event.PlayerStringEvent#a player F dev.zprestige.prestige.event.PlayerStringEvent#b suffix F dev.zprestige.prestige.event.StringEvent#a skinTextures F dev.zprestige.prestige.event.StringEvent#b playerName F dev.zprestige.prestige.event.StringEvent2#a target F dev.zprestige.prestige.event.StringEvent2#b text F dev.zprestige.prestige.event.TickEvent13#a chunk F dev.zprestige.prestige.event.TickEvent22#a frustum F dev.zprestige.prestige.event.TickEvent24#a renderer F dev.zprestige.prestige.event.TickEvent24#b context F dev.zprestige.prestige.event.TickEvent25#a renderer F dev.zprestige.prestige.event.TickEvent25#b context F dev.zprestige.prestige.event.TickEvent27#a renderer F dev.zprestige.prestige.event.TickEvent27#b context F dev.zprestige.prestige.event.TickEvent29#a window F dev.zprestige.prestige.gui.ClickGuiScreen#a nativeGuiShown F dev.zprestige.prestige.gui.ClickGuiScreen#b guiClosed F dev.zprestige.prestige.gui.GuiHelper#a screen F dev.zprestige.prestige.gui.GuiHelper#c FOCUSED_SLOT_FIELD F dev.zprestige.prestige.gui.HudEditorScreen#a elements F dev.zprestige.prestige.gui.HudEditorScreen#b snapLines F dev.zprestige.prestige.gui.HudEditorScreen#c draggingPanel F dev.zprestige.prestige.gui.HudEditorScreen#d panelDragOffsetX F dev.zprestige.prestige.gui.HudEditorScreen#e panelDragOffsetY F dev.zprestige.prestige.gui.HudEditorScreen#f panelX F dev.zprestige.prestige.gui.HudEditorScreen#g panelY F dev.zprestige.prestige.gui.HudEditorScreen#h pendingClick F dev.zprestige.prestige.gui.HudEditorScreen#i defaultPositionsApplied F dev.zprestige.prestige.gui.HudEditorScreen#j selectedElement F dev.zprestige.prestige.gui.HudEditorScreen#k EDITOR_KEYS F dev.zprestige.prestige.gui.HudEditorScreen#l keyRepeatAt F dev.zprestige.prestige.gui.HudEditorScreen#m keyWasDown F dev.zprestige.prestige.gui.HudEditorScreen#n fadeProgress F dev.zprestige.prestige.gui.HudEditorScreen#o lastFrameTime F dev.zprestige.prestige.hud.CartHelperElement#i READY_COLOR F dev.zprestige.prestige.hud.CartHelperElement#j ALERT_COLOR F dev.zprestige.prestige.hud.CartHelperElement#k BAR_TRACK_COLOR F dev.zprestige.prestige.hud.CartHelperElement#l RAIL_ITEMS F dev.zprestige.prestige.hud.CartHelperElement#r statusText F dev.zprestige.prestige.hud.CartHelperElement#s ready F dev.zprestige.prestige.hud.CartHelperElement#t crossbowState F dev.zprestige.prestige.hud.CartHelperElement#u crossbowCharge F dev.zprestige.prestige.hud.CartHelperElement#v cartCount F dev.zprestige.prestige.hud.CartHelperElement#w iconStacks F dev.zprestige.prestige.hud.CartHelperElement#x iconsInitialized F dev.zprestige.prestige.hud.CooldownIndicatorElement#j savedAttackIndicator F 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dev.zprestige.prestige.render.MatrixStack#m screenPosScratch F dev.zprestige.prestige.render.MatrixStack#n viewPosScratch F dev.zprestige.prestige.render.MatrixStack#o lastFrameIndex F dev.zprestige.prestige.render.MatrixStack#p frameTimeMillis F dev.zprestige.prestige.render.MatrixStack#q matrixScratch F dev.zprestige.prestige.render.MatrixStack#r hsbScratch F dev.zprestige.prestige.render.MatrixStack#s cachedHsbRgb F dev.zprestige.prestige.render.MatrixStack#t radiiScratch F dev.zprestige.prestige.render.MatrixStack#u TRANSPARENT F dev.zprestige.prestige.render.MatrixStack#v ITEM_BAR_BACKGROUND F dev.zprestige.prestige.render.MatrixStack#y ITEMS_ATLAS F dev.zprestige.prestige.render.OutlineShader#a color F dev.zprestige.prestige.render.PostShader#c compositePasses F dev.zprestige.prestige.render.PostShader#d maskWidth F dev.zprestige.prestige.render.PostShader#e maskHeight F dev.zprestige.prestige.render.PostShader#f initialized F dev.zprestige.prestige.render.PostShader#g maskFramebuffer F dev.zprestige.prestige.render.PostShader#h maskTexture F dev.zprestige.prestige.render.PostShader#j pipelineCache F dev.zprestige.prestige.render.PostShader#k uniformOverride F dev.zprestige.prestige.render.PostShader#l maskDrawn F dev.zprestige.prestige.render.RainbowOutlineShader#a rainbowSpeed F dev.zprestige.prestige.render.RainbowOutlineShader#c saturation F dev.zprestige.prestige.render.RainbowOutlineShader#f brightness F dev.zprestige.prestige.render.RainbowOutlineShader#i glowSize F dev.zprestige.prestige.render.RenderBatch#a yaw F dev.zprestige.prestige.render.RenderBatch#b pitch F dev.zprestige.prestige.render.RenderBatch#c clamped F dev.zprestige.prestige.render.RenderContract2#b mc F dev.zprestige.prestige.render.RenderContract5#a HUD_RENDER F dev.zprestige.prestige.render.RenderContract5#b WORLD_RENDER F dev.zprestige.prestige.render.RenderContract5#c AFTER_HUD_RENDER F dev.zprestige.prestige.render.RenderHelper10#a button F dev.zprestige.prestige.render.RenderHelper10#b scheduledAt F dev.zprestige.prestige.render.RenderHelper10#c pressDelay F dev.zprestige.prestige.render.RenderHelper10#d holdDuration F dev.zprestige.prestige.render.RenderHelper10#e pressed F dev.zprestige.prestige.render.RenderHelper11#a operation F dev.zprestige.prestige.render.RenderHelper11#b valueCount F dev.zprestige.prestige.render.RenderHelper11#c sectionCount F dev.zprestige.prestige.render.RenderHelper11#d errorCount F dev.zprestige.prestige.render.RenderHelper11#e warningCount F dev.zprestige.prestige.render.RenderHelper12#a progress F dev.zprestige.prestige.render.RenderHelper13#a vertexEmitter F dev.zprestige.prestige.render.RenderHelper13#b batchKey F dev.zprestige.prestige.render.RenderHelper15#a owner F dev.zprestige.prestige.render.RenderHelper15#b slotId F dev.zprestige.prestige.render.RenderHelper15#c hotbarSlot F dev.zprestige.prestige.render.RenderHelper15#d callback F dev.zprestige.prestige.render.RenderHelper16#a target F dev.zprestige.prestige.render.RenderHelper16#b accessor F dev.zprestige.prestige.render.RenderHelper18#a SWITCH_MAP F dev.zprestige.prestige.render.RenderHelper19#a SWITCH_MAP F dev.zprestige.prestige.render.RenderHelper20#a title F dev.zprestige.prestige.render.RenderHelper20#b message F dev.zprestige.prestige.render.RenderHelper20#c type F dev.zprestige.prestige.render.RenderHelper20#d createdAt F dev.zprestige.prestige.render.RenderHelper20#e animation F dev.zprestige.prestige.render.RenderHelper20#f dismissed F dev.zprestige.prestige.render.RenderHelper21#a axis F dev.zprestige.prestige.render.RenderHelper21#b position F dev.zprestige.prestige.render.RenderHelper22#a POS_COLOR F dev.zprestige.prestige.render.RenderHelper22#b POS_COLOR_TEX F dev.zprestige.prestige.render.RenderHelper22#c ROUNDED_RECT F dev.zprestige.prestige.render.RenderHelper22#d GAUSSIAN_BLUR F dev.zprestige.prestige.render.RenderHelper22#e MSDF_TEXT F dev.zprestige.prestige.render.RenderHelper23#a title F dev.zprestige.prestige.render.RenderHelper23#b message F dev.zprestige.prestige.render.RenderHelper23#c durationMs F dev.zprestige.prestige.render.RenderHelper23#d createdAt F dev.zprestige.prestige.render.RenderHelper23#e animation F dev.zprestige.prestige.render.RenderHelper23#f appearing F dev.zprestige.prestige.render.RenderHelper23#g dismissing F dev.zprestige.prestige.render.RenderHelper23#h finished F dev.zprestige.prestige.render.RenderHelper23#i iconTexture F dev.zprestige.prestige.render.RenderHelper23#j iconPath F dev.zprestige.prestige.render.RenderHelper23#k accentColor F dev.zprestige.prestige.render.RenderHelper24#a slot F dev.zprestige.prestige.render.RenderHelper24#b rotationManager F dev.zprestige.prestige.render.RenderHelper26#a source F dev.zprestige.prestige.render.RenderHelper26#b rawDamage F dev.zprestige.prestige.render.RenderHelper26#c weightedDamage F dev.zprestige.prestige.render.RenderHelper28#a callback F dev.zprestige.prestige.render.RenderHelper29#a callback F dev.zprestige.prestige.render.RenderHelper3#a throwTick F dev.zprestige.prestige.render.RenderHelper3#b yaw F dev.zprestige.prestige.render.RenderHelper3#c pitch F dev.zprestige.prestige.render.RenderHelper3#d missDistance F dev.zprestige.prestige.render.RenderHelper3#e interceptTick F dev.zprestige.prestige.render.RenderHelper30#a vertexBuffer F dev.zprestige.prestige.render.RenderHelper30#b indexBuffer F dev.zprestige.prestige.render.RenderHelper30#c vertexArray F dev.zprestige.prestige.render.RenderHelper30#d initialized F dev.zprestige.prestige.render.RenderHelper30#e commands F dev.zprestige.prestige.render.RenderHelper30#f nextDepth F dev.zprestige.prestige.render.RenderHelper31#a glId F dev.zprestige.prestige.render.RenderHelper31#b bindings F dev.zprestige.prestige.render.RenderHelper31#c cleanable F dev.zprestige.prestige.render.RenderHelper31#d bindingCount F dev.zprestige.prestige.render.RenderHelper31#e ASSERTIONS_DISABLED F dev.zprestige.prestige.render.RenderHelper31#g TOO_MANY_BINDINGS_PREFIX F dev.zprestige.prestige.render.RenderHelper32#a gameRenderer F dev.zprestige.prestige.render.RenderHelper34#a PROJECTION_MATRIX_FIELD F dev.zprestige.prestige.render.RenderHelper34#b guiRenderer F dev.zprestige.prestige.render.RenderHelper35#a keyBinding F dev.zprestige.prestige.render.RenderHelper35#c BOUND_KEY_FIELD F dev.zprestige.prestige.render.RenderHelper36#a mouse F dev.zprestige.prestige.render.RenderHelper36#c MOUSE_BUTTON_METHOD F dev.zprestige.prestige.render.RenderHelper40#a GET_MATRIX_METHOD F dev.zprestige.prestige.render.RenderHelper40#b projectionMatrix F dev.zprestige.prestige.render.RenderHelper41#a renderLayer F dev.zprestige.prestige.render.RenderHelper41#c RENDER_SETUP_FIELD F dev.zprestige.prestige.render.RenderHelper5#a duration F dev.zprestige.prestige.render.RenderHelper5#b initialState F dev.zprestige.prestige.render.RenderHelper5#c easing F dev.zprestige.prestige.render.RenderHelper5#d startTime F dev.zprestige.prestige.render.RenderHelper5#e state F dev.zprestige.prestige.render.RenderHelper5#g UNSET_START_TIME F dev.zprestige.prestige.render.RenderHelper6#a batchKey F dev.zprestige.prestige.render.RenderHelper6#b left F dev.zprestige.prestige.render.RenderHelper6#c top F dev.zprestige.prestige.render.RenderHelper6#d right F dev.zprestige.prestige.render.RenderHelper6#e bottom F dev.zprestige.prestige.render.RenderHelper6#f minU F dev.zprestige.prestige.render.RenderHelper6#g minV F dev.zprestige.prestige.render.RenderHelper6#h maxU F dev.zprestige.prestige.render.RenderHelper6#i maxV F dev.zprestige.prestige.render.RenderHelper6#j abgrColor F dev.zprestige.prestige.render.RenderHelper6#k transform F dev.zprestige.prestige.render.RenderHelper7#a outputFramebuffer F dev.zprestige.prestige.render.RenderHelper7#b horizontalFramebuffer F dev.zprestige.prestige.render.RenderHelper7#c outputTexture F dev.zprestige.prestige.render.RenderHelper7#d horizontalTexture F dev.zprestige.prestige.render.RenderHelper7#e width F dev.zprestige.prestige.render.RenderHelper7#f height F dev.zprestige.prestige.render.RenderHelper7#g mc F dev.zprestige.prestige.render.RenderHelper7#h DIRECTION_LOCATION F dev.zprestige.prestige.render.RenderHelper7#i KERNEL_WIDTH_LOCATION F dev.zprestige.prestige.render.RenderHelper7#j SIGMA_LOCATION F dev.zprestige.prestige.render.RenderHelper7#k kernelWidth F dev.zprestige.prestige.render.RenderHelper7#l kernelSigma F dev.zprestige.prestige.render.RenderHelper7#m texturesCreated F dev.zprestige.prestige.render.RenderHelper7#n passes F dev.zprestige.prestige.render.RenderHelper7#o lastBlurFrame F dev.zprestige.prestige.render.RenderHelper7#t NO_FRAME F dev.zprestige.prestige.render.RenderHelper8#a buffersByMode F dev.zprestige.prestige.render.RenderHelper8#b pendingModes F dev.zprestige.prestige.render.RenderHelper8#c ASSERTIONS_DISABLED F dev.zprestige.prestige.render.RenderHelper8#e MISSING_BUILDER_MESSAGE F dev.zprestige.prestige.render.RenderHelper8#i INDEX_SIZE_BYTES F dev.zprestige.prestige.render.RenderPass#a targetFramebuffer F dev.zprestige.prestige.render.RenderPass#b clearColor F dev.zprestige.prestige.render.RenderPass#c clearDepth F dev.zprestige.prestige.render.RenderPass#d shader F dev.zprestige.prestige.render.RenderPass#e projMatLocation F dev.zprestige.prestige.render.RenderPass#f viewMatLocation F dev.zprestige.prestige.render.RenderState#a drawQueue F dev.zprestige.prestige.render.RenderState#b SCRATCH_MATRIX F dev.zprestige.prestige.render.RenderState#c TEMP_MATRIX F dev.zprestige.prestige.render.RenderState#d SCRATCH_VECTOR F dev.zprestige.prestige.render.RenderTarget#a INSTANCE F dev.zprestige.prestige.render.RenderTarget#b BLURS F dev.zprestige.prestige.render.RenderTarget#c DRAW_MODES_BY_BLUR F dev.zprestige.prestige.render.RenderTarget#d roundnessUniform F dev.zprestige.prestige.render.RenderTarget#e invBlurTexSizeUniform F dev.zprestige.prestige.render.RenderUtil#a CLEANER F dev.zprestige.prestige.render.RenderUtil#b BUFFER_SOURCE F dev.zprestige.prestige.render.RenderUtil#c TASK_QUEUE F dev.zprestige.prestige.render.RenderUtil#d worldContext F dev.zprestige.prestige.render.RenderUtil#e renderThread F dev.zprestige.prestige.render.RenderUtil#f frameCount F dev.zprestige.prestige.render.RenderUtil2#a ticksRemaining F dev.zprestige.prestige.render.RenderUtil2#c listenerRegistered F dev.zprestige.prestige.render.RenderUtil4#a VK_TO_GLFW F dev.zprestige.prestige.render.RenderUtil5#a RANDOM F dev.zprestige.prestige.render.RenderUtil6#a owner F dev.zprestige.prestige.render.RenderUtil6#b originalSlot F dev.zprestige.prestige.render.Renderer2D#a rotationProviders F dev.zprestige.prestige.render.Renderer2D#c activeRotation F dev.zprestige.prestige.render.Renderer2D#d serverRotation F dev.zprestige.prestige.render.Renderer2D#e lastSentRotation F dev.zprestige.prestige.render.Renderer2D#f yawWrapStep F dev.zprestige.prestige.render.Renderer2D#g maxRotationStep F dev.zprestige.prestige.render.Renderer2D#h resyncRotation F dev.zprestige.prestige.render.Renderer2D#i actedThisTick F dev.zprestige.prestige.render.Renderer2D#j lockOwner F dev.zprestige.prestige.render.Renderer2D#k lockedRotation F dev.zprestige.prestige.render.Renderer2D#l lockWorld F dev.zprestige.prestige.render.Renderer2D#m scheduledTasks F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#a INSTANCE F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#b DRAW_MODE_CACHE F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#c TEMP_MATRIX F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#d RADII_SCRATCH F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#e roundnessUniform F dev.zprestige.prestige.render.RoundedOutlinePosColorShader#f thicknessUniform F dev.zprestige.prestige.render.RoundedPosColorShader#a INSTANCE F dev.zprestige.prestige.render.RoundedPosColorShader#b DRAW_MODE_CACHE F dev.zprestige.prestige.render.RoundedPosColorShader#c roundnessUniform F dev.zprestige.prestige.render.RoundedTextureShader#a INSTANCE F dev.zprestige.prestige.render.RoundedTextureShader#b DRAW_MODE_CACHE F dev.zprestige.prestige.render.RoundedTextureShader#c tintModeUniform F dev.zprestige.prestige.render.RoundedTextureShader#d roundnessUniform F dev.zprestige.prestige.render.SafeAnchorHelper#a startTime F dev.zprestige.prestige.render.SafeAnchorHelper#b delayMs F dev.zprestige.prestige.render.Shader#a programId F dev.zprestige.prestige.render.Shader#b cleanable F dev.zprestige.prestige.render.Shader#c projMatLocation F dev.zprestige.prestige.render.Shader#d viewMatLocation F dev.zprestige.prestige.render.ShaderBase#a mc F dev.zprestige.prestige.render.ShaderBase#b START_TIME_MS F dev.zprestige.prestige.render.ShaderBase#c shader F dev.zprestige.prestige.render.ShaderProgram#a ASSERTIONS_DISABLED F dev.zprestige.prestige.render.StorageESPHelper#a OUTLINE_SHADER F dev.zprestige.prestige.render.StorageESPHelper#c framebuffer F dev.zprestige.prestige.render.StorageESPHelper#d colorTexture F dev.zprestige.prestige.render.StorageESPHelper#e width F dev.zprestige.prestige.render.StorageESPHelper#f height F dev.zprestige.prestige.render.StorageESPHelper#g initialized F dev.zprestige.prestige.render.StorageESPHelper#h maskDrawMode F dev.zprestige.prestige.render.StorageESPHelper#i outlinePass F dev.zprestige.prestige.render.StorageESPHelper#j quality F dev.zprestige.prestige.render.StorageESPHelper#k radius F dev.zprestige.prestige.render.StorageESPHelper#l fill F dev.zprestige.prestige.render.TextRenderer#a format F dev.zprestige.prestige.render.TextRenderer#b vertexBuffer F dev.zprestige.prestige.render.TextRenderer#c indexBuffer F dev.zprestige.prestige.render.TextRenderer#d cleanable F dev.zprestige.prestige.render.TextRenderer#e vertexData F dev.zprestige.prestige.render.TextRenderer#f indexData F dev.zprestige.prestige.render.TextRenderer#g transformScratch F dev.zprestige.prestige.render.TextRenderer#h baseVertex F dev.zprestige.prestige.render.TextureUtil#a LOGGER F dev.zprestige.prestige.render.TextureUtil#b ANISOTROPY_SUPPORTED F dev.zprestige.prestige.render.TextureUtil#c MAX_ANISOTROPY F dev.zprestige.prestige.render.Uniform#a MAIN_TARGET F dev.zprestige.prestige.render.UniformCache#a TRIANGLES F dev.zprestige.prestige.render.UniformCache#b TRIANGLES_NO_DEPTH F dev.zprestige.prestige.render.UniformCache#c TRIANGLES_DEPTH_TESTED F dev.zprestige.prestige.render.UniformCache#d LINES F dev.zprestige.prestige.render.UniformCache#e LINES_NO_DEPTH F dev.zprestige.prestige.render.UniformCache#f ROUNDED_RECT_CACHE F dev.zprestige.prestige.render.UniformCache#g ROUNDNESS_LOCATION F dev.zprestige.prestige.render.VertexAttribute#a POSITION F dev.zprestige.prestige.render.VertexAttribute#b POSITION_COLOR F dev.zprestige.prestige.render.VertexAttribute#c POSITION_COLOR_UV F dev.zprestige.prestige.render.VertexAttribute#d POSITION_NORMAL_COLOR_UV F dev.zprestige.prestige.render.VertexAttribute#e POSITION_UV_SIZE_COLOR F dev.zprestige.prestige.render.VertexAttribute#f POSITION_UV F dev.zprestige.prestige.render.VertexAttribute#g POSITION_UV_SIZE F dev.zprestige.prestige.render.VertexBuffer#a QUAD_VERTICES F dev.zprestige.prestige.render.VertexBuffer#b QUAD_INDICES F dev.zprestige.prestige.render.VertexBuffer#c QUAD_VAO F dev.zprestige.prestige.render.VertexBuffer#d passes F dev.zprestige.prestige.render.VertexFormat#a elements F dev.zprestige.prestige.render.VertexFormat#b stride F dev.zprestige.prestige.render.VertexFormat#c offsets F dev.zprestige.prestige.render.VertexFormat#e INVALID_INDEX_MESSAGE F dev.zprestige.prestige.social.FriendManager#a friends F dev.zprestige.prestige.social.FriendManager#b enemies F dev.zprestige.prestige.type.Easing#a function F dev.zprestige.prestige.type.NotificationType#a color F dev.zprestige.prestige.type.ShaderMode#a shader F dev.zprestige.prestige.util.BindManager#a heldButtons F dev.zprestige.prestige.util.BindManager#c suppressAttack F dev.zprestige.prestige.util.BindManager#d suppressUse F dev.zprestige.prestige.util.BindManager#e attackButton F dev.zprestige.prestige.util.BindManager#f useButton F dev.zprestige.prestige.util.BindManager#h MOUSE_BUTTON_LIMIT F dev.zprestige.prestige.util.LruCache#a maxSize F dev.zprestige.prestige.util.Timer#a lastFrameTime F dev.zprestige.prestige.util.Timer#b frameTimeMs F dev.zprestige.prestige.util.TpsTimer#a notifications F dev.zprestige.prestige.util.TpsTimer#d animationDelta F dev.zprestige.prestige.world.CobwebPlacerHelper#a placer F dev.zprestige.prestige.world.OreColorUtil#a step F dev.zprestige.prestige.world.OreColorUtil#b index F dev.zprestige.prestige.world.OreColorUtil#c name F dev.zprestige.prestige.world.OreColorUtil#d count F dev.zprestige.prestige.world.OreColorUtil#e heightProvider F dev.zprestige.prestige.world.OreColorUtil#f heightContext F dev.zprestige.prestige.world.OreColorUtil#g rarity F dev.zprestige.prestige.world.OreColorUtil#h discardOnAirChance F dev.zprestige.prestige.world.OreColorUtil#i size F dev.zprestige.prestige.world.OreColorUtil#j targets F dev.zprestige.prestige.world.OreColorUtil#k color F dev.zprestige.prestige.world.OreColorUtil#l scattered F dev.zprestige.prestige.world.OreSimulationHelper#a chunkMapAccessor F dev.zprestige.prestige.world.OreSimulationHelper#c requireLoadedNeighbours F dev.zprestige.prestige.world.OreSimulationHelper#d nextIndex F dev.zprestige.prestige.world.OreSimulationHelper#e pendingChunk F dev.zprestige.prestige.world.TrajectoriesHelper#a hitEntity F dev.zprestige.prestige.world.TrajectoriesHelper#b inFlight F dev.zprestige.prestige.world.WorldContract#k NO_OFFSET_MESSAGE F dev.zprestige.prestige.world.WorldHelper#a CASE_BY_ORDINAL F dev.zprestige.prestige.world.WorldHelper10#a START_FIELD F dev.zprestige.prestige.world.WorldHelper10#b END_FIELD F dev.zprestige.prestige.world.WorldHelper10#c SHAPE_TYPE_FIELD F dev.zprestige.prestige.world.WorldHelper10#d FLUID_FIELD F dev.zprestige.prestige.world.WorldHelper10#e SHAPE_CONTEXT_FIELD F dev.zprestige.prestige.world.WorldHelper10#f context F dev.zprestige.prestige.world.WorldHelper3#a chunkManager F dev.zprestige.prestige.world.WorldHelper3#c CHUNKS_FIELD F dev.zprestige.prestige.world.WorldHelper4#a chunkMap F dev.zprestige.prestige.world.WorldHelper4#c CHUNKS_FIELD F dev.zprestige.prestige.world.WorldHelper5#a modifier F dev.zprestige.prestige.world.WorldHelper5#c COUNT_FIELD F dev.zprestige.prestige.world.WorldHelper7#a heightContext F dev.zprestige.prestige.world.WorldHelper8#a modifier F dev.zprestige.prestige.world.WorldHelper8#c HEIGHT_FIELD F dev.zprestige.prestige.world.WorldHelper9#a modifier F dev.zprestige.prestige.world.WorldHelper9#c CHANCE_FIELD F dev.zprestige.prestige.world.WorldUtil2#b CLIENT M dev.zprestige.prestige.BoolSetting#setDescription_BoolSetting(java.lang.String) withDescription M dev.zprestige.prestige.BoolSetting#setVisibility_BoolSetting(java.util.function.Predicate) visibleWhen M dev.zprestige.prestige.ColorSetting#setDescription_ColorSetting(java.lang.String) withDescription M dev.zprestige.prestige.ColorSetting#setVisibility_ColorSetting(java.util.function.Predicate) visibleWhen M dev.zprestige.prestige.EnumSetting#setDescription_EnumSetting(java.lang.String) withDescription M dev.zprestige.prestige.EnumSetting#setVisibility_EnumSetting(java.util.function.Predicate) visibleWhen M dev.zprestige.prestige.EventBus#c(dev.zprestige.prestige.ListenerEntry,java.lang.Throwable) logListenerFailure M dev.zprestige.prestige.EventBus#d(java.util.Map,java.lang.Object) isRegistered M dev.zprestige.prestige.FloatSetting#setDescription_FloatSetting(java.lang.String) withDescription M dev.zprestige.prestige.FloatSetting#setVisibility_FloatSetting(java.util.function.Predicate) visibleWhen M dev.zprestige.prestige.IntSetting#setDescription_IntSetting(java.lang.String) withDescription M dev.zprestige.prestige.IntSetting#setVisibility_IntSetting(java.util.function.Predicate) visibleWhen M dev.zprestige.prestige.KeybindSetting#setDescription_KeybindSetting(java.lang.String) withDescription M dev.zprestige.prestige.KeybindSetting#setVisibility_KeybindSetting(java.util.function.Predicate) visibleWhen M dev.zprestige.prestige.ListenerEntry#a() getMethod M dev.zprestige.prestige.ListenerEntry#a_Class() getEventType M dev.zprestige.prestige.ListenerEntry#a_MethodHandle() getHandle M dev.zprestige.prestige.ListenerEntry#a_Object() getTarget M dev.zprestige.prestige.Module#a(java.lang.Object,java.lang.String,java.lang.String,int) injectFromNative M dev.zprestige.prestige.Module#b() isPersistent M dev.zprestige.prestige.MultiSetting#setDescription_MultiSetting(java.lang.String) withDescription M dev.zprestige.prestige.MultiSetting#setVisibility_MultiSetting(java.util.function.Predicate) visibleWhen M dev.zprestige.prestige.Native#a(java.util.List) registerModules M dev.zprestige.prestige.Native#b(int,java.lang.StringBuilder) fetchString M dev.zprestige.prestige.Native#c(java.lang.StringBuilder) fetchStatus M dev.zprestige.prestige.Native#d(java.lang.String,java.lang.String,boolean,java.lang.String,java.lang.StringBuilder,java.lang.String) request M dev.zprestige.prestige.Native#e(int,java.lang.StringBuilder) fetchText M dev.zprestige.prestige.Native#f(int,java.lang.String,java.lang.StringBuilder) fetchField M dev.zprestige.prestige.Native#g(java.lang.String) submit M dev.zprestige.prestige.Native#h() onClientTick M dev.zprestige.prestige.Native#i() toggleMenu M dev.zprestige.prestige.Native#j() isMenuOpen M dev.zprestige.prestige.RangeSetting#setDescription_RangeSetting(java.lang.String) withDescription M dev.zprestige.prestige.RangeSetting#setVisibility_RangeSetting(java.util.function.Predicate) visibleWhen M dev.zprestige.prestige.TextSetting#setDescription_TextSetting(java.lang.String) withDescription M dev.zprestige.prestige.TextSetting#setVisibility_TextSetting(java.util.function.Predicate) visibleWhen M dev.zprestige.prestige.client.Prestige#a() needsWorldRender M dev.zprestige.prestige.client.Prestige#a_void() postFrameEvent M dev.zprestige.prestige.client.Prestige#b_v107() needsHudRender M dev.zprestige.prestige.combat.AimManager#a() processPendingClick M dev.zprestige.prestige.combat.AimManager#a_void_(int,float) scheduleClick M dev.zprestige.prestige.combat.CombatHelper2#a(int) setJumpingCooldown M dev.zprestige.prestige.combat.CombatHelper3#a() getItemUseCooldown M dev.zprestige.prestige.combat.CombatHelper3#a_void__(int) setItemUseCooldown M dev.zprestige.prestige.combat.CombatUtil#a(net.minecraft.entity.Entity) isPlayer M dev.zprestige.prestige.combat.CombatUtil#a_class_1297() getClosestEntity M dev.zprestige.prestige.combat.CombatUtil#a_class_1657() getClosestEnemy M dev.zprestige.prestige.combat.CombatUtil#b(float) getClosestEnemyInFov M dev.zprestige.prestige.combat.CombatUtil#b_boolean(net.minecraft.entity.player.PlayerEntity) isBlockingWithShield M dev.zprestige.prestige.combat.CombatUtil#c(net.minecraft.entity.player.PlayerEntity) isFacingAway M dev.zprestige.prestige.combat.CombatUtil2#a_boolean(net.minecraft.entity.player.PlayerEntity,net.minecraft.util.math.BlockPos) isNearPlayer M dev.zprestige.prestige.combat.CombatUtil2#a_float(net.minecraft.entity.player.PlayerEntity) getMaceDamage M dev.zprestige.prestige.combat.CombatUtil2#a_v37(net.minecraft.entity.player.PlayerEntity,java.util.EnumSet,float) findBiggestThreat M dev.zprestige.prestige.combat.CombatUtil2#b(net.minecraft.entity.player.PlayerEntity,java.util.EnumSet) findBiggestThreat M dev.zprestige.prestige.combat.CombatUtil2#c(dev.zprestige.prestige.render.RenderHelper26,dev.zprestige.prestige.type.BlockBreakType,float,float) keepBiggerThreat M dev.zprestige.prestige.combat.DamageUtil#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin M dev.zprestige.prestige.combat.DamageUtil#a(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d) getCrystalDamage M dev.zprestige.prestige.combat.DamageUtil#a_class_3965(net.minecraft.world.RaycastContext,net.minecraft.util.math.BlockPos,boolean,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) raycastWithOverrides M dev.zprestige.prestige.combat.DamageUtil#a_int(it.unimi.dsi.fastutil.objects.Object2IntMap,net.minecraft.registry.RegistryKey) getEnchantmentLevel M dev.zprestige.prestige.combat.DamageUtil#a_void___(net.minecraft.item.ItemStack,it.unimi.dsi.fastutil.objects.Object2IntMap) collectEnchantments M dev.zprestige.prestige.combat.DamageUtil#b_v82(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,boolean,net.minecraft.util.math.BlockPos,boolean) getCrystalDamage M dev.zprestige.prestige.combat.DamageUtil#c_v81(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,boolean,net.minecraft.util.math.BlockPos,boolean) computeCrystalDamage M dev.zprestige.prestige.combat.DamageUtil#d(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,net.minecraft.util.math.BlockPos) getCrystalDamageAt M dev.zprestige.prestige.combat.DamageUtil#f(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) computeAnchorDamage M dev.zprestige.prestige.combat.DamageUtil#g(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,double) getTntCartDamage M dev.zprestige.prestige.combat.DamageUtil#h(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,double,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) getTntCartDamage M dev.zprestige.prestige.combat.DamageUtil#i(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,double,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) computeTntCartDamage M dev.zprestige.prestige.combat.DamageUtil#j(net.minecraft.entity.LivingEntity,double,net.minecraft.entity.damage.DamageSource) applyProtectionEnchantments M dev.zprestige.prestige.combat.DamageUtil#k(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d) getAnchorDamage M dev.zprestige.prestige.combat.DamageUtil#l(net.minecraft.entity.LivingEntity,net.minecraft.util.math.Vec3d,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) getAnchorDamage M dev.zprestige.prestige.combat.DamageUtil#m(double) scaleByDifficulty M dev.zprestige.prestige.combat.DamageUtil#n(net.minecraft.entity.LivingEntity,double) applyResistance M dev.zprestige.prestige.combat.DamageUtil#o(net.minecraft.util.math.Vec3d,net.minecraft.entity.Entity,boolean,net.minecraft.world.RaycastContext,net.minecraft.util.math.BlockPos,boolean,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) getExposure M dev.zprestige.prestige.combat.DamageUtil#p(net.minecraft.util.math.Vec3d,net.minecraft.entity.Entity,net.minecraft.util.math.Vec3d,net.minecraft.world.RaycastContext,net.minecraft.util.math.BlockPos,boolean,net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) getExposureWithOffset M dev.zprestige.prestige.combat.NameTagsUtil#a(float,float) getRowHeight M dev.zprestige.prestige.combat.NameTagsUtil#b(float) getCardHeight M dev.zprestige.prestige.combat.RotationManager#a() isRotationApplied M dev.zprestige.prestige.combat.RotationManager#a(dev.zprestige.prestige.event.EntityEvent4) onPlayerRenderState M dev.zprestige.prestige.combat.RotationManager#a(dev.zprestige.prestige.event.TickEvent19) onTick M dev.zprestige.prestige.combat.TargetManager#a(dev.zprestige.prestige.event.TickEvent19) onTick M dev.zprestige.prestige.combat.TargetManager#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin M dev.zprestige.prestige.combat.TargetManager#a_Set() getValidatedPlayers M dev.zprestige.prestige.combat.TargetManager#a_boolean_(net.minecraft.entity.Entity) isValidTarget M dev.zprestige.prestige.combat.TargetManager#a_v83(net.minecraft.entity.player.PlayerEntity) markValidated M dev.zprestige.prestige.combat.TargetManager#b(net.minecraft.entity.Entity) checkValidTarget M dev.zprestige.prestige.combat.TargetTracker#a() getTarget M dev.zprestige.prestige.combat.TargetTracker#a(dev.zprestige.prestige.event.EntityEvent) onAttack M dev.zprestige.prestige.combat.TargetTracker#a(dev.zprestige.prestige.event.TickEvent19) onTick M dev.zprestige.prestige.combat.TargetTracker#a_void____(net.minecraft.entity.player.PlayerEntity) setTarget M dev.zprestige.prestige.config.ConfigHelper#a(com.google.gson.JsonObject) fromJson M dev.zprestige.prestige.config.ConfigHelper#a_float_() getLineHeight M dev.zprestige.prestige.config.ConfigHelper#a_int_() getEmSize M dev.zprestige.prestige.config.ConfigHelper#b() getAscender M dev.zprestige.prestige.config.ConfigHelper#c() getDescender M dev.zprestige.prestige.config.ConfigHelper#d() getUnderlineY M dev.zprestige.prestige.config.ConfigHelper#e() getUnderlineThickness M dev.zprestige.prestige.config.ConfigHelper2#a(com.google.gson.JsonObject) fromJson M dev.zprestige.prestige.config.ConfigHelper2#a_float__() getAdvance M dev.zprestige.prestige.config.ConfigHelper2#a_int__() getCodePoint M dev.zprestige.prestige.config.ConfigHelper2#b() getPlaneLeft M dev.zprestige.prestige.config.ConfigHelper2#c() getPlaneBottom M dev.zprestige.prestige.config.ConfigHelper2#d() getPlaneRight M dev.zprestige.prestige.config.ConfigHelper2#e() getPlaneTop M dev.zprestige.prestige.config.ConfigHelper2#f() getAtlasLeft M dev.zprestige.prestige.config.ConfigHelper2#g() getAtlasBottom M dev.zprestige.prestige.config.ConfigHelper2#h() getAtlasRight M dev.zprestige.prestige.config.ConfigHelper2#i() getAtlasTop M dev.zprestige.prestige.config.ConfigHelper3#a_InputStream() openStream M dev.zprestige.prestige.config.ConfigHelper3#a_String() getPath M dev.zprestige.prestige.config.ConfigHelper3#a_v67(java.lang.String) of M dev.zprestige.prestige.config.ConfigManager#a() saveToJson M dev.zprestige.prestige.config.ConfigManager#a(java.lang.String) loadFromJson M dev.zprestige.prestige.config.ConfigManager#a_JsonObject(java.lang.String,dev.zprestige.prestige.render.RenderHelper11) parseConfigJson M dev.zprestige.prestige.config.ConfigManager#a_String_(com.google.gson.JsonElement) readScalarString M dev.zprestige.prestige.config.ConfigManager#a_boolean__(dev.zprestige.prestige.Module,boolean,java.lang.Throwable) restoreModuleState M dev.zprestige.prestige.config.ConfigManager#a_v100(com.google.gson.JsonObject,java.util.Set,dev.zprestige.prestige.render.RenderHelper11) disableModulesBeforeLoad M dev.zprestige.prestige.config.ConfigManager#b() consumeLoadReport M dev.zprestige.prestige.config.ConfigManager#b(com.google.gson.JsonObject,dev.zprestige.prestige.render.RenderHelper11) loadMenuSection M dev.zprestige.prestige.config.ConfigManager#b_JsonObject(com.google.gson.JsonElement,java.lang.String,dev.zprestige.prestige.render.RenderHelper11) requireSectionObject M dev.zprestige.prestige.config.ConfigManager#b_String(dev.zprestige.prestige.Setting) serializeSetting M dev.zprestige.prestige.config.ConfigManager#b_boolean_(dev.zprestige.prestige.hud.HudElement,boolean,java.lang.Throwable) restoreHudState M dev.zprestige.prestige.config.ConfigManager#c(com.google.gson.JsonObject,dev.zprestige.prestige.Module,java.lang.String,java.util.Set,java.util.List,dev.zprestige.prestige.render.RenderHelper11) loadModuleSection M dev.zprestige.prestige.config.ConfigManager#c_String(int,int,int,java.lang.String) formatSummary M dev.zprestige.prestige.config.ConfigManager#c_boolean(java.lang.String) isNestedTooDeeply M dev.zprestige.prestige.config.ConfigManager#d(com.google.gson.JsonElement,dev.zprestige.prestige.Module,java.lang.String,boolean,dev.zprestige.prestige.render.RenderHelper11) applyModuleEnabledState M dev.zprestige.prestige.config.ConfigManager#d_String(java.lang.Throwable) describeError M dev.zprestige.prestige.config.ConfigManager#e(com.google.gson.JsonObject,dev.zprestige.prestige.hud.HudElement,java.lang.String,dev.zprestige.prestige.render.RenderHelper11) loadHudSection M dev.zprestige.prestige.config.ConfigManager#f(com.google.gson.JsonObject,dev.zprestige.prestige.Setting,java.lang.String,java.util.Set,dev.zprestige.prestige.render.RenderHelper11) loadSetting M dev.zprestige.prestige.config.ConfigManager#g(com.google.gson.JsonObject,dev.zprestige.prestige.Setting,java.lang.String,dev.zprestige.prestige.render.RenderHelper11) saveSetting M dev.zprestige.prestige.config.ConfigManager#h(com.google.gson.JsonObject,java.util.Set,java.lang.String,java.lang.String,dev.zprestige.prestige.render.RenderHelper11) reportUnknownKeys M dev.zprestige.prestige.config.ConfigManager#i(dev.zprestige.prestige.render.RenderHelper11) notifyResult M dev.zprestige.prestige.config.ConfigManager#j(java.lang.Throwable) rethrowIfFatal M dev.zprestige.prestige.config.ConfigUtil#a(net.minecraft.util.Identifier) createAssetResource M dev.zprestige.prestige.config.ConfigUtil#a_class_7367(java.lang.String) createInputSupplier M dev.zprestige.prestige.config.ConfigUtil#b(java.lang.String) createResource M dev.zprestige.prestige.data.IntData#a(int) of M dev.zprestige.prestige.data.IntData#a(java.lang.String) getUniformLocation M dev.zprestige.prestige.data.IntData#a(java.lang.String,boolean,float[]) setMatrix4 M dev.zprestige.prestige.data.IntData#a(java.lang.String,float) setFloat M dev.zprestige.prestige.data.IntData#a(java.lang.String,float,float) setVec2 M dev.zprestige.prestige.data.IntData#a(java.lang.String,float,float,float) setVec3 M dev.zprestige.prestige.data.IntData#a(java.lang.String,float,float,float,float) setVec4 M dev.zprestige.prestige.data.IntData#a(java.lang.String,int) setInt M dev.zprestige.prestige.data.IntData#a(java.lang.String,int,int) setInt2 M dev.zprestige.prestige.data.IntData#a(java.lang.String,int,int,int) setInt3 M dev.zprestige.prestige.data.IntData#a(java.lang.String,int,int,int,int) setInt4 M dev.zprestige.prestige.data.IntData#a(java.lang.String,java.awt.Color) setColor M dev.zprestige.prestige.data.IntData#b(java.lang.String,boolean,float[]) setMatrix3 M dev.zprestige.prestige.data.IntData#b(java.lang.String,float,float,float,float) setFloat4 M dev.zprestige.prestige.data.IntData#c(java.lang.String,boolean,float[]) setMatrix2 M dev.zprestige.prestige.event.BlockBoolEvent#a() getBlock M dev.zprestige.prestige.event.BlockBoolEvent#b_v90(boolean) setVisible M dev.zprestige.prestige.event.BlockBoolEvent#c() isVisible M dev.zprestige.prestige.event.BlockPosBlockEvent#a() getPos M dev.zprestige.prestige.event.BlockPosBlockEvent#a_class_2680() getState M dev.zprestige.prestige.event.BoolEvent#b_v60(boolean) setSkipPost M dev.zprestige.prestige.event.BoolEvent#c() isSkipPost M dev.zprestige.prestige.event.ColorEvent#a() getSkyColor M dev.zprestige.prestige.event.ColorEvent#b_Color() getHorizonColor M dev.zprestige.prestige.event.ColorEvent#b_v23(java.awt.Color) setSkyColor M dev.zprestige.prestige.event.ColorEvent#c(java.awt.Color) setHorizonColor M dev.zprestige.prestige.event.DoubleEvent#a() getX M dev.zprestige.prestige.event.DoubleEvent#b_double() getY M dev.zprestige.prestige.event.DoubleEvent#b_v3(double) setX M dev.zprestige.prestige.event.DoubleEvent#c(double) setY M dev.zprestige.prestige.event.DoubleEvent#c_double() getZ M dev.zprestige.prestige.event.DoubleEvent#d(double) setZ M dev.zprestige.prestige.event.DoubleEvent2#a() getDeltaX M dev.zprestige.prestige.event.DoubleEvent2#b_v130() getDeltaY M dev.zprestige.prestige.event.DoubleEvent3#a() getVelocityX M dev.zprestige.prestige.event.DoubleEvent3#b_double_() getVelocityY M dev.zprestige.prestige.event.DoubleEvent3#b_v56(double) setVelocityX M dev.zprestige.prestige.event.DoubleEvent3#c(double) setVelocityY M dev.zprestige.prestige.event.DoubleEvent3#c_double_() getVelocityZ M dev.zprestige.prestige.event.DoubleEvent3#d(double) setVelocityZ M dev.zprestige.prestige.event.EntityEvent#a() getTarget M dev.zprestige.prestige.event.EntityEvent2#a() getEntity M dev.zprestige.prestige.event.EntityEvent2#a_class_238() getBox M dev.zprestige.prestige.event.EntityEvent2#b_v33(net.minecraft.util.math.Box) setBox M dev.zprestige.prestige.event.EntityEvent3#a() getEntity M dev.zprestige.prestige.event.EntityEvent5#a() getEntity M dev.zprestige.prestige.event.EntityEvent5#a_class_2561() getText M dev.zprestige.prestige.event.EntityEvent5#b_v8(net.minecraft.text.Text) setText M dev.zprestige.prestige.event.EntityEvent6#a() getEntity M dev.zprestige.prestige.event.EntityEvent6#a_class_2561_() getOriginalText M dev.zprestige.prestige.event.EntityEvent6#b_class_2561() getDisplayText M dev.zprestige.prestige.event.EntityEvent6#b_v112(net.minecraft.entity.Entity) setEntity M dev.zprestige.prestige.event.EntityEvent6#c(net.minecraft.text.Text) setOriginalText M dev.zprestige.prestige.event.EntityEvent6#d(net.minecraft.text.Text) setDisplayText M dev.zprestige.prestige.event.Event#a_EventPhase() getPhase M dev.zprestige.prestige.event.Event#a_boolean___() isCancelled M dev.zprestige.prestige.event.Event#a_void_____() cancel M dev.zprestige.prestige.event.Event#b_boolean__() post M dev.zprestige.prestige.event.EventManager#a(dev.zprestige.prestige.event.TickEvent17) onRenderStatusEffects M dev.zprestige.prestige.event.EventManager#a(dev.zprestige.prestige.event.TickEvent4) onPreTick M dev.zprestige.prestige.event.FloatColorEvent#a() getColor M dev.zprestige.prestige.event.FloatColorEvent#a_Float() getSkyEnd M dev.zprestige.prestige.event.FloatColorEvent#a_float____() getStart M dev.zprestige.prestige.event.FloatColorEvent#b_float() getEnd M dev.zprestige.prestige.event.FloatColorEvent#b_v40(java.awt.Color) setColor M dev.zprestige.prestige.event.FloatColorEvent#c(float) setStart M dev.zprestige.prestige.event.FloatColorEvent#d(float) setEnd M dev.zprestige.prestige.event.FloatColorEvent#e(java.lang.Float) setSkyEnd M dev.zprestige.prestige.event.FloatEvent#a() getYaw M dev.zprestige.prestige.event.FloatEvent#b_float_() getPitch M dev.zprestige.prestige.event.FloatEvent#b_v45(float) setYaw M dev.zprestige.prestige.event.FloatEvent#c(float) setPitch M dev.zprestige.prestige.event.FloatEvent2#a() getYaw M dev.zprestige.prestige.event.FloatEvent2#b_float__() getPitch M dev.zprestige.prestige.event.FloatEvent2#b_v124(float) setYaw M dev.zprestige.prestige.event.FloatEvent2#c(float) setPitch M dev.zprestige.prestige.event.FloatEvent4#a() getExtraReach M dev.zprestige.prestige.event.FloatEvent4#a_Predicate() getHittableFilter M dev.zprestige.prestige.event.FloatEvent4#b_v25(float) setExtraReach M dev.zprestige.prestige.event.FloatEvent5#a() getMatrices M dev.zprestige.prestige.event.FloatEvent5#a_class_1306() getArm M dev.zprestige.prestige.event.FloatEvent5#a_float_____() getSwingProgress M dev.zprestige.prestige.event.FloatEvent5#b_v63() getEquipProgress M dev.zprestige.prestige.event.FloatPositionEvent#a() getYaw M dev.zprestige.prestige.event.FloatPositionEvent#a_class_243() getMovementInput M dev.zprestige.prestige.event.FloatPositionEvent#b_v43(float) setYaw M dev.zprestige.prestige.event.FloatPositionEvent#c(net.minecraft.util.math.Vec3d) setMovementInput M dev.zprestige.prestige.event.IntEvent#a() getExtraTicks M dev.zprestige.prestige.event.IntEvent#b_v88(int) setExtraTicks M dev.zprestige.prestige.event.IntEvent2#a() getKey M dev.zprestige.prestige.event.IntEvent2#b_v36() getAction M dev.zprestige.prestige.event.IntEvent4#a() getButton M dev.zprestige.prestige.event.IntEvent4#b_v102() getAction M dev.zprestige.prestige.event.LongEvent#a() getTime M dev.zprestige.prestige.event.LongEvent#b_v104(long) setTime M dev.zprestige.prestige.event.PacketEvent#a() getPacket M dev.zprestige.prestige.event.PacketEvent2#a() getPacket M dev.zprestige.prestige.event.PlayerEvent#a() getPlayer M dev.zprestige.prestige.event.PlayerStringEvent#a() getPlayer M dev.zprestige.prestige.event.PlayerStringEvent#a_String__() getSuffix M dev.zprestige.prestige.event.PlayerStringEvent#b_v62(java.lang.String) setSuffix M dev.zprestige.prestige.event.StringEvent#a() getSkinTextures M dev.zprestige.prestige.event.StringEvent#a_String___() getPlayerName M dev.zprestige.prestige.event.StringEvent#b_v106(net.minecraft.entity.player.SkinTextures) setSkinTextures M dev.zprestige.prestige.event.StringEvent2#a() getTarget M dev.zprestige.prestige.event.StringEvent2#b_String_() getText M dev.zprestige.prestige.event.StringEvent2#b_v5(java.lang.String) setTarget M dev.zprestige.prestige.event.StringEvent2#c(java.lang.String) setText M dev.zprestige.prestige.event.TickEvent13#a() getChunk M dev.zprestige.prestige.event.TickEvent22#a() getFrustum M dev.zprestige.prestige.event.TickEvent29#a() getWindow M dev.zprestige.prestige.gui.ClickGuiScreen#a() resetClosedState M dev.zprestige.prestige.gui.GuiHelper#a() getFocusedSlot M dev.zprestige.prestige.gui.HudEditorScreen#a() getHudScale M dev.zprestige.prestige.gui.HudEditorScreen#a_HudElementArr() getElements M dev.zprestige.prestige.gui.HudEditorScreen#a_boolean____(int,int) isOverPanelHeader M dev.zprestige.prestige.gui.HudEditorScreen#a_void______(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,int,int,float) renderEditor M dev.zprestige.prestige.gui.HudEditorScreen#b() getHudPixelScale M dev.zprestige.prestige.gui.HudEditorScreen#b_boolean___(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData) renderHud M dev.zprestige.prestige.gui.HudEditorScreen#b_void() handleEditorKeys M dev.zprestige.prestige.gui.HudEditorScreen#c() getPanelHeight M dev.zprestige.prestige.gui.HudEditorScreen#c_boolean_() shouldRenderHud M dev.zprestige.prestige.gui.HudEditorScreen#c_void() resetLayout M dev.zprestige.prestige.gui.HudEditorScreen#d() hasEnabledElement M dev.zprestige.prestige.hud.CartHelperElement#a(dev.zprestige.prestige.event.TickEvent19) onTick M dev.zprestige.prestige.hud.CartHelperElement#r() initIconStacks M dev.zprestige.prestige.hud.CartHelperElement#s(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float) drawChargeBar M dev.zprestige.prestige.hud.CooldownIndicatorElement#a_RenderHelper12() getActiveProgress M dev.zprestige.prestige.hud.CooldownIndicatorElement#a_v91(float) getProgressColor M dev.zprestige.prestige.hud.CooldownIndicatorElement#b_v92(java.awt.Color,java.awt.Color,float) lerpColor M dev.zprestige.prestige.hud.CooldownIndicatorElement#c(net.minecraft.item.ItemStack,float) getItemCooldown M dev.zprestige.prestige.hud.CooldownIndicatorElement#c_Color(java.awt.Color,float) scaleAlpha M dev.zprestige.prestige.hud.CooldownIndicatorElement#d(float) smootherStep M dev.zprestige.prestige.hud.CooldownIndicatorElement#e(float) clamp01 M dev.zprestige.prestige.hud.CooldownIndicatorElement#f(net.minecraft.item.ItemStack) isMeleeWeapon M dev.zprestige.prestige.hud.CooldownIndicatorElement#r() hideVanillaIndicator M dev.zprestige.prestige.hud.CooldownIndicatorElement#s() restoreVanillaIndicator M dev.zprestige.prestige.hud.CooldownIndicatorElement#t(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float) drawBar M dev.zprestige.prestige.hud.CrosshairElement#a(dev.zprestige.prestige.event.TickEvent14) onRenderCrosshair M dev.zprestige.prestige.hud.FPSElement#a(float) getFpsColor M dev.zprestige.prestige.hud.HudElement#a_String____() getName M dev.zprestige.prestige.hud.HudElement#a_boolean_____() isDragging M dev.zprestige.prestige.hud.HudElement#a_float_______() getX M dev.zprestige.prestige.hud.HudElement#a_void_______(float,float) setPosition M dev.zprestige.prestige.hud.HudElement#b_boolean____() isPositionPending M dev.zprestige.prestige.hud.HudElement#b_float___() getY M dev.zprestige.prestige.hud.HudElement#b_void_() recomputeAnchors M dev.zprestige.prestige.hud.HudElement#c_boolean__() isAnchoredRight M dev.zprestige.prestige.hud.HudElement#c_v28(float) computeAnchorX M dev.zprestige.prestige.hud.HudElement#d_boolean() isAnchoredBottom M dev.zprestige.prestige.hud.HudElement#d_v29(float) computeAnchorY M dev.zprestige.prestige.hud.HudElement#e_boolean() isEnabled M dev.zprestige.prestige.hud.HudElement#e_void() resolvePosition M dev.zprestige.prestige.hud.HudElement#f_void(dev.zprestige.prestige.type.SettingFlag,dev.zprestige.prestige.type.SettingFlag,float,float) setAnchors M dev.zprestige.prestige.hud.HudElement#g(dev.zprestige.prestige.type.TrajectoryType,float,float) setCornerAnchor M dev.zprestige.prestige.hud.HudElement#h(float,float) nudge M dev.zprestige.prestige.hud.HudElement#i(float,float) setSize M dev.zprestige.prestige.hud.HudElement#j() toggle M dev.zprestige.prestige.hud.HudElement#k() onUpdate M dev.zprestige.prestige.hud.HudElement#l(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f) render M dev.zprestige.prestige.hud.HudElement#m() resetPosition M dev.zprestige.prestige.hud.HudElement#n(org.joml.Matrix4f,float,float,float,float,int,int,int,java.util.ArrayList) renderEditorRow M dev.zprestige.prestige.hud.HudElement#o(int,int,boolean) handleEditorMouse M dev.zprestige.prestige.hud.HudElement#q(org.joml.Matrix4f) renderEditorOutline M dev.zprestige.prestige.hud.KeybindsElement#a(int) clampAlpha M dev.zprestige.prestige.hud.LatencyElement#a(float) getPingColor M dev.zprestige.prestige.hud.LatencyElement#a_int___(float) toColorChannel M dev.zprestige.prestige.hud.ModuleListElement#a(int) clampAlpha M dev.zprestige.prestige.hud.ModuleListElement#b_v27(int,int,float) lerpChannel M dev.zprestige.prestige.hud.ModuleNotificationsElement#a(dev.zprestige.prestige.type.NotificationType) getTypeIcon M dev.zprestige.prestige.hud.ModuleNotificationsElement#a_Color(dev.zprestige.prestige.type.NotificationType) getTypeColor M dev.zprestige.prestige.hud.ModuleNotificationsElement#a_int____(int) clampAlpha M dev.zprestige.prestige.hud.ModuleNotificationsElement#b(java.awt.Color,int) withAlpha M dev.zprestige.prestige.hud.ModuleNotificationsElement#c(dev.zprestige.prestige.render.RenderHelper20) getToastWidth M dev.zprestige.prestige.hud.ModuleNotificationsElement#r(dev.zprestige.prestige.Module) notifyToggle M dev.zprestige.prestige.hud.ModuleNotificationsElement#s(dev.zprestige.prestige.Module,java.lang.String,dev.zprestige.prestige.type.NotificationType) postNotification M dev.zprestige.prestige.hud.ModuleNotificationsElement#t(java.lang.String,java.lang.String,dev.zprestige.prestige.type.NotificationType) addNotification M dev.zprestige.prestige.hud.OffscreenArrowElement#a(java.awt.Color,float) toArgbWithAlpha M dev.zprestige.prestige.hud.OffscreenArrowElement#c(float) clamp01 M dev.zprestige.prestige.hud.OffscreenArrowElement#r(org.joml.Matrix4f,float,float,float,float,float,float,float,float,float,float,int) drawArrowHead M dev.zprestige.prestige.hud.PotionDisplayElement#a(java.awt.Color,int) withAlpha M dev.zprestige.prestige.hud.PotionDisplayElement#b_Color_(java.awt.Color) brightenIfDark M dev.zprestige.prestige.hud.PotionDisplayElement#b_v30(int) toRomanNumeral M dev.zprestige.prestige.hud.PotionDisplayElement#c(int) formatDuration M dev.zprestige.prestige.hud.PotionDisplayElement#c_float(java.lang.String) getLevelBadgeWidth M dev.zprestige.prestige.hud.PotionDisplayElement#d(dev.zprestige.prestige.combat.CombatHelper) getDurationText M dev.zprestige.prestige.hud.ResourcesElement#a(dev.zprestige.prestige.event.TickEvent19) onTick M dev.zprestige.prestige.hud.ResourcesElement#a_v85(net.minecraft.item.Item) countItem M dev.zprestige.prestige.hud.ResourcesElement#r() initIconStacks M dev.zprestige.prestige.hud.TPSElement#a(dev.zprestige.prestige.event.PacketEvent) onPacketReceive M dev.zprestige.prestige.hud.TPSElement#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin M dev.zprestige.prestige.hud.TPSElement#a_v51(float) getTpsColor M dev.zprestige.prestige.hud.TargetElement#a(float) getHealthColor M dev.zprestige.prestige.hud.TargetElement#c(net.minecraft.entity.player.PlayerEntity) getHealthFraction M dev.zprestige.prestige.hud.TimeElement#r(dev.zprestige.prestige.render.Font,org.joml.Matrix4f,java.lang.String,float,float,float,float,java.awt.Color) drawCentered M dev.zprestige.prestige.input.MouseManager#a(dev.zprestige.prestige.event.IntEvent2) onKey M dev.zprestige.prestige.input.MouseManager#a(dev.zprestige.prestige.event.IntEvent4) onMouseButton M dev.zprestige.prestige.input.MouseManager#a(dev.zprestige.prestige.event.TickEvent24) onFrame M dev.zprestige.prestige.inventory.ArmorUtil#a() shouldCancelItemUse M dev.zprestige.prestige.inventory.ArmorUtil#b() isAnchorModuleActive M dev.zprestige.prestige.inventory.ArmorUtil#c(net.minecraft.item.ItemStack) isUsableItem M dev.zprestige.prestige.inventory.InventoryHelper#a_float________() getMainHandEquipProgress M dev.zprestige.prestige.inventory.InventoryHelper#a_v12(float) setMainHandEquipProgress M dev.zprestige.prestige.inventory.InventoryHelper#b(float) setOffHandEquipProgress M dev.zprestige.prestige.inventory.InventoryHelper#b_float____() getOffHandEquipProgress M dev.zprestige.prestige.inventory.InventoryHelper#c(net.minecraft.item.ItemStack) setMainHandStack M dev.zprestige.prestige.inventory.InventoryHelper#d(net.minecraft.item.ItemStack) setOffHandStack M dev.zprestige.prestige.inventory.InventoryUtil#a(net.minecraft.item.ItemStack) isSword M dev.zprestige.prestige.inventory.InventoryUtil#a_Integer(net.minecraft.item.Item) findHotbarSlot M dev.zprestige.prestige.inventory.InventoryUtil#a_List(net.minecraft.item.Item,boolean) findInventorySlots M dev.zprestige.prestige.inventory.InventoryUtil#a_class_1792() getHeldItem M dev.zprestige.prestige.inventory.InventoryUtil#a_int_____() getSelectedSlot M dev.zprestige.prestige.inventory.InventoryUtil#a_void________(int) selectSlot M dev.zprestige.prestige.inventory.InventoryUtil#b(net.minecraft.item.ItemStack) isAxe M dev.zprestige.prestige.inventory.InventoryUtil#b_Integer(net.minecraft.item.Item) findSlotWithOtherItem M dev.zprestige.prestige.inventory.InventoryUtil#b_List(net.minecraft.item.Item,boolean) collectInventorySlots M dev.zprestige.prestige.inventory.InventoryUtil#b_void__(int,java.lang.Runnable,boolean) runWithSlot M dev.zprestige.prestige.inventory.InventoryUtil#c(net.minecraft.item.ItemStack) isPickaxe M dev.zprestige.prestige.inventory.InventoryUtil#c_Integer() findMaceSlot M dev.zprestige.prestige.inventory.InventoryUtil#d(net.minecraft.block.Block) findBlockSlot M dev.zprestige.prestige.inventory.InventoryUtil#e(int,int,net.minecraft.screen.slot.SlotActionType) clickSlot M dev.zprestige.prestige.inventory.InventoryUtil#e_Integer(int,int,net.minecraft.registry.entry.RegistryEntry) findSplashPotion M dev.zprestige.prestige.inventory.InventoryUtil#f(int,int) swapSlot M dev.zprestige.prestige.inventory.InventoryUtil#g(int,int,net.minecraft.screen.slot.SlotActionType) clickContainerSlot M dev.zprestige.prestige.inventory.InventoryUtil#h(net.minecraft.item.Item) switchToItem M dev.zprestige.prestige.inventory.InventoryUtil#i(net.minecraft.block.Block) switchToBlock M dev.zprestige.prestige.inventory.InventoryUtil#j(net.minecraft.item.Item,java.lang.Runnable,boolean) runWithItem M dev.zprestige.prestige.inventory.InventoryUtil#k(net.minecraft.block.Block,java.lang.Runnable,boolean) runWithBlock M dev.zprestige.prestige.inventory.InventoryUtil#l(net.minecraft.item.Item) isHolding M dev.zprestige.prestige.inventory.InventoryUtil#m(net.minecraft.item.Item) isHoldingOffhand M dev.zprestige.prestige.inventory.InventoryUtil#n(net.minecraft.item.ItemStack,net.minecraft.registry.entry.RegistryEntry) hasEffect M dev.zprestige.prestige.inventory.InventoryUtil#o(net.minecraft.item.ItemStack) isMace M dev.zprestige.prestige.inventory.InventoryUtil#p(net.minecraft.item.ItemStack) isWindCharge M dev.zprestige.prestige.inventory.InventoryUtil2#a(net.minecraft.util.hit.BlockHitResult) interactBlock M dev.zprestige.prestige.inventory.InventoryUtil2#a_float_________(boolean) getReachDistance M dev.zprestige.prestige.inventory.InventoryUtil2#a_void_________(net.minecraft.entity.Entity) attackEntity M dev.zprestige.prestige.inventory.InventoryUtil2#b(net.minecraft.util.hit.BlockHitResult,net.minecraft.util.Hand) interactBlock M dev.zprestige.prestige.inventory.InventoryUtil2#b_float_____() getReachDistance M dev.zprestige.prestige.inventory.InventoryUtil2#b_void___() startGliding M dev.zprestige.prestige.inventory.InventoryUtil2#c(net.minecraft.util.Hand) interactItem M dev.zprestige.prestige.inventory.InventoryUtil2#d() isBlocking M dev.zprestige.prestige.inventory.InventoryUtil2#e() isHoldingUsableItem M dev.zprestige.prestige.inventory.InventoryUtil3#a(net.minecraft.util.math.BlockPos) isLootNearby M dev.zprestige.prestige.inventory.InventoryUtil3#b(net.minecraft.item.Item) isValuableLoot M dev.zprestige.prestige.math.AutoCrystalHelper#a(dev.zprestige.prestige.event.TickEvent27) onWorldRender M dev.zprestige.prestige.math.AutoCrystalHelper#a_class_2338() getTargetPos M dev.zprestige.prestige.math.AutoCrystalHelper#a_v26(net.minecraft.util.math.BlockPos) setTargetPos M dev.zprestige.prestige.math.AutoCrystalHelper#b() reset M dev.zprestige.prestige.math.HitEffectHelper#a() createMotionModel M dev.zprestige.prestige.math.HitEffectHelper#a_AnimationMode() getMode M dev.zprestige.prestige.math.HitEffectHelper#a_RenderHelper27() getAgeTimer M dev.zprestige.prestige.math.HitEffectHelper#a_class_243_() getPrevPos M dev.zprestige.prestige.math.HitEffectHelper#a_float__________(float) getLifeProgress M dev.zprestige.prestige.math.HitEffectHelper#a_void__________(boolean) update M dev.zprestige.prestige.math.HitEffectHelper#b() getPos M dev.zprestige.prestige.math.HitEffectHelper#c() getVelocity M dev.zprestige.prestige.math.MathHelper3#d(double,double,double) set M dev.zprestige.prestige.math.MathHelper4#a_String_____(int) getSpecialKeyName M dev.zprestige.prestige.math.MathHelper4#a_v127(float,float,float) clamp M dev.zprestige.prestige.math.MathHelper4#b(java.awt.Color,float) withAlpha M dev.zprestige.prestige.math.MathHelper4#b_String__() getLabel M dev.zprestige.prestige.math.MathHelper4#b_float______(float,float,float) approach M dev.zprestige.prestige.math.MathHelper4#c(float,int) floorToDecimals M dev.zprestige.prestige.math.MathHelper4#d() getAccentColor M dev.zprestige.prestige.math.MathHelper4#d_void() init M dev.zprestige.prestige.math.MathHelper4#e() update M dev.zprestige.prestige.math.MathHelper4#f() draw M dev.zprestige.prestige.math.MathHelper4#f_float() getX M dev.zprestige.prestige.math.MathHelper4#g() onShow M dev.zprestige.prestige.math.MathHelper4#g_float() getY M dev.zprestige.prestige.math.MathHelper4#h() onHide M dev.zprestige.prestige.math.MathHelper4#h_float() getWidth M dev.zprestige.prestige.math.MathHelper4#i() clearLabel M dev.zprestige.prestige.math.MathHelper4#i_float() getHeight M dev.zprestige.prestige.math.MathHelper4#j(float) setX M dev.zprestige.prestige.math.MathHelper4#k(float) setY M dev.zprestige.prestige.math.MathHelper4#l(float) setWidth M dev.zprestige.prestige.math.MathHelper4#m(float) setHeight M dev.zprestige.prestige.math.MathHelper4#n(java.lang.String) setLabel M dev.zprestige.prestige.math.MathUtil#b_v31(dev.zprestige.prestige.math.HitEffectHelper) applyLegacyMotion M dev.zprestige.prestige.math.MathUtil2#b_v66(dev.zprestige.prestige.math.HitEffectHelper) applyPopMotion M dev.zprestige.prestige.math.MathUtil3#a() ensureListenerRegistered M dev.zprestige.prestige.math.MathUtil3#a_boolean_______(net.minecraft.util.math.BlockPos) isRecentlyExploded M dev.zprestige.prestige.math.MathUtil3#b(net.minecraft.util.math.BlockPos) markExplosion M dev.zprestige.prestige.math.MathUtil3#b_boolean_____(net.minecraft.util.math.BlockPos) isRecentlyPlaced M dev.zprestige.prestige.math.MathUtil3#c(net.minecraft.util.math.BlockPos,long) markCleared M dev.zprestige.prestige.math.MathUtil4#a(int) newLruCache M dev.zprestige.prestige.math.MathUtil4#a_Vector4f(org.joml.Vector4f) quantizeVector M dev.zprestige.prestige.math.MathUtil4#a_float____________(float) quantize M dev.zprestige.prestige.math.MathUtil4#a_int______(int) getAlpha M dev.zprestige.prestige.math.MathUtil4#b(int) getRed M dev.zprestige.prestige.math.MathUtil4#b_float_______(int) getAlphaFloat M dev.zprestige.prestige.math.MathUtil4#c(int) getGreen M dev.zprestige.prestige.math.MathUtil4#c_float_(int) getRedFloat M dev.zprestige.prestige.math.MathUtil4#d(int) getBlue M dev.zprestige.prestige.math.MathUtil4#d_float(int) getGreenFloat M dev.zprestige.prestige.math.MathUtil4#e(int) getBlueFloat M dev.zprestige.prestige.math.MathUtil4#f(int) channelToFloat M dev.zprestige.prestige.math.MathUtil5#a(dev.zprestige.prestige.Setting,java.lang.Object) applyValue M dev.zprestige.prestige.math.MathUtil5#a_Map(dev.zprestige.prestige.MultiSetting,java.lang.String) parseMultiSelection M dev.zprestige.prestige.math.MathUtil5#a_String______(java.lang.String,int) truncate M dev.zprestige.prestige.math.MathUtil5#a_boolean________(java.lang.Object) parseBoolean M dev.zprestige.prestige.math.MathUtil5#a_float_____________(java.lang.Object) parseFloat M dev.zprestige.prestige.math.MathUtil5#a_int_______(java.lang.String,java.lang.String) parseInt M dev.zprestige.prestige.math.MathUtil5#b(java.lang.String,java.lang.String) parseColorChannel M dev.zprestige.prestige.math.WeatherHelper#a(float) advance M dev.zprestige.prestige.network.NetworkHelper2#a(float) setYaw M dev.zprestige.prestige.network.NetworkHelper2#b(float) setPitch M dev.zprestige.prestige.network.NetworkUtil#a(net.minecraft.network.packet.Packet) sendPacket M dev.zprestige.prestige.network.NetworkUtil2#a(dev.zprestige.prestige.event.PacketEvent) onPacketReceive M dev.zprestige.prestige.network.NetworkUtil2#a(dev.zprestige.prestige.event.PacketEvent2) onPacketSend M dev.zprestige.prestige.network.NetworkUtil2#a_v122(long) pruneOldEntries M dev.zprestige.prestige.network.PacketManager#a(dev.zprestige.prestige.event.PacketEvent2) onPacketSend M dev.zprestige.prestige.network.PacketManager#a(dev.zprestige.prestige.event.TickEvent5) onItemUse M dev.zprestige.prestige.network.PacketManager#a_int__________________() getSpoofedSlot M dev.zprestige.prestige.network.PacketManager#a_v97(int) spoofSlot M dev.zprestige.prestige.network.PacketManager#b() restoreSlot M dev.zprestige.prestige.network.PacketQueue#a(dev.zprestige.prestige.event.TickEvent19) onTick M dev.zprestige.prestige.network.PacketQueue#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin M dev.zprestige.prestige.network.PacketQueue#a(int,int) requestSwap M dev.zprestige.prestige.network.PacketQueue#a_boolean____________________________________() hasPendingSwaps M dev.zprestige.prestige.network.PacketQueue#a_int___________________(java.lang.Object) cancelSwaps M dev.zprestige.prestige.network.PacketQueue#a_void___________(net.minecraft.network.packet.Packet) onPacketSent M dev.zprestige.prestige.network.PacketQueue#b_boolean______() shouldHoldInput M dev.zprestige.prestige.network.PacketQueue#b_v35(int,int,java.lang.Runnable) requestSwapThen M dev.zprestige.prestige.network.PacketQueue#b_void____() flushQueue M dev.zprestige.prestige.network.PacketQueue#c_boolean___() consumeResumeSprint M dev.zprestige.prestige.network.PacketQueue#c_v34(java.lang.Object,int,int) requestSwapFor M dev.zprestige.prestige.network.PacketQueue#d(java.lang.Object,int,int,java.lang.Runnable) requestSwap M dev.zprestige.prestige.network.PacketQueue#d_boolean_____() isServerStationary M dev.zprestige.prestige.network.PingManager#a(dev.zprestige.prestige.event.PacketEvent) onPacketReceive M dev.zprestige.prestige.network.PingManager#a(dev.zprestige.prestige.event.TickEvent19) onTick M dev.zprestige.prestige.network.PingManager#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin M dev.zprestige.prestige.network.PingManager#a_v121(net.minecraft.entity.player.PlayerEntity) getPopCount M dev.zprestige.prestige.reflect.FieldAccessor#a_Field() getField M dev.zprestige.prestige.reflect.FieldAccessor#a_MethodValue(java.lang.Class,java.lang.String,java.lang.Class) mappedField M dev.zprestige.prestige.reflect.FieldAccessor#a_Object_(java.lang.Object) get M dev.zprestige.prestige.reflect.FieldAccessor#a_v50(java.lang.Class,java.lang.String) of M dev.zprestige.prestige.reflect.FieldAccessor#b(java.lang.Object,java.lang.String,java.lang.Class,java.lang.Class) bindMapped M dev.zprestige.prestige.reflect.FieldAccessor#b_void_____(java.lang.Object,java.lang.Object) set M dev.zprestige.prestige.reflect.FieldAccessor#c(java.lang.Object) set M dev.zprestige.prestige.reflect.FieldAccessor#c_Object(java.lang.Object) unsafeGet M dev.zprestige.prestige.reflect.FieldAccessor#d(java.lang.Object,java.lang.Object) unsafeSet M dev.zprestige.prestige.reflect.FieldAccessor#d_FieldValue(java.lang.Object) bind M dev.zprestige.prestige.reflect.FieldValue#a() get M dev.zprestige.prestige.reflect.FieldValue#a_void_____________(java.lang.Object) set M dev.zprestige.prestige.reflect.MethodAccessor#a_Method() getMethod M dev.zprestige.prestige.reflect.MethodAccessor#a_MethodHandle_() getSpreadInvoker M dev.zprestige.prestige.reflect.MethodAccessor#a_Object__(java.lang.Object,java.lang.Object[]) call M dev.zprestige.prestige.reflect.MethodAccessor#a_RenderHelper16(java.lang.Object,java.lang.String,java.lang.Class,java.lang.Class,java.lang.Class[]) bindMapped M dev.zprestige.prestige.reflect.MethodAccessor#a_v19(java.lang.Class,java.lang.String,java.lang.Class[]) of M dev.zprestige.prestige.reflect.MethodAccessor#b(java.lang.Object,java.lang.Object[]) invoke M dev.zprestige.prestige.reflect.MethodAccessor#c_RenderHelper16(java.lang.Object) bindTo M dev.zprestige.prestige.reflect.MethodAccessor#c_v16(java.lang.Object,java.lang.String,java.lang.Class[]) forInstance M dev.zprestige.prestige.reflect.MethodAccessor#e(java.lang.Class,java.lang.String,java.lang.Class,java.lang.Class[]) ofMapped M dev.zprestige.prestige.reflect.MethodHandleCache#a_v6(double,double,double) setPos M dev.zprestige.prestige.reflect.MethodHandleCache#b(float,float) setRotation M dev.zprestige.prestige.reflect.MethodValue#a_v114(java.lang.Object) resolveTarget M dev.zprestige.prestige.reflect.MethodValue#a_void______________(java.lang.Object,double) setDouble M dev.zprestige.prestige.reflect.MethodValue#b(java.lang.Object,float) setFloat M dev.zprestige.prestige.reflect.MethodValue#b_Object(java.lang.Object) get M dev.zprestige.prestige.reflect.MethodValue#c(java.lang.Object) getViaLookup M dev.zprestige.prestige.reflect.MethodValue#d(java.lang.Object) getReflective M dev.zprestige.prestige.reflect.MethodValue#f(java.lang.Object,java.lang.Object) set M dev.zprestige.prestige.reflect.MethodValue#g(java.lang.Object,java.lang.Object) setViaLookup M dev.zprestige.prestige.reflect.MethodValue#h(java.lang.Object,java.lang.Object) setReflective M dev.zprestige.prestige.reflect.ReflectionBase#a_AccessibleObject(java.lang.reflect.AccessibleObject) forceAccessible M dev.zprestige.prestige.reflect.ReflectionBase#a_Class_(java.lang.String,java.lang.ClassLoader) parseFieldDescriptor M dev.zprestige.prestige.reflect.ReflectionBase#a_FieldSpec(java.lang.Class,java.lang.String) resolveDeclaredField M dev.zprestige.prestige.reflect.ReflectionBase#a_MethodSpec(java.lang.Class,java.lang.String,java.lang.Class[]) resolveMethod M dev.zprestige.prestige.reflect.ReflectionBase#a_v21(java.lang.Class[]) buildParameterKey M dev.zprestige.prestige.reflect.ReflectionBase#a_void____________(java.lang.reflect.Field) removeFinalModifier M dev.zprestige.prestige.reflect.ReflectionBase#b_FieldSpec(java.lang.Class,java.lang.String,java.lang.String) resolveFieldByDescriptor M dev.zprestige.prestige.reflect.ReflectionBase#b_v17(java.lang.Class,int) toArrayType M dev.zprestige.prestige.reflect.ReflectionBase#c_v49(int) primitiveForDescriptor M dev.zprestige.prestige.render.DrawContext#a(int) setFramebuffer M dev.zprestige.prestige.render.DrawContext#a_RenderPass() build M dev.zprestige.prestige.render.DrawContext#b(java.util.function.IntSupplier) setFramebufferSupplier M dev.zprestige.prestige.render.DrawContext#c(java.util.OptionalInt) setClearColor M dev.zprestige.prestige.render.DrawContext#d(java.util.OptionalDouble) setClearDepth M dev.zprestige.prestige.render.DrawContext#e(dev.zprestige.prestige.render.Shader) setShader M dev.zprestige.prestige.render.DrawMode#a() getPrimitiveMode M dev.zprestige.prestige.render.DrawMode#a_VertexFormat() getVertexFormat M dev.zprestige.prestige.render.DrawMode#a_boolean_____________________________________(dev.zprestige.prestige.render.Uniform[]) hasNoDuplicateStates M dev.zprestige.prestige.render.DrawMode#a_void________________(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper31,dev.zprestige.prestige.render.GpuBuffer,dev.zprestige.prestige.data.VertexIntData) draw M dev.zprestige.prestige.render.DrawMode#b() isEntityMask M dev.zprestige.prestige.render.ESPHelper#a(java.lang.Object) add M dev.zprestige.prestige.render.ESPHelper#a_Set_() asSet M dev.zprestige.prestige.render.ESPHelper#f() isEmpty M dev.zprestige.prestige.render.ESPUtil#a_Class__(net.minecraft.client.render.entity.EntityRenderer) getRendererModelClass M dev.zprestige.prestige.render.ESPUtil#a_PostShader() getActiveShader M dev.zprestige.prestige.render.ESPUtil#a_boolean______________________________________(net.minecraft.client.render.entity.model.EntityModel,dev.zprestige.prestige.render.ESPHelper) isModelOfTypes M dev.zprestige.prestige.render.ESPUtil#a_v52(dev.zprestige.prestige.type.ShaderMode) setShaderMode M dev.zprestige.prestige.render.ESPUtil#b(net.minecraft.client.render.entity.model.EntityModel) isTargetModel M dev.zprestige.prestige.render.ESPUtil#c(net.minecraft.client.render.entity.model.EntityModel) matchesTargetTypes M dev.zprestige.prestige.render.Font#a() close M dev.zprestige.prestige.render.Font#a(java.io.Reader,java.io.InputStream) loadAtlas M dev.zprestige.prestige.render.Font#a_DrawMode() getPipeline M dev.zprestige.prestige.render.Font#a_VectorData() getBatchKey M dev.zprestige.prestige.render.Font#a_float______________(java.lang.String) getTextWidth M dev.zprestige.prestige.render.Font#b(java.util.function.BiConsumer) setPipelineCustomizer M dev.zprestige.prestige.render.Font#b_float____________________(java.lang.String,float) getTextWidth M dev.zprestige.prestige.render.Font#c(java.util.function.Function) setDrawQueueProvider M dev.zprestige.prestige.render.Font#c_float___() getLineHeight M dev.zprestige.prestige.render.Font#d(float) getLineHeight M dev.zprestige.prestige.render.Font#e() getFontSize M dev.zprestige.prestige.render.Font#g(dev.zprestige.prestige.render.RenderHelper30,dev.zprestige.prestige.data.VectorData,org.joml.Matrix4f,dev.zprestige.prestige.config.ConfigHelper2,float,float,float,float,int) drawGlyph M dev.zprestige.prestige.render.Font#h(org.joml.Matrix4f,java.lang.String,float,float,float,int) drawString M dev.zprestige.prestige.render.Font#n(org.joml.Matrix4f,java.lang.String,float,float,float,java.awt.Color) drawShadowedString M dev.zprestige.prestige.render.Font#v(org.joml.Matrix4f,java.lang.String,float,float,java.awt.Color) drawText M dev.zprestige.prestige.render.Font#w(org.joml.Matrix4f,java.lang.String,float,float,float,java.awt.Color) drawTextScaled M dev.zprestige.prestige.render.Font#x(java.lang.String,dev.zprestige.prestige.render.RenderContract) forEachGlyph M dev.zprestige.prestige.render.Font#y(float) setFontSize M dev.zprestige.prestige.render.FontManager#a() getDefaultFont M dev.zprestige.prestige.render.FontManager#b(java.lang.String) getFont M dev.zprestige.prestige.render.FontRenderer#a_int____________________(int) getBindingQuery M dev.zprestige.prestige.render.FontRenderer#a_v110(int) create M dev.zprestige.prestige.render.FontRenderer#a_void_________________(int) restoreBinding M dev.zprestige.prestige.render.FontRenderer#b(int,int) wrap M dev.zprestige.prestige.render.FontRenderer#b_int() bindTemporarily M dev.zprestige.prestige.render.FontRenderer#b_void_______(int) setFilter M dev.zprestige.prestige.render.FontRenderer#c(int,int,int) allocate M dev.zprestige.prestige.render.FontRenderer#c_FontRenderer(int,int) resize M dev.zprestige.prestige.render.FontRenderer#d(int,int,int,int,int,int,java.nio.ByteBuffer) uploadRegion M dev.zprestige.prestige.render.FontRenderer#d_FontRenderer(net.minecraft.util.Identifier) wrapMinecraftTexture M dev.zprestige.prestige.render.FontRenderer#e(int) setWrapMode M dev.zprestige.prestige.render.Framebuffer#a() create M dev.zprestige.prestige.render.Framebuffer#a_void__________________(int,int) attachTextureId M dev.zprestige.prestige.render.Framebuffer#b(int,dev.zprestige.prestige.render.FontRenderer) attachTexture M dev.zprestige.prestige.render.Framebuffer#e(float,float,float,float) clearColor M dev.zprestige.prestige.render.GlState#a() capture M dev.zprestige.prestige.render.GlState#a_void() restore M dev.zprestige.prestige.render.GpuBuffer#a() create M dev.zprestige.prestige.render.GpuBuffer#a(int,long) allocate M dev.zprestige.prestige.render.GpuBuffer#a_AtomicLong() getSize M dev.zprestige.prestige.render.GpuBuffer#a_ByteBuffer(long,long,int) mapRange M dev.zprestige.prestige.render.GpuBuffer#a_int_____________________() getGlId M dev.zprestige.prestige.render.GpuBuffer#b() getUsage M dev.zprestige.prestige.render.GpuBuffer#d() unmap M dev.zprestige.prestige.render.MatrixStack#a() captureViewport M dev.zprestige.prestige.render.MatrixStack#a_boolean_______________________________________(net.minecraft.item.ItemStack,float,float,float,org.joml.Matrix4f) drawItem M dev.zprestige.prestige.render.MatrixStack#a_class_243_______________(net.minecraft.util.math.Vec3d) worldToScreen M dev.zprestige.prestige.render.MatrixStack#a_double_________(double,double) interpolate M dev.zprestige.prestige.render.MatrixStack#a_float_______________() getTickDelta M dev.zprestige.prestige.render.MatrixStack#a_intArr() getViewport M dev.zprestige.prestige.render.MatrixStack#a_int______________________(int) withFullAlpha M dev.zprestige.prestige.render.MatrixStack#a_long() getFrameTimeMillis M dev.zprestige.prestige.render.MatrixStack#b(net.minecraft.entity.Entity) getInterpolatedPos M dev.zprestige.prestige.render.MatrixStack#b_Color_____(java.awt.Color,int,int) getWaveColor M dev.zprestige.prestige.render.MatrixStack#c() getCameraEntityPos M dev.zprestige.prestige.render.MatrixStack#c_void_(org.joml.Matrix4f,float,float,float,java.awt.Color) drawCircle M dev.zprestige.prestige.render.MatrixStack#e(org.joml.Matrix4f,float,float,float,java.awt.Color) drawCircleOutline M dev.zprestige.prestige.render.MatrixStack#l(org.joml.Matrix4f,float,float,float,float,java.awt.Color,float) drawRoundedRectOutline M dev.zprestige.prestige.render.MatrixStack#n(org.joml.Matrix4f,float,float,float,float,java.awt.Color,float) drawRoundedRect M dev.zprestige.prestige.render.MatrixStack#p(org.joml.Matrix4f,float,float,float,float,float,java.awt.Color,java.awt.Color,java.awt.Color,java.awt.Color) drawRoundedGradientRect M dev.zprestige.prestige.render.MatrixStack#r(org.joml.Matrix4f,float,float,float,float,java.awt.Color) drawRect M dev.zprestige.prestige.render.MatrixStack#v(float,float,float,float,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,java.awt.Color) drawTexture M dev.zprestige.prestige.render.MatrixStack#x(float,float,float,float,float,float,float,float,float,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,java.awt.Color) drawTextureRegion M dev.zprestige.prestige.render.PostShader#a() createCompositePasses M dev.zprestige.prestige.render.PostShader#a_TextRenderer(dev.zprestige.prestige.render.RenderHelper8,int) getMaskBuffer M dev.zprestige.prestige.render.PostShader#a_void_______________(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData) prepareMask M dev.zprestige.prestige.render.PostShader#b(dev.zprestige.prestige.render.RenderHelper8,int) getPipelineBuffer M dev.zprestige.prestige.render.PostShader#b_void______(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData) renderComposite M dev.zprestige.prestige.render.PostShader#c(dev.zprestige.prestige.data.IntData) setDefaultUniforms M dev.zprestige.prestige.render.PostShader#d(java.util.function.Consumer) setUniformOverride M dev.zprestige.prestige.render.PostShader#e() applyUniforms M dev.zprestige.prestige.render.PostShader#f() resizeIfNeeded M dev.zprestige.prestige.render.PostShader#g() ensureInitialized M dev.zprestige.prestige.render.RenderBatch#a() getYaw M dev.zprestige.prestige.render.RenderBatch#a_boolean________________________________________() isClamped M dev.zprestige.prestige.render.RenderBatch#a_void___________________(float) setYaw M dev.zprestige.prestige.render.RenderBatch#b() getPitch M dev.zprestige.prestige.render.RenderBatch#b_void________(float) setPitch M dev.zprestige.prestige.render.RenderBatch#c(boolean) setClamped M dev.zprestige.prestige.render.RenderContract#a(int,dev.zprestige.prestige.config.ConfigHelper2) visit M dev.zprestige.prestige.render.RenderContract3#a() getRotationPriority M dev.zprestige.prestige.render.RenderContract3#a_v11() provideRotation M dev.zprestige.prestige.render.RenderContract4#a(dev.zprestige.prestige.world.WorldContract,float) emitVertices M dev.zprestige.prestige.render.RenderContract4#a_VectorData_() getBatchKey M dev.zprestige.prestige.render.RenderContract5#a() createEvent M dev.zprestige.prestige.render.RenderContract6#a(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData) onRender M dev.zprestige.prestige.render.RenderHelper10#a() getButton M dev.zprestige.prestige.render.RenderHelper10#a_boolean_________________________________________() isPressed M dev.zprestige.prestige.render.RenderHelper10#a_float________________() getPressDelay M dev.zprestige.prestige.render.RenderHelper10#a_long_() getScheduledAt M dev.zprestige.prestige.render.RenderHelper10#a_void____________________(boolean) setPressed M dev.zprestige.prestige.render.RenderHelper10#b() getHoldDuration M dev.zprestige.prestige.render.RenderHelper11#a_String_______() getSummary M dev.zprestige.prestige.render.RenderHelper11#a_boolean__________________________________________() hasErrors M dev.zprestige.prestige.render.RenderHelper11#a_v53(java.lang.String,java.lang.String,java.lang.Object) warn M dev.zprestige.prestige.render.RenderHelper11#b_v54(java.lang.String,java.lang.String,java.lang.Object) error M dev.zprestige.prestige.render.RenderHelper11#c(int) addValues M dev.zprestige.prestige.render.RenderHelper16#a(java.lang.Object[]) invoke M dev.zprestige.prestige.render.RenderHelper21#a() getAxis M dev.zprestige.prestige.render.RenderHelper21#a_int_______________________() getPosition M dev.zprestige.prestige.render.RenderHelper23#a(org.joml.Matrix4f,dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,float,float,float,float,boolean) render M dev.zprestige.prestige.render.RenderHelper26#a() hasThreat M dev.zprestige.prestige.render.RenderHelper26#a_float_________________(float) getHealthAfter M dev.zprestige.prestige.render.RenderHelper26#b(float) isLethal M dev.zprestige.prestige.render.RenderHelper30#a() ensureInitialized M dev.zprestige.prestige.render.RenderHelper30#b(dev.zprestige.prestige.render.RenderContract4) enqueue M dev.zprestige.prestige.render.RenderHelper30#c(dev.zprestige.prestige.data.MatrixCameraData) flush M dev.zprestige.prestige.render.RenderHelper30#d() clear M dev.zprestige.prestige.render.RenderHelper31#a(dev.zprestige.prestige.render.GpuBuffer,dev.zprestige.prestige.render.VertexFormat) forBuffer M dev.zprestige.prestige.render.RenderHelper31#a_List_(dev.zprestige.prestige.render.GpuBuffer,dev.zprestige.prestige.render.VertexFormat) createBindings M dev.zprestige.prestige.render.RenderHelper31#a_int________________________() getGlId M dev.zprestige.prestige.render.RenderHelper31#a_void______________________(java.util.List) setBindings M dev.zprestige.prestige.render.RenderHelper31#b(java.util.List) create M dev.zprestige.prestige.render.RenderHelper32#a() getOverlayRenderer M dev.zprestige.prestige.render.RenderHelper34#a() getProjectionMatrix M dev.zprestige.prestige.render.RenderHelper35#a() getBoundKey M dev.zprestige.prestige.render.RenderHelper36#a(long,int,int,int) invokeMouseButton M dev.zprestige.prestige.render.RenderHelper40#a(float,float) getMatrix M dev.zprestige.prestige.render.RenderHelper41#a() getRenderSetup M dev.zprestige.prestige.render.RenderHelper5#a() getState M dev.zprestige.prestige.render.RenderHelper5#a_double__________() getLinearProgress M dev.zprestige.prestige.render.RenderHelper5#a_float___________________() getProgress M dev.zprestige.prestige.render.RenderHelper5#a_void_______________________(boolean) setState M dev.zprestige.prestige.render.RenderHelper5#b() reset M dev.zprestige.prestige.render.RenderHelper7#a() getWidth M dev.zprestige.prestige.render.RenderHelper7#a_boolean___________________________________________() updateSize M dev.zprestige.prestige.render.RenderHelper7#a_void________________________() createTargets M dev.zprestige.prestige.render.RenderHelper7#b() getHeight M dev.zprestige.prestige.render.RenderHelper7#b_void_________(long) blurIfNeeded M dev.zprestige.prestige.render.RenderHelper7#c(long) blur M dev.zprestige.prestige.render.RenderHelper8#a(dev.zprestige.prestige.render.DrawMode) getBuffer M dev.zprestige.prestige.render.RenderHelper8#a_Stream() streamActiveBuffers M dev.zprestige.prestige.render.RenderHelper8#a_void_________________________(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.DrawMode) draw M dev.zprestige.prestige.render.RenderHelper8#b_v65(dev.zprestige.prestige.render.DrawMode,int,int) getBuffer M dev.zprestige.prestige.render.RenderHelper8#b_void__________(dev.zprestige.prestige.data.MatrixCameraData) flush M dev.zprestige.prestige.render.RenderLayerUtil#a(net.minecraft.client.render.RenderLayer) getTextureId M dev.zprestige.prestige.render.RenderLayerUtil#a_class_4588(net.minecraft.client.render.VertexConsumer,int) withOutlineBuffer M dev.zprestige.prestige.render.RenderPass#a() builder M dev.zprestige.prestige.render.RenderPass#a_void__________________________() begin M dev.zprestige.prestige.render.RenderPass#b(dev.zprestige.prestige.data.MatrixCameraData) uploadMatrices M dev.zprestige.prestige.render.RenderPass#d(dev.zprestige.prestige.render.RenderHelper31,dev.zprestige.prestige.render.GpuBuffer,int,int) drawIndexed M dev.zprestige.prestige.render.RenderPass#e() clearTarget M dev.zprestige.prestige.render.RenderState#A(org.joml.Matrix4f,float,float,float,float,int) drawRing M dev.zprestige.prestige.render.RenderState#C(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,java.awt.Color,float,float) drawRoundedRectOutline M dev.zprestige.prestige.render.RenderState#a() initDrawQueue M dev.zprestige.prestige.render.RenderState#a_Color________(java.awt.Color,float) withAlpha M dev.zprestige.prestige.render.RenderState#a_RenderHelper30() getDrawQueue M dev.zprestige.prestige.render.RenderState#a_int_________________________(java.awt.Color) toAbgr M dev.zprestige.prestige.render.RenderState#b() flushDrawQueue M dev.zprestige.prestige.render.RenderState#b_int_(int) argbToAbgr M dev.zprestige.prestige.render.RenderState#c(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,java.util.ArrayList,java.awt.Color) drawPath M dev.zprestige.prestige.render.RenderState#d(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,float,float,float,float,java.awt.Color,java.awt.Color) drawDisc M dev.zprestige.prestige.render.RenderState#e(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color) drawDisc M dev.zprestige.prestige.render.RenderState#f(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,float,float,float,float,float,float,java.awt.Color,java.awt.Color) drawGlowRing M dev.zprestige.prestige.render.RenderState#g(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,float,float,float,float,float,float,java.awt.Color) drawBoxOutline M dev.zprestige.prestige.render.RenderState#h(dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.RenderHelper8,float,float,float,float,float,float,java.awt.Color) drawFilledBox M dev.zprestige.prestige.render.RenderState#k(org.joml.Matrix4f,float,float,float,float,float,float,int) drawTriangle M dev.zprestige.prestige.render.RenderState#l(org.joml.Matrix4f,float,float,float,float,java.awt.Color) drawRect M dev.zprestige.prestige.render.RenderState#m(org.joml.Matrix4f,float,float,float,float,int) drawRectArgb M dev.zprestige.prestige.render.RenderState#u(org.joml.Matrix4f,float,float,float,float,java.awt.Color,org.joml.Vector4f) drawRoundedRect M dev.zprestige.prestige.render.RenderState#w(org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color,java.awt.Color,java.awt.Color,org.joml.Vector4f) drawGradientRoundedRect M dev.zprestige.prestige.render.RenderState#y(org.joml.Matrix4f,float,float,float,int) drawCircle M dev.zprestige.prestige.render.RenderTarget#a(dev.zprestige.prestige.render.RenderHelper7,org.joml.Vector4f) getDrawMode M dev.zprestige.prestige.render.RenderTarget#d(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,int,org.joml.Vector4f) drawBlurredRectCorners M dev.zprestige.prestige.render.RenderTarget#e(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,int,float) drawBlurredRect M dev.zprestige.prestige.render.RenderTarget#g(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.RenderHelper7,float,float,float,float,org.joml.Vector4f) queueBlurredRect M dev.zprestige.prestige.render.RenderUtil#a() getMainFramebufferId M dev.zprestige.prestige.render.RenderUtil#a_List__() drainTasks M dev.zprestige.prestige.render.RenderUtil#a_Object___(java.util.function.Supplier) callOnRenderThread M dev.zprestige.prestige.render.RenderUtil#a_Thread() getRenderThread M dev.zprestige.prestige.render.RenderUtil#a_Vector3d(dev.zprestige.prestige.data.MatrixCameraData,double,double,double) toCameraRelative M dev.zprestige.prestige.render.RenderUtil#a_long__() getFrameCount M dev.zprestige.prestige.render.RenderUtil#a_v125() getScaleFactor M dev.zprestige.prestige.render.RenderUtil#a_void___________________________(java.lang.Runnable) queueTask M dev.zprestige.prestige.render.RenderUtil#b() getMainColorTextureId M dev.zprestige.prestige.render.RenderUtil#b_Vector3d(dev.zprestige.prestige.data.MatrixCameraData,double,double,double,org.joml.Vector3d) toCameraRelative M dev.zprestige.prestige.render.RenderUtil#c() getFramebufferHeight M dev.zprestige.prestige.render.RenderUtil#c_void__(java.util.List) runTasks M dev.zprestige.prestige.render.RenderUtil#d(dev.zprestige.prestige.data.MatrixCameraData) renderWorld M dev.zprestige.prestige.render.RenderUtil#e(dev.zprestige.prestige.data.MatrixCameraData) renderHud M dev.zprestige.prestige.render.RenderUtil#f(java.lang.Runnable) runOnRenderThread M dev.zprestige.prestige.render.RenderUtil#g(java.lang.Thread) setRenderThread M dev.zprestige.prestige.render.RenderUtil#h() nextFrame M dev.zprestige.prestige.render.RenderUtil2#a() pressJump M dev.zprestige.prestige.render.RenderUtil2#b() cancelPress M dev.zprestige.prestige.render.RenderUtil2#c() releaseJumpKey M dev.zprestige.prestige.render.RenderUtil3#a(dev.zprestige.prestige.event.TickEvent19) onTick M dev.zprestige.prestige.render.RenderUtil4#a(int) toGlfwKey M dev.zprestige.prestige.render.RenderUtil5#a(float,float) randomFloat M dev.zprestige.prestige.render.RenderUtil5#a_int__________________________(int,int) randomInt M dev.zprestige.prestige.render.RenderUtil5#b_v131(float,float,float) clamp M dev.zprestige.prestige.render.RenderUtil6#a(java.lang.Object) claim M dev.zprestige.prestige.render.RenderUtil6#a_boolean____________________________________________(java.lang.Object) isOwner M dev.zprestige.prestige.render.RenderUtil6#a_void____________________________(java.lang.Object) release M dev.zprestige.prestige.render.RenderUtil6#b() getOriginalSlot M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.FloatEvent2) onSendMovementPackets M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.FloatEvent3) onTravel M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.FloatPositionEvent) onMovementYaw M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.PacketEvent2) onPacketSend M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.TickEvent19) onTick M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.TickEvent3) onGameJoin M dev.zprestige.prestige.render.Renderer2D#a(dev.zprestige.prestige.event.TickEvent4) onPreTick M dev.zprestige.prestige.render.Renderer2D#a_RenderBatch(net.minecraft.util.math.Vec3d) getRotationTowards M dev.zprestige.prestige.render.Renderer2D#a_boolean_____________________________________________(java.lang.Object,dev.zprestige.prestige.render.RenderBatch) tryLockRotation M dev.zprestige.prestige.render.Renderer2D#a_v133(dev.zprestige.prestige.render.RenderBatch) setActiveRotation M dev.zprestige.prestige.render.Renderer2D#b() clearRotation M dev.zprestige.prestige.render.Renderer2D#b_RenderBatch____________() getServerRotation M dev.zprestige.prestige.render.Renderer2D#b_boolean_______(java.lang.Object) isLockHeldBy M dev.zprestige.prestige.render.Renderer2D#c() getActiveRotation M dev.zprestige.prestige.render.Renderer2D#c_boolean____() canRotate M dev.zprestige.prestige.render.Renderer2D#c_void___(java.lang.Object) releaseLock M dev.zprestige.prestige.render.Renderer2D#d() getLockedRotation M dev.zprestige.prestige.render.Renderer2D#d_boolean______() hasActedThisTick M dev.zprestige.prestige.render.Renderer2D#d_void_() clearLock M dev.zprestige.prestige.render.Renderer2D#e(dev.zprestige.prestige.render.RenderContract3) addRotationProvider M dev.zprestige.prestige.render.Renderer2D#f(dev.zprestige.prestige.render.RenderContract3) removeRotationProvider M dev.zprestige.prestige.render.Renderer2D#g(boolean) setActedThisTick M dev.zprestige.prestige.render.Renderer2D#h(java.lang.Runnable) scheduleTask M dev.zprestige.prestige.render.Renderer2D#i(int) scheduleSlotSwitch M dev.zprestige.prestige.render.RoundedOutlinePosColorShader#a(org.joml.Vector4f,float) getDrawMode M dev.zprestige.prestige.render.RoundedOutlinePosColorShader#c(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,java.awt.Color,float,float) drawRoundedOutline M dev.zprestige.prestige.render.RoundedOutlinePosColorShader#e(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,int,org.joml.Vector4f,float) queueOutline M dev.zprestige.prestige.render.RoundedOutlinePosColorShader#f(dev.zprestige.prestige.world.WorldContract,org.joml.Matrix4f,float,int,float,float,float,float,float,float,float,float,float,float) addSubQuad M dev.zprestige.prestige.render.RoundedPosColorShader#a(org.joml.Vector4f) getDrawMode M dev.zprestige.prestige.render.RoundedPosColorShader#c(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,java.awt.Color,float) drawRoundedRect M dev.zprestige.prestige.render.RoundedPosColorShader#e(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,float,float,float,float,int,org.joml.Vector4f) queueRoundedRect M dev.zprestige.prestige.render.RoundedTextureShader#E(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,float,float,org.joml.Vector4f,java.awt.Color) drawTextureRegion M dev.zprestige.prestige.render.RoundedTextureShader#G(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,int,org.joml.Vector4f,dev.zprestige.prestige.type.BlendMode) writeWorldTexture M dev.zprestige.prestige.render.RoundedTextureShader#H(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,int,int,int,int,org.joml.Vector4f,boolean,dev.zprestige.prestige.type.BlendMode) writeWorldTextureGradient M dev.zprestige.prestige.render.RoundedTextureShader#a(dev.zprestige.prestige.render.FontRenderer,org.joml.Vector4f,dev.zprestige.prestige.type.BlendMode,boolean) getDrawMode M dev.zprestige.prestige.render.RoundedTextureShader#a_TextRenderer_(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.render.FontRenderer,org.joml.Vector4f,dev.zprestige.prestige.type.BlendMode,boolean) getWorldBuilder M dev.zprestige.prestige.render.RoundedTextureShader#c(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,java.awt.Color) drawTexture M dev.zprestige.prestige.render.RoundedTextureShader#d(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,org.joml.Matrix4f,java.awt.Color) drawTextureQuad M dev.zprestige.prestige.render.RoundedTextureShader#m(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,java.awt.Color,float) drawWorldTexture M dev.zprestige.prestige.render.RoundedTextureShader#o(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,java.awt.Color,java.awt.Color,java.awt.Color,java.awt.Color,float,boolean) drawWorldTextureGradient M dev.zprestige.prestige.render.RoundedTextureShader#y(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,org.joml.Vector4f,java.awt.Color,dev.zprestige.prestige.type.BlendMode) queueTexture M dev.zprestige.prestige.render.RoundedTextureShader#z(dev.zprestige.prestige.render.RenderHelper8,dev.zprestige.prestige.data.MatrixCameraData,org.joml.Matrix4f,dev.zprestige.prestige.render.FontRenderer,float,float,float,float,float,float,float,float,org.joml.Vector4f,java.awt.Color,dev.zprestige.prestige.type.BlendMode) queueTextureRegion M dev.zprestige.prestige.render.SafeAnchorHelper#a() hasElapsed M dev.zprestige.prestige.render.Shader#a() getProgramId M dev.zprestige.prestige.render.Shader#a_void_____________________________(java.lang.String,int) setUniformInt M dev.zprestige.prestige.render.Shader#b() getProjMatLocation M dev.zprestige.prestige.render.Shader#c() getViewMatLocation M dev.zprestige.prestige.render.Shader#d(java.lang.String) getUniformLocation M dev.zprestige.prestige.render.ShaderBase#a_Shader() getShader M dev.zprestige.prestige.render.ShaderProgram#a_int____________________________(int,java.lang.String,boolean) compileShader M dev.zprestige.prestige.render.ShaderProgram#a_v14(java.lang.String,java.lang.String,boolean) loadProgram M dev.zprestige.prestige.render.StorageESPHelper#a() ensureInitialized M dev.zprestige.prestige.render.StorageESPHelper#a_DrawMode_() getMaskDrawMode M dev.zprestige.prestige.render.StorageESPHelper#b_v129(int,float,float) renderOutline M dev.zprestige.prestige.render.TextRenderer#b_TextRenderer(float[]) appendFloats M dev.zprestige.prestige.render.TextRenderer#c_TextRenderer(float,float,float) appendPosition M dev.zprestige.prestige.render.TextRenderer#d_TextRenderer(org.joml.Matrix4f,float,float,float) appendTransformedPosition M dev.zprestige.prestige.render.TextRenderer#d_void__(dev.zprestige.prestige.render.VertexFormat) setFormat M dev.zprestige.prestige.render.TextRenderer#e_TextRenderer(int) appendInt M dev.zprestige.prestige.render.TextRenderer#g_TextRenderer(int[]) appendIndices M dev.zprestige.prestige.render.TextRenderer#h_TextRenderer() clearBaseVertex M dev.zprestige.prestige.render.TextRenderer#i(int) withBaseVertex M dev.zprestige.prestige.render.TextureUtil#a_ByteBuffer_(java.lang.String) readResource M dev.zprestige.prestige.render.TextureUtil#a_v101(java.lang.String) loadTexture M dev.zprestige.prestige.render.TextureUtil#c(java.lang.String,int,int,boolean) loadTexture M dev.zprestige.prestige.render.Uniform#a() cleanup M dev.zprestige.prestige.render.Uniform#a(boolean,boolean) depthMask M dev.zprestige.prestige.render.Uniform#a(dev.zprestige.prestige.render.DrawContext) configure M dev.zprestige.prestige.render.Uniform#a(dev.zprestige.prestige.render.RenderPass) apply M dev.zprestige.prestige.render.Uniform#a_BoolData2(boolean,boolean) blend M dev.zprestige.prestige.render.Uniform#a_BoolIntData(boolean,boolean,int,int,int,int) blendFunc M dev.zprestige.prestige.render.Uniform#a_BoolIntData2(boolean,boolean,int,int,int,int) scissor M dev.zprestige.prestige.render.Uniform#a_ConsumerData2(java.util.function.Consumer) uniforms M dev.zprestige.prestige.render.Uniform#a_IntBoolData2(int,boolean) capability M dev.zprestige.prestige.render.Uniform#a_IntData2(int,int) depthFunc M dev.zprestige.prestige.render.Uniform#a_IntSupplierData(int) target M dev.zprestige.prestige.render.Uniform#a_ShaderData(dev.zprestige.prestige.render.Shader) shader M dev.zprestige.prestige.render.Uniform#a_Uniform(java.util.function.Consumer) onApply M dev.zprestige.prestige.render.Uniform#a_boolean() allowsDuplicates M dev.zprestige.prestige.render.Uniform#b(boolean) depthMask M dev.zprestige.prestige.render.Uniform#b_IntBoolData2(int,boolean,boolean) capability M dev.zprestige.prestige.render.Uniform#b_Uniform(java.util.function.Consumer) onConfigure M dev.zprestige.prestige.render.UniformCache#a(org.joml.Vector4f) getRoundedRect M dev.zprestige.prestige.render.VertexBuffer#a_v68(dev.zprestige.prestige.render.Shader,java.util.function.Consumer,int) addPass M dev.zprestige.prestige.render.VertexBuffer#a_void______________________________() render M dev.zprestige.prestige.render.VertexBuffer#b_v69(dev.zprestige.prestige.render.Shader,java.util.function.Consumer,java.util.function.IntSupplier) addDynamicPass M dev.zprestige.prestige.render.VertexFormat#a(dev.zprestige.prestige.render.GpuBuffer,int) createBinding M dev.zprestige.prestige.social.AltManager#a(java.lang.String) fetchUuid M dev.zprestige.prestige.social.AltManager#a_GameProfile(java.util.UUID) fetchProfile M dev.zprestige.prestige.social.FriendManager#a() getFriends M dev.zprestige.prestige.social.FriendManager#a(java.lang.String) addFriend M dev.zprestige.prestige.social.FriendManager#a_v96(java.lang.String) isFriend M dev.zprestige.prestige.social.FriendManager#b() getEnemies M dev.zprestige.prestige.social.FriendManager#b(java.lang.String) removeFriend M dev.zprestige.prestige.social.FriendManager#c() getNonFriendPlayerNames M dev.zprestige.prestige.type.Easing#a(double) apply M dev.zprestige.prestige.type.ShaderMode#a() getShader M dev.zprestige.prestige.util.BindManager#a(dev.zprestige.prestige.event.TickEvent10) onBlockBreaking M dev.zprestige.prestige.util.BindManager#a(dev.zprestige.prestige.event.TickEvent24) onFrame M dev.zprestige.prestige.util.BindManager#a(dev.zprestige.prestige.event.TickEvent5) onItemUse M dev.zprestige.prestige.util.BindManager#a(dev.zprestige.prestige.event.TickEvent7) onAttack M dev.zprestige.prestige.util.BindManager#a_v77(int) isSimulated M dev.zprestige.prestige.util.BindManager#b(int) releaseButton M dev.zprestige.prestige.util.BindManager#b_boolean________(int) isKeyUp M dev.zprestige.prestige.util.BindManager#c(int) tickButton M dev.zprestige.prestige.util.ClientUtil#A(net.minecraft.block.Block) createDrawSideEvent M dev.zprestige.prestige.util.ClientUtil#B(dev.zprestige.prestige.event.BlockBoolEvent) postDrawSideEvent M dev.zprestige.prestige.util.ClientUtil#C(dev.zprestige.prestige.event.BlockBoolEvent) shouldDrawSide M dev.zprestige.prestige.util.ClientUtil#D(dev.zprestige.prestige.EventBus,java.lang.Class) hasCameraPosListeners M dev.zprestige.prestige.util.ClientUtil#E(double,double,double) createCameraPosEvent M dev.zprestige.prestige.util.ClientUtil#F(dev.zprestige.prestige.event.DoubleEvent) postCameraPosEvent M dev.zprestige.prestige.util.ClientUtil#G(net.minecraft.client.render.Camera) createCameraPosAccessor M dev.zprestige.prestige.util.ClientUtil#H(dev.zprestige.prestige.event.DoubleEvent) getCameraPosX M dev.zprestige.prestige.util.ClientUtil#I(dev.zprestige.prestige.event.DoubleEvent) getCameraPosY M dev.zprestige.prestige.util.ClientUtil#J(dev.zprestige.prestige.event.DoubleEvent) getCameraPosZ M dev.zprestige.prestige.util.ClientUtil#K(dev.zprestige.prestige.reflect.MethodHandleCache,double,double,double) setCameraPos M dev.zprestige.prestige.util.ClientUtil#L(float,float) createCameraRotationEvent M dev.zprestige.prestige.util.ClientUtil#M(dev.zprestige.prestige.event.FloatEvent) postCameraRotationEvent M dev.zprestige.prestige.util.ClientUtil#N(net.minecraft.client.render.Camera) createCameraRotationAccessor M dev.zprestige.prestige.util.ClientUtil#O(dev.zprestige.prestige.event.FloatEvent) getCameraYaw M dev.zprestige.prestige.util.ClientUtil#P(dev.zprestige.prestige.event.FloatEvent) getCameraPitch M dev.zprestige.prestige.util.ClientUtil#Q(dev.zprestige.prestige.reflect.MethodHandleCache,float,float) setCameraRotation M dev.zprestige.prestige.util.ClientUtil#R(dev.zprestige.prestige.EventBus,java.lang.Class) hasChunkOcclusionListeners M dev.zprestige.prestige.util.ClientUtil#S(net.minecraft.block.Block) createChunkOcclusionEvent M dev.zprestige.prestige.util.ClientUtil#T(dev.zprestige.prestige.event.BlockBoolEvent) postChunkOcclusionEvent M dev.zprestige.prestige.util.ClientUtil#U(dev.zprestige.prestige.EventBus,java.lang.Class) hasPacketReceiveListeners M dev.zprestige.prestige.util.ClientUtil#V(net.minecraft.network.packet.Packet) createPacketReceiveEvent M dev.zprestige.prestige.util.ClientUtil#W(dev.zprestige.prestige.event.PacketEvent) postPacketReceiveEvent M dev.zprestige.prestige.util.ClientUtil#X(dev.zprestige.prestige.EventBus,java.lang.Class) hasPacketSendListeners M dev.zprestige.prestige.util.ClientUtil#Y(net.minecraft.network.packet.Packet) createPacketSendEvent M dev.zprestige.prestige.util.ClientUtil#Z(dev.zprestige.prestige.event.PacketEvent2) postPacketSendEvent M dev.zprestige.prestige.util.ClientUtil#a(dev.zprestige.prestige.EventBus,java.lang.Class) hasAmbientOcclusionListeners M dev.zprestige.prestige.util.ClientUtil#aA(dev.zprestige.prestige.render.Renderer2D) getUpdateVelocityRotation M dev.zprestige.prestige.util.ClientUtil#aB(float,net.minecraft.util.math.Vec3d) createUpdateVelocityEvent M dev.zprestige.prestige.util.ClientUtil#aC(dev.zprestige.prestige.event.FloatPositionEvent) postUpdateVelocityEvent M dev.zprestige.prestige.util.ClientUtil#aD(dev.zprestige.prestige.event.FloatPositionEvent) getUpdateVelocityYaw M dev.zprestige.prestige.util.ClientUtil#aE(dev.zprestige.prestige.event.FloatPositionEvent) getUpdateVelocityInputOrNull M dev.zprestige.prestige.util.ClientUtil#aF(dev.zprestige.prestige.event.FloatPositionEvent) getUpdateVelocityInput M dev.zprestige.prestige.util.ClientUtil#aG(double,double,double) createVelocityVector M dev.zprestige.prestige.util.ClientUtil#aH(dev.zprestige.prestige.EventBus,java.lang.Class) hasBoundingBoxListeners M dev.zprestige.prestige.util.ClientUtil#aI(net.minecraft.entity.Entity,net.minecraft.util.math.Box) createBoundingBoxEvent M dev.zprestige.prestige.util.ClientUtil#aJ(dev.zprestige.prestige.event.EntityEvent2) postBoundingBoxEvent M dev.zprestige.prestige.util.ClientUtil#aK(dev.zprestige.prestige.event.EntityEvent2) getModifiedBoundingBox M dev.zprestige.prestige.util.ClientUtil#aL(double,double,double) createSetVelocityEvent M dev.zprestige.prestige.util.ClientUtil#aM(dev.zprestige.prestige.event.DoubleEvent3) postSetVelocityEvent M dev.zprestige.prestige.util.ClientUtil#aN(dev.zprestige.prestige.event.DoubleEvent3) getSetVelocityX M dev.zprestige.prestige.util.ClientUtil#aO(dev.zprestige.prestige.event.DoubleEvent3) getSetVelocityY M dev.zprestige.prestige.util.ClientUtil#aP(dev.zprestige.prestige.event.DoubleEvent3) getSetVelocityZ M dev.zprestige.prestige.util.ClientUtil#aQ(dev.zprestige.prestige.render.Renderer2D) getRotationVecOverride M dev.zprestige.prestige.util.ClientUtil#aR(dev.zprestige.prestige.render.RenderBatch) getRotationVecPitch M dev.zprestige.prestige.util.ClientUtil#aS(dev.zprestige.prestige.render.RenderBatch) getRotationVecYaw M dev.zprestige.prestige.util.ClientUtil#aT(dev.zprestige.prestige.render.Renderer2D) getRenderStateRotation M dev.zprestige.prestige.util.ClientUtil#aU(dev.zprestige.prestige.EventBus,java.lang.Class) hasRenderStatePreListeners M dev.zprestige.prestige.util.ClientUtil#aV(net.minecraft.entity.Entity,dev.zprestige.prestige.type.EventPhase) createRenderStatePreEvent M dev.zprestige.prestige.util.ClientUtil#aW(dev.zprestige.prestige.event.EntityEvent4) postRenderStatePreEvent M dev.zprestige.prestige.util.ClientUtil#aX(dev.zprestige.prestige.combat.RotationManager) isRenderRotationApplied M dev.zprestige.prestige.util.ClientUtil#aY(dev.zprestige.prestige.EventBus,java.lang.Class) hasRenderStatePostListeners M dev.zprestige.prestige.util.ClientUtil#aZ(net.minecraft.entity.Entity,dev.zprestige.prestige.type.EventPhase) createRenderStatePostEvent M dev.zprestige.prestige.util.ClientUtil#aa(dev.zprestige.prestige.network.PacketQueue,net.minecraft.network.packet.Packet) trackOutgoingPacket M dev.zprestige.prestige.util.ClientUtil#ab() createGameJoinEvent M dev.zprestige.prestige.util.ClientUtil#ac(dev.zprestige.prestige.event.TickEvent3) postGameJoinEvent M dev.zprestige.prestige.util.ClientUtil#ad(net.minecraft.world.chunk.WorldChunk) createChunkDataEvent M dev.zprestige.prestige.util.ClientUtil#ae(dev.zprestige.prestige.event.TickEvent13) postChunkDataEvent M dev.zprestige.prestige.util.ClientUtil#af(dev.zprestige.prestige.EventBus,java.lang.Class) hasSwingHandListeners M dev.zprestige.prestige.util.ClientUtil#ag(dev.zprestige.prestige.type.EventPhase) createSwingHandPreEvent M dev.zprestige.prestige.util.ClientUtil#ah(dev.zprestige.prestige.event.BoolEvent) postSwingHandPreEvent M dev.zprestige.prestige.util.ClientUtil#ai(dev.zprestige.prestige.event.BoolEvent) shouldSkipSwingHandPost M dev.zprestige.prestige.util.ClientUtil#aj(dev.zprestige.prestige.type.EventPhase) createSwingHandPostEvent M dev.zprestige.prestige.util.ClientUtil#ak(dev.zprestige.prestige.event.BoolEvent) postSwingHandPostEvent M dev.zprestige.prestige.util.ClientUtil#al(dev.zprestige.prestige.type.EventPhase,float,float) createMovementPacketsPreEvent M dev.zprestige.prestige.util.ClientUtil#am(dev.zprestige.prestige.event.FloatEvent2) postMovementPacketsPreEvent M dev.zprestige.prestige.util.ClientUtil#an(dev.zprestige.prestige.render.Renderer2D) getLockedMovementRotation M dev.zprestige.prestige.util.ClientUtil#ao(dev.zprestige.prestige.render.RenderBatch) getLockedRotationYaw M dev.zprestige.prestige.util.ClientUtil#ap(dev.zprestige.prestige.render.RenderBatch) getLockedRotationPitch M dev.zprestige.prestige.util.ClientUtil#aq(dev.zprestige.prestige.event.FloatEvent2) getMovementPacketsYaw M dev.zprestige.prestige.util.ClientUtil#ar(dev.zprestige.prestige.event.FloatEvent2) getMovementPacketsPitch M dev.zprestige.prestige.util.ClientUtil#as(dev.zprestige.prestige.type.EventPhase,float,float) createMovementPacketsPostEvent M dev.zprestige.prestige.util.ClientUtil#at(dev.zprestige.prestige.event.FloatEvent2) postMovementPacketsPostEvent M dev.zprestige.prestige.util.ClientUtil#au(net.minecraft.entity.Entity) createAttackEntityEvent M dev.zprestige.prestige.util.ClientUtil#av(dev.zprestige.prestige.event.EntityEvent) postAttackEntityEvent M dev.zprestige.prestige.util.ClientUtil#aw(net.minecraft.entity.Entity,dev.zprestige.prestige.type.EventPhase) createEntityAddedEvent M dev.zprestige.prestige.util.ClientUtil#ax(dev.zprestige.prestige.event.EntityEvent3) postEntityAddedEvent M dev.zprestige.prestige.util.ClientUtil#ay(net.minecraft.entity.Entity,dev.zprestige.prestige.type.EventPhase) createEntityRemovedEvent M dev.zprestige.prestige.util.ClientUtil#az(dev.zprestige.prestige.event.EntityEvent3) postEntityRemovedEvent M dev.zprestige.prestige.util.ClientUtil#b(net.minecraft.block.Block) createAmbientOcclusionEvent M dev.zprestige.prestige.util.ClientUtil#bA(net.minecraft.client.render.ProjectionMatrix2) createProjectionMatrixAccessor M dev.zprestige.prestige.util.ClientUtil#bB(dev.zprestige.prestige.render.RenderHelper40,float,float) getProjectionMatrix M dev.zprestige.prestige.util.ClientUtil#bC() createHudModelViewMatrix M dev.zprestige.prestige.util.ClientUtil#bD(org.joml.Matrix4f,org.joml.Matrix4f,net.minecraft.client.render.Camera) createHudRenderContext M dev.zprestige.prestige.util.ClientUtil#bE(dev.zprestige.prestige.data.MatrixCameraData) renderHudPass M dev.zprestige.prestige.util.ClientUtil#bF(dev.zprestige.prestige.render.GlState) restoreHudGlState M dev.zprestige.prestige.util.ClientUtil#bG(dev.zprestige.prestige.render.GlState) restoreHudGlStateOnError M dev.zprestige.prestige.util.ClientUtil#bH() shouldCaptureCameraMatrices M dev.zprestige.prestige.util.ClientUtil#bI() createCameraMatrixStack M dev.zprestige.prestige.util.ClientUtil#bJ(dev.zprestige.prestige.EventBus,java.lang.Class) hasHurtCamListeners M dev.zprestige.prestige.util.ClientUtil#bK() createHurtCamEvent M dev.zprestige.prestige.util.ClientUtil#bL(dev.zprestige.prestige.event.TickEvent20) postHurtCamEvent M dev.zprestige.prestige.util.ClientUtil#bM(dev.zprestige.prestige.EventBus,java.lang.Class) hasFloatingItemTickListeners M dev.zprestige.prestige.util.ClientUtil#bN(int) createFloatingItemTickEvent M dev.zprestige.prestige.util.ClientUtil#bO(dev.zprestige.prestige.event.IntEvent) postFloatingItemTickEvent M dev.zprestige.prestige.util.ClientUtil#bP(dev.zprestige.prestige.event.IntEvent) getExtraFloatingItemTicks M dev.zprestige.prestige.util.ClientUtil#bQ(net.minecraft.client.render.GameRenderer) createGameRendererAccessor M dev.zprestige.prestige.util.ClientUtil#bR(dev.zprestige.prestige.render.RenderHelper32) getOverlayRenderer M dev.zprestige.prestige.util.ClientUtil#bS(dev.zprestige.prestige.EventBus,java.lang.Class) hasReachListeners M dev.zprestige.prestige.util.ClientUtil#bT() getBaseReachDistance M dev.zprestige.prestige.util.ClientUtil#bU(float) createReachEvent M dev.zprestige.prestige.util.ClientUtil#bV(dev.zprestige.prestige.event.FloatEvent4) postReachEvent M dev.zprestige.prestige.util.ClientUtil#bW(dev.zprestige.prestige.event.FloatEvent4) getExtraReach M dev.zprestige.prestige.util.ClientUtil#bX() getTargetableEntityPredicate M dev.zprestige.prestige.util.ClientUtil#bY(java.lang.Object) createHeightContextAccessor M dev.zprestige.prestige.util.ClientUtil#bZ(dev.zprestige.prestige.world.WorldHelper7,int) setHeightContextMinY M dev.zprestige.prestige.util.ClientUtil#ba(dev.zprestige.prestige.event.EntityEvent4) postRenderStatePostEvent M dev.zprestige.prestige.util.ClientUtil#bb(dev.zprestige.prestige.EventBus,java.lang.Class) hasEntitySkyLightListeners M dev.zprestige.prestige.util.ClientUtil#bc() createEntitySkyLightEvent M dev.zprestige.prestige.util.ClientUtil#bd(dev.zprestige.prestige.event.TickEvent2) postEntitySkyLightEvent M dev.zprestige.prestige.util.ClientUtil#be(dev.zprestige.prestige.EventBus,java.lang.Class) hasLabelTextListeners M dev.zprestige.prestige.util.ClientUtil#bf(dev.zprestige.prestige.EventBus,java.lang.Class) hasHealthIndicatorListeners M dev.zprestige.prestige.util.ClientUtil#bg(dev.zprestige.prestige.EventBus,java.lang.Class) hasRenderLabelListeners M dev.zprestige.prestige.util.ClientUtil#bh(net.minecraft.entity.Entity,net.minecraft.text.Text) createLabelTextEvent M dev.zprestige.prestige.util.ClientUtil#bi(dev.zprestige.prestige.event.EntityEvent5) postLabelTextEvent M dev.zprestige.prestige.util.ClientUtil#bj(dev.zprestige.prestige.event.EntityEvent5) getLabelText M dev.zprestige.prestige.util.ClientUtil#bk(net.minecraft.entity.player.PlayerEntity,java.lang.String) createHealthIndicatorEvent M dev.zprestige.prestige.util.ClientUtil#bl(dev.zprestige.prestige.event.PlayerStringEvent) postHealthIndicatorEvent M dev.zprestige.prestige.util.ClientUtil#bm(dev.zprestige.prestige.event.PlayerStringEvent) getHealthIndicatorSuffix M dev.zprestige.prestige.util.ClientUtil#bn(net.minecraft.text.Text,net.minecraft.text.Text,net.minecraft.entity.Entity) createRenderLabelEvent M dev.zprestige.prestige.util.ClientUtil#bo(dev.zprestige.prestige.event.EntityEvent6) postRenderLabelEvent M dev.zprestige.prestige.util.ClientUtil#bp() drainHudRenderTasks M dev.zprestige.prestige.util.ClientUtil#bq() hasHudRenderWork M dev.zprestige.prestige.util.ClientUtil#br() advanceFrameCounter M dev.zprestige.prestige.util.ClientUtil#bs() fireIdleFrameEvent M dev.zprestige.prestige.util.ClientUtil#bt() captureHudGlState M dev.zprestige.prestige.util.ClientUtil#bu(java.util.List) runHudRenderTasks M dev.zprestige.prestige.util.ClientUtil#bv() advanceFrameCounterAfterTasks M dev.zprestige.prestige.util.ClientUtil#bw() fireIdleFrameEventAfterTasks M dev.zprestige.prestige.util.ClientUtil#bx(dev.zprestige.prestige.render.GlState) restoreHudGlStateAfterTasks M dev.zprestige.prestige.util.ClientUtil#by(net.minecraft.client.gui.render.GuiRenderer) createGuiRendererAccessor M dev.zprestige.prestige.util.ClientUtil#bz(dev.zprestige.prestige.render.RenderHelper34) getGuiProjectionMatrix M dev.zprestige.prestige.util.ClientUtil#c(dev.zprestige.prestige.event.BlockBoolEvent) postAmbientOcclusionEvent M dev.zprestige.prestige.util.ClientUtil#cA(dev.zprestige.prestige.event.TickEvent16) postInputTickPreEvent M dev.zprestige.prestige.util.ClientUtil#cB(dev.zprestige.prestige.type.EventPhase) createInputTickPostEvent M dev.zprestige.prestige.util.ClientUtil#cC(dev.zprestige.prestige.event.TickEvent16) postInputTickPostEvent M dev.zprestige.prestige.util.ClientUtil#cD(dev.zprestige.prestige.network.PacketQueue) shouldBlockMovementInput M dev.zprestige.prestige.util.ClientUtil#cE(boolean,boolean,boolean,boolean,boolean,boolean,boolean) createPlayerInput M dev.zprestige.prestige.util.ClientUtil#cF(dev.zprestige.prestige.network.PacketQueue) shouldRestoreSprint M dev.zprestige.prestige.util.ClientUtil#cG(dev.zprestige.prestige.EventBus,java.lang.Class) hasLightmapListeners M dev.zprestige.prestige.util.ClientUtil#cH() createLightmapEvent M dev.zprestige.prestige.util.ClientUtil#cI(dev.zprestige.prestige.event.TickEvent2) postLightmapEvent M dev.zprestige.prestige.util.ClientUtil#cJ(dev.zprestige.prestige.render.Renderer2D) getTravelPreRotation M dev.zprestige.prestige.util.ClientUtil#cK(dev.zprestige.prestige.type.EventPhase,float,float) createTravelPreEvent M dev.zprestige.prestige.util.ClientUtil#cL(dev.zprestige.prestige.event.FloatEvent3) postTravelPreEvent M dev.zprestige.prestige.util.ClientUtil#cM(dev.zprestige.prestige.render.Renderer2D) getTravelPostRotation M dev.zprestige.prestige.util.ClientUtil#cN(dev.zprestige.prestige.type.EventPhase,float,float) createTravelPostEvent M dev.zprestige.prestige.util.ClientUtil#cO(dev.zprestige.prestige.event.FloatEvent3) postTravelPostEvent M dev.zprestige.prestige.util.ClientUtil#cP(dev.zprestige.prestige.EventBus,java.lang.Class) hasHandSwingDurationListeners M dev.zprestige.prestige.util.ClientUtil#cQ(int) createHandSwingDurationEvent M dev.zprestige.prestige.util.ClientUtil#cR(dev.zprestige.prestige.event.IntEvent3) postHandSwingDurationEvent M dev.zprestige.prestige.util.ClientUtil#cS(dev.zprestige.prestige.EventBus,java.lang.Class) hasShieldBreakListeners M dev.zprestige.prestige.util.ClientUtil#cT(net.minecraft.entity.LivingEntity) createShieldBreakEvent M dev.zprestige.prestige.util.ClientUtil#cU(dev.zprestige.prestige.event.LivingEvent) postShieldBreakEvent M dev.zprestige.prestige.util.ClientUtil#cV(dev.zprestige.prestige.render.Renderer2D) getJumpRotation M dev.zprestige.prestige.util.ClientUtil#cW(float) createJumpYawEvent M dev.zprestige.prestige.util.ClientUtil#cX(dev.zprestige.prestige.event.FloatPositionEvent) postJumpYawEvent M dev.zprestige.prestige.util.ClientUtil#cY(dev.zprestige.prestige.event.FloatPositionEvent) getJumpYaw M dev.zprestige.prestige.util.ClientUtil#cZ(net.minecraft.client.render.entity.model.EntityModel) isEspModelForVisibility M dev.zprestige.prestige.util.ClientUtil#ca(dev.zprestige.prestige.world.WorldHelper7,int) setHeightContextHeight M dev.zprestige.prestige.util.ClientUtil#cb(dev.zprestige.prestige.EventBus,java.lang.Class) hasSwingArmListeners M dev.zprestige.prestige.util.ClientUtil#cc(net.minecraft.client.util.math.MatrixStack,net.minecraft.util.Arm,float,float) createSwingArmEvent M dev.zprestige.prestige.util.ClientUtil#cd(dev.zprestige.prestige.event.FloatEvent5) postSwingArmEvent M dev.zprestige.prestige.util.ClientUtil#ce() createStatusEffectOverlayEvent M dev.zprestige.prestige.util.ClientUtil#cf(dev.zprestige.prestige.event.TickEvent17) postStatusEffectOverlayEvent M dev.zprestige.prestige.util.ClientUtil#cg(dev.zprestige.prestige.EventBus,java.lang.Class) hasCrosshairRenderListeners M dev.zprestige.prestige.util.ClientUtil#ch() createCrosshairRenderEvent M dev.zprestige.prestige.util.ClientUtil#ci(dev.zprestige.prestige.event.TickEvent14) postCrosshairRenderEvent M dev.zprestige.prestige.util.ClientUtil#cj(dev.zprestige.prestige.EventBus,java.lang.Class) hasScoreboardRenderListeners M dev.zprestige.prestige.util.ClientUtil#ck() createScoreboardRenderEvent M dev.zprestige.prestige.util.ClientUtil#cl(dev.zprestige.prestige.event.TickEvent31) postScoreboardRenderEvent M dev.zprestige.prestige.util.ClientUtil#cm(dev.zprestige.prestige.EventBus,java.lang.Class) hasOverlayMessageListeners M dev.zprestige.prestige.util.ClientUtil#cn() createOverlayMessageEvent M dev.zprestige.prestige.util.ClientUtil#co(dev.zprestige.prestige.event.TickEvent26) postOverlayMessageEvent M dev.zprestige.prestige.util.ClientUtil#cp() createFireOverlayEvent M dev.zprestige.prestige.util.ClientUtil#cq(dev.zprestige.prestige.event.TickEvent) postFireOverlayEvent M dev.zprestige.prestige.util.ClientUtil#cr(dev.zprestige.prestige.EventBus,java.lang.Class) hasGetBobbingTimeListeners M dev.zprestige.prestige.util.ClientUtil#cs() createGetBobbingTimeEvent M dev.zprestige.prestige.util.ClientUtil#ct(dev.zprestige.prestige.event.TickEvent11) postGetBobbingTimeEvent M dev.zprestige.prestige.util.ClientUtil#cu(dev.zprestige.prestige.EventBus,java.lang.Class) hasSetBobbingTimeListeners M dev.zprestige.prestige.util.ClientUtil#cv() createSetBobbingTimeEvent M dev.zprestige.prestige.util.ClientUtil#cw(dev.zprestige.prestige.event.TickEvent11) postSetBobbingTimeEvent M dev.zprestige.prestige.util.ClientUtil#cx(int,int) createKeyEvent M dev.zprestige.prestige.util.ClientUtil#cy(dev.zprestige.prestige.event.IntEvent2) postKeyEvent M dev.zprestige.prestige.util.ClientUtil#cz(dev.zprestige.prestige.type.EventPhase) createInputTickPreEvent M dev.zprestige.prestige.util.ClientUtil#d(dev.zprestige.prestige.EventBus,java.lang.Class) hasPlayerSkinListeners M dev.zprestige.prestige.util.ClientUtil#dA(dev.zprestige.prestige.event.TickEvent21) postAddParticleEvent M dev.zprestige.prestige.util.ClientUtil#dB() createAttackCooldownResetEvent M dev.zprestige.prestige.util.ClientUtil#dC(dev.zprestige.prestige.event.TickEvent28) postAttackCooldownResetEvent M dev.zprestige.prestige.util.ClientUtil#dD(dev.zprestige.prestige.EventBus,java.lang.Class) hasListEntrySkinListeners M dev.zprestige.prestige.util.ClientUtil#dE(com.mojang.authlib.GameProfile) getProfileName M dev.zprestige.prestige.util.ClientUtil#dF(net.minecraft.entity.player.SkinTextures,java.lang.String) createListEntrySkinEvent M dev.zprestige.prestige.util.ClientUtil#dG(dev.zprestige.prestige.event.StringEvent) postListEntrySkinEvent M dev.zprestige.prestige.util.ClientUtil#dH(dev.zprestige.prestige.event.StringEvent) getListEntrySkinTextures M dev.zprestige.prestige.util.ClientUtil#dI(net.minecraft.util.Identifier) loadPrestigeResource M dev.zprestige.prestige.util.ClientUtil#dJ(java.lang.String) loadGlowPostJson M dev.zprestige.prestige.util.ClientUtil#dK(java.lang.String) loadGlowProgramJson M dev.zprestige.prestige.util.ClientUtil#dL(java.lang.String) loadGlowFragmentShader M dev.zprestige.prestige.util.ClientUtil#dM(java.lang.String) loadBlurShaderJson M dev.zprestige.prestige.util.ClientUtil#dN(java.lang.String) loadBlurFragmentShader M dev.zprestige.prestige.util.ClientUtil#dO(java.lang.String) loadRoundedRectShaderJson M dev.zprestige.prestige.util.ClientUtil#dP(java.lang.String) loadRoundedRectFragmentShader M dev.zprestige.prestige.util.ClientUtil#dQ(java.lang.String) loadRoundedRectGlowShaderJson M dev.zprestige.prestige.util.ClientUtil#dR(java.lang.String) loadRoundedRectGlowFragmentShader M dev.zprestige.prestige.util.ClientUtil#dS() createScreenBackgroundEvent M dev.zprestige.prestige.util.ClientUtil#dT(dev.zprestige.prestige.event.TickEvent8) postScreenBackgroundEvent M dev.zprestige.prestige.util.ClientUtil#dU() createBackgroundTextureEvent M dev.zprestige.prestige.util.ClientUtil#dV(dev.zprestige.prestige.event.TickEvent8) postBackgroundTextureEvent M dev.zprestige.prestige.util.ClientUtil#dW(float,double,double,double) createExplosionEvent M dev.zprestige.prestige.util.ClientUtil#dX(dev.zprestige.prestige.event.FloatDoubleEvent) postExplosionEvent M dev.zprestige.prestige.util.ClientUtil#dY(dev.zprestige.prestige.EventBus,java.lang.Class) hasSkyColorListeners M dev.zprestige.prestige.util.ClientUtil#dZ(int,int,int) createSkyColor M dev.zprestige.prestige.util.ClientUtil#da() createClientTickEvent M dev.zprestige.prestige.util.ClientUtil#db(dev.zprestige.prestige.event.TickEvent19) postClientTickEvent M dev.zprestige.prestige.util.ClientUtil#dc() createFallbackClientTickEvent M dev.zprestige.prestige.util.ClientUtil#dd(dev.zprestige.prestige.event.TickEvent19) postFallbackClientTickEvent M dev.zprestige.prestige.util.ClientUtil#de() createPreTickEvent M dev.zprestige.prestige.util.ClientUtil#df(dev.zprestige.prestige.event.TickEvent4) postPreTickEvent M dev.zprestige.prestige.util.ClientUtil#dg(net.minecraft.client.util.Window) createResolutionChangedEvent M dev.zprestige.prestige.util.ClientUtil#dh(dev.zprestige.prestige.event.TickEvent29) postResolutionChangedEvent M dev.zprestige.prestige.util.ClientUtil#di() createItemUseEvent M dev.zprestige.prestige.util.ClientUtil#dj(dev.zprestige.prestige.event.TickEvent5) postItemUseEvent M dev.zprestige.prestige.util.ClientUtil#dk() createDoAttackEvent M dev.zprestige.prestige.util.ClientUtil#dl(dev.zprestige.prestige.event.TickEvent7) postDoAttackEvent M dev.zprestige.prestige.util.ClientUtil#dm() createBlockBreakingEvent M dev.zprestige.prestige.util.ClientUtil#dn(dev.zprestige.prestige.event.TickEvent10) postBlockBreakingEvent M dev.zprestige.prestige.util.ClientUtil#do_() getEspPostShader M dev.zprestige.prestige.util.ClientUtil#dp(net.minecraft.client.render.entity.model.EntityModel) isEspModelForGlow M dev.zprestige.prestige.util.ClientUtil#dq(net.minecraft.client.render.RenderLayer) getRenderLayerTextureId M dev.zprestige.prestige.util.ClientUtil#dr(net.minecraft.client.render.VertexConsumer,int) wrapWithOutlineConsumer M dev.zprestige.prestige.util.ClientUtil#ds(dev.zprestige.prestige.EventBus,java.lang.Class) hasMouseMoveListeners M dev.zprestige.prestige.util.ClientUtil#dt(double,double) createMouseMoveEvent M dev.zprestige.prestige.util.ClientUtil#du(dev.zprestige.prestige.event.DoubleEvent2) postMouseMoveEvent M dev.zprestige.prestige.util.ClientUtil#dv(int,int) createMouseButtonEvent M dev.zprestige.prestige.util.ClientUtil#dw(dev.zprestige.prestige.event.IntEvent4) postMouseButtonEvent M dev.zprestige.prestige.util.ClientUtil#dx(net.minecraft.util.Identifier) loadNamespaceResource M dev.zprestige.prestige.util.ClientUtil#dy(dev.zprestige.prestige.EventBus,java.lang.Class) hasAddParticleListeners M dev.zprestige.prestige.util.ClientUtil#dz() createAddParticleEvent M dev.zprestige.prestige.util.ClientUtil#e(net.minecraft.entity.player.SkinTextures,java.lang.String) createPlayerSkinEvent M dev.zprestige.prestige.util.ClientUtil#eA() drainWorldRenderTasks M dev.zprestige.prestige.util.ClientUtil#eB() hasWorldRenderWork M dev.zprestige.prestige.util.ClientUtil#eC() hasHudRenderWorkInWorldPass M dev.zprestige.prestige.util.ClientUtil#eD() captureViewport M dev.zprestige.prestige.util.ClientUtil#eE() captureWorldGlState M dev.zprestige.prestige.util.ClientUtil#eF(java.util.List) runWorldRenderTasks M dev.zprestige.prestige.util.ClientUtil#eG(dev.zprestige.prestige.render.GlState) restoreWorldGlStateAfterTasks M dev.zprestige.prestige.util.ClientUtil#eH(org.joml.Matrix4fc) copyModelViewMatrix M dev.zprestige.prestige.util.ClientUtil#eI(org.joml.Matrix4f,org.joml.Matrix4f,net.minecraft.client.render.Camera) createWorldRenderContext M dev.zprestige.prestige.util.ClientUtil#eJ(dev.zprestige.prestige.data.MatrixCameraData) renderWorldPass M dev.zprestige.prestige.util.ClientUtil#eK(dev.zprestige.prestige.render.GlState) restoreWorldGlState M dev.zprestige.prestige.util.ClientUtil#eL(dev.zprestige.prestige.render.GlState) restoreWorldGlStateOnError M dev.zprestige.prestige.util.ClientUtil#eM(dev.zprestige.prestige.EventBus,java.lang.Class) hasFrustumListeners M dev.zprestige.prestige.util.ClientUtil#eN(net.minecraft.client.render.Frustum) createFrustumEvent M dev.zprestige.prestige.util.ClientUtil#eO(dev.zprestige.prestige.event.TickEvent22) postFrustumEvent M dev.zprestige.prestige.util.ClientUtil#eP(dev.zprestige.prestige.EventBus,java.lang.Class) hasWorldRendererReloadListeners M dev.zprestige.prestige.util.ClientUtil#eQ() createWorldRendererReloadEvent M dev.zprestige.prestige.util.ClientUtil#eR(dev.zprestige.prestige.event.TickEvent30) postWorldRendererReloadEvent M dev.zprestige.prestige.util.ClientUtil#ea(int,int,int) createHorizonColor M dev.zprestige.prestige.util.ClientUtil#eb(java.awt.Color,java.awt.Color) createSkyColorEvent M dev.zprestige.prestige.util.ClientUtil#ec(dev.zprestige.prestige.event.ColorEvent) postSkyColorEvent M dev.zprestige.prestige.util.ClientUtil#ed(dev.zprestige.prestige.event.ColorEvent) getSkyColorOrNull M dev.zprestige.prestige.util.ClientUtil#ee(dev.zprestige.prestige.event.ColorEvent) getSkyColor M dev.zprestige.prestige.util.ClientUtil#ef(dev.zprestige.prestige.event.ColorEvent) getHorizonColorOrNull M dev.zprestige.prestige.util.ClientUtil#eg(dev.zprestige.prestige.event.ColorEvent) getHorizonColor M dev.zprestige.prestige.util.ClientUtil#eh(dev.zprestige.prestige.EventBus,java.lang.Class) hasTextDisplayLabelListeners M dev.zprestige.prestige.util.ClientUtil#ei(net.minecraft.entity.Entity,net.minecraft.text.Text) createTextDisplayLabelEvent M dev.zprestige.prestige.util.ClientUtil#ej(dev.zprestige.prestige.event.EntityEvent5) postTextDisplayLabelEvent M dev.zprestige.prestige.util.ClientUtil#ek(dev.zprestige.prestige.event.EntityEvent5) getTextDisplayLabelText M dev.zprestige.prestige.util.ClientUtil#el(dev.zprestige.prestige.EventBus,java.lang.Class) hasTextReplaceListeners M dev.zprestige.prestige.util.ClientUtil#em(java.lang.String,java.lang.String) createTextReplaceEvent M dev.zprestige.prestige.util.ClientUtil#en(dev.zprestige.prestige.event.StringEvent2) postTextReplaceEvent M dev.zprestige.prestige.util.ClientUtil#eo(dev.zprestige.prestige.event.StringEvent2) getTextReplaceTarget M dev.zprestige.prestige.util.ClientUtil#ep(dev.zprestige.prestige.event.StringEvent2) getTextReplacement M dev.zprestige.prestige.util.ClientUtil#eq(dev.zprestige.prestige.EventBus,java.lang.Class) hasRainGradientListeners M dev.zprestige.prestige.util.ClientUtil#er() createRainGradientEvent M dev.zprestige.prestige.util.ClientUtil#es(dev.zprestige.prestige.event.TickEvent23) postRainGradientEvent M dev.zprestige.prestige.util.ClientUtil#et(dev.zprestige.prestige.EventBus,java.lang.Class) hasTimeOfDayListeners M dev.zprestige.prestige.util.ClientUtil#eu(long) createTimeOfDayEvent M dev.zprestige.prestige.util.ClientUtil#ev(dev.zprestige.prestige.event.LongEvent) postTimeOfDayEvent M dev.zprestige.prestige.util.ClientUtil#ew(dev.zprestige.prestige.event.LongEvent) getTimeOfDay M dev.zprestige.prestige.util.ClientUtil#ex(dev.zprestige.prestige.EventBus,java.lang.Class) hasBlockUpdateListeners M dev.zprestige.prestige.util.ClientUtil#ey(net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState) createBlockUpdateEvent M dev.zprestige.prestige.util.ClientUtil#ez(dev.zprestige.prestige.event.BlockPosBlockEvent) postBlockUpdateEvent M dev.zprestige.prestige.util.ClientUtil#f(dev.zprestige.prestige.event.StringEvent) postPlayerSkinEvent M dev.zprestige.prestige.util.ClientUtil#g(dev.zprestige.prestige.event.StringEvent) getPlayerSkinTextures M dev.zprestige.prestige.util.ClientUtil#h(dev.zprestige.prestige.EventBus,java.lang.Class) hasFogBufferListeners M dev.zprestige.prestige.util.ClientUtil#i(float,float,java.awt.Color) createFogBufferEvent M dev.zprestige.prestige.util.ClientUtil#j(dev.zprestige.prestige.event.FloatColorEvent) postFogBufferEvent M dev.zprestige.prestige.util.ClientUtil#k(dev.zprestige.prestige.event.FloatColorEvent) getFogColorForRed M dev.zprestige.prestige.util.ClientUtil#l(dev.zprestige.prestige.event.FloatColorEvent) getFogColorForGreen M dev.zprestige.prestige.util.ClientUtil#m(dev.zprestige.prestige.event.FloatColorEvent) getFogColorForBlue M dev.zprestige.prestige.util.ClientUtil#n(dev.zprestige.prestige.event.FloatColorEvent) getFogColorForAlpha M dev.zprestige.prestige.util.ClientUtil#o(float,float,float,float) createFogBufferColor M dev.zprestige.prestige.util.ClientUtil#p(dev.zprestige.prestige.event.FloatColorEvent) getFogSkyEndOverride M dev.zprestige.prestige.util.ClientUtil#q(dev.zprestige.prestige.event.FloatColorEvent) getFogEnvironmentalStart M dev.zprestige.prestige.util.ClientUtil#r(dev.zprestige.prestige.event.FloatColorEvent) getFogEnvironmentalEnd M dev.zprestige.prestige.util.ClientUtil#s(dev.zprestige.prestige.event.FloatColorEvent) getFogRenderDistanceStart M dev.zprestige.prestige.util.ClientUtil#t(dev.zprestige.prestige.event.FloatColorEvent) getFogRenderDistanceEnd M dev.zprestige.prestige.util.ClientUtil#u(dev.zprestige.prestige.EventBus,java.lang.Class) hasFogColorListeners M dev.zprestige.prestige.util.ClientUtil#v(float,float,java.awt.Color) createFogColorEvent M dev.zprestige.prestige.util.ClientUtil#w(dev.zprestige.prestige.event.FloatColorEvent) postFogColorEvent M dev.zprestige.prestige.util.ClientUtil#x(dev.zprestige.prestige.event.FloatColorEvent) getFogColor M dev.zprestige.prestige.util.ClientUtil#y(float,float,float,float) createFogColorVector M dev.zprestige.prestige.util.ClientUtil#z(dev.zprestige.prestige.EventBus,java.lang.Class) hasDrawSideListeners M dev.zprestige.prestige.util.Timer#a() getAnimationDelta M dev.zprestige.prestige.util.Timer#a(dev.zprestige.prestige.event.TickEvent24) onFrame M dev.zprestige.prestige.util.TpsTimer#a(dev.zprestige.prestige.event.TickEvent24) renderNotifications M dev.zprestige.prestige.util.TpsTimer#a(java.lang.String,java.lang.String,long,dev.zprestige.prestige.type.NotificationType) addNotification M dev.zprestige.prestige.util.TpsTimer#a_boolean______________________________________________() hasNotifications M dev.zprestige.prestige.world.OreColorUtil#a_v84(java.lang.String) getOresByBiome M dev.zprestige.prestige.world.OreColorUtil#a_void_______________________________(java.util.Map,java.util.List,net.minecraft.registry.RegistryWrapper.Impl,net.minecraft.registry.RegistryKey,int,java.lang.String,java.awt.Color) registerOre M dev.zprestige.prestige.world.OreSimulationHelper#a() advance M dev.zprestige.prestige.world.OreSimulationHelper#a_boolean_______________________________________________(net.minecraft.world.chunk.Chunk) hasLoadedNeighbours M dev.zprestige.prestige.world.OreSimulationHelper#b() nextChunk M dev.zprestige.prestige.world.PlacementCheck#a(dev.zprestige.prestige.math.HitEffectHelper,boolean) updateMotion M dev.zprestige.prestige.world.PlacementCheck#a_boolean______(net.minecraft.block.BlockState) isPassable M dev.zprestige.prestige.world.PositionUtil#a(net.minecraft.entity.Entity) getEntityPos M dev.zprestige.prestige.world.PositionUtil#a_String________(com.mojang.authlib.GameProfile) getProfileName M dev.zprestige.prestige.world.PositionUtil#a_boolean________________________________________________() isPlayerGliding M dev.zprestige.prestige.world.PositionUtil#a_double___________(net.minecraft.entity.player.PlayerEntity) getHeightAboveGround M dev.zprestige.prestige.world.PositionUtil#b() getPlayerPos M dev.zprestige.prestige.world.PositionUtil#b_boolean_________(net.minecraft.entity.player.PlayerEntity) isGliding M dev.zprestige.prestige.world.PositionUtil#c(net.minecraft.entity.Entity) getLastPos M dev.zprestige.prestige.world.RaycastUtil#a(net.minecraft.util.math.BlockPos) getVisiblePoint M dev.zprestige.prestige.world.RaycastUtil#a_class_239(net.minecraft.util.math.Vec3d) raycastFromEyes M dev.zprestige.prestige.world.RaycastUtil#b(net.minecraft.util.math.BlockPos) getVisibleTopPoint M dev.zprestige.prestige.world.WorldContract#a(int) ensureIndexCapacity M dev.zprestige.prestige.world.WorldContract#a_WorldContract() begin M dev.zprestige.prestige.world.WorldContract#a_int_____________________________() getVertexCount M dev.zprestige.prestige.world.WorldContract#b_WorldContract(float[]) putFloats M dev.zprestige.prestige.world.WorldContract#b_int__() getIndexCount M dev.zprestige.prestige.world.WorldContract#b_v73(int) ensureVertexCapacity M dev.zprestige.prestige.world.WorldContract#c() getBaseVertex M dev.zprestige.prestige.world.WorldContract#c_WorldContract(float,float,float) putVertex M dev.zprestige.prestige.world.WorldContract#d(org.joml.Matrix4f,float,float,float) putTransformedVertex M dev.zprestige.prestige.world.WorldContract#e(int) putColor M dev.zprestige.prestige.world.WorldContract#f() end M dev.zprestige.prestige.world.WorldContract#g(int[]) putIndices M dev.zprestige.prestige.world.WorldContract#h() resetBaseVertex M dev.zprestige.prestige.world.WorldContract#i_WorldContract(dev.zprestige.prestige.type.GlPrimitive) generateIndices M dev.zprestige.prestige.world.WorldContract#j(int) setBaseVertex M dev.zprestige.prestige.world.WorldContract#k() beginShape M dev.zprestige.prestige.world.WorldHelper10#a(net.minecraft.util.math.Vec3d) setStart M dev.zprestige.prestige.world.WorldHelper10#b(net.minecraft.util.math.Vec3d) setEnd M dev.zprestige.prestige.world.WorldHelper10#c(net.minecraft.world.RaycastContext.ShapeType) setShapeType M dev.zprestige.prestige.world.WorldHelper10#d(net.minecraft.world.RaycastContext.FluidHandling) setFluidHandling M dev.zprestige.prestige.world.WorldHelper10#e(net.minecraft.block.ShapeContext) setShapeContext M dev.zprestige.prestige.world.WorldHelper10#f(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,net.minecraft.world.RaycastContext.ShapeType,net.minecraft.world.RaycastContext.FluidHandling,net.minecraft.entity.Entity) setAll M dev.zprestige.prestige.world.WorldHelper3#a() getChunkMap M dev.zprestige.prestige.world.WorldHelper4#a() getChunks M dev.zprestige.prestige.world.WorldHelper5#a() getCount M dev.zprestige.prestige.world.WorldHelper7#a(int) setMinY M dev.zprestige.prestige.world.WorldHelper7#b(int) setHeight M dev.zprestige.prestige.world.WorldHelper8#a() getHeight M dev.zprestige.prestige.world.WorldHelper9#a() getChance M dev.zprestige.prestige.world.WorldUtil#a(dev.zprestige.prestige.render.RenderBatch) getAngleFromPlayerRotation M dev.zprestige.prestige.world.WorldUtil#a_RenderBatch_(net.minecraft.util.math.Vec3d) getRotationTo M dev.zprestige.prestige.world.WorldUtil#a_class_239_(dev.zprestige.prestige.render.RenderBatch) raycastRotation M dev.zprestige.prestige.world.WorldUtil#a_class_243________________(dev.zprestige.prestige.render.RenderBatch) getDirectionVector M dev.zprestige.prestige.world.WorldUtil#a_void________________________________(dev.zprestige.prestige.render.RenderBatch) applyRotation M dev.zprestige.prestige.world.WorldUtil#b(dev.zprestige.prestige.render.RenderBatch,float) raycastRotationWithRange M dev.zprestige.prestige.world.WorldUtil#b_RenderBatch_____________(float,float,float) getRotationToPoint M dev.zprestige.prestige.world.WorldUtil#b_float_____________________(float) wrapDegrees M dev.zprestige.prestige.world.WorldUtil#c(dev.zprestige.prestige.render.RenderBatch,float,float,float) smoothRotate M dev.zprestige.prestige.world.WorldUtil#c_RenderBatch(dev.zprestige.prestige.render.RenderBatch,net.minecraft.util.math.Vec3d,float) getLimitedRotationTo M dev.zprestige.prestige.world.WorldUtil#c_float____(float,float,float) interpolate M dev.zprestige.prestige.world.WorldUtil#d(dev.zprestige.prestige.render.RenderBatch,float,float,float) smoothRotatePitch M dev.zprestige.prestige.world.WorldUtil#d_RenderBatch(dev.zprestige.prestige.render.RenderBatch,net.minecraft.util.math.Vec3d) addRandomJitter M dev.zprestige.prestige.world.WorldUtil#d_float___(float,float,float) clamp M dev.zprestige.prestige.world.WorldUtil#e(float,float,float,float,float,float) getLimitedRotationToPoint M dev.zprestige.prestige.world.WorldUtil#f(dev.zprestige.prestige.render.RenderBatch,dev.zprestige.prestige.render.RenderBatch,float) isWithinAngle M dev.zprestige.prestige.world.WorldUtil#f_RenderBatch(net.minecraft.entity.Entity,net.minecraft.util.math.Vec3d) getEntityRotationTo M dev.zprestige.prestige.world.WorldUtil#g(net.minecraft.entity.Entity,float,float,float) getEntityRotationToPoint M dev.zprestige.prestige.world.WorldUtil2#a(net.minecraft.entity.Entity) isCobwebInLineOfSight M dev.zprestige.prestige.world.WorldUtil2#a_List___(int,java.util.function.Predicate) getBlocksInRadius M dev.zprestige.prestige.world.WorldUtil2#a_class_2248_() getShortGrass M dev.zprestige.prestige.world.WorldUtil2#a_class_2338______(net.minecraft.util.hit.BlockHitResult) getPlacePos M dev.zprestige.prestige.world.WorldUtil2#a_class_2680_(net.minecraft.util.math.BlockPos) getState M dev.zprestige.prestige.world.WorldUtil2#a_int______________________________(net.minecraft.util.math.BlockPos) getAnchorCharges M dev.zprestige.prestige.world.WorldUtil2#b(net.minecraft.util.math.BlockPos,net.minecraft.block.Block) isOf M dev.zprestige.prestige.world.WorldUtil2#c(net.minecraft.util.hit.HitResult) isClickableHit M dev.zprestige.prestige.world.WorldUtil2#d(net.minecraft.util.hit.BlockHitResult) isClickableBlockHit M dev.zprestige.prestige.world.WorldUtil2#e(net.minecraft.util.math.BlockPos) isClickableBlock M dev.zprestige.prestige.world.WorldUtil2#f(net.minecraft.util.math.BlockPos) canPlaceCrystal M dev.zprestige.prestige.world.WorldUtil2#g(net.minecraft.util.math.BlockPos) hasEntityAt M dev.zprestige.prestige.world.WorldUtil2#k(net.minecraft.util.math.BlockPos,net.minecraft.block.Block) isBlock F dev.zprestige.prestige.data.AnchorCandidate#predictedTargetDistance predictedDamageEstimate F dev.zprestige.prestige.data.AnchorCandidate#targetDistance targetDamageEstimate F dev.zprestige.prestige.data.BlendToggleState#b1 enabled F dev.zprestige.prestige.data.BlendToggleState#b2 wasEnabled F dev.zprestige.prestige.data.FramebufferBindState#b3 framebuffer F dev.zprestige.prestige.data.ShaderBindState#b0 shader F dev.zprestige.prestige.data.StorageBlockMarker#b5 x F dev.zprestige.prestige.data.StorageBlockMarker#b6 y F dev.zprestige.prestige.data.StorageBlockMarker#b7 z F dev.zprestige.prestige.data.StorageBlockMarker#b8 abgrColor F dev.zprestige.prestige.data.TrajectoryPath#b9 points F dev.zprestige.prestige.data.UniformCallbackState#b4 callback F dev.zprestige.prestige.module.combat.AimAssist#A smoothedYawDelta F dev.zprestige.prestige.module.combat.AimAssist#B smoothedPitchDelta F dev.zprestige.prestige.module.combat.AimAssist#a mode F dev.zprestige.prestige.module.combat.AimAssist#c target F dev.zprestige.prestige.module.combat.AimAssist#d fov F dev.zprestige.prestige.module.combat.AimAssist#e range F dev.zprestige.prestige.module.combat.AimAssist#f stickyTargeting F dev.zprestige.prestige.module.combat.AimAssist#g throughWalls F dev.zprestige.prestige.module.combat.AimAssist#h onlyOnRotate F dev.zprestige.prestige.module.combat.AimAssist#i stopOnBlockBreak F dev.zprestige.prestige.module.combat.AimAssist#j weaponOnly F dev.zprestige.prestige.module.combat.AimAssist#k crystalOnly F dev.zprestige.prestige.module.combat.AimAssist#l requireLeftClick F dev.zprestige.prestige.module.combat.AimAssist#m requireRightClick F dev.zprestige.prestige.module.combat.AimAssist#n reactionDelay F dev.zprestige.prestige.module.combat.AimAssist#o speed F dev.zprestige.prestige.module.combat.AimAssist#p randomness F dev.zprestige.prestige.module.combat.AimAssist#q smoothen F dev.zprestige.prestige.module.combat.AimAssist#r smoothness F dev.zprestige.prestige.module.combat.AimAssist#s predictMovement F dev.zprestige.prestige.module.combat.AimAssist#t predictMultiply F dev.zprestige.prestige.module.combat.AimAssist#u verticalOnly F dev.zprestige.prestige.module.combat.AimAssist#v stopOnHitbox F dev.zprestige.prestige.module.combat.AimAssist#w currentTarget F dev.zprestige.prestige.module.combat.AimAssist#x reactionTimer F dev.zprestige.prestige.module.combat.AimAssist#y rolledReactionDelay F dev.zprestige.prestige.module.combat.AimAssist#z lastMousePos F dev.zprestige.prestige.module.combat.AnchorExploder#a delay F dev.zprestige.prestige.module.combat.AnchorExploder#c glowstone F dev.zprestige.prestige.module.combat.AnchorExploder#d onlyOwnAnchors F dev.zprestige.prestige.module.combat.AnchorExploder#e glowstoneSwap F dev.zprestige.prestige.module.combat.AnchorExploder#f glowstoneSwapBack F dev.zprestige.prestige.module.combat.AnchorExploder#g explode F dev.zprestige.prestige.module.combat.AnchorExploder#h explodeSwap F dev.zprestige.prestige.module.combat.AnchorExploder#i explodeSlot F dev.zprestige.prestige.module.combat.AnchorExploder#j explodeSwapBack F dev.zprestige.prestige.module.combat.AnchorExploder#k explodeDamageTick F dev.zprestige.prestige.module.combat.AnchorExploder#l disableAfterExplode F dev.zprestige.prestige.module.combat.AnchorExploder#m silentAim F dev.zprestige.prestige.module.combat.AnchorExploder#n silentAimFov F dev.zprestige.prestige.module.combat.AnchorExploder#o lookingAtAnchor F dev.zprestige.prestige.module.combat.AnchorExploder#p actionTimer F dev.zprestige.prestige.module.combat.AnchorExploder#q ownAnchors F dev.zprestige.prestige.module.combat.AnchorExploder#r glowstoneSwapBackSlot F dev.zprestige.prestige.module.combat.AnchorExploder#s explodeSwapBackSlot F dev.zprestige.prestige.module.combat.AnchorMacro#a delay F dev.zprestige.prestige.module.combat.AnchorMacro#c place F dev.zprestige.prestige.module.combat.AnchorMacro#d onlyOwnAnchors F dev.zprestige.prestige.module.combat.AnchorMacro#e placeSwap F dev.zprestige.prestige.module.combat.AnchorMacro#f placeBind F dev.zprestige.prestige.module.combat.AnchorMacro#g placeSwapBack F dev.zprestige.prestige.module.combat.AnchorMacro#h glowstone F dev.zprestige.prestige.module.combat.AnchorMacro#i glowstoneSwap F dev.zprestige.prestige.module.combat.AnchorMacro#j glowstoneSwapBack F dev.zprestige.prestige.module.combat.AnchorMacro#k onlyOnPlaceBind F dev.zprestige.prestige.module.combat.AnchorMacro#l explode F dev.zprestige.prestige.module.combat.AnchorMacro#m explodeSwap F dev.zprestige.prestige.module.combat.AnchorMacro#n explodeSlot F dev.zprestige.prestige.module.combat.AnchorMacro#o explodeSwapBack F dev.zprestige.prestige.module.combat.AnchorMacro#p acting F dev.zprestige.prestige.module.combat.AnchorMacro#q actionTimer F dev.zprestige.prestige.module.combat.AnchorMacro#r placedThisPress F dev.zprestige.prestige.module.combat.AnchorMacro#s ownAnchors F dev.zprestige.prestige.module.combat.AnchorMacro#t bindPlacedAnchors F dev.zprestige.prestige.module.combat.AnchorMacro#u placeSwapBackSlot F dev.zprestige.prestige.module.combat.AnchorMacro#v glowstoneSwapBackSlot F dev.zprestige.prestige.module.combat.AnchorMacro#w explodeSwapBackSlot F dev.zprestige.prestige.module.combat.AnchorPearlCatch#C active F dev.zprestige.prestige.module.combat.AnchorPearlCatch#D state F dev.zprestige.prestige.module.combat.AnchorPearlCatch#E placeTimer F dev.zprestige.prestige.module.combat.AnchorPearlCatch#F chargeTimer F dev.zprestige.prestige.module.combat.AnchorPearlCatch#G detonateTimer F dev.zprestige.prestige.module.combat.AnchorPearlCatch#H stallTimer F dev.zprestige.prestige.module.combat.AnchorPearlCatch#I notifyTimer F dev.zprestige.prestige.module.combat.AnchorPearlCatch#J handledPearls F dev.zprestige.prestige.module.combat.AnchorPearlCatch#K pearlUuid F dev.zprestige.prestige.module.combat.AnchorPearlCatch#L throwerUuid F dev.zprestige.prestige.module.combat.AnchorPearlCatch#M landingPos F dev.zprestige.prestige.module.combat.AnchorPearlCatch#N ticksUntilLanding F dev.zprestige.prestige.module.combat.AnchorPearlCatch#O anchorPos F dev.zprestige.prestige.module.combat.AnchorPearlCatch#P anchorSupportPos F dev.zprestige.prestige.module.combat.AnchorPearlCatch#Q anchorHitVec F dev.zprestige.prestige.module.combat.AnchorPearlCatch#R coverPos F dev.zprestige.prestige.module.combat.AnchorPearlCatch#S coverSupportPos F dev.zprestige.prestige.module.combat.AnchorPearlCatch#T coverHitVec F dev.zprestige.prestige.module.combat.AnchorPearlCatch#U swapBackSlot F dev.zprestige.prestige.module.combat.AnchorPearlCatch#V clickMisses F dev.zprestige.prestige.module.combat.AnchorPearlCatch#W actionTicks F dev.zprestige.prestige.module.combat.AnchorPearlCatch#X waitTicks F dev.zprestige.prestige.module.combat.AnchorPearlCatch#Y detonateTicks F dev.zprestige.prestige.module.combat.AnchorPearlCatch#Z targetAwayTicks F dev.zprestige.prestige.module.combat.AnchorPearlCatch#a scanRange F dev.zprestige.prestige.module.combat.AnchorPearlCatch#c minDamage F dev.zprestige.prestige.module.combat.AnchorPearlCatch#d maxSelfDamage F dev.zprestige.prestige.module.combat.AnchorPearlCatch#e antiSuicide F dev.zprestige.prestige.module.combat.AnchorPearlCatch#f damageTick F dev.zprestige.prestige.module.combat.AnchorPearlCatch#g safeAnchor F dev.zprestige.prestige.module.combat.AnchorPearlCatch#h safeBlock F dev.zprestige.prestige.module.combat.AnchorPearlCatch#i rotateSilently F dev.zprestige.prestige.module.combat.AnchorPearlCatch#j silentAimFov F dev.zprestige.prestige.module.combat.AnchorPearlCatch#k swapBack F dev.zprestige.prestige.module.combat.AnchorPearlCatch#l placeDelay F dev.zprestige.prestige.module.combat.AnchorPearlCatch#m chargeDelay F dev.zprestige.prestige.module.combat.AnchorPearlCatch#n detonateDelay F dev.zprestige.prestige.module.combat.AnchorPearlCatch#o render F dev.zprestige.prestige.module.combat.AnchorPearlCatch#p anchorColor F dev.zprestige.prestige.module.combat.AnchorPearlCatch#q safeColor F dev.zprestige.prestige.module.combat.AnchorPearlCatch#r landingColor F dev.zprestige.prestige.module.combat.AnchorPearlCatch#s COVER_OFFSETS F dev.zprestige.prestige.module.combat.AnchorPearlCatch#t DIRECTIONS F dev.zprestige.prestige.module.combat.AnchorPlacer#a fireMode F dev.zprestige.prestige.module.combat.AnchorPlacer#c delay F dev.zprestige.prestige.module.combat.AnchorPlacer#d swap F dev.zprestige.prestige.module.combat.AnchorPlacer#e swapBack F dev.zprestige.prestige.module.combat.AnchorPlacer#f silentAim F dev.zprestige.prestige.module.combat.AnchorPlacer#g silentAimFov F dev.zprestige.prestige.module.combat.AnchorPlacer#h placedAnchors F dev.zprestige.prestige.module.combat.AnchorPlacer#i actionTimer F dev.zprestige.prestige.module.combat.AnchorPlacer#j swapBackSlot F dev.zprestige.prestige.module.combat.AnchorPlacer#k acting F dev.zprestige.prestige.module.combat.AnchorPlacer#l actingUntilAge F dev.zprestige.prestige.module.combat.AntiAction#a openEChest F dev.zprestige.prestige.module.combat.AntiAction#c placeGlowstone F dev.zprestige.prestige.module.combat.AntiAction#d doubleGlowstone F dev.zprestige.prestige.module.combat.AntiAction#e groundFirework F dev.zprestige.prestige.module.combat.AntiAction#f swordShield F dev.zprestige.prestige.module.combat.AntiBot#a mode F dev.zprestige.prestige.module.combat.AntiBot#c validationThreshold F dev.zprestige.prestige.module.combat.AntiBot#d tabListGrace F dev.zprestige.prestige.module.combat.AntiBot#e pingGrace F dev.zprestige.prestige.module.combat.AntiBot#f NIL_UUID F dev.zprestige.prestige.module.combat.AntiBot#g positionPacketCounts F dev.zprestige.prestige.module.combat.AntiWeb#a mode F dev.zprestige.prestige.module.combat.AntiWeb#c delay F dev.zprestige.prestige.module.combat.AntiWeb#d swap F dev.zprestige.prestige.module.combat.AntiWeb#e swapBack F dev.zprestige.prestige.module.combat.AntiWeb#f partialWebs F dev.zprestige.prestige.module.combat.AntiWeb#i state F dev.zprestige.prestige.module.combat.AntiWeb#j topWebPos F dev.zprestige.prestige.module.combat.AntiWeb#k webPos F dev.zprestige.prestige.module.combat.AntiWeb#l previousSlot F dev.zprestige.prestige.module.combat.AntiWeb#m waitTicks F dev.zprestige.prestige.module.combat.AntiWeb#n scoopAttempts F dev.zprestige.prestige.module.combat.AntiWeb#o actionTimer F dev.zprestige.prestige.module.combat.AntiWeb#p notifyTimer F dev.zprestige.prestige.module.combat.AutoAnchor#A COVER_OFFSETS F dev.zprestige.prestige.module.combat.AutoAnchor#B sequenceActive F dev.zprestige.prestige.module.combat.AutoAnchor#C state F dev.zprestige.prestige.module.combat.AutoAnchor#D placeDelayTimer F dev.zprestige.prestige.module.combat.AutoAnchor#E chargeDelayTimer F dev.zprestige.prestige.module.combat.AutoAnchor#F detonateDelayTimer F dev.zprestige.prestige.module.combat.AutoAnchor#G stallTimer F dev.zprestige.prestige.module.combat.AutoAnchor#H failedAttempts F dev.zprestige.prestige.module.combat.AutoAnchor#J blacklistedAnchors F dev.zprestige.prestige.module.combat.AutoAnchor#K tickCount F dev.zprestige.prestige.module.combat.AutoAnchor#M cacheExpiryTick F dev.zprestige.prestige.module.combat.AutoAnchor#N cachedTarget F dev.zprestige.prestige.module.combat.AutoAnchor#O cachedPlayerBlockPos F dev.zprestige.prestige.module.combat.AutoAnchor#P cachedTargetBlockPos F dev.zprestige.prestige.module.combat.AutoAnchor#Q cachedEyePos F dev.zprestige.prestige.module.combat.AutoAnchor#R cachedTargetPos F dev.zprestige.prestige.module.combat.AutoAnchor#S cachedTargetVelocity F dev.zprestige.prestige.module.combat.AutoAnchor#T cachedYaw F dev.zprestige.prestige.module.combat.AutoAnchor#U cachedStateHash F dev.zprestige.prestige.module.combat.AutoAnchor#V blockUpdateCount F dev.zprestige.prestige.module.combat.AutoAnchor#W cachedBlockUpdateCount F dev.zprestige.prestige.module.combat.AutoAnchor#X hurtWaitTicks F dev.zprestige.prestige.module.combat.AutoAnchor#Y target F dev.zprestige.prestige.module.combat.AutoAnchor#Z anchorPos F dev.zprestige.prestige.module.combat.AutoAnchor#a targetRange F dev.zprestige.prestige.module.combat.AutoAnchor#aa anchorSupportPos F dev.zprestige.prestige.module.combat.AutoAnchor#ab anchorHitVec F dev.zprestige.prestige.module.combat.AutoAnchor#ac coverPos F dev.zprestige.prestige.module.combat.AutoAnchor#ad coverSupportPos F dev.zprestige.prestige.module.combat.AutoAnchor#ae coverHitVec F dev.zprestige.prestige.module.combat.AutoAnchor#af plannedTargetPos F dev.zprestige.prestige.module.combat.AutoAnchor#ag originalSlot F dev.zprestige.prestige.module.combat.AutoAnchor#ah lastSentEyePos F dev.zprestige.prestige.module.combat.AutoAnchor#ai placedAnchors F dev.zprestige.prestige.module.combat.AutoAnchor#an targetBoxFade F dev.zprestige.prestige.module.combat.AutoAnchor#ao anchorBoxFade F dev.zprestige.prestige.module.combat.AutoAnchor#ap coverBoxFade F dev.zprestige.prestige.module.combat.AutoAnchor#aq renderedTargetPos F dev.zprestige.prestige.module.combat.AutoAnchor#ar renderedAnchorPos F dev.zprestige.prestige.module.combat.AutoAnchor#as renderedCoverPos F dev.zprestige.prestige.module.combat.AutoAnchor#at errorNotifyTimer F dev.zprestige.prestige.module.combat.AutoAnchor#c minDamage F dev.zprestige.prestige.module.combat.AutoAnchor#d maxSelfDamage F dev.zprestige.prestige.module.combat.AutoAnchor#e antiSuicide F dev.zprestige.prestige.module.combat.AutoAnchor#f safeAnchor F dev.zprestige.prestige.module.combat.AutoAnchor#g safeBlock F dev.zprestige.prestige.module.combat.AutoAnchor#h rotateSilently F dev.zprestige.prestige.module.combat.AutoAnchor#i swapBack F dev.zprestige.prestige.module.combat.AutoAnchor#j placeDelay F dev.zprestige.prestige.module.combat.AutoAnchor#k chargeDelay F dev.zprestige.prestige.module.combat.AutoAnchor#l detonateDelay F dev.zprestige.prestige.module.combat.AutoAnchor#m onlyExisting F dev.zprestige.prestige.module.combat.AutoAnchor#n render F dev.zprestige.prestige.module.combat.AutoAnchor#o anchorColor F dev.zprestige.prestige.module.combat.AutoAnchor#p safeColor F dev.zprestige.prestige.module.combat.AutoAnchor#q targetColor F dev.zprestige.prestige.module.combat.AutoAnchor#z DIRECTIONS F dev.zprestige.prestige.module.combat.AutoCart#A railX F dev.zprestige.prestige.module.combat.AutoCart#B railY F dev.zprestige.prestige.module.combat.AutoCart#C railZ F dev.zprestige.prestige.module.combat.AutoCart#D landingBlock F dev.zprestige.prestige.module.combat.AutoCart#E useLandingBlock F dev.zprestige.prestige.module.combat.AutoCart#F previousSlot F dev.zprestige.prestige.module.combat.AutoCart#G delayTicks F dev.zprestige.prestige.module.combat.AutoCart#H railRetryTicks F dev.zprestige.prestige.module.combat.AutoCart#I usingCrossbow F dev.zprestige.prestige.module.combat.AutoCart#J triggerWasPressed F dev.zprestige.prestige.module.combat.AutoCart#K overloadWasPressed F dev.zprestige.prestige.module.combat.AutoCart#L overloadActive F dev.zprestige.prestige.module.combat.AutoCart#M cartsPlaced F dev.zprestige.prestige.module.combat.AutoCart#N waitingOverloadDelay F dev.zprestige.prestige.module.combat.AutoCart#O overloadTimer F dev.zprestige.prestige.module.combat.AutoCart#P releaseWaitTicks F dev.zprestige.prestige.module.combat.AutoCart#Q shootFirst F dev.zprestige.prestige.module.combat.AutoCart#R shootTarget F dev.zprestige.prestige.module.combat.AutoCart#S skipNextPacket F dev.zprestige.prestige.module.combat.AutoCart#T autoHitTarget F dev.zprestige.prestige.module.combat.AutoCart#U autoHitReady F dev.zprestige.prestige.module.combat.AutoCart#V weaponAim F dev.zprestige.prestige.module.combat.AutoCart#W ignoreOwnShot F dev.zprestige.prestige.module.combat.AutoCart#X pulledCartSlot F dev.zprestige.prestige.module.combat.AutoCart#a switchDelay F dev.zprestige.prestige.module.combat.AutoCart#c bowBackDelay F dev.zprestige.prestige.module.combat.AutoCart#d minCharge F dev.zprestige.prestige.module.combat.AutoCart#e arc F dev.zprestige.prestige.module.combat.AutoCart#f triggerBind F dev.zprestige.prestige.module.combat.AutoCart#g overload F dev.zprestige.prestige.module.combat.AutoCart#h overloadBind F dev.zprestige.prestige.module.combat.AutoCart#i overloadDelay F dev.zprestige.prestige.module.combat.AutoCart#j overloadHotbarOnly F dev.zprestige.prestige.module.combat.AutoCart#k placeMode F dev.zprestige.prestige.module.combat.AutoCart#l onBowShot F dev.zprestige.prestige.module.combat.AutoCart#m autoHitPlaced F dev.zprestige.prestige.module.combat.AutoCart#n autoHitRange F dev.zprestige.prestige.module.combat.AutoCart#o autoHitMinCharge F dev.zprestige.prestige.module.combat.AutoCart#p switchBackToBow F dev.zprestige.prestige.module.combat.AutoCart#q safeBlocks F dev.zprestige.prestige.module.combat.AutoCart#r silentAim F dev.zprestige.prestige.module.combat.AutoCart#s silentAimFov F dev.zprestige.prestige.module.combat.AutoCart#t renderPath F dev.zprestige.prestige.module.combat.AutoCart#u renderColor F dev.zprestige.prestige.module.combat.AutoCart#v RAIL_ITEMS F dev.zprestige.prestige.module.combat.AutoCart#w RAIL_BLOCKS F dev.zprestige.prestige.module.combat.AutoCart#x SAFE_BLOCK_ITEMS F dev.zprestige.prestige.module.combat.AutoCart#y state F dev.zprestige.prestige.module.combat.AutoCart#z ignitionMode F dev.zprestige.prestige.module.combat.AutoCrystal#a active F dev.zprestige.prestige.module.combat.AutoCrystal#c damageTick F dev.zprestige.prestige.module.combat.AutoCrystal#d inAir F dev.zprestige.prestige.module.combat.AutoCrystal#e pauseOnKill F dev.zprestige.prestige.module.combat.AutoCrystal#f delay F dev.zprestige.prestige.module.combat.AutoCrystal#g autoSwitch F dev.zprestige.prestige.module.combat.AutoCrystal#h headBob F dev.zprestige.prestige.module.combat.AutoCrystal#i render F dev.zprestige.prestige.module.combat.AutoCrystal#j color F dev.zprestige.prestige.module.combat.AutoCrystal#k alwaysBreakLast F dev.zprestige.prestige.module.combat.AutoCrystal#l delayTimer F dev.zprestige.prestige.module.combat.AutoCrystal#m lastPlacePos F dev.zprestige.prestige.module.combat.AutoCrystal#n queuedAttacks F dev.zprestige.prestige.module.combat.AutoCrystal#o wasSprinting F dev.zprestige.prestige.module.combat.AutoCrystal#p lastCrystalDamage F dev.zprestige.prestige.module.combat.AutoCrystal#q crystalRenderer F dev.zprestige.prestige.module.combat.AutoCrystal#r pendingDisable F dev.zprestige.prestige.module.combat.AutoCrystal#s pendingDisableTicks F dev.zprestige.prestige.module.combat.AutoDrain#a mode F dev.zprestige.prestige.module.combat.AutoDrain#c liquid F dev.zprestige.prestige.module.combat.AutoDrain#d delay F dev.zprestige.prestige.module.combat.AutoDrain#e swap F dev.zprestige.prestige.module.combat.AutoDrain#f fallbackToCobweb F dev.zprestige.prestige.module.combat.AutoDrain#g interact F dev.zprestige.prestige.module.combat.AutoDrain#h swapBack F dev.zprestige.prestige.module.combat.AutoDrain#i silentAimFov F dev.zprestige.prestige.module.combat.AutoDrain#j ownPlacedLiquids F dev.zprestige.prestige.module.combat.AutoDrain#k drainedPositions F dev.zprestige.prestige.module.combat.AutoDrain#l previousSlot F dev.zprestige.prestige.module.combat.AutoDrain#m awaitingSwapBack F dev.zprestige.prestige.module.combat.AutoDrain#n actionTimer F dev.zprestige.prestige.module.combat.AutoElytra#a delay F dev.zprestige.prestige.module.combat.AutoElytra#c firework F dev.zprestige.prestige.module.combat.AutoElytra#d requireLand F dev.zprestige.prestige.module.combat.AutoElytra#e autoDisable F dev.zprestige.prestige.module.combat.AutoElytra#f flyTime F dev.zprestige.prestige.module.combat.AutoElytra#g silentInventory F dev.zprestige.prestige.module.combat.AutoElytra#h autoJump F dev.zprestige.prestige.module.combat.AutoElytra#i fireworkOnSpace F dev.zprestige.prestige.module.combat.AutoElytra#j spaceCooldown F dev.zprestige.prestige.module.combat.AutoElytra#k actionTimer F dev.zprestige.prestige.module.combat.AutoElytra#l flightTimer F dev.zprestige.prestige.module.combat.AutoElytra#m spaceTimer F dev.zprestige.prestige.module.combat.AutoElytra#n glideStarted F dev.zprestige.prestige.module.combat.AutoElytra#o restoring F dev.zprestige.prestige.module.combat.AutoElytra#p hasLanded F dev.zprestige.prestige.module.combat.AutoElytra#q skipInventoryScreen F dev.zprestige.prestige.module.combat.AutoElytra#r stage F dev.zprestige.prestige.module.combat.AutoElytra#s fireworkSlot F dev.zprestige.prestige.module.combat.AutoElytra#t restoreSlot F dev.zprestige.prestige.module.combat.AutoElytra#u active F dev.zprestige.prestige.module.combat.AutoElytra#v instance F dev.zprestige.prestige.module.combat.AutoHitCrystal#a active F dev.zprestige.prestige.module.combat.AutoHitCrystal#c swordOnly F dev.zprestige.prestige.module.combat.AutoHitCrystal#d stopInAir F dev.zprestige.prestige.module.combat.AutoHitCrystal#e pauseOnKill F dev.zprestige.prestige.module.combat.AutoHitCrystal#f delay F dev.zprestige.prestige.module.combat.AutoHitCrystal#g perfectTiming F dev.zprestige.prestige.module.combat.AutoHitCrystal#h crystalMode F dev.zprestige.prestige.module.combat.AutoHitCrystal#i crystalDelay F dev.zprestige.prestige.module.combat.AutoHitCrystal#j silentRotations F dev.zprestige.prestige.module.combat.AutoHitCrystal#k delayTimer F dev.zprestige.prestige.module.combat.AutoHitCrystal#l stage F dev.zprestige.prestige.module.combat.AutoObbyCrystal#A pathLookahead F dev.zprestige.prestige.module.combat.AutoObbyCrystal#B predictTarget F dev.zprestige.prestige.module.combat.AutoObbyCrystal#C predictTicks F dev.zprestige.prestige.module.combat.AutoObbyCrystal#D predictPingBonus F dev.zprestige.prestige.module.combat.AutoObbyCrystal#E predictMaxOffset F dev.zprestige.prestige.module.combat.AutoObbyCrystal#F predictSelf F dev.zprestige.prestige.module.combat.AutoObbyCrystal#G selfPredictTicks F dev.zprestige.prestige.module.combat.AutoObbyCrystal#H selfPredictMaxOffset F dev.zprestige.prestige.module.combat.AutoObbyCrystal#I reach F dev.zprestige.prestige.module.combat.AutoObbyCrystal#J renderTarget F dev.zprestige.prestige.module.combat.AutoObbyCrystal#K renderPlacement F dev.zprestige.prestige.module.combat.AutoObbyCrystal#L renderCandidates F dev.zprestige.prestige.module.combat.AutoObbyCrystal#M maxCandidates F dev.zprestige.prestige.module.combat.AutoObbyCrystal#N obsidianColor F dev.zprestige.prestige.module.combat.AutoObbyCrystal#O crystalColor F dev.zprestige.prestige.module.combat.AutoObbyCrystal#P targetColor F dev.zprestige.prestige.module.combat.AutoObbyCrystal#Q candidateColor F dev.zprestige.prestige.module.combat.AutoObbyCrystal#R sequenceActive F dev.zprestige.prestige.module.combat.AutoObbyCrystal#S state F dev.zprestige.prestige.module.combat.AutoObbyCrystal#T placeTimer F dev.zprestige.prestige.module.combat.AutoObbyCrystal#U breakTimer F dev.zprestige.prestige.module.combat.AutoObbyCrystal#V stageTimer F dev.zprestige.prestige.module.combat.AutoObbyCrystal#W firstActionTimer F dev.zprestige.prestige.module.combat.AutoObbyCrystal#X actedThisSequence F dev.zprestige.prestige.module.combat.AutoObbyCrystal#Y obsidianJustPlaced F dev.zprestige.prestige.module.combat.AutoObbyCrystal#Z target F dev.zprestige.prestige.module.combat.AutoObbyCrystal#a targetRange F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aA renderedCandidates F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aB lastTargetPos F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aC lastBasePos F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aD targetDrift F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aE errorNotifyTimer F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aa basePos F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ab supportPos F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ac placeSide F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ad hitVec F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ae targetStartPos F dev.zprestige.prestige.module.combat.AutoObbyCrystal#af swapBackSlot F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ag breakTimeoutRetried F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ah crystalOutOfReach F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ai lastAttackedCrystalId F dev.zprestige.prestige.module.combat.AutoObbyCrystal#aj candidates F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ak serverEyePos F dev.zprestige.prestige.module.combat.AutoObbyCrystal#al trackedEntity F dev.zprestige.prestige.module.combat.AutoObbyCrystal#am trackedLastPos F dev.zprestige.prestige.module.combat.AutoObbyCrystal#an trackedVelocity F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ao trackedLastTime F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ax targetFade F dev.zprestige.prestige.module.combat.AutoObbyCrystal#ay placementFade F dev.zprestige.prestige.module.combat.AutoObbyCrystal#az candidateFades F dev.zprestige.prestige.module.combat.AutoObbyCrystal#c minDamage F dev.zprestige.prestige.module.combat.AutoObbyCrystal#d maxSelfDamage F dev.zprestige.prestige.module.combat.AutoObbyCrystal#e antiSuicide F dev.zprestige.prestige.module.combat.AutoObbyCrystal#f breakMode F dev.zprestige.prestige.module.combat.AutoObbyCrystal#g rotateSilently F dev.zprestige.prestige.module.combat.AutoObbyCrystal#h swapBack F dev.zprestige.prestige.module.combat.AutoObbyCrystal#i render F dev.zprestige.prestige.module.combat.AutoObbyCrystal#j advanced F dev.zprestige.prestige.module.combat.AutoObbyCrystal#k maxTargetDistance F dev.zprestige.prestige.module.combat.AutoObbyCrystal#l placeDelay F dev.zprestige.prestige.module.combat.AutoObbyCrystal#m breakDelay F dev.zprestige.prestige.module.combat.AutoObbyCrystal#n firstActionDelay F dev.zprestige.prestige.module.combat.AutoObbyCrystal#o midSequenceMovementTolerance F dev.zprestige.prestige.module.combat.AutoObbyCrystal#p midSequenceDamageTolerance F dev.zprestige.prestige.module.combat.AutoObbyCrystal#q debugAborts F dev.zprestige.prestige.module.combat.AutoObbyCrystal#r fastSwap F dev.zprestige.prestige.module.combat.AutoObbyCrystal#s silentAimFov F dev.zprestige.prestige.module.combat.AutoObbyCrystal#t momentumMode F dev.zprestige.prestige.module.combat.AutoObbyCrystal#u momentumWeight F dev.zprestige.prestige.module.combat.AutoObbyCrystal#v yawChangeWeight F dev.zprestige.prestige.module.combat.AutoObbyCrystal#w yawChangeCap F dev.zprestige.prestige.module.combat.AutoObbyCrystal#x prefer1x1 F dev.zprestige.prestige.module.combat.AutoObbyCrystal#y preferExistingObby F dev.zprestige.prestige.module.combat.AutoObbyCrystal#z onlyExistingObby F dev.zprestige.prestige.module.combat.AutoSafeCart#a mode F dev.zprestige.prestige.module.combat.AutoSafeCart#c protect F dev.zprestige.prestige.module.combat.AutoSafeCart#d minDamage F dev.zprestige.prestige.module.combat.AutoSafeCart#e maxDamage F dev.zprestige.prestige.module.combat.AutoSafeCart#f blocks F dev.zprestige.prestige.module.combat.AutoSafeCart#g maxBlocks F dev.zprestige.prestige.module.combat.AutoSafeCart#h delay F dev.zprestige.prestige.module.combat.AutoSafeCart#i swap F dev.zprestige.prestige.module.combat.AutoSafeCart#j range F dev.zprestige.prestige.module.combat.AutoSafeCart#k fov F dev.zprestige.prestige.module.combat.AutoSafeCart#l BLOCK_OPTIONS F dev.zprestige.prestige.module.combat.AutoSafeCart#m blocksPlacedPerCart F dev.zprestige.prestige.module.combat.AutoSafeCart#n ownCartPlacements F dev.zprestige.prestige.module.combat.AutoSafeCart#o lastPlacePos F dev.zprestige.prestige.module.combat.AutoSafeCart#p lastPlaceTime F dev.zprestige.prestige.module.combat.AutoSafeCart#q hadThreats F dev.zprestige.prestige.module.combat.AutoSafeCart#r placeTimer F dev.zprestige.prestige.module.combat.AutoShield#a targetDistance F dev.zprestige.prestige.module.combat.AutoShield#c fov F dev.zprestige.prestige.module.combat.AutoShield#d movementThreshold F dev.zprestige.prestige.module.combat.AutoShield#e swordCooldownCorrection F dev.zprestige.prestige.module.combat.AutoShield#f disableTracker F dev.zprestige.prestige.module.combat.AutoShield#g swapToSword F dev.zprestige.prestige.module.combat.AutoShield#h targetSwingTimer F dev.zprestige.prestige.module.combat.AutoShield#i attackTimer F dev.zprestige.prestige.module.combat.AutoShield#j shieldDisableTimer F dev.zprestige.prestige.module.combat.AutoShield#k shieldDisabled F dev.zprestige.prestige.module.combat.AutoShield#l shieldOnCooldown F dev.zprestige.prestige.module.combat.AutoShieldBreaker#a mode F dev.zprestige.prestige.module.combat.AutoShieldBreaker#c chance F dev.zprestige.prestige.module.combat.AutoShieldBreaker#d stun F dev.zprestige.prestige.module.combat.AutoShieldBreaker#e fromInventory F dev.zprestige.prestige.module.combat.AutoShieldBreaker#f hitDelay F dev.zprestige.prestige.module.combat.AutoShieldBreaker#g breakCooldown F dev.zprestige.prestige.module.combat.AutoShieldBreaker#h swapBack F dev.zprestige.prestige.module.combat.AutoShieldBreaker#i silentAim F dev.zprestige.prestige.module.combat.AutoShieldBreaker#j maxYaw F dev.zprestige.prestige.module.combat.AutoShieldBreaker#k previousSlot F dev.zprestige.prestige.module.combat.AutoShieldBreaker#l axeInventorySlot F dev.zprestige.prestige.module.combat.AutoShieldBreaker#m swappedToAxe F dev.zprestige.prestige.module.combat.AutoShieldBreaker#n breakCooldownTimer F dev.zprestige.prestige.module.combat.AutoShieldBreaker#o hitDelayTimer F dev.zprestige.prestige.module.combat.AutoShieldBreaker#p axeSwapTimer F dev.zprestige.prestige.module.combat.AutoShieldBreaker#x NOTIFICATION_DURATION_MS F dev.zprestige.prestige.module.combat.AutoTotem#A swapSettleTicks F dev.zprestige.prestige.module.combat.AutoTotem#B swapRequestId F dev.zprestige.prestige.module.combat.AutoTotem#C lastEnemyY F dev.zprestige.prestige.module.combat.AutoTotem#D damageSamples F dev.zprestige.prestige.module.combat.AutoTotem#F lastHealth F dev.zprestige.prestige.module.combat.AutoTotem#G robot F dev.zprestige.prestige.module.combat.AutoTotem#H random F dev.zprestige.prestige.module.combat.AutoTotem#I mouseTargetSlot F dev.zprestige.prestige.module.combat.AutoTotem#J inventoryOpenTimer F dev.zprestige.prestige.module.combat.AutoTotem#K mousePath F dev.zprestige.prestige.module.combat.AutoTotem#L mousePathIndex F dev.zprestige.prestige.module.combat.AutoTotem#M mousePathTarget F dev.zprestige.prestige.module.combat.AutoTotem#N mouseStepTimer F dev.zprestige.prestige.module.combat.AutoTotem#O ignorePopUntil F dev.zprestige.prestige.module.combat.AutoTotem#c mode F dev.zprestige.prestige.module.combat.AutoTotem#d delay F dev.zprestige.prestige.module.combat.AutoTotem#e dynamicDelay F dev.zprestige.prestige.module.combat.AutoTotem#f measures F dev.zprestige.prestige.module.combat.AutoTotem#g actions F dev.zprestige.prestige.module.combat.AutoTotem#h totemSlot F dev.zprestige.prestige.module.combat.AutoTotem#i legit F dev.zprestige.prestige.module.combat.AutoTotem#j hoverDelay F dev.zprestige.prestige.module.combat.AutoTotem#k legitMouseMovement F dev.zprestige.prestige.module.combat.AutoTotem#l mouseSpeed F dev.zprestige.prestige.module.combat.AutoTotem#m mouseMoveDelay F dev.zprestige.prestige.module.combat.AutoTotem#n extra F dev.zprestige.prestige.module.combat.AutoTotem#o health F dev.zprestige.prestige.module.combat.AutoTotem#p waitWhenShielding F dev.zprestige.prestige.module.combat.AutoTotem#q antiMace F dev.zprestige.prestige.module.combat.AutoTotem#r actionTimer F dev.zprestige.prestige.module.combat.AutoTotem#s hoverTimer F dev.zprestige.prestige.module.combat.AutoTotem#t totemPopped F dev.zprestige.prestige.module.combat.AutoTotem#u swapQueued F dev.zprestige.prestige.module.combat.AutoTotem#v openedInventory F dev.zprestige.prestige.module.combat.AutoTotem#w totemOriginSlot F dev.zprestige.prestige.module.combat.AutoTotem#x slotToReselect F dev.zprestige.prestige.module.combat.AutoTotem#y offhandSwapPhase F dev.zprestige.prestige.module.combat.AutoTotem#z offhandSwapSlot F dev.zprestige.prestige.module.combat.Backtrack#a range F dev.zprestige.prestige.module.combat.Backtrack#c latency F dev.zprestige.prestige.module.combat.Backtrack#d weaponOnly F dev.zprestige.prestige.module.combat.Backtrack#e trackedPositions F dev.zprestige.prestige.module.combat.Backtrack#f delayedPackets F dev.zprestige.prestige.module.combat.Backtrack#g lastReleaseTime F dev.zprestige.prestige.module.combat.Backtrack#h targetId F dev.zprestige.prestige.module.combat.Backtrack#i pendingTargetId F dev.zprestige.prestige.module.combat.Backtrack#j lastTargetPos F dev.zprestige.prestige.module.combat.Backtrack#k holdingPackets F dev.zprestige.prestige.module.combat.Backtrack#l prevRenderPos F dev.zprestige.prestige.module.combat.Backtrack#m renderPos F dev.zprestige.prestige.module.combat.Backtrack#n renderTargetPos F dev.zprestige.prestige.module.combat.Backtrack#o renderLerpSteps F dev.zprestige.prestige.module.combat.CartAura#a reactionDelay F dev.zprestige.prestige.module.combat.CartAura#c swapDelay F dev.zprestige.prestige.module.combat.CartAura#d swapBack F dev.zprestige.prestige.module.combat.CartAura#e swapBackDelay F dev.zprestige.prestige.module.combat.CartAura#f attackDelay F dev.zprestige.prestige.module.combat.CartAura#g targetFov F dev.zprestige.prestige.module.combat.CartAura#h humanizedAim F dev.zprestige.prestige.module.combat.CartAura#i reactionTimer F dev.zprestige.prestige.module.combat.CartAura#j swapTimer F dev.zprestige.prestige.module.combat.CartAura#k swapBackTimer F dev.zprestige.prestige.module.combat.CartAura#l attackTimer F dev.zprestige.prestige.module.combat.CartAura#m ownCartPlacements F dev.zprestige.prestige.module.combat.CartAura#n target F dev.zprestige.prestige.module.combat.CartAura#o previousSlot F dev.zprestige.prestige.module.combat.CartAura#p swapStage F dev.zprestige.prestige.module.combat.CartPearlCatch#A CART_TEXTURE_ID F dev.zprestige.prestige.module.combat.CartPearlCatch#B cartTexture F dev.zprestige.prestige.module.combat.CartPearlCatch#a scanRange F dev.zprestige.prestige.module.combat.CartPearlCatch#c minDamage F dev.zprestige.prestige.module.combat.CartPearlCatch#d maxSelfDamage F dev.zprestige.prestige.module.combat.CartPearlCatch#e preferXbow F dev.zprestige.prestige.module.combat.CartPearlCatch#f switchDelay F dev.zprestige.prestige.module.combat.CartPearlCatch#g silentAim F dev.zprestige.prestige.module.combat.CartPearlCatch#h silentAimFov F dev.zprestige.prestige.module.combat.CartPearlCatch#i render F dev.zprestige.prestige.module.combat.CartPearlCatch#j RAIL_ITEMS F dev.zprestige.prestige.module.combat.CartPearlCatch#k state F dev.zprestige.prestige.module.combat.CartPearlCatch#l pearlUuid F dev.zprestige.prestige.module.combat.CartPearlCatch#m handledPearls F dev.zprestige.prestige.module.combat.CartPearlCatch#n cartX F dev.zprestige.prestige.module.combat.CartPearlCatch#o cartY F dev.zprestige.prestige.module.combat.CartPearlCatch#p cartZ F dev.zprestige.prestige.module.combat.CartPearlCatch#q firePos F dev.zprestige.prestige.module.combat.CartPearlCatch#r useCrossbow F dev.zprestige.prestige.module.combat.CartPearlCatch#s previousSlot F dev.zprestige.prestige.module.combat.CartPearlCatch#t delayTicks F dev.zprestige.prestige.module.combat.CartPearlCatch#u activeTicks F dev.zprestige.prestige.module.combat.CartPearlCatch#v aimWaitTicks F dev.zprestige.prestige.module.combat.CartPearlCatch#w pendingCartSlot F dev.zprestige.prestige.module.combat.CartPearlCatch#x holdingUseKey F dev.zprestige.prestige.module.combat.CartPearlCatch#y shotRotation F dev.zprestige.prestige.module.combat.CartPearlCatch#z shotFlightTicks F dev.zprestige.prestige.module.combat.CobwebPlacer#A websThisFall F dev.zprestige.prestige.module.combat.CobwebPlacer#B originalSlot F dev.zprestige.prestige.module.combat.CobwebPlacer#C expectedSlot F dev.zprestige.prestige.module.combat.CobwebPlacer#D switchBackSlot F dev.zprestige.prestige.module.combat.CobwebPlacer#E switchBackPending F dev.zprestige.prestige.module.combat.CobwebPlacer#F switchBackScheduled F dev.zprestige.prestige.module.combat.CobwebPlacer#G swapWorld F dev.zprestige.prestige.module.combat.CobwebPlacer#f mode F dev.zprestige.prestige.module.combat.CobwebPlacer#g targetRange F dev.zprestige.prestige.module.combat.CobwebPlacer#h delay F dev.zprestige.prestige.module.combat.CobwebPlacer#i leadTicks F dev.zprestige.prestige.module.combat.CobwebPlacer#j onlyWhenFalling F dev.zprestige.prestige.module.combat.CobwebPlacer#k maxWebsPerFall F dev.zprestige.prestige.module.combat.CobwebPlacer#l silent F dev.zprestige.prestige.module.combat.CobwebPlacer#m switchBack F dev.zprestige.prestige.module.combat.CobwebPlacer#n switchSlot F dev.zprestige.prestige.module.combat.CobwebPlacer#o swapMode F dev.zprestige.prestige.module.combat.CobwebPlacer#p fromInventory F dev.zprestige.prestige.module.combat.CobwebPlacer#q headTrap F dev.zprestige.prestige.module.combat.CobwebPlacer#r autoSwitchBack F dev.zprestige.prestige.module.combat.CobwebPlacer#s autoSwitchSlot F dev.zprestige.prestige.module.combat.CobwebPlacer#t render F dev.zprestige.prestige.module.combat.CobwebPlacer#u renderColor F dev.zprestige.prestige.module.combat.CobwebPlacer#v delayTimer F dev.zprestige.prestige.module.combat.CobwebPlacer#w manualStage F dev.zprestige.prestige.module.combat.CobwebPlacer#x manualOriginalSlot F dev.zprestige.prestige.module.combat.CobwebPlacer#y predictedPlacePos F dev.zprestige.prestige.module.combat.CobwebPlacer#z fallTargetUuid F dev.zprestige.prestige.module.combat.DoubleAnchor#A startedThisPress F dev.zprestige.prestige.module.combat.DoubleAnchor#B runningMacroStage F dev.zprestige.prestige.module.combat.DoubleAnchor#C damageTickWaitNotified F dev.zprestige.prestige.module.combat.DoubleAnchor#a chance F dev.zprestige.prestige.module.combat.DoubleAnchor#c delay F dev.zprestige.prestige.module.combat.DoubleAnchor#d glowStone F dev.zprestige.prestige.module.combat.DoubleAnchor#e macroHoldRepeat F dev.zprestige.prestige.module.combat.DoubleAnchor#f macroBind F dev.zprestige.prestige.module.combat.DoubleAnchor#g macroDelay F dev.zprestige.prestige.module.combat.DoubleAnchor#h macroSwap F dev.zprestige.prestige.module.combat.DoubleAnchor#i macroSwapBack F dev.zprestige.prestige.module.combat.DoubleAnchor#j macroExplodeSlot F dev.zprestige.prestige.module.combat.DoubleAnchor#k macroDamageTick F dev.zprestige.prestige.module.combat.DoubleAnchor#l macroDamageTickRange F dev.zprestige.prestige.module.combat.DoubleAnchor#m macroDamageTickMaxWait F dev.zprestige.prestige.module.combat.DoubleAnchor#n doubleAnchorTimer F dev.zprestige.prestige.module.combat.DoubleAnchor#o glowstoneTimer F dev.zprestige.prestige.module.combat.DoubleAnchor#p lastAnchorPos F dev.zprestige.prestige.module.combat.DoubleAnchor#q doubleAnchorCount F dev.zprestige.prestige.module.combat.DoubleAnchor#r glowstonePending F dev.zprestige.prestige.module.combat.DoubleAnchor#s acting F dev.zprestige.prestige.module.combat.DoubleAnchor#t actingUntilAge F dev.zprestige.prestige.module.combat.DoubleAnchor#u macroStageTimer F dev.zprestige.prestige.module.combat.DoubleAnchor#v damageTickWaitTimer F dev.zprestige.prestige.module.combat.DoubleAnchor#w macroState F dev.zprestige.prestige.module.combat.DoubleAnchor#x startHit F dev.zprestige.prestige.module.combat.DoubleAnchor#y macroAnchorPos F dev.zprestige.prestige.module.combat.DoubleAnchor#z startSlot F dev.zprestige.prestige.module.combat.GhostPlace#a useOffhand F dev.zprestige.prestige.module.combat.GhostPlace#c lastPlaceTime F dev.zprestige.prestige.module.combat.GhostPlace#d cobwebOnly F dev.zprestige.prestige.module.combat.GhostPlace#l NEVER_PLACED F dev.zprestige.prestige.module.combat.HitFix#a onlyOnGround F dev.zprestige.prestige.module.combat.HitFix#c damageTick F dev.zprestige.prestige.module.combat.HitFix#d weaponOnly F dev.zprestige.prestige.module.combat.HitFix#e pendingHitTimer F dev.zprestige.prestige.module.combat.HitFix#f sendingAttack F dev.zprestige.prestige.module.combat.HitFix#g pendingTarget F dev.zprestige.prestige.module.combat.HitFix#i hitPending F dev.zprestige.prestige.module.combat.HitFlick#a requireSprint F dev.zprestige.prestige.module.combat.HitFlick#c minAngle F dev.zprestige.prestige.module.combat.HitFlick#d playersOnly F dev.zprestige.prestige.module.combat.HitFlick#e maxAngle F dev.zprestige.prestige.module.combat.HitFlick#f direction F dev.zprestige.prestige.module.combat.HitFlick#g state F dev.zprestige.prestige.module.combat.HitFlick#h pendingTarget F dev.zprestige.prestige.module.combat.HitFlick#i flickYaw F dev.zprestige.prestige.module.combat.HitFlick#j sendingAttack F dev.zprestige.prestige.module.combat.Hitboxes#a expand F dev.zprestige.prestige.module.combat.Hitboxes#c renderHitboxes F dev.zprestige.prestige.module.combat.Hitboxes#d playerOnly F dev.zprestige.prestige.module.combat.Hitboxes#e distance F dev.zprestige.prestige.module.combat.Hitboxes#f antiCheat F dev.zprestige.prestige.module.combat.Hitboxes#g ignoreWalls F dev.zprestige.prestige.module.combat.Hitboxes#h skipShielding F dev.zprestige.prestige.module.combat.Hitboxes#i hitPending F dev.zprestige.prestige.module.combat.Hitboxes#j sendingAttack F dev.zprestige.prestige.module.combat.InstantCrossbow#a previousSlot F dev.zprestige.prestige.module.combat.InstantCrossbow#c crossbowSlot F dev.zprestige.prestige.module.combat.InstantCrossbow#d fromInventory F dev.zprestige.prestige.module.combat.InstantCrossbow#e crossbowInventorySlot F dev.zprestige.prestige.module.combat.InstantShield#a previousSlot F dev.zprestige.prestige.module.combat.InstantShield#c shieldSlot F dev.zprestige.prestige.module.combat.InstantShield#d fromInventory F dev.zprestige.prestige.module.combat.InstantShield#e shieldInventorySlot F dev.zprestige.prestige.module.combat.InstantShield#f swapKey F dev.zprestige.prestige.module.combat.InstantShield#i swapKeyWasDown F dev.zprestige.prestige.module.combat.KeepSprint#a restoreDelay F dev.zprestige.prestige.module.combat.KeepSprint#c restoreTicks F dev.zprestige.prestige.module.combat.KeepSprint#i pendingSprintReset F dev.zprestige.prestige.module.combat.KillAura#a instance F dev.zprestige.prestige.module.combat.KillAura#c reach F dev.zprestige.prestige.module.combat.KillAura#d stickyTargeting F dev.zprestige.prestige.module.combat.KillAura#e humanizedAim F dev.zprestige.prestige.module.combat.KillAura#f playerOnly F dev.zprestige.prestige.module.combat.KillAura#g weaponOnly F dev.zprestige.prestige.module.combat.KillAura#h cooldownMode F dev.zprestige.prestige.module.combat.KillAura#i cooldownRange F dev.zprestige.prestige.module.combat.KillAura#j missChance F dev.zprestige.prestige.module.combat.KillAura#k maxYaw F dev.zprestige.prestige.module.combat.KillAura#l targetFov F dev.zprestige.prestige.module.combat.KillAura#m onShielding F dev.zprestige.prestige.module.combat.KillAura#n aimPoints F dev.zprestige.prestige.module.combat.KillAura#o renderDot F dev.zprestige.prestige.module.combat.KillAura#p dotSize F dev.zprestige.prestige.module.combat.KillAura#q dotColor F dev.zprestige.prestige.module.combat.KillAura#r attackTimer F dev.zprestige.prestige.module.combat.KillAura#s releaseUseTimer F dev.zprestige.prestige.module.combat.KillAura#t currentTarget F dev.zprestige.prestige.module.combat.KillAura#u AIM_POINT_NAMES F dev.zprestige.prestige.module.combat.KillAura#v AIM_POINT_HEIGHTS F dev.zprestige.prestige.module.combat.NoMissDelay#a humanizePercent F dev.zprestige.prestige.module.combat.NoMissDelay#c range F dev.zprestige.prestige.module.combat.NoMissDelay#d inCombatOnly F dev.zprestige.prestige.module.combat.NoMissDelay#i allowVanillaMiss F dev.zprestige.prestige.module.combat.NoMissDelay#l PERCENT_ROLL_MAX F dev.zprestige.prestige.module.combat.PearlFollow#a active F dev.zprestige.prestige.module.combat.PearlFollow#c throwerRange F dev.zprestige.prestige.module.combat.PearlFollow#d minLandingDistance F dev.zprestige.prestige.module.combat.PearlFollow#e landingRange F dev.zprestige.prestige.module.combat.PearlFollow#f maxError F dev.zprestige.prestige.module.combat.PearlFollow#g delay F dev.zprestige.prestige.module.combat.PearlFollow#h swapBackDelay F dev.zprestige.prestige.module.combat.PearlFollow#i onlyOnGround F dev.zprestige.prestige.module.combat.PearlFollow#j targetOnly F dev.zprestige.prestige.module.combat.PearlFollow#k seenPearlIds F dev.zprestige.prestige.module.combat.PearlFollow#l throwTimer F dev.zprestige.prestige.module.combat.PearlFollow#m swapBackTimer F dev.zprestige.prestige.module.combat.PearlFollow#n previousSlot F dev.zprestige.prestige.module.combat.PearlFollow#o pendingLanding F dev.zprestige.prestige.module.combat.PredictDoubleHand#a triggers F dev.zprestige.prestige.module.combat.PredictDoubleHand#c pause F dev.zprestige.prestige.module.combat.PredictDoubleHand#d reswapDelay F dev.zprestige.prestige.module.combat.PredictDoubleHand#e sensitivity F dev.zprestige.prestige.module.combat.PredictDoubleHand#f reswapTimer F dev.zprestige.prestige.module.combat.PredictDoubleHand#g lastCheckedTick F dev.zprestige.prestige.module.combat.SafeAnchor#a mode F dev.zprestige.prestige.module.combat.SafeAnchor#c minDamage F dev.zprestige.prestige.module.combat.SafeAnchor#d onlyOwn F dev.zprestige.prestige.module.combat.SafeAnchor#e maxDamage F dev.zprestige.prestige.module.combat.SafeAnchor#f coverTiming F dev.zprestige.prestige.module.combat.SafeAnchor#g delay F dev.zprestige.prestige.module.combat.SafeAnchor#h swap F dev.zprestige.prestige.module.combat.SafeAnchor#i block F dev.zprestige.prestige.module.combat.SafeAnchor#j limit F dev.zprestige.prestige.module.combat.SafeAnchor#k fov F dev.zprestige.prestige.module.combat.SafeAnchor#l coverCounts F dev.zprestige.prestige.module.combat.SafeAnchor#m reactionTimers F dev.zprestige.prestige.module.combat.SafeAnchor#n lastPlacedAnchor F dev.zprestige.prestige.module.combat.SafeAnchor#o lastAnchorCharges F dev.zprestige.prestige.module.combat.SafeAnchor#p nearbyAnchors F dev.zprestige.prestige.module.combat.SafeAnchor#q ownAnchors F dev.zprestige.prestige.module.combat.SafeAnchor#r delayTimer F dev.zprestige.prestige.module.combat.SafeAnchor#s coverPending F dev.zprestige.prestige.module.combat.SilentAim#a weaponOnly F dev.zprestige.prestige.module.combat.SilentAim#c continuousTracking F dev.zprestige.prestige.module.combat.SilentAim#d playerOnly F dev.zprestige.prestige.module.combat.SilentAim#e maxYaw F dev.zprestige.prestige.module.combat.SilentAim#f maxPitch F dev.zprestige.prestige.module.combat.SilentAim#g aimPoints F dev.zprestige.prestige.module.combat.SilentAim#h renderDot F dev.zprestige.prestige.module.combat.SilentAim#i dotSize F dev.zprestige.prestige.module.combat.SilentAim#j dotColor F dev.zprestige.prestige.module.combat.SilentAim#k hitPending F dev.zprestige.prestige.module.combat.SilentAim#l sendingAttack F dev.zprestige.prestige.module.combat.SilentAim#m lastAimPoint F dev.zprestige.prestige.module.combat.SilentAim#n pendingTarget F dev.zprestige.prestige.module.combat.SilentAim#o AIM_POINT_NAMES F dev.zprestige.prestige.module.combat.SilentAim#p AIM_POINT_HEIGHTS F dev.zprestige.prestige.module.combat.SwapHit#a swapDelay F dev.zprestige.prestige.module.combat.SwapHit#c swapBackDelay F dev.zprestige.prestige.module.combat.SwapHit#d totemOnly F dev.zprestige.prestige.module.combat.SwapHit#e shieldAware F dev.zprestige.prestige.module.combat.SwapHit#f preferAxe F dev.zprestige.prestige.module.combat.SwapHit#g swapTimer F dev.zprestige.prestige.module.combat.SwapHit#h swapBackTimer F dev.zprestige.prestige.module.combat.SwapHit#i previousSlot F dev.zprestige.prestige.module.combat.SwapHit#j swapStage F dev.zprestige.prestige.module.combat.TotemHit#l LAST_HOTBAR_SLOT F dev.zprestige.prestige.module.combat.Triggerbot#a targets F dev.zprestige.prestige.module.combat.Triggerbot#c stickyRange F dev.zprestige.prestige.module.combat.Triggerbot#d stickyTarget F dev.zprestige.prestige.module.combat.Triggerbot#e swordSettings F dev.zprestige.prestige.module.combat.Triggerbot#f crystalSettings F dev.zprestige.prestige.module.combat.Triggerbot#g requireLeftClick F dev.zprestige.prestige.module.combat.Triggerbot#h pauseInScreen F dev.zprestige.prestige.module.combat.Triggerbot#i ignoreFriends F dev.zprestige.prestige.module.combat.Triggerbot#j debugTargets F dev.zprestige.prestige.module.combat.Triggerbot#k delay F dev.zprestige.prestige.module.combat.Triggerbot#l cooldown F dev.zprestige.prestige.module.combat.Triggerbot#m tpsSync F dev.zprestige.prestige.module.combat.Triggerbot#n missChance F dev.zprestige.prestige.module.combat.Triggerbot#o customCooldown F dev.zprestige.prestige.module.combat.Triggerbot#p delayTimer F dev.zprestige.prestige.module.combat.Triggerbot#q customCooldownTimer F dev.zprestige.prestige.module.combat.Triggerbot#r stickyTargetId F dev.zprestige.prestige.module.combat.Triggerbot#s trackedTargetId F dev.zprestige.prestige.module.combat.Triggerbot#t trackedTargetMissed F dev.zprestige.prestige.module.combat.Triggerbot#u trackedViaExtendedReach F dev.zprestige.prestige.module.combat.Triggerbot#v lastTickNanos F dev.zprestige.prestige.module.combat.Triggerbot#w estimatedTps F dev.zprestige.prestige.module.combat.Triggerbot#x lastDebugEntityId F dev.zprestige.prestige.module.combat.Triggerbot#y lastDebugTime F dev.zprestige.prestige.module.combat.XbowCart#a switchDelay F dev.zprestige.prestige.module.combat.XbowCart#c silentAimFov F dev.zprestige.prestige.module.combat.XbowCart#d silentAim F dev.zprestige.prestige.module.combat.XbowCart#e RAIL_ITEMS F dev.zprestige.prestige.module.combat.XbowCart#f state F dev.zprestige.prestige.module.combat.XbowCart#g railX F dev.zprestige.prestige.module.combat.XbowCart#h railY F dev.zprestige.prestige.module.combat.XbowCart#i railZ F dev.zprestige.prestige.module.combat.XbowCart#j firePos F dev.zprestige.prestige.module.combat.XbowCart#k previousSlot F dev.zprestige.prestige.module.combat.XbowCart#l delayTicks F dev.zprestige.prestige.module.combat.XbowCart#m railRetryTicks F dev.zprestige.prestige.module.combat.XbowCart#n elapsedTicks F dev.zprestige.prestige.module.combat.XbowCart#o aimWaitTicks F dev.zprestige.prestige.module.combat.XbowCart#p pulledCartSlot F dev.zprestige.prestige.module.combat.XbowCart#q shotRotation F dev.zprestige.prestige.module.mace.AutoMace#A swapBackPending F dev.zprestige.prestige.module.mace.AutoMace#B equippedChestplateThisTick F dev.zprestige.prestige.module.mace.AutoMace#C pendingAxeTarget F dev.zprestige.prestige.module.mace.AutoMace#D pendingAxeRotation F dev.zprestige.prestige.module.mace.AutoMace#E axeHoldStartTime F dev.zprestige.prestige.module.mace.AutoMace#F pendingMaceSlot F dev.zprestige.prestige.module.mace.AutoMace#a horizontalTargetDist F dev.zprestige.prestige.module.mace.AutoMace#c minFallDistance F dev.zprestige.prestige.module.mace.AutoMace#d stunSlam F dev.zprestige.prestige.module.mace.AutoMace#e stunSlamMode F dev.zprestige.prestige.module.mace.AutoMace#f stunSlamBind F dev.zprestige.prestige.module.mace.AutoMace#g chance F dev.zprestige.prestige.module.mace.AutoMace#h scaleWithFall F dev.zprestige.prestige.module.mace.AutoMace#i stunMinFall F dev.zprestige.prestige.module.mace.AutoMace#j axeHoldDelay F dev.zprestige.prestige.module.mace.AutoMace#k breachCheck F dev.zprestige.prestige.module.mace.AutoMace#l trigger F dev.zprestige.prestige.module.mace.AutoMace#m silentAim F dev.zprestige.prestige.module.mace.AutoMace#n maxYaw F dev.zprestige.prestige.module.mace.AutoMace#o takeoffElytra F dev.zprestige.prestige.module.mace.AutoMace#p swapBack F dev.zprestige.prestige.module.mace.AutoMace#q swapBackDelay F dev.zprestige.prestige.module.mace.AutoMace#r expandHitbox F dev.zprestige.prestige.module.mace.AutoMace#s hitboxExpansion F dev.zprestige.prestige.module.mace.AutoMace#t attackTimer F dev.zprestige.prestige.module.mace.AutoMace#u stunSlamTimer F dev.zprestige.prestige.module.mace.AutoMace#v swapBackTimer F dev.zprestige.prestige.module.mace.AutoMace#w savedSlotTimer F dev.zprestige.prestige.module.mace.AutoMace#x stunSlamQueued F dev.zprestige.prestige.module.mace.AutoMace#y attackingInternally F dev.zprestige.prestige.module.mace.AutoMace#z previousSlot F dev.zprestige.prestige.module.mace.AutoPearlCatch#c windChargeDelay F dev.zprestige.prestige.module.mace.AutoPearlCatch#d movingDelay F dev.zprestige.prestige.module.mace.AutoPearlCatch#e legitRotate F dev.zprestige.prestige.module.mace.AutoPearlCatch#f smoothing F dev.zprestige.prestige.module.mace.AutoPearlCatch#g windChargeThrown F dev.zprestige.prestige.module.mace.AutoPearlCatch#h pearlTimer F dev.zprestige.prestige.module.mace.AutoPearlCatch#i pearlThrown F dev.zprestige.prestige.module.mace.AutoPearlCatch#j pearlAimReady F dev.zprestige.prestige.module.mace.AutoPearlCatch#k windChargeReady F dev.zprestige.prestige.module.mace.AutoPearlCatch#l originalPitch F dev.zprestige.prestige.module.mace.AutoPearlCatch#m lockedRotation F dev.zprestige.prestige.module.mace.AutoPearlCatch#n rotationSynced F dev.zprestige.prestige.module.mace.AutoPearlCatch#o rotationApplied F dev.zprestige.prestige.module.mace.AutoPearlCatch#p itemUsed F dev.zprestige.prestige.module.mace.AutoPearlCatch#q releasePending F dev.zprestige.prestige.module.mace.AutoPearlCatch#r disableAfterRelease F dev.zprestige.prestige.module.mace.AutoPearlCatch#s lockWorld F dev.zprestige.prestige.module.mace.AutoPearlCatch#t trackedWorld F dev.zprestige.prestige.module.mace.AutoPearlCatch#u lastUseTick F dev.zprestige.prestige.module.mace.AutoReMace#a rotationSmoothing F dev.zprestige.prestige.module.mace.AutoReMace#c aboveThem F dev.zprestige.prestige.module.mace.AutoReMace#d reMaceTimer F dev.zprestige.prestige.module.mace.AutoReMace#e target F dev.zprestige.prestige.module.mace.AutoReMace#i reMacing F dev.zprestige.prestige.module.mace.BreachSwap#a chance F dev.zprestige.prestige.module.mace.BreachSwap#c previousSlot F dev.zprestige.prestige.module.mace.BreachSwap#d swapBackTicks F dev.zprestige.prestige.module.mace.BreachSwap#l LAST_HOTBAR_SLOT F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#A itemUsed F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#B disableAfterRelease F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#C lockWorld F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#D trackedWorld F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a mode F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#c windChargeDelay F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#d silentAim F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#e maxYawDelta F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#r state F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#s ticksUntilWindCharge F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#t pearlPath F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#u solution F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#v pearlTimer F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#w macroPearlThrown F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#x lockedRotation F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#y rotationSynced F dev.zprestige.prestige.module.mace.DiagonalPearlCatch#z rotationApplied F dev.zprestige.prestige.module.mace.ElytraWindCharge#a slotToRestore F dev.zprestige.prestige.module.mace.ElytraWindCharge#c glideTimer F dev.zprestige.prestige.module.mace.ElytraWindCharge#d windChargeTimer F dev.zprestige.prestige.module.mace.ElytraWindCharge#i equippingElytra F dev.zprestige.prestige.module.mace.ElytraWindCharge#l LAST_HOTBAR_SLOT F dev.zprestige.prestige.module.mace.FastPearlCatch#A originalSlot F dev.zprestige.prestige.module.mace.FastPearlCatch#B offhandSwapSlot F dev.zprestige.prestige.module.mace.FastPearlCatch#c mode F dev.zprestige.prestige.module.mace.FastPearlCatch#d pearlAngle F dev.zprestige.prestige.module.mace.FastPearlCatch#e offhandPearlAngle F dev.zprestige.prestige.module.mace.FastPearlCatch#f offhandWindChargeAngle F dev.zprestige.prestige.module.mace.FastPearlCatch#g windChargeAngle F dev.zprestige.prestige.module.mace.FastPearlCatch#h swapBack F dev.zprestige.prestige.module.mace.FastPearlCatch#i legitRotate F dev.zprestige.prestige.module.mace.FastPearlCatch#j smoothing F dev.zprestige.prestige.module.mace.FastPearlCatch#k pearlThrown F dev.zprestige.prestige.module.mace.FastPearlCatch#l windChargeThrown F dev.zprestige.prestige.module.mace.FastPearlCatch#m pearlTimer F dev.zprestige.prestige.module.mace.FastPearlCatch#n pearlAimReady F dev.zprestige.prestige.module.mace.FastPearlCatch#o windChargeReady F dev.zprestige.prestige.module.mace.FastPearlCatch#p originalPitch F dev.zprestige.prestige.module.mace.FastPearlCatch#q originalYaw F dev.zprestige.prestige.module.mace.FastPearlCatch#r lockedRotation F dev.zprestige.prestige.module.mace.FastPearlCatch#s rotationSynced F dev.zprestige.prestige.module.mace.FastPearlCatch#t rotationApplied F dev.zprestige.prestige.module.mace.FastPearlCatch#u itemUsed F dev.zprestige.prestige.module.mace.FastPearlCatch#v disableAfterRelease F dev.zprestige.prestige.module.mace.FastPearlCatch#w lockWorld F dev.zprestige.prestige.module.mace.FastPearlCatch#x trackedWorld F dev.zprestige.prestige.module.mace.FastPearlCatch#y lastUseTick F dev.zprestige.prestige.module.mace.FastPearlCatch#z offhandStage F dev.zprestige.prestige.module.mace.KeyWindCharge#a mode F dev.zprestige.prestige.module.mace.KeyWindCharge#c delay F dev.zprestige.prestige.module.mace.KeyWindCharge#d delayTimer F dev.zprestige.prestige.module.mace.KeyWindCharge#e previousSlot F dev.zprestige.prestige.module.mace.KeyWindCharge#i thrown F dev.zprestige.prestige.module.mace.MacePot#a delay F dev.zprestige.prestige.module.mace.MacePot#c pitch F dev.zprestige.prestige.module.mace.MacePot#d autoDisable F dev.zprestige.prestige.module.mace.MacePot#e throwTimer F dev.zprestige.prestige.module.mace.MacePot#f swapTimer F dev.zprestige.prestige.module.mace.MacePot#g speedPotTimer F dev.zprestige.prestige.module.mace.MacePot#h strengthPotTimer F dev.zprestige.prestige.module.mace.MacePot#i swappedInventorySlot F dev.zprestige.prestige.module.mace.MacePot#j swappedHotbarSlot F dev.zprestige.prestige.module.mace.MacePrediction#d mode F dev.zprestige.prestige.module.mace.MacePrediction#e predictAirPath F dev.zprestige.prestige.module.mace.MacePrediction#f maxAirPredTicks F dev.zprestige.prestige.module.mace.MacePrediction#g airPathColor F dev.zprestige.prestige.module.mace.MacePrediction#h airLandingColor F dev.zprestige.prestige.module.mace.MacePrediction#i predictGroundPath F dev.zprestige.prestige.module.mace.MacePrediction#j groundPredTicks F dev.zprestige.prestige.module.mace.MacePrediction#k groundPathColor F dev.zprestige.prestige.module.mace.MacePrediction#l rangeCircles F dev.zprestige.prestige.module.mace.MacePrediction#m circleInner F dev.zprestige.prestige.module.mace.MacePrediction#n circleOuter F dev.zprestige.prestige.module.mace.MacePrediction#o circleAlpha F dev.zprestige.prestige.module.mace.PearlWindCharge#a jump F dev.zprestige.prestige.module.mace.PearlWindCharge#c pearlLanded F dev.zprestige.prestige.module.mace.PearlWindCharge#d autoSwap F dev.zprestige.prestige.module.mace.PearlWindCharge#i pearlThrown F dev.zprestige.prestige.module.mace.PearlWindCharge#l LAST_HOTBAR_SLOT F dev.zprestige.prestige.module.mace.ShieldDrain#a horizontalTargetDist F dev.zprestige.prestige.module.mace.ShieldDrain#c maxRange F dev.zprestige.prestige.module.mace.ShieldDrain#d minFallDistance F dev.zprestige.prestige.module.mace.ShieldDrain#e onlyOnCrosshair F dev.zprestige.prestige.module.mace.ShieldDrain#f requireMace F dev.zprestige.prestige.module.mace.ShieldDrain#g pauseOnGround F dev.zprestige.prestige.module.mace.ShieldDrain#h clicksPerTick F dev.zprestige.prestige.module.mace.ShieldDrain#i autoSwap F dev.zprestige.prestige.module.mace.ShieldDrain#j silent F dev.zprestige.prestige.module.mace.ShieldDrain#k previousSlot F dev.zprestige.prestige.module.mace.ShieldDrain#l drainingThisTick F dev.zprestige.prestige.module.mace.ShortWindCharge#a mode F dev.zprestige.prestige.module.mace.ShortWindCharge#c minDelay F dev.zprestige.prestige.module.mace.ShortWindCharge#d switchBack F dev.zprestige.prestige.module.mace.ShortWindCharge#e autoJump F dev.zprestige.prestige.module.mace.ShortWindCharge#f pitch1 F dev.zprestige.prestige.module.mace.ShortWindCharge#g smoothing F dev.zprestige.prestige.module.mace.ShortWindCharge#h stageTimer F dev.zprestige.prestige.module.mace.ShortWindCharge#i originalPitch F dev.zprestige.prestige.module.mace.ShortWindCharge#j stage F dev.zprestige.prestige.module.mace.ShortWindCharge#k previousSlot F dev.zprestige.prestige.module.mace.ShortWindCharge#l throwPending F dev.zprestige.prestige.module.mace.WindChargeAura#a reach F dev.zprestige.prestige.module.mace.WindChargeAura#c maxYaw F dev.zprestige.prestige.module.mace.WindChargeAura#d humanizedAim F dev.zprestige.prestige.module.mace.WindChargeAura#e inAirOnly F dev.zprestige.prestige.module.mace.WindChargeAura#f attackTimer F dev.zprestige.prestige.module.misc.AntiTrap#g entities F dev.zprestige.prestige.module.misc.AntiTrap#h range F dev.zprestige.prestige.module.misc.AntiTrap#i cancelSpawnPackets F dev.zprestige.prestige.module.misc.AntiTrap#j discardExisting F dev.zprestige.prestige.module.misc.AntiTrap#k antiSign F dev.zprestige.prestige.module.misc.AutoArmor#a mode F dev.zprestige.prestige.module.misc.AutoArmor#c delay F dev.zprestige.prestige.module.misc.AutoArmor#d avoidCursed F dev.zprestige.prestige.module.misc.AutoArmor#e swapTimer F dev.zprestige.prestige.module.misc.AutoArmor#f swapKey F dev.zprestige.prestige.module.misc.AutoArmor#g ARMOR_SLOTS F dev.zprestige.prestige.module.misc.AutoClicker#a mode F dev.zprestige.prestige.module.misc.AutoClicker#c clickButton F dev.zprestige.prestige.module.misc.AutoClicker#d interval F dev.zprestige.prestige.module.misc.AutoClicker#e minCps F dev.zprestige.prestige.module.misc.AutoClicker#f maxCps F dev.zprestige.prestige.module.misc.AutoClicker#g stopOnBlock F dev.zprestige.prestige.module.misc.AutoClicker#h weaponOnly F dev.zprestige.prestige.module.misc.AutoClicker#i reactionTime F dev.zprestige.prestige.module.misc.AutoClicker#j reactionJitter F dev.zprestige.prestige.module.misc.AutoClicker#k clickTimer F dev.zprestige.prestige.module.misc.AutoClicker#l nextClickDelay F dev.zprestige.prestige.module.misc.AutoClicker#m meanReactionDelay F dev.zprestige.prestige.module.misc.AutoClicker#n cachedReactionTime F dev.zprestige.prestige.module.misc.AutoClicker#o lastTargetId F dev.zprestige.prestige.module.misc.AutoClicker#p targetSeenTime F dev.zprestige.prestige.module.misc.AutoClicker#q targetReactionDelay F dev.zprestige.prestige.module.misc.AutoLoot#a delay F dev.zprestige.prestige.module.misc.AutoLoot#c minTotems F dev.zprestige.prestige.module.misc.AutoLoot#d minPearls F dev.zprestige.prestige.module.misc.AutoLoot#e dropTimer F dev.zprestige.prestige.module.misc.AutoLoot#f lootKey F dev.zprestige.prestige.module.misc.AutoPickaxe#a fromInventory F dev.zprestige.prestige.module.misc.AutoPickaxe#c delay F dev.zprestige.prestige.module.misc.AutoPickaxe#d onlyWhenMining F dev.zprestige.prestige.module.misc.AutoPickaxe#e actionTimer F dev.zprestige.prestige.module.misc.AutoPickaxe#f PICKAXES F dev.zprestige.prestige.module.misc.AutoPickaxe#g previousSlot F dev.zprestige.prestige.module.misc.AutoPickaxe#h swappedInventorySlot F dev.zprestige.prestige.module.misc.AutoPot#a mode F dev.zprestige.prestige.module.misc.AutoPot#c health F dev.zprestige.prestige.module.misc.AutoPot#d pitch F dev.zprestige.prestige.module.misc.AutoPot#e throwTimer F dev.zprestige.prestige.module.misc.AutoText#a text F dev.zprestige.prestige.module.misc.AutoTool#a previousSlot F dev.zprestige.prestige.module.misc.CartRefill#a mode F dev.zprestige.prestige.module.misc.CartRefill#c targetSlot F dev.zprestige.prestige.module.misc.CartRefill#d delay F dev.zprestige.prestige.module.misc.CartRefill#e refillTimer F dev.zprestige.prestige.module.misc.CartRefill#f refillKey F dev.zprestige.prestige.module.misc.CartStealer#a delay F dev.zprestige.prestige.module.misc.CartStealer#c stealTimer F dev.zprestige.prestige.module.misc.CartStealer#d autoClose F dev.zprestige.prestige.module.misc.CartStealer#f activateKey F dev.zprestige.prestige.module.misc.ChestStealer#a delay F dev.zprestige.prestige.module.misc.ChestStealer#c stealTimer F dev.zprestige.prestige.module.misc.ChestStealer#d autoClose F dev.zprestige.prestige.module.misc.ChestStealer#f activateKey F dev.zprestige.prestige.module.misc.Criticals#a mode F dev.zprestige.prestige.module.misc.Criticals#c pendingTarget F dev.zprestige.prestige.module.misc.Criticals#d ticksUntilAttack F dev.zprestige.prestige.module.misc.Criticals#i replayingAttack F dev.zprestige.prestige.module.misc.EnemyFaker#a fakeName F dev.zprestige.prestige.module.misc.EnemyFaker#c gamemode F dev.zprestige.prestige.module.misc.EnemyFaker#d tier F dev.zprestige.prestige.module.misc.EnemyFaker#e update F dev.zprestige.prestige.module.misc.EnemyFaker#f fakeSkin F dev.zprestige.prestige.module.misc.EnemyFaker#g target F dev.zprestige.prestige.module.misc.FastEXP#a mode F dev.zprestige.prestige.module.misc.FastEXP#c delay F dev.zprestige.prestige.module.misc.FastEXP#d rotateDown F dev.zprestige.prestige.module.misc.FastEXP#e fromInventory F dev.zprestige.prestige.module.misc.FastEXP#f swapBack F dev.zprestige.prestige.module.misc.FastEXP#g throwTimer F dev.zprestige.prestige.module.misc.FastEXP#h previousSlot F dev.zprestige.prestige.module.misc.FastEXP#i swappedInventorySlot F dev.zprestige.prestige.module.misc.FastPlace#a minSpeed F dev.zprestige.prestige.module.misc.FastPlace#c maxSpeed F dev.zprestige.prestige.module.misc.FastPlace#d blocksOnly F dev.zprestige.prestige.module.misc.Friends#a highlight F dev.zprestige.prestige.module.misc.Friends#d noAttack F dev.zprestige.prestige.module.misc.KeyPearl#a delay F dev.zprestige.prestige.module.misc.KeyPearl#c actionTimer F dev.zprestige.prestige.module.misc.KeyPearl#d previousSlot F dev.zprestige.prestige.module.misc.KeyPearl#i pearlThrown F dev.zprestige.prestige.module.misc.KeyPearl#l LAST_HOTBAR_SLOT F dev.zprestige.prestige.module.misc.MiddleClickFriend#i middleClickHandled F dev.zprestige.prestige.module.misc.NameHider#a mode F dev.zprestige.prestige.module.misc.NameHider#c customName F dev.zprestige.prestige.module.misc.NameHider#d randomize F dev.zprestige.prestige.module.misc.NameHider#e speed F dev.zprestige.prestige.module.misc.NameHider#f rerollTimer F dev.zprestige.prestige.module.misc.NameHider#h replacementName F dev.zprestige.prestige.module.misc.PotionRefill#a delay F dev.zprestige.prestige.module.misc.PotionRefill#c refillTimer F dev.zprestige.prestige.module.misc.PotionRefill#d healthPotOnly F dev.zprestige.prestige.module.misc.Reach#a chance F dev.zprestige.prestige.module.misc.Reach#b extraReach F dev.zprestige.prestige.module.misc.Refill#a mode F dev.zprestige.prestige.module.misc.Refill#c threshold F dev.zprestige.prestige.module.misc.Refill#d delay F dev.zprestige.prestige.module.misc.Refill#e refillTimer F dev.zprestige.prestige.module.misc.Refill#f refillKey F dev.zprestige.prestige.module.misc.RightClicker#a minCps F dev.zprestige.prestige.module.misc.RightClicker#c maxCps F dev.zprestige.prestige.module.misc.RightClicker#d clickTimer F dev.zprestige.prestige.module.misc.RightClicker#e nextClickDelay F dev.zprestige.prestige.module.misc.StreamerMode#a prefix F dev.zprestige.prestige.module.misc.StreamerMode#c mode F dev.zprestige.prestige.module.misc.StreamerMode#d excludeFriends F dev.zprestige.prestige.module.misc.StreamerMode#e includeSelf F dev.zprestige.prestige.module.misc.StreamerMode#f aliases F dev.zprestige.prestige.module.misc.StreamerMode#g aliasCounter F dev.zprestige.prestige.module.misc.Teams#a teammates F dev.zprestige.prestige.module.movement.AutoJumpReset#a chance F dev.zprestige.prestige.module.movement.AutoShortPearl#a delay F dev.zprestige.prestige.module.movement.AutoShortPearl#c hitTimer F dev.zprestige.prestige.module.movement.AutoShortPearl#i throwPending F dev.zprestige.prestige.module.movement.AutoShortPearl#l PLAYER_ATTACK_MSG_ID F dev.zprestige.prestige.module.movement.FakeLag#a mode F dev.zprestige.prestige.module.movement.FakeLag#c lagRange F dev.zprestige.prestige.module.movement.FakeLag#d targetFov F dev.zprestige.prestige.module.movement.FakeLag#e choke F dev.zprestige.prestige.module.movement.FakeLag#f rangeChoke F dev.zprestige.prestige.module.movement.FakeLag#g sendPackets F dev.zprestige.prestige.module.movement.FakeLag#h render F dev.zprestige.prestige.module.movement.FakeLag#i heldPackets F dev.zprestige.prestige.module.movement.FakeLag#j chokeTimer F dev.zprestige.prestige.module.movement.FakeLag#k knockbackTimer F dev.zprestige.prestige.module.movement.FakeLag#l lastFlushPos F dev.zprestige.prestige.module.movement.FakeLag#m flushing F dev.zprestige.prestige.module.movement.FakeLag#n rangeFlushed F dev.zprestige.prestige.module.movement.FakeLag#o knockbackActive F dev.zprestige.prestige.module.movement.FakeLag#p lastTargetDistance F dev.zprestige.prestige.module.movement.FastBridge#i sneakForced F dev.zprestige.prestige.module.movement.Freecam#a speed F dev.zprestige.prestige.module.movement.Freecam#c cameraPos F dev.zprestige.prestige.module.movement.Freecam#d renderPrevious F dev.zprestige.prestige.module.movement.Freecam#e prevCameraPos F dev.zprestige.prestige.module.movement.Freecam#f frozenPos F dev.zprestige.prestige.module.movement.Freecam#g frozenYaw F dev.zprestige.prestige.module.movement.Freecam#h frozenPitch F dev.zprestige.prestige.module.movement.Freecam#i savedVelocity F dev.zprestige.prestige.module.movement.Parkour#a distance F dev.zprestige.prestige.module.movement.ShortPearl#a mode F dev.zprestige.prestige.module.movement.ShortPearl#c minDelay F dev.zprestige.prestige.module.movement.ShortPearl#d switchBack F dev.zprestige.prestige.module.movement.ShortPearl#e pitch F dev.zprestige.prestige.module.movement.ShortPearl#f smoothing F dev.zprestige.prestige.module.movement.ShortPearl#g stageTimer F dev.zprestige.prestige.module.movement.ShortPearl#h startPitch F dev.zprestige.prestige.module.movement.ShortPearl#i stage F dev.zprestige.prestige.module.movement.ShortPearl#j previousSlot F dev.zprestige.prestige.module.movement.ShortPearl#k rotateDoneAge F dev.zprestige.prestige.module.movement.ShortPearl#l throwAge F dev.zprestige.prestige.module.movement.ShortPearl#m silentThrowAge F dev.zprestige.prestige.module.movement.ShortPearl#n silentThrowPitch F dev.zprestige.prestige.module.movement.Velocity#a chance F dev.zprestige.prestige.module.movement.Velocity#c vertical F dev.zprestige.prestige.module.movement.Velocity#d ignoreExplosions F dev.zprestige.prestige.module.movement.Velocity#e horizontal F dev.zprestige.prestige.module.movement.Velocity#f recentExplosions F dev.zprestige.prestige.module.movement.WTap#a chance F dev.zprestige.prestige.module.movement.WTap#c holdLength F dev.zprestige.prestige.module.movement.WTap#d reaction F dev.zprestige.prestige.module.movement.WTap#e reactionTimer F dev.zprestige.prestige.module.movement.WTap#f releaseTimer F dev.zprestige.prestige.module.movement.WTap#g forwardReleased F dev.zprestige.prestige.module.movement.WTap#i tapPending F dev.zprestige.prestige.module.movement.WTap#l W_KEY_CODE F dev.zprestige.prestige.module.spear.ExtendedReach#a chance F dev.zprestige.prestige.module.spear.ExtendedReach#c weapons F dev.zprestige.prestige.module.spear.ExtendedReach#d worksWithTriggerbot F dev.zprestige.prestige.module.spear.ExtendedReach#e instance F dev.zprestige.prestige.module.spear.ExtendedReach#f previousSlot F dev.zprestige.prestige.module.spear.ExtendedReach#g ticksUntilSwapBack F dev.zprestige.prestige.module.spear.InstantLunge#a swapBackDelay F dev.zprestige.prestige.module.spear.InstantLunge#c previousSlot F dev.zprestige.prestige.module.spear.InstantLunge#d swapBack F dev.zprestige.prestige.module.spear.InstantLunge#e swapBackTimer F dev.zprestige.prestige.module.spear.SpearDamageIndicator#d visibilityAnimation F dev.zprestige.prestige.module.spear.SpearDamageIndicator#e displayedDamage F dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#a triggerFallDistance F dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#c maceSwapTimer F dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#i pendingMaceHit F dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#l LAST_HOTBAR_SLOT F dev.zprestige.prestige.module.visual.Ambience#a start F dev.zprestige.prestige.module.visual.Ambience#b end F dev.zprestige.prestige.module.visual.Ambience#c color F dev.zprestige.prestige.module.visual.Ambience#d fog F dev.zprestige.prestige.module.visual.Ambience#e coverHorizonBand F dev.zprestige.prestige.module.visual.Ambience#f sky F dev.zprestige.prestige.module.visual.Ambience#g skyColor F dev.zprestige.prestige.module.visual.Ambience#h customTime F dev.zprestige.prestige.module.visual.Ambience#i time F dev.zprestige.prestige.module.visual.Animations#a mode F dev.zprestige.prestige.module.visual.Animations#d slow F dev.zprestige.prestige.module.visual.Animations#l SLOW_SWING_DURATION F dev.zprestige.prestige.module.visual.ESP#d mode F dev.zprestige.prestige.module.visual.ESP#e targets F dev.zprestige.prestige.module.visual.ESP#f menuColor F dev.zprestige.prestige.module.visual.ESP#g color F dev.zprestige.prestige.module.visual.ESP#h quality F dev.zprestige.prestige.module.visual.ESP#i radius F dev.zprestige.prestige.module.visual.ESP#j fill F dev.zprestige.prestige.module.visual.ESP#k opacity F dev.zprestige.prestige.module.visual.ESP#l rimWidth F dev.zprestige.prestige.module.visual.ESP#m lineWidth F dev.zprestige.prestige.module.visual.ESP#n haloOpacity F dev.zprestige.prestige.module.visual.ESP#o coreBoost F dev.zprestige.prestige.module.visual.ESP#p invisible F dev.zprestige.prestige.module.visual.ESP#q lastSelectedTargets F dev.zprestige.prestige.module.visual.ESP#r lastMode F dev.zprestige.prestige.module.visual.ESP#s callbackRegistered F dev.zprestige.prestige.module.visual.ESP#t uniformOverride F dev.zprestige.prestige.module.visual.ESP#u CURRENT_RENDER_LAYER F dev.zprestige.prestige.module.visual.FreeLook#a cameraYaw F dev.zprestige.prestige.module.visual.FreeLook#c cameraPitch F dev.zprestige.prestige.module.visual.FreeLook#d thirdPerson F dev.zprestige.prestige.module.visual.FreeLook#e previousPerspective F dev.zprestige.prestige.module.visual.HitEffect#a amount F dev.zprestige.prestige.module.visual.HitEffect#c lifespan F dev.zprestige.prestige.module.visual.HitEffect#d physics F dev.zprestige.prestige.module.visual.HitEffect#e totemPop F dev.zprestige.prestige.module.visual.HitEffect#f glowTexture F dev.zprestige.prestige.module.visual.HitEffect#g popTexture F dev.zprestige.prestige.module.visual.HitEffect#i particles F dev.zprestige.prestige.module.visual.HitEffect#j frameTimer F dev.zprestige.prestige.module.visual.HudEditor#a instance F dev.zprestige.prestige.module.visual.HudEditor#c hudScale F dev.zprestige.prestige.module.visual.ItemESP#a scale F dev.zprestige.prestige.module.visual.ItemESP#c limit F dev.zprestige.prestige.module.visual.ItemESP#d maxDistance F dev.zprestige.prestige.module.visual.ItemESP#e background F dev.zprestige.prestige.module.visual.ItemESP#f backgroundColor F dev.zprestige.prestige.module.visual.ItemESP#g frustum F dev.zprestige.prestige.module.visual.ItemESP#h labels F dev.zprestige.prestige.module.visual.ItemESP#l COUNT_SEPARATOR F dev.zprestige.prestige.module.visual.JumpCircles#a maxRadius F dev.zprestige.prestige.module.visual.JumpCircles#c duration F dev.zprestige.prestige.module.visual.JumpCircles#d selfOnly F dev.zprestige.prestige.module.visual.JumpCircles#e thickness F dev.zprestige.prestige.module.visual.JumpCircles#f glowDistance F dev.zprestige.prestige.module.visual.JumpCircles#g themeColor F dev.zprestige.prestige.module.visual.JumpCircles#h color F dev.zprestige.prestige.module.visual.JumpCircles#i lastOnGround F dev.zprestige.prestige.module.visual.JumpCircles#j lastY F dev.zprestige.prestige.module.visual.JumpCircles#k circles F dev.zprestige.prestige.module.visual.JumpCircles#m MAX_ALPHA F dev.zprestige.prestige.module.visual.NameTags#a scale F dev.zprestige.prestige.module.visual.NameTags#c limit F dev.zprestige.prestige.module.visual.NameTags#d fadeDistance F dev.zprestige.prestige.module.visual.NameTags#e distance F dev.zprestige.prestige.module.visual.NameTags#f healthNumber F dev.zprestige.prestige.module.visual.NameTags#g totemPops F dev.zprestige.prestige.module.visual.NameTags#h hands F dev.zprestige.prestige.module.visual.NameTags#i armor F dev.zprestige.prestige.module.visual.NameTags#j enchantments F dev.zprestige.prestige.module.visual.NameTags#l MEDIUM_HEALTH_COLOR F dev.zprestige.prestige.module.visual.NameTags#m LOW_HEALTH_COLOR F dev.zprestige.prestige.module.visual.NameTags#n BAR_TRACK_COLOR F dev.zprestige.prestige.module.visual.NameTags#o DAMAGE_TRAIL_COLOR F dev.zprestige.prestige.module.visual.NameTags#p POP_TEXT_COLOR F dev.zprestige.prestige.module.visual.NameTags#q FRIEND_NAME_COLOR F dev.zprestige.prestige.module.visual.NameTags#r frustum F dev.zprestige.prestige.module.visual.NameTags#s entriesByPlayer F dev.zprestige.prestige.module.visual.NameTags#t sortedEntries F dev.zprestige.prestige.module.visual.NameTags#u displayEntries F dev.zprestige.prestige.module.visual.OreSimulation#a ores F dev.zprestige.prestige.module.visual.OreSimulation#c seed F dev.zprestige.prestige.module.visual.OreSimulation#d chunks F dev.zprestige.prestige.module.visual.OreSimulation#e chunkOres F dev.zprestige.prestige.module.visual.OreSimulation#f parsedSeed F dev.zprestige.prestige.module.visual.OreSimulation#g oresByBiome F dev.zprestige.prestige.module.visual.OreSimulation#h cachedDimension F dev.zprestige.prestige.module.visual.OreSimulation#i seedLoaded F dev.zprestige.prestige.module.visual.OreSimulation#j cachedWorld F dev.zprestige.prestige.module.visual.OreSimulation#k frustum F dev.zprestige.prestige.module.visual.PearlTrajectory#a themeColor F dev.zprestige.prestige.module.visual.PearlTrajectory#c lineColor F dev.zprestige.prestige.module.visual.PearlTrajectory#d renderLine F dev.zprestige.prestige.module.visual.PearlTrajectory#e landingTag F dev.zprestige.prestige.module.visual.PearlTrajectory#f tagScale F dev.zprestige.prestige.module.visual.PearlTrajectory#g tagBackground F dev.zprestige.prestige.module.visual.PearlTrajectory#h tagBgColor F dev.zprestige.prestige.module.visual.PearlTrajectory#j PEARL_TEXTURE_ID F dev.zprestige.prestige.module.visual.PearlTrajectory#k pearlTexture F dev.zprestige.prestige.module.visual.PearlTrajectory#l landingMarkers F dev.zprestige.prestige.module.visual.PearlTrajectory#m spawnTimes F dev.zprestige.prestige.module.visual.PearlTrajectory#n predictedPaths F dev.zprestige.prestige.module.visual.RenderOptimizer#a fire F dev.zprestige.prestige.module.visual.RenderOptimizer#c particles F dev.zprestige.prestige.module.visual.RenderOptimizer#d hurtCam F dev.zprestige.prestige.module.visual.RenderOptimizer#e backgroundTint F dev.zprestige.prestige.module.visual.RenderOptimizer#f fullBright F dev.zprestige.prestige.module.visual.RenderOptimizer#g removeWeather F dev.zprestige.prestige.module.visual.RenderOptimizer#h shortenLoadingScreen F dev.zprestige.prestige.module.visual.RenderOptimizer#i noScoreboard F dev.zprestige.prestige.module.visual.RenderOptimizer#j noTitle F dev.zprestige.prestige.module.visual.RenderOptimizer#k noHotbarText F dev.zprestige.prestige.module.visual.ShieldRenderer#a renderSelf F dev.zprestige.prestige.module.visual.ShieldRenderer#c renderMode F dev.zprestige.prestige.module.visual.ShieldRenderer#d overlay F dev.zprestige.prestige.module.visual.ShieldRenderer#e xOffset F dev.zprestige.prestige.module.visual.ShieldRenderer#f yOffset F dev.zprestige.prestige.module.visual.ShieldRenderer#g zOffset F dev.zprestige.prestige.module.visual.ShieldRenderer#h xScale F dev.zprestige.prestige.module.visual.ShieldRenderer#i yScale F dev.zprestige.prestige.module.visual.ShieldRenderer#j zScale F dev.zprestige.prestige.module.visual.ShieldRenderer#k defaultColor F dev.zprestige.prestige.module.visual.ShieldRenderer#l brokenColor F dev.zprestige.prestige.module.visual.ShieldRenderer#m blockingTicks F dev.zprestige.prestige.module.visual.ShieldRenderer#n brokenTicksRemaining F dev.zprestige.prestige.module.visual.ShieldRenderer#p BROKEN_DURATION_TICKS F dev.zprestige.prestige.module.visual.StorageESP#a targets F dev.zprestige.prestige.module.visual.StorageESP#c chestsColor F dev.zprestige.prestige.module.visual.StorageESP#d fill F dev.zprestige.prestige.module.visual.StorageESP#e trappedChestsColor F dev.zprestige.prestige.module.visual.StorageESP#f enderChestsColor F dev.zprestige.prestige.module.visual.StorageESP#g shulkersColor F dev.zprestige.prestige.module.visual.StorageESP#h barrelsColor F dev.zprestige.prestige.module.visual.StorageESP#i hoppersColor F dev.zprestige.prestige.module.visual.StorageESP#j dispensersColor F dev.zprestige.prestige.module.visual.StorageESP#k droppersColor F dev.zprestige.prestige.module.visual.StorageESP#l furnacesColor F dev.zprestige.prestige.module.visual.StorageESP#m brewingStandsColor F dev.zprestige.prestige.module.visual.StorageESP#p outlineRenderer F dev.zprestige.prestige.module.visual.StorageESP#q callbackRegistered F dev.zprestige.prestige.module.visual.StorageESP#r markers F dev.zprestige.prestige.module.visual.TargetRenderer#a mode F dev.zprestige.prestige.module.visual.TargetRenderer#b squareTexture F dev.zprestige.prestige.module.visual.TargetRenderer#c glowTexture F dev.zprestige.prestige.module.visual.TargetRenderer#g fadeProgress F dev.zprestige.prestige.module.visual.TargetRenderer#h smoothedPos F dev.zprestige.prestige.module.visual.TargetRenderer#i targetWidth F dev.zprestige.prestige.module.visual.TargetRenderer#j targetHeight F dev.zprestige.prestige.module.visual.TargetRenderer#k spinAngle F dev.zprestige.prestige.module.visual.TargetRenderer#l animationStartTime F dev.zprestige.prestige.module.visual.TargetRenderer#m lastFrameTime F dev.zprestige.prestige.module.visual.TargetRenderer#n transitionStartTime F dev.zprestige.prestige.module.visual.TargetRenderer#o hadTarget F dev.zprestige.prestige.module.visual.TargetRenderer#p transitionStartProgress F dev.zprestige.prestige.module.visual.TotemAnimation#a speed F dev.zprestige.prestige.module.visual.Trails#a mode F dev.zprestige.prestige.module.visual.Trails#c duration F dev.zprestige.prestige.module.visual.Trails#d selfOnly F dev.zprestige.prestige.module.visual.Trails#e size F dev.zprestige.prestige.module.visual.Trails#f themeColor F dev.zprestige.prestige.module.visual.Trails#g color F dev.zprestige.prestige.module.visual.Trails#h glowTexture F dev.zprestige.prestige.module.visual.Trails#j trackers F dev.zprestige.prestige.module.visual.Trails#k marks F dev.zprestige.prestige.module.visual.Trajectories#a MULTISHOT_ANGLES F dev.zprestige.prestige.module.visual.Trajectories#c render F dev.zprestige.prestige.module.visual.Trajectories#d color F dev.zprestige.prestige.module.visual.Trajectories#e paths F dev.zprestige.prestige.module.visual.Trajectories#f cachedStack F dev.zprestige.prestige.module.visual.Trajectories#g cachedUsingItem F dev.zprestige.prestige.module.visual.Trajectories#h cachedMode F dev.zprestige.prestige.module.visual.Trajectories#i cacheValid F dev.zprestige.prestige.module.visual.Trajectories#j cachedCrossbowCharged F dev.zprestige.prestige.module.visual.Trajectories#k cachedUseTime F dev.zprestige.prestige.module.visual.Trajectories#l cachedPitch F dev.zprestige.prestige.module.visual.Trajectories#m cachedYaw F dev.zprestige.prestige.module.visual.Trajectories#n cachedPosX F dev.zprestige.prestige.module.visual.Trajectories#o cachedPosY F dev.zprestige.prestige.module.visual.Trajectories#p cachedPosZ F dev.zprestige.prestige.module.visual.Trajectories#t fadeAlpha F dev.zprestige.prestige.module.visual.Trajectories#u smoothPitch F dev.zprestige.prestige.module.visual.Trajectories#v smoothYaw F dev.zprestige.prestige.module.visual.Trajectories#w rotationInitialized F dev.zprestige.prestige.module.visual.Trajectories#x lastFrameTime F dev.zprestige.prestige.module.visual.TwoDESP#A animatedBoxes F dev.zprestige.prestige.module.visual.TwoDESP#a style F dev.zprestige.prestige.module.visual.TwoDESP#c rounding F dev.zprestige.prestige.module.visual.TwoDESP#d showInvisibles F dev.zprestige.prestige.module.visual.TwoDESP#e lineWidth F dev.zprestige.prestige.module.visual.TwoDESP#f features F dev.zprestige.prestige.module.visual.TwoDESP#g fillAlpha F dev.zprestige.prestige.module.visual.TwoDESP#h glowStrength F dev.zprestige.prestige.module.visual.TwoDESP#i animated F dev.zprestige.prestige.module.visual.TwoDESP#j animationSpeed F dev.zprestige.prestige.module.visual.TwoDESP#k healthPosition F dev.zprestige.prestige.module.visual.TwoDESP#l healthText F dev.zprestige.prestige.module.visual.TwoDESP#m healthShine F dev.zprestige.prestige.module.visual.TwoDESP#n fadeSpeed F dev.zprestige.prestige.module.visual.TwoDESP#o maxDistance F dev.zprestige.prestige.module.visual.TwoDESP#p limit F dev.zprestige.prestige.module.visual.TwoDESP#q menuColor F dev.zprestige.prestige.module.visual.TwoDESP#r boxColor F dev.zprestige.prestige.module.visual.TwoDESP#s gradientColor F dev.zprestige.prestige.module.visual.TwoDESP#t friendColor F dev.zprestige.prestige.module.visual.TwoDESP#u healthHigh F dev.zprestige.prestige.module.visual.TwoDESP#v healthLow F dev.zprestige.prestige.module.visual.TwoDESP#w frustum F dev.zprestige.prestige.module.visual.TwoDESP#x lastFrameTime F dev.zprestige.prestige.module.visual.TwoDESP#y frameCounter F dev.zprestige.prestige.module.visual.TwoDESP#z visibleTargets F dev.zprestige.prestige.module.visual.Weather#a mode F dev.zprestige.prestige.module.visual.Weather#c density F dev.zprestige.prestige.module.visual.Weather#d radius F dev.zprestige.prestige.module.visual.Weather#e speed F dev.zprestige.prestige.module.visual.Weather#f size F dev.zprestige.prestige.module.visual.Weather#g themeColor F dev.zprestige.prestige.module.visual.Weather#h color F dev.zprestige.prestige.module.visual.Weather#i glowTexture F dev.zprestige.prestige.module.visual.Weather#j particles F dev.zprestige.prestige.module.visual.Weather#k frameTimer F dev.zprestige.prestige.module.visual.Weather#l lastCenter F dev.zprestige.prestige.module.visual.XRay#a xrayBlocks F dev.zprestige.prestige.module.visual.XRay#d fullBright M dev.zprestige.prestige.mixin.AbstractBlockStateMixin#a(net.minecraft.world.BlockView,net.minecraft.util.math.BlockPos,net.lenni0451.classtransform.InjectionCallback) overrideAmbientOcclusionLightLevelAtReturn M dev.zprestige.prestige.mixin.AbstractClientPlayerEntityMixin#a(net.lenni0451.classtransform.InjectionCallback) overridePlayerSkinAtGetSkinReturn M dev.zprestige.prestige.mixin.BlockMixin#a(net.minecraft.block.BlockState,net.minecraft.block.BlockState,net.minecraft.util.math.Direction,net.lenni0451.classtransform.InjectionCallback) overrideShouldDrawSideAtHead M dev.zprestige.prestige.mixin.CameraMixin#a(double,double,double,net.lenni0451.classtransform.InjectionCallback) overrideCameraPosAtSetPosHead M dev.zprestige.prestige.mixin.CameraMixin#b(float,float,net.lenni0451.classtransform.InjectionCallback) overrideCameraRotationAtSetRotationHead M dev.zprestige.prestige.mixin.ChunkOcclusionDataBuilderMixin#a(net.minecraft.util.math.BlockPos,net.lenni0451.classtransform.InjectionCallback) skipChunkOcclusionAtMarkClosedHead M dev.zprestige.prestige.mixin.ClientConnectionMixin#a(net.minecraft.network.packet.Packet,net.minecraft.network.listener.PacketListener,net.lenni0451.classtransform.InjectionCallback) postPacketReceiveEventAtHandlePacketHead M dev.zprestige.prestige.mixin.ClientConnectionMixin#b(net.minecraft.network.packet.Packet,net.lenni0451.classtransform.InjectionCallback) postPacketSendEventAtSendHead M dev.zprestige.prestige.mixin.ClientPlayNetworkHandlerMixin#a(net.minecraft.network.packet.s2c.play.GameJoinS2CPacket,net.lenni0451.classtransform.InjectionCallback) postGameJoinEventAtTail M dev.zprestige.prestige.mixin.ClientPlayNetworkHandlerMixin#b(net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket,net.lenni0451.classtransform.InjectionCallback) postChunkDataEventAtTail M dev.zprestige.prestige.mixin.ClientPlayerEntityMixin#a(net.minecraft.util.Hand,net.lenni0451.classtransform.InjectionCallback) postSwingHandEventAtHead M dev.zprestige.prestige.mixin.ClientPlayerEntityMixin#b() spoofRotationAtSendMovementPacketsHead M dev.zprestige.prestige.mixin.ClientPlayerEntityMixin#c() restoreRotationAtSendMovementPacketsReturn M dev.zprestige.prestige.mixin.ClientPlayerInteractionManagerMixin#a(net.minecraft.entity.player.PlayerEntity,net.minecraft.entity.Entity,net.lenni0451.classtransform.InjectionCallback) postAttackEntityEventAtHead M dev.zprestige.prestige.mixin.ClientWorldMixin#a(net.minecraft.entity.Entity,net.lenni0451.classtransform.InjectionCallback) postEntityAddedEventAtAddEntityTail M dev.zprestige.prestige.mixin.ClientWorldMixin#b(int,net.minecraft.entity.Entity.RemovalReason,net.lenni0451.classtransform.InjectionCallback) postEntityRemovedEventAtRemoveEntityHead M dev.zprestige.prestige.mixin.EntityMixin#a(float,net.minecraft.util.math.Vec3d,net.lenni0451.classtransform.InjectionCallback) applyMovementYawAtUpdateVelocityHead M dev.zprestige.prestige.mixin.EntityMixin#b(net.lenni0451.classtransform.InjectionCallback) overrideBoundingBoxAtReturn M dev.zprestige.prestige.mixin.EntityMixin#c(net.minecraft.util.math.Vec3d,net.lenni0451.classtransform.InjectionCallback) overrideVelocityAtSetVelocityClientHead M dev.zprestige.prestige.mixin.EntityMixin#d(float,net.lenni0451.classtransform.InjectionCallback) applySilentRotationAtGetRotationVecHead M dev.zprestige.prestige.mixin.EntityRendererMixin#a(net.minecraft.entity.Entity,float) applyRenderRotationAtGetAndUpdateRenderStateHead M dev.zprestige.prestige.mixin.EntityRendererMixin#b(net.minecraft.entity.Entity,float) restoreRenderRotationAtGetAndUpdateRenderStateReturn M dev.zprestige.prestige.mixin.EntityRendererMixin#c(net.minecraft.entity.Entity,net.minecraft.util.math.BlockPos,net.lenni0451.classtransform.InjectionCallback) forceFullSkyLightAtReturn M dev.zprestige.prestige.mixin.EntityRendererMixin#d(net.minecraft.entity.Entity,net.minecraft.client.render.entity.state.EntityRenderState,float) modifyNameLabelAtUpdateRenderStateReturn M dev.zprestige.prestige.mixin.FogRendererMixin#a(java.nio.ByteBuffer,int,org.joml.Vector4f,float,float,float,float,float,float,net.lenni0451.classtransform.InjectionCallback) overrideFogBufferAtApplyFogHead M dev.zprestige.prestige.mixin.FogRendererMixin#b(net.minecraft.client.render.Camera,int,net.minecraft.client.render.RenderTickCounter,float,net.minecraft.client.world.ClientWorld,net.lenni0451.classtransform.InjectionCallback) overrideFogColorAtApplyFogTail M dev.zprestige.prestige.mixin.GameRendererMixin#a(net.minecraft.client.render.RenderTickCounter,boolean) renderHudPassAtRenderTail M dev.zprestige.prestige.mixin.GameRendererMixin#b(net.minecraft.client.render.RenderTickCounter) captureCameraMatricesAtRenderWorldHead M dev.zprestige.prestige.mixin.GameRendererMixin#c(net.minecraft.client.util.math.MatrixStack,float,net.lenni0451.classtransform.InjectionCallback) cancelHurtCamAtTiltViewWhenHurtHead M dev.zprestige.prestige.mixin.GameRendererMixin#d() addExtraFloatingItemTicksAtTickHead M dev.zprestige.prestige.mixin.GameRendererMixin#e(float,net.lenni0451.classtransform.InjectionCallback) applyReachAtUpdateCrosshairTargetHead M dev.zprestige.prestige.mixin.HeightContextMixin#a(net.minecraft.world.gen.chunk.ChunkGenerator,net.minecraft.world.HeightLimitView,net.lenni0451.classtransform.InjectionCallback) handleNullGeneratorAtInitHead M dev.zprestige.prestige.mixin.HeldItemRendererMixin#a(float,net.minecraft.client.util.math.MatrixStack,int,net.minecraft.util.Arm,net.lenni0451.classtransform.InjectionCallback) postSwingArmEventAtHead M dev.zprestige.prestige.mixin.InGameHudMixin#a(net.minecraft.client.gui.DrawContext,net.minecraft.client.render.RenderTickCounter,net.lenni0451.classtransform.InjectionCallback) hideStatusEffectOverlayAtHead M dev.zprestige.prestige.mixin.InGameHudMixin#b(net.minecraft.client.gui.DrawContext,net.minecraft.client.render.RenderTickCounter,net.lenni0451.classtransform.InjectionCallback) hideCrosshairAtHead M dev.zprestige.prestige.mixin.InGameHudMixin#c(net.minecraft.client.gui.DrawContext,net.minecraft.client.render.RenderTickCounter,net.lenni0451.classtransform.InjectionCallback) hideScoreboardSidebarAtHead M dev.zprestige.prestige.mixin.InGameHudMixin#d(net.minecraft.client.gui.DrawContext,net.minecraft.client.render.RenderTickCounter,net.lenni0451.classtransform.InjectionCallback) hideOverlayMessageAtHead M dev.zprestige.prestige.mixin.InGameOverlayRendererMixin#a(net.minecraft.client.util.math.MatrixStack,net.minecraft.client.render.VertexConsumerProvider,net.lenni0451.classtransform.InjectionCallback) hideFireOverlayBeforeTranslate M dev.zprestige.prestige.mixin.InactivityFpsLimiterMixin#a(net.lenni0451.classtransform.InjectionCallback) keepMaxFpsInClickGuiAtUpdateHead M dev.zprestige.prestige.mixin.ItemStackMixin#a(net.lenni0451.classtransform.InjectionCallback) suppressGetBobbingAnimationTimeAtHead M dev.zprestige.prestige.mixin.ItemStackMixin#b(int,net.lenni0451.classtransform.InjectionCallback) suppressSetBobbingAnimationTimeAtHead M dev.zprestige.prestige.mixin.KeyboardInputMixin#a(net.lenni0451.classtransform.InjectionCallback) postInputTickPreEventAtTickHead M dev.zprestige.prestige.mixin.KeyboardInputMixin#b(net.lenni0451.classtransform.InjectionCallback) postInputTickPostEventAtTickReturn M dev.zprestige.prestige.mixin.KeyboardInputMixin#c(net.lenni0451.classtransform.InjectionCallback) blockInputDuringSwapAtTickReturn M dev.zprestige.prestige.mixin.KeyboardMixin#a(long,int,net.minecraft.client.input.KeyInput,net.lenni0451.classtransform.InjectionCallback) postKeyEventAtHead M dev.zprestige.prestige.mixin.LightmapTextureManagerMixin#a(float,net.lenni0451.classtransform.InjectionCallback) forceFullBrightLightmapAfterProfilerPush M dev.zprestige.prestige.mixin.LivingEntityMixin#a(net.minecraft.util.math.Vec3d,net.lenni0451.classtransform.InjectionCallback) spoofRotationAtTravelHead M dev.zprestige.prestige.mixin.LivingEntityMixin#b(net.minecraft.util.math.Vec3d) restoreRotationAtTravelReturn M dev.zprestige.prestige.mixin.LivingEntityMixin#c(net.lenni0451.classtransform.InjectionCallback) overrideHandSwingDurationAtHead M dev.zprestige.prestige.mixin.LivingEntityMixin#d(byte) postShieldBreakEventAtHandleStatusHead M dev.zprestige.prestige.mixin.LivingEntityMixin#e(net.lenni0451.classtransform.InjectionCallback) applyJumpYawBeforeAddVelocityInternal M dev.zprestige.prestige.mixin.LivingEntityRendererMixin#a(net.minecraft.client.render.entity.state.LivingEntityRenderState,net.lenni0451.classtransform.InjectionCallback) forceVisibleForEspAtIsVisibleHead M dev.zprestige.prestige.mixin.MinecraftClientMixin3#a(net.lenni0451.classtransform.InjectionCallback) postClientTickEventAfterHudTick M dev.zprestige.prestige.mixin.MinecraftClientMixin3#b(net.lenni0451.classtransform.InjectionCallback) postFallbackClientTickEventAtTickHead M dev.zprestige.prestige.mixin.MinecraftClientMixin3#c(net.lenni0451.classtransform.InjectionCallback) postPreTickEventAtTickHead M dev.zprestige.prestige.mixin.MinecraftClientMixin3#d(net.lenni0451.classtransform.InjectionCallback) postResolutionChangedEventAtTail M dev.zprestige.prestige.mixin.MinecraftClientMixin3#e(net.lenni0451.classtransform.InjectionCallback) postItemUseEventAtDoItemUseHead M dev.zprestige.prestige.mixin.MinecraftClientMixin3#f(net.lenni0451.classtransform.InjectionCallback) postDoAttackEventAtHead M dev.zprestige.prestige.mixin.MinecraftClientMixin3#g(boolean,net.lenni0451.classtransform.InjectionCallback) postHandleBlockBreakingEventAtHead M dev.zprestige.prestige.mixin.ModelCommandRendererMixin#a(net.minecraft.client.render.command.OrderedRenderCommandQueueImpl.ModelCommand,net.minecraft.client.render.RenderLayer,net.minecraft.client.render.VertexConsumer,net.minecraft.client.render.OutlineVertexConsumerProvider,net.minecraft.client.render.VertexConsumerProvider.Immediate) captureRenderLayerAtRenderHead M dev.zprestige.prestige.mixin.ModelCommandRendererMixin#b() clearRenderLayerAtRenderReturn M dev.zprestige.prestige.mixin.ModelCommandRendererMixin#c(net.minecraft.client.model.Model,net.minecraft.client.util.math.MatrixStack,net.minecraft.client.render.VertexConsumer,int,int,int) redirectModelRenderWithEspOutline M dev.zprestige.prestige.mixin.MouseMixin#a(double,net.lenni0451.classtransform.InjectionCallback) postMouseMoveEventAtUpdateMouseHead M dev.zprestige.prestige.mixin.MouseMixin#b(long,net.minecraft.client.input.MouseInput,int,net.lenni0451.classtransform.InjectionCallback) postMouseButtonEventAtHead M dev.zprestige.prestige.mixin.NamespaceResourceManagerMixin#a(net.minecraft.util.Identifier,net.lenni0451.classtransform.InjectionCallback) servePrestigeResourceAtGetResourceHead M dev.zprestige.prestige.mixin.ParticleManagerMixin#a(net.minecraft.client.particle.Particle,net.lenni0451.classtransform.InjectionCallback) postAddParticleEventAtHead M dev.zprestige.prestige.mixin.PlayerEntityMixin#a(net.lenni0451.classtransform.InjectionCallback) postAttackCooldownResetEventAtResetTicksSinceHead M dev.zprestige.prestige.mixin.PlayerListEntryMixin#a(net.lenni0451.classtransform.InjectionCallback) overrideListEntrySkinAtGetSkinTexturesReturn M dev.zprestige.prestige.mixin.ReloadableResourceManagerImplMixin#a(net.minecraft.util.Identifier,net.lenni0451.classtransform.InjectionCallback) serveCustomResourcesAtGetResourceHead M dev.zprestige.prestige.mixin.ScreenMixin#a(net.minecraft.client.gui.DrawContext,int,int,float,net.lenni0451.classtransform.InjectionCallback) hideScreenBackgroundAtHead M dev.zprestige.prestige.mixin.ScreenMixin#b(net.minecraft.client.gui.DrawContext,net.minecraft.util.Identifier,int,int,float,float,int,int,net.lenni0451.classtransform.InjectionCallback) hideBackgroundTextureAtHead M dev.zprestige.prestige.mixin.ServerWorldMixin#a(net.minecraft.entity.Entity,net.minecraft.entity.damage.DamageSource,net.minecraft.world.explosion.ExplosionBehavior,double,double,double,float,boolean,net.minecraft.world.World.ExplosionSourceType,net.minecraft.particle.ParticleEffect,net.minecraft.particle.ParticleEffect,net.minecraft.registry.entry.RegistryEntry,net.lenni0451.classtransform.InjectionCallback) postExplosionEventAtCreateExplosionHead M dev.zprestige.prestige.mixin.SkyRenderingMixin#a(net.minecraft.client.world.ClientWorld,float,net.minecraft.client.render.Camera,net.minecraft.client.render.state.SkyRenderState,net.lenni0451.classtransform.InjectionCallback) overrideSkyColorAtUpdateRenderStateTail M dev.zprestige.prestige.mixin.TextDisplayEntityRendererMixin#a(net.lenni0451.classtransform.utils.CArgs) modifyLabelTextBeforeWrapLines M dev.zprestige.prestige.mixin.TextVisitFactoryMixin#a(net.lenni0451.classtransform.utils.CArgs) replaceTextBeforeVisitFormatted M dev.zprestige.prestige.mixin.WorldChunkMixin#a(net.minecraft.util.math.BlockPos,net.minecraft.block.BlockState,int,net.lenni0451.classtransform.InjectionCallback) postBlockUpdateEventAtSetBlockStateTail M dev.zprestige.prestige.mixin.WorldMixin#a(float,net.lenni0451.classtransform.InjectionCallback) overrideRainGradientAtReturn M dev.zprestige.prestige.mixin.WorldMixin#b(net.lenni0451.classtransform.InjectionCallback) overrideTimeOfDayAtReturn M dev.zprestige.prestige.mixin.WorldRendererMixin#a(net.minecraft.client.util.ObjectAllocator,net.minecraft.client.render.RenderTickCounter,boolean,net.minecraft.client.render.Camera,org.joml.Matrix4f,org.joml.Matrix4f,org.joml.Matrix4f,com.mojang.blaze3d.buffers.GpuBufferSlice,org.joml.Vector4f,boolean) renderWorldPassAfterFrameGraphRun M dev.zprestige.prestige.mixin.WorldRendererMixin#b(org.joml.Matrix4f,org.joml.Matrix4f,net.minecraft.util.math.Vec3d,net.lenni0451.classtransform.InjectionCallback) postFrustumEventAtSetupFrustumReturn M dev.zprestige.prestige.mixin.WorldRendererMixin#c(net.lenni0451.classtransform.InjectionCallback) postWorldRendererReloadEventAtHead M dev.zprestige.prestige.module.combat.AimAssist#a() findTarget M dev.zprestige.prestige.module.combat.AimAssist#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.combat.AimAssist#a_double(net.minecraft.entity.Entity,double,dev.zprestige.prestige.render.Rotation,java.lang.String) scoreTarget M dev.zprestige.prestige.module.combat.AnchorExploder#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AnchorExploder#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.combat.AnchorExploder#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.AnchorExploder#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.combat.AnchorExploder#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.AnchorExploder#d() tryChargeAnchor M dev.zprestige.prestige.module.combat.AnchorExploder#j() tryExplodeAnchor M dev.zprestige.prestige.module.combat.AnchorMacro#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AnchorMacro#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.AnchorMacro#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.combat.AnchorMacro#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.AnchorMacro#d() tryPlaceAnchor M dev.zprestige.prestige.module.combat.AnchorMacro#e() tryChargeAnchor M dev.zprestige.prestige.module.combat.AnchorMacro#j() tryExplodeAnchor M dev.zprestige.prestige.module.combat.AnchorPearlCatch#A() restoreOriginalSlot M dev.zprestige.prestige.module.combat.AnchorPearlCatch#B(net.minecraft.util.hit.BlockHitResult) clickBlock M dev.zprestige.prestige.module.combat.AnchorPearlCatch#C(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.BlockPos,java.awt.Color) drawBlockOutline M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.HandleBlockBreakingEvent) onHandleBlockBreaking M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_VecBoolData(net.minecraft.util.math.Vec3d) findAnchorPlan M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_VecData(net.minecraft.util.math.BlockPos,net.minecraft.util.math.Vec3d) findPlaceTarget M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_VecIntData(net.minecraft.entity.projectile.thrown.EnderPearlEntity) predictLanding M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_class_1657_() findThrower M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_class_1684() findTrackedPearl M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_class_243__() getPreAimPoint M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_class_3965_(dev.zprestige.prestige.render.Rotation) raycastBlock M dev.zprestige.prestige.module.combat.AnchorPearlCatch#a_double_(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d) estimateLandingDamage M dev.zprestige.prestige.module.combat.AnchorPearlCatch#b_class_243() getStageAimPoint M dev.zprestige.prestige.module.combat.AnchorPearlCatch#d() shouldBlockInput M dev.zprestige.prestige.module.combat.AnchorPearlCatch#d_int() getLeadTicks M dev.zprestige.prestige.module.combat.AnchorPearlCatch#e() hasPearlLanded M dev.zprestige.prestige.module.combat.AnchorPearlCatch#e_int() findNonGlowstoneSlot M dev.zprestige.prestige.module.combat.AnchorPearlCatch#f() canDetonate M dev.zprestige.prestige.module.combat.AnchorPearlCatch#g() isStageDelayElapsed M dev.zprestige.prestige.module.combat.AnchorPearlCatch#h() registerClickMiss M dev.zprestige.prestige.module.combat.AnchorPearlCatch#j() scanForPearls M dev.zprestige.prestige.module.combat.AnchorPearlCatch#k() tickWait M dev.zprestige.prestige.module.combat.AnchorPearlCatch#l() beginCatch M dev.zprestige.prestige.module.combat.AnchorPearlCatch#m() tickDetonate M dev.zprestige.prestige.module.combat.AnchorPearlCatch#n() rotateAndPerformStage M dev.zprestige.prestige.module.combat.AnchorPearlCatch#o(dev.zprestige.prestige.render.Rotation) performStage M dev.zprestige.prestige.module.combat.AnchorPearlCatch#p(dev.zprestige.prestige.render.Rotation) placeAnchor M dev.zprestige.prestige.module.combat.AnchorPearlCatch#q() enterCoverOrChargeStage M dev.zprestige.prestige.module.combat.AnchorPearlCatch#r(dev.zprestige.prestige.render.Rotation) placeCover M dev.zprestige.prestige.module.combat.AnchorPearlCatch#s() enterChargeStage M dev.zprestige.prestige.module.combat.AnchorPearlCatch#t(dev.zprestige.prestige.render.Rotation) chargeAnchor M dev.zprestige.prestige.module.combat.AnchorPearlCatch#u() enterDetonateStage M dev.zprestige.prestige.module.combat.AnchorPearlCatch#v(dev.zprestige.prestige.render.Rotation) detonateAnchor M dev.zprestige.prestige.module.combat.AnchorPearlCatch#w() finishCatch M dev.zprestige.prestige.module.combat.AnchorPearlCatch#x(java.lang.String,boolean) abort M dev.zprestige.prestige.module.combat.AnchorPearlCatch#y(java.lang.String) abortWithError M dev.zprestige.prestige.module.combat.AnchorPearlCatch#z() resetState M dev.zprestige.prestige.module.combat.AnchorPlacer#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AnchorPlacer#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.combat.AnchorPlacer#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.AnchorPlacer#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.combat.AnchorPlacer#j() disableIfOneShot M dev.zprestige.prestige.module.combat.AnchorPlacer#k(net.minecraft.util.hit.BlockHitResult) actOnBlockHit M dev.zprestige.prestige.module.combat.AnchorPlacer#l(net.minecraft.util.hit.BlockHitResult) explodeAnchor M dev.zprestige.prestige.module.combat.AnchorPlacer#m(net.minecraft.util.hit.BlockHitResult,boolean) placeOrChargeAnchor M dev.zprestige.prestige.module.combat.AntiAction#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack M dev.zprestige.prestige.module.combat.AntiAction#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.combat.AntiAction#a_v86(net.minecraft.item.ItemStack) isCombatItem M dev.zprestige.prestige.module.combat.AntiBot#a(dev.zprestige.prestige.event.AntiBotQueryEvent) onAntiBotQuery M dev.zprestige.prestige.module.combat.AntiBot#a(dev.zprestige.prestige.event.BotCheckEvent) onBotCheck M dev.zprestige.prestige.module.combat.AntiBot#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AntiBot#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.AntiBot#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.combat.AntiWeb#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AntiWeb#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.AntiWeb#a_boolean_________(net.minecraft.util.math.BlockPos) isCobweb M dev.zprestige.prestige.module.combat.AntiWeb#a_class_243___(net.minecraft.util.math.BlockPos) getAimPoint M dev.zprestige.prestige.module.combat.AntiWeb#d() isWebCleared M dev.zprestige.prestige.module.combat.AntiWeb#e(net.minecraft.util.math.Vec3d) useItemFacing M dev.zprestige.prestige.module.combat.AntiWeb#f(dev.zprestige.prestige.render.Rotation) useItemWithRotation M dev.zprestige.prestige.module.combat.AntiWeb#g(net.minecraft.item.Item) ensureHolding M dev.zprestige.prestige.module.combat.AntiWeb#j() resetState M dev.zprestige.prestige.module.combat.AntiWeb#k(java.lang.String) notifyThrottled M dev.zprestige.prestige.module.combat.AntiWeb#l() detectWeb M dev.zprestige.prestige.module.combat.AntiWeb#m() tickLegit M dev.zprestige.prestige.module.combat.AntiWeb#n() startSwapBack M dev.zprestige.prestige.module.combat.AntiWeb#o() abortEscape M dev.zprestige.prestige.module.combat.AutoAnchor#A() resetAll M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.HandleBlockBreakingEvent) onHandleBlockBreaking M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.combat.AutoAnchor#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.combat.AutoAnchor#a_Color__(java.awt.Color,float,float) fadeColor M dev.zprestige.prestige.module.combat.AutoAnchor#a_VecBoolData2() findBestPlan M dev.zprestige.prestige.module.combat.AutoAnchor#a_VecData2(net.minecraft.util.math.BlockPos,net.minecraft.util.math.Vec3d) findPlaceTarget M dev.zprestige.prestige.module.combat.AutoAnchor#a_boolean__________(net.minecraft.util.math.Vec3d) isOutOfReach M dev.zprestige.prestige.module.combat.AutoAnchor#a_class_243____() getStageAimPoint M dev.zprestige.prestige.module.combat.AutoAnchor#a_class_3965__(dev.zprestige.prestige.render.Rotation) raycastBlock M dev.zprestige.prestige.module.combat.AutoAnchor#a_double__(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d) estimateRawDamage M dev.zprestige.prestige.module.combat.AutoAnchor#a_int________(int,float,float) scaleAlpha M dev.zprestige.prestige.module.combat.AutoAnchor#b_List_(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d) collectCandidates M dev.zprestige.prestige.module.combat.AutoAnchor#b_class_243_() predictTargetPos M dev.zprestige.prestige.module.combat.AutoAnchor#b_double__(dev.zprestige.prestige.data.AnchorCandidate,net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d) computeTargetDamage M dev.zprestige.prestige.module.combat.AutoAnchor#b_float________() getPulse M dev.zprestige.prestige.module.combat.AutoAnchor#c(dev.zprestige.prestige.render.ToggleAnimation,boolean) updateFade M dev.zprestige.prestige.module.combat.AutoAnchor#c_double__(dev.zprestige.prestige.data.AnchorCandidate,double,double) scoreCandidate M dev.zprestige.prestige.module.combat.AutoAnchor#c_int(net.minecraft.util.math.BlockPos) getChargesAt M dev.zprestige.prestige.module.combat.AutoAnchor#d() isStageReady M dev.zprestige.prestige.module.combat.AutoAnchor#d_double(double,double,double,boolean,boolean,boolean,int) computeScore M dev.zprestige.prestige.module.combat.AutoAnchor#d_int_() findNonGlowstoneSlot M dev.zprestige.prestige.module.combat.AutoAnchor#e() registerFailure M dev.zprestige.prestige.module.combat.AutoAnchor#e_int_() computeStateHash M dev.zprestige.prestige.module.combat.AutoAnchor#f(double,int,double,int) couldBeatBest M dev.zprestige.prestige.module.combat.AutoAnchor#g(double,int,double,int) isBetterThanBest M dev.zprestige.prestige.module.combat.AutoAnchor#h() isTargetValid M dev.zprestige.prestige.module.combat.AutoAnchor#i() hasTargetMoved M dev.zprestige.prestige.module.combat.AutoAnchor#j(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.BlockPos,java.awt.Color) drawBlockOutline M dev.zprestige.prestige.module.combat.AutoAnchor#j_boolean(net.minecraft.entity.player.PlayerEntity) isFailedPlanCached M dev.zprestige.prestige.module.combat.AutoAnchor#k() executeStageWithCameraRotation M dev.zprestige.prestige.module.combat.AutoAnchor#l(dev.zprestige.prestige.render.Rotation) executeStage M dev.zprestige.prestige.module.combat.AutoAnchor#m(dev.zprestige.prestige.render.Rotation) handlePlaceStage M dev.zprestige.prestige.module.combat.AutoAnchor#n() advanceAfterPlace M dev.zprestige.prestige.module.combat.AutoAnchor#o(dev.zprestige.prestige.render.Rotation) handleCoverStage M dev.zprestige.prestige.module.combat.AutoAnchor#p() advanceToCharge M dev.zprestige.prestige.module.combat.AutoAnchor#q(dev.zprestige.prestige.render.Rotation) handleChargeStage M dev.zprestige.prestige.module.combat.AutoAnchor#r() advanceToDetonate M dev.zprestige.prestige.module.combat.AutoAnchor#s(dev.zprestige.prestige.render.Rotation) handleDetonateStage M dev.zprestige.prestige.module.combat.AutoAnchor#t(net.minecraft.util.hit.BlockHitResult) clickBlock M dev.zprestige.prestige.module.combat.AutoAnchor#u() tryStartSequence M dev.zprestige.prestige.module.combat.AutoAnchor#v(net.minecraft.entity.player.PlayerEntity,long) cacheFailedPlan M dev.zprestige.prestige.module.combat.AutoAnchor#w() clearPlanCache M dev.zprestige.prestige.module.combat.AutoAnchor#x(java.lang.String) abortWithError M dev.zprestige.prestige.module.combat.AutoAnchor#y() restoreOriginalSlot M dev.zprestige.prestige.module.combat.AutoAnchor#z() abortSequence M dev.zprestige.prestige.module.combat.AutoCart#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AutoCart#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.AutoCart#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.combat.AutoCart#a_Integer_() findOrPullCartSlot M dev.zprestige.prestige.module.combat.AutoCart#a_boolean___________(net.minecraft.item.Item) isRailItem M dev.zprestige.prestige.module.combat.AutoCart#a_class_1701() findAutoHitCart M dev.zprestige.prestige.module.combat.AutoCart#a_class_2338_(float,float,float) predictArrowLanding M dev.zprestige.prestige.module.combat.AutoCart#a_class_3965___() getRailPlaceHit M dev.zprestige.prestige.module.combat.AutoCart#b_RenderBatch(net.minecraft.util.math.Vec3d,float) computeBowAim M dev.zprestige.prestige.module.combat.AutoCart#b_float_________() getShotPower M dev.zprestige.prestige.module.combat.AutoCart#d(net.minecraft.util.math.BlockPos) isRailBlock M dev.zprestige.prestige.module.combat.AutoCart#d_int__() findRailSlot M dev.zprestige.prestige.module.combat.AutoCart#e() findSafeBlockSlot M dev.zprestige.prestige.module.combat.AutoCart#e_boolean_(net.minecraft.item.ItemStack) isChargedCrossbow M dev.zprestige.prestige.module.combat.AutoCart#f() findChargedCrossbowSlot M dev.zprestige.prestige.module.combat.AutoCart#f_boolean(net.minecraft.util.math.BlockPos) isTopFaceInReach M dev.zprestige.prestige.module.combat.AutoCart#g_int() getChargeTicks M dev.zprestige.prestige.module.combat.AutoCart#g_v70(double,double,double) isInReach M dev.zprestige.prestige.module.combat.AutoCart#h(net.minecraft.util.math.BlockPos) hasTntCartAt M dev.zprestige.prestige.module.combat.AutoCart#i() isDrawingBow M dev.zprestige.prestige.module.combat.AutoCart#j() resetSequence M dev.zprestige.prestige.module.combat.AutoCart#j_boolean_() isOverloadHeld M dev.zprestige.prestige.module.combat.AutoCart#k() restoreUseKeyState M dev.zprestige.prestige.module.combat.AutoCart#k_boolean() isHoldingBowOrCrossbow M dev.zprestige.prestige.module.combat.AutoCart#l() finishPlacement M dev.zprestige.prestige.module.combat.AutoCart#m(float,float,float) placeAtPredictedLanding M dev.zprestige.prestige.module.combat.AutoCart#n(float) placeAtServerAimLanding M dev.zprestige.prestige.module.combat.AutoCart#o(net.minecraft.util.hit.BlockHitResult) interactBlockAndSwing M dev.zprestige.prestige.module.combat.AutoCrystal#a() getCrosshairCrystal M dev.zprestige.prestige.module.combat.AutoCrystal#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AutoCrystal#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.combat.AutoCrystal#a_boolean____________(net.minecraft.entity.player.PlayerEntity) passesDamageTick M dev.zprestige.prestige.module.combat.AutoCrystal#a_class_243_____(net.minecraft.util.math.Box,net.minecraft.util.math.Vec3d) getClosestPoint M dev.zprestige.prestige.module.combat.AutoCrystal#j(dev.zprestige.prestige.event.SendMovementPacketsEvent) breakLastCrystal M dev.zprestige.prestige.module.combat.AutoCrystal#k(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.combat.AutoCrystal#k(net.minecraft.entity.Entity,float,float) attackCrystal M dev.zprestige.prestige.module.combat.AutoCrystal#l() resetDelay M dev.zprestige.prestige.module.combat.AutoDrain#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.combat.AutoDrain#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.AutoDrain#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.AutoDrain#a_boolean_____________(net.minecraft.util.math.BlockPos,net.minecraft.util.hit.BlockHitResult) tryDrain M dev.zprestige.prestige.module.combat.AutoDrain#a_class_243______(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Box) getClosestPointInBox M dev.zprestige.prestige.module.combat.AutoDrain#a_class_3965____() raycastCrosshairLiquid M dev.zprestige.prestige.module.combat.AutoDrain#b_class_3965() findReachableLiquidHit M dev.zprestige.prestige.module.combat.AutoDrain#d(net.minecraft.util.math.BlockPos,net.minecraft.util.hit.BlockHitResult) tryPlaceCobweb M dev.zprestige.prestige.module.combat.AutoDrain#e(net.minecraft.util.math.BlockPos) isDrainable M dev.zprestige.prestige.module.combat.AutoDrain#f(net.minecraft.block.Block,net.minecraft.util.math.BlockPos) isSelectedLiquid M dev.zprestige.prestige.module.combat.AutoDrain#g(net.minecraft.block.Block) isLiquid M dev.zprestige.prestige.module.combat.AutoDrain#h(net.minecraft.util.math.BlockPos) isNextToCobweb M dev.zprestige.prestige.module.combat.AutoElytra#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AutoElytra#a(dev.zprestige.prestige.event.KeyEvent) onKey M dev.zprestige.prestige.module.combat.AutoElytra#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.AutoHitCrystal#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.combat.AutoHitCrystal#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.combat.AutoHitCrystal#j(dev.zprestige.prestige.event.SendMovementPacketsEvent) breakCrystalSilently M dev.zprestige.prestige.module.combat.AutoHitCrystal#k() nextStage M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.HandleBlockBreakingEvent) onHandleBlockBreaking M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_AutoObbyCrystalHelper() findBestCandidate M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_Color___(java.awt.Color,float,float) fadeColor M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_boolean______________(net.minecraft.util.math.Vec3d) isOutOfReach M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_class_1511() findBreakableCrystal M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_class_2338__() findNearestHole M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_class_243_______() getTargetVelocity M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_double___(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,net.minecraft.util.math.BlockPos,double) getPredictedDamage M dev.zprestige.prestige.module.combat.AutoObbyCrystal#a_int_________(int,float,float) scaleAlpha M dev.zprestige.prestige.module.combat.AutoObbyCrystal#b_class_243__() getAimPoint M dev.zprestige.prestige.module.combat.AutoObbyCrystal#b_double___(net.minecraft.util.math.Vec3d) getYawChange M dev.zprestige.prestige.module.combat.AutoObbyCrystal#b_float__________() getPulse M dev.zprestige.prestige.module.combat.AutoObbyCrystal#c(dev.zprestige.prestige.render.ToggleAnimation,boolean) updateFade M dev.zprestige.prestige.module.combat.AutoObbyCrystal#c_class_243(net.minecraft.entity.decoration.EndCrystalEntity) getCrystalAimPoint M dev.zprestige.prestige.module.combat.AutoObbyCrystal#c_double___(net.minecraft.util.math.Box,net.minecraft.util.math.Vec3d) distanceToBox M dev.zprestige.prestige.module.combat.AutoObbyCrystal#d() isTargetMoving M dev.zprestige.prestige.module.combat.AutoObbyCrystal#d_class_243() predictTargetPos M dev.zprestige.prestige.module.combat.AutoObbyCrystal#d_float_() getStageTimeout M dev.zprestige.prestige.module.combat.AutoObbyCrystal#e() isActionReady M dev.zprestige.prestige.module.combat.AutoObbyCrystal#e_class_243() predictEyePos M dev.zprestige.prestige.module.combat.AutoObbyCrystal#f(int) ensureSlotSelected M dev.zprestige.prestige.module.combat.AutoObbyCrystal#f_class_243(net.minecraft.util.math.Vec3d) getMomentumDirection M dev.zprestige.prestige.module.combat.AutoObbyCrystal#g(net.minecraft.util.math.BlockPos) hasCrystalAt M dev.zprestige.prestige.module.combat.AutoObbyCrystal#h(net.minecraft.util.math.BlockPos,int) hasBlockingEntity M dev.zprestige.prestige.module.combat.AutoObbyCrystal#i(net.minecraft.util.math.BlockPos,int) isBlockedOrInPath M dev.zprestige.prestige.module.combat.AutoObbyCrystal#j(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.BlockPos,java.awt.Color) drawOutline M dev.zprestige.prestige.module.combat.AutoObbyCrystal#j_boolean__(net.minecraft.util.math.Vec3d,net.minecraft.util.math.BlockPos) canHitSilently M dev.zprestige.prestige.module.combat.AutoObbyCrystal#k(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.BlockPos,java.awt.Color,boolean,float) drawBox M dev.zprestige.prestige.module.combat.AutoObbyCrystal#k_boolean_(net.minecraft.util.math.BlockPos,net.minecraft.util.math.BlockPos) isAdjacentToFeet M dev.zprestige.prestige.module.combat.AutoObbyCrystal#l(net.minecraft.entity.Entity) trackVelocity M dev.zprestige.prestige.module.combat.AutoObbyCrystal#l_boolean(net.minecraft.util.math.Box,net.minecraft.util.math.Vec3d,dev.zprestige.prestige.render.Rotation) canRayHitBox M dev.zprestige.prestige.module.combat.AutoObbyCrystal#m() rotateAndAct M dev.zprestige.prestige.module.combat.AutoObbyCrystal#m_boolean() isTargetValid M dev.zprestige.prestige.module.combat.AutoObbyCrystal#n(dev.zprestige.prestige.render.Rotation) executeStage M dev.zprestige.prestige.module.combat.AutoObbyCrystal#n_boolean() hasTargetMoved M dev.zprestige.prestige.module.combat.AutoObbyCrystal#o(dev.zprestige.prestige.render.Rotation) placeObsidian M dev.zprestige.prestige.module.combat.AutoObbyCrystal#p(dev.zprestige.prestige.render.Rotation) placeCrystal M dev.zprestige.prestige.module.combat.AutoObbyCrystal#q(dev.zprestige.prestige.render.Rotation) breakCrystal M dev.zprestige.prestige.module.combat.AutoObbyCrystal#r(net.minecraft.util.hit.BlockHitResult) clickBlock M dev.zprestige.prestige.module.combat.AutoObbyCrystal#s(net.minecraft.entity.Entity) attackCrystal M dev.zprestige.prestige.module.combat.AutoObbyCrystal#t() startSequence M dev.zprestige.prestige.module.combat.AutoObbyCrystal#u(java.lang.String) failWithError M dev.zprestige.prestige.module.combat.AutoObbyCrystal#v(java.lang.String) abort M dev.zprestige.prestige.module.combat.AutoObbyCrystal#w() restoreSwapSlot M dev.zprestige.prestige.module.combat.AutoObbyCrystal#x() resetSequence M dev.zprestige.prestige.module.combat.AutoObbyCrystal#y() resetState M dev.zprestige.prestige.module.combat.AutoSafeCart#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AutoSafeCart#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.AutoSafeCart#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.AutoSafeCart#a_DoubleData(dev.zprestige.prestige.data.CartThreat,net.minecraft.block.Block) findBestCoverPlacement M dev.zprestige.prestige.module.combat.AutoSafeCart#a_boolean_______________(net.minecraft.block.Block,dev.zprestige.prestige.data.CartBlockerPlacement,dev.zprestige.prestige.data.CartThreat) tryPlaceCover M dev.zprestige.prestige.module.combat.AutoSafeCart#a_class_2248() findCoverBlock M dev.zprestige.prestige.module.combat.AutoSafeCart#a_class_2338___() getPendingPlacePos M dev.zprestige.prestige.module.combat.AutoSafeCart#a_class_3965_____(net.minecraft.util.math.BlockPos) getPlaceHit M dev.zprestige.prestige.module.combat.AutoSafeCart#b_List__(net.minecraft.entity.vehicle.TntMinecartEntity) getCoverCandidates M dev.zprestige.prestige.module.combat.AutoSafeCart#b_class_2248(net.minecraft.block.Block,boolean) findAvailableBlock M dev.zprestige.prestige.module.combat.AutoSafeCart#c() findThreats M dev.zprestige.prestige.module.combat.AutoSafeCart#c_class_2248(net.minecraft.registry.tag.TagKey,boolean) findAvailableTaggedBlock M dev.zprestige.prestige.module.combat.AutoSafeCart#d(net.minecraft.item.ItemStack,net.minecraft.registry.tag.TagKey) getTaggedBlock M dev.zprestige.prestige.module.combat.AutoSafeCart#d_boolean_(net.minecraft.entity.vehicle.TntMinecartEntity) shouldProtectFrom M dev.zprestige.prestige.module.combat.AutoSafeCart#e(net.minecraft.entity.vehicle.TntMinecartEntity) isOwnCart M dev.zprestige.prestige.module.combat.AutoSafeCart#j(java.util.List) updateThreatState M dev.zprestige.prestige.module.combat.AutoSafeCart#k() pruneTracking M dev.zprestige.prestige.module.combat.AutoShield#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.module.combat.AutoShield#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.combat.AutoShield#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.combat.AutoShield#a(dev.zprestige.prestige.event.ShieldBreakEvent) onShieldBreak M dev.zprestige.prestige.module.combat.AutoShield#a_v71(net.minecraft.entity.player.PlayerEntity) isApproaching M dev.zprestige.prestige.module.combat.AutoShield#j() pressUseKey M dev.zprestige.prestige.module.combat.AutoShield#k() releaseUseKey M dev.zprestige.prestige.module.combat.AutoShield#l() restoreUseKeyState M dev.zprestige.prestige.module.combat.AutoShieldBreaker#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack M dev.zprestige.prestige.module.combat.AutoShieldBreaker#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.combat.AutoShieldBreaker#a_boolean________________(net.minecraft.entity.player.PlayerEntity) isBlockingWithShield M dev.zprestige.prestige.module.combat.AutoShieldBreaker#d() findHotbarAxe M dev.zprestige.prestige.module.combat.AutoShieldBreaker#d_boolean__(net.minecraft.entity.player.PlayerEntity) tryBreakShield M dev.zprestige.prestige.module.combat.AutoShieldBreaker#e() findInventoryAxe M dev.zprestige.prestige.module.combat.AutoTotem#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AutoTotem#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.combat.AutoTotem#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.AutoTotem#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.combat.AutoTotem#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.AutoTotem#a(int,int) requestSwap M dev.zprestige.prestige.module.combat.AutoTotem#b_List___(java.awt.Point,java.awt.Point) generateMousePath M dev.zprestige.prestige.module.combat.AutoTotem#b_float___________() computeDangerScore M dev.zprestige.prestige.module.combat.AutoTotem#d() isQueuedSwapPending M dev.zprestige.prestige.module.combat.AutoTotem#e() isOffhandSwapPending M dev.zprestige.prestige.module.combat.AutoTotem#f() resetState M dev.zprestige.prestige.module.combat.AutoTotem#f(int,dev.zprestige.prestige.type.ArmorState) requestOffhandSwap M dev.zprestige.prestige.module.combat.AutoTotem#g() shouldIgnorePop M dev.zprestige.prestige.module.combat.AutoTotem#h() isDelayActive M dev.zprestige.prestige.module.combat.AutoTotem#i() startActionDelay M dev.zprestige.prestige.module.combat.AutoTotem#j() closeOpenedInventory M dev.zprestige.prestige.module.combat.AutoTotem#k(net.minecraft.client.gui.screen.ingame.HandledScreen) closeScreen M dev.zprestige.prestige.module.combat.AutoTotem#l(long,dev.zprestige.prestige.type.ArmorState,int) onOffhandSwapComplete M dev.zprestige.prestige.module.combat.AutoTotem#m() clearOffhandSwap M dev.zprestige.prestige.module.combat.AutoTotem#n() createRobot M dev.zprestige.prestige.module.combat.Backtrack#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.module.combat.Backtrack#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.Backtrack#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.Backtrack#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.combat.Backtrack#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.combat.Backtrack#a_boolean_________________(net.minecraft.network.packet.Packet) isSelfMotionPacket M dev.zprestige.prestige.module.combat.Backtrack#a_class_7422(net.minecraft.util.math.Vec3d) createTrackedPosition M dev.zprestige.prestige.module.combat.Backtrack#a_double____(net.minecraft.util.math.Vec3d) getHitDistance M dev.zprestige.prestige.module.combat.Backtrack#a_v41(net.minecraft.network.packet.Packet) processPositionPacket M dev.zprestige.prestige.module.combat.Backtrack#d(net.minecraft.util.math.Vec3d) isMovingAway M dev.zprestige.prestige.module.combat.Backtrack#e() passesWeaponCheck M dev.zprestige.prestige.module.combat.Backtrack#f(net.minecraft.entity.Entity) isInRange M dev.zprestige.prestige.module.combat.Backtrack#j(net.minecraft.network.packet.Packet) queuePacket M dev.zprestige.prestige.module.combat.Backtrack#k(boolean) releasePackets M dev.zprestige.prestige.module.combat.Backtrack#l() applyPendingTarget M dev.zprestige.prestige.module.combat.Backtrack#m(int,net.minecraft.util.math.Vec3d) setTrackedPosition M dev.zprestige.prestige.module.combat.Backtrack#n(boolean) resetState M dev.zprestige.prestige.module.combat.Backtrack#o(net.minecraft.util.math.Vec3d) setRenderTarget M dev.zprestige.prestige.module.combat.Backtrack#p(net.minecraft.util.math.Vec3d) snapRenderPos M dev.zprestige.prestige.module.combat.CartAura#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.CartAura#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.CartAura#a_boolean__________________(net.minecraft.entity.vehicle.TntMinecartEntity) isOwnCart M dev.zprestige.prestige.module.combat.CartAura#a_class_1701_(float) findTarget M dev.zprestige.prestige.module.combat.CartAura#a_class_243________(net.minecraft.entity.Entity) getBoxCenter M dev.zprestige.prestige.module.combat.CartAura#a_double_____(net.minecraft.entity.Entity) getDistanceToBox M dev.zprestige.prestige.module.combat.CartAura#d() findSwordSlot M dev.zprestige.prestige.module.combat.CartAura#j() restorePreviousSlot M dev.zprestige.prestige.module.combat.CartAura#k() resetState M dev.zprestige.prestige.module.combat.CartPearlCatch#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.CartPearlCatch#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.CartPearlCatch#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D M dev.zprestige.prestige.module.combat.CartPearlCatch#a_Integer__() findTntCartSlot M dev.zprestige.prestige.module.combat.CartPearlCatch#a_VecIntData2(net.minecraft.entity.projectile.thrown.EnderPearlEntity) predictLanding M dev.zprestige.prestige.module.combat.CartPearlCatch#a_boolean___________________(float) solveShot M dev.zprestige.prestige.module.combat.CartPearlCatch#a_class_1684_() findTrackedPearl M dev.zprestige.prestige.module.combat.CartPearlCatch#a_class_2338____(net.minecraft.util.math.Vec3d) findBestCartPos M dev.zprestige.prestige.module.combat.CartPearlCatch#a_double______(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,double) estimateExplosionDamage M dev.zprestige.prestige.module.combat.CartPearlCatch#a_int__________(float,float,float) simulateArrowFlight M dev.zprestige.prestige.module.combat.CartPearlCatch#b_RenderBatch_(net.minecraft.util.math.Vec3d) getAimRotation M dev.zprestige.prestige.module.combat.CartPearlCatch#b_class_2338(net.minecraft.util.math.Vec3d) findFireSpot M dev.zprestige.prestige.module.combat.CartPearlCatch#c(net.minecraft.entity.projectile.thrown.EnderPearlEntity) getTicksUntilLanding M dev.zprestige.prestige.module.combat.CartPearlCatch#d(float,float) shotPassesThroughFire M dev.zprestige.prestige.module.combat.CartPearlCatch#d_int___() getLeadTicks M dev.zprestige.prestige.module.combat.CartPearlCatch#e() shouldFireNow M dev.zprestige.prestige.module.combat.CartPearlCatch#e_int__() findRailSlot M dev.zprestige.prestige.module.combat.CartPearlCatch#f_int() findFlintAndSteelSlot M dev.zprestige.prestige.module.combat.CartPearlCatch#f_v108(double,double,double) isInReach M dev.zprestige.prestige.module.combat.CartPearlCatch#g() findChargedCrossbowSlot M dev.zprestige.prestige.module.combat.CartPearlCatch#j() resetState M dev.zprestige.prestige.module.combat.CartPearlCatch#k(java.lang.String) printMessage M dev.zprestige.prestige.module.combat.CartPearlCatch#l(java.lang.String) abort M dev.zprestige.prestige.module.combat.CartPearlCatch#m() releaseUseKey M dev.zprestige.prestige.module.combat.CartPearlCatch#n() finishCatch M dev.zprestige.prestige.module.combat.CartPearlCatch#o() scanForPearls M dev.zprestige.prestige.module.combat.CartPearlCatch#p(net.minecraft.util.hit.BlockHitResult) clickBlock M dev.zprestige.prestige.module.combat.CobwebPlacer#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.combat.CobwebPlacer#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.combat.CobwebPlacer#a_PlaceState(net.minecraft.util.hit.BlockHitResult,java.lang.Integer,int,boolean) tryPlace M dev.zprestige.prestige.module.combat.CobwebPlacer#a_boolean____________________(net.minecraft.util.hit.BlockHitResult,int,int) placeFromInventory M dev.zprestige.prestige.module.combat.CobwebPlacer#a_class_243_________(net.minecraft.entity.player.PlayerEntity) predictPlacePos M dev.zprestige.prestige.module.combat.CobwebPlacer#a_class_3965______(net.minecraft.util.hit.BlockHitResult) getMatchingServerHit M dev.zprestige.prestige.module.combat.CobwebPlacer#b_RenderBatch__() restoreAndSkip M dev.zprestige.prestige.module.combat.CobwebPlacer#b_class_243___(net.minecraft.entity.player.PlayerEntity) predictFallLanding M dev.zprestige.prestige.module.combat.CobwebPlacer#c(net.minecraft.entity.player.PlayerEntity) predictAirbornePos M dev.zprestige.prestige.module.combat.CobwebPlacer#d() processSwitchBack M dev.zprestige.prestige.module.combat.CobwebPlacer#d_class_243_(net.minecraft.entity.player.PlayerEntity) predictGroundedPos M dev.zprestige.prestige.module.combat.CobwebPlacer#e(double,double,double,double) hasGroundBelow M dev.zprestige.prestige.module.combat.CobwebPlacer#j() recordPlacement M dev.zprestige.prestige.module.combat.CobwebPlacer#k() applyAutoSwitchBack M dev.zprestige.prestige.module.combat.CobwebPlacer#l(int) queueSwitchBack M dev.zprestige.prestige.module.combat.CobwebPlacer#m() restoreOriginalSlot M dev.zprestige.prestige.module.combat.CobwebPlacer#n() finishSwitchBack M dev.zprestige.prestige.module.combat.CobwebPlacer#o() scheduleSwitchBack M dev.zprestige.prestige.module.combat.CobwebPlacer#p() releaseSwap M dev.zprestige.prestige.module.combat.CobwebPlacer#q() clearSwapState M dev.zprestige.prestige.module.combat.CobwebPlacer#r(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.BlockPos,java.awt.Color) drawOutline M dev.zprestige.prestige.module.combat.CobwebPlacer#s() advanceManualStage M dev.zprestige.prestige.module.combat.DoubleAnchor#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.DoubleAnchor#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.DoubleAnchor#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.combat.DoubleAnchor#a_class_3965_______(net.minecraft.util.math.BlockPos) createTopFaceHit M dev.zprestige.prestige.module.combat.DoubleAnchor#a_v120(net.minecraft.util.math.BlockPos) isChargedAnchor M dev.zprestige.prestige.module.combat.DoubleAnchor#d(net.minecraft.util.math.BlockPos) isAnchor M dev.zprestige.prestige.module.combat.DoubleAnchor#e() shouldWaitForDamageTick M dev.zprestige.prestige.module.combat.DoubleAnchor#f(net.minecraft.util.hit.BlockHitResult) placeAnchor M dev.zprestige.prestige.module.combat.DoubleAnchor#g(net.minecraft.util.hit.BlockHitResult) chargeAnchor M dev.zprestige.prestige.module.combat.DoubleAnchor#h(net.minecraft.util.hit.BlockHitResult) explodeAnchor M dev.zprestige.prestige.module.combat.DoubleAnchor#i(net.minecraft.util.hit.BlockHitResult) explodeAndDoublePlace M dev.zprestige.prestige.module.combat.DoubleAnchor#j() resetMacro M dev.zprestige.prestige.module.combat.DoubleAnchor#k() runMacroStage M dev.zprestige.prestige.module.combat.DoubleAnchor#l(java.lang.String) abortMacro M dev.zprestige.prestige.module.combat.DoubleAnchor#m(java.lang.String) notifyInfo M dev.zprestige.prestige.module.combat.GhostPlace#a() getPlaceHand M dev.zprestige.prestige.module.combat.GhostPlace#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.combat.GhostPlace#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.combat.GhostPlace#a_boolean_____________________(net.minecraft.item.ItemStack) isPlaceable M dev.zprestige.prestige.module.combat.GhostPlace#a_class_3965________() raycastBlockBehind M dev.zprestige.prestige.module.combat.GhostPlace#d(net.minecraft.util.hit.HitResult) isEnemyHit M dev.zprestige.prestige.module.combat.HitFix#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.module.combat.HitFix#a(dev.zprestige.prestige.event.ResetAttackCooldownEvent) onResetAttackCooldown M dev.zprestige.prestige.module.combat.HitFix#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand M dev.zprestige.prestige.module.combat.HitFix#a_boolean______________________(net.minecraft.entity.player.PlayerEntity) shouldDelayHit M dev.zprestige.prestige.module.combat.HitFlick#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.module.combat.Hitboxes#a(dev.zprestige.prestige.event.BoundingBoxEvent) onBoundingBox M dev.zprestige.prestige.module.combat.Hitboxes#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.combat.Hitboxes#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand M dev.zprestige.prestige.module.combat.Hitboxes#a_boolean_______________________(net.minecraft.entity.player.PlayerEntity) isRaisingShield M dev.zprestige.prestige.module.combat.InstantCrossbow#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.combat.InstantCrossbow#j() swapToCrossbow M dev.zprestige.prestige.module.combat.InstantCrossbow#k() restorePreviousSlot M dev.zprestige.prestige.module.combat.InstantCrossbow#l() resetSlots M dev.zprestige.prestige.module.combat.InstantCrossbow#m() restoreUseKeyState M dev.zprestige.prestige.module.combat.InstantShield#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.combat.InstantShield#d() canBlockWithShield M dev.zprestige.prestige.module.combat.InstantShield#j() swapToShield M dev.zprestige.prestige.module.combat.InstantShield#k() restorePreviousSlot M dev.zprestige.prestige.module.combat.InstantShield#l() resetSlots M dev.zprestige.prestige.module.combat.InstantShield#m() restoreUseKeyState M dev.zprestige.prestige.module.combat.KeepSprint#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.module.combat.KeepSprint#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.KeepSprint#d() isForwardKeyDown M dev.zprestige.prestige.module.combat.KeepSprint#e() isWTapActive M dev.zprestige.prestige.module.combat.KillAura#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.KillAura#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.combat.KillAura#a_class_1297_(boolean,float) findTarget M dev.zprestige.prestige.module.combat.KillAura#a_class_243__________(net.minecraft.entity.Entity) getAimPoint M dev.zprestige.prestige.module.combat.KillAura#a_double_______(net.minecraft.entity.Entity) getHitboxDistance M dev.zprestige.prestige.module.combat.KillAura#d() findAxeSlot M dev.zprestige.prestige.module.combat.NoMissDelay#a(dev.zprestige.prestige.event.ResetAttackCooldownEvent) onResetAttackCooldown M dev.zprestige.prestige.module.combat.NoMissDelay#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand M dev.zprestige.prestige.module.combat.NoMissDelay#d() isEnemyNearby M dev.zprestige.prestige.module.combat.PearlFollow#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.PearlFollow#a_FloatDoubleIntData(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,float,float) evaluateThrow M dev.zprestige.prestige.module.combat.PearlFollow#a_VecIntDoubleData(net.minecraft.util.math.Vec3d,float,float) simulateThrow M dev.zprestige.prestige.module.combat.PearlFollow#a_boolean________________________(java.util.List,dev.zprestige.prestige.data.PearlThrowOption) hasNearbyPitch M dev.zprestige.prestige.module.combat.PearlFollow#a_class_243___________(net.minecraft.entity.projectile.thrown.EnderPearlEntity) predictLanding M dev.zprestige.prestige.module.combat.PearlFollow#b_FloatDoubleIntData(java.util.List,double) pickBestOption M dev.zprestige.prestige.module.combat.PearlFollow#b_List____(java.util.List) selectBestMinima M dev.zprestige.prestige.module.combat.PearlFollow#b_RenderBatch___(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d) findThrowRotation M dev.zprestige.prestige.module.combat.PearlFollow#c(java.util.List,double) pickFastestOption M dev.zprestige.prestige.module.combat.PearlFollow#d(dev.zprestige.prestige.data.PearlThrowOption,dev.zprestige.prestige.data.PearlThrowOption) choosePreferred M dev.zprestige.prestige.module.combat.PearlFollow#d_boolean___(java.util.List,dev.zprestige.prestige.data.PearlThrowOption) containsPitch M dev.zprestige.prestige.module.combat.PearlFollow#e(dev.zprestige.prestige.data.PearlThrowOption,dev.zprestige.prestige.data.PearlThrowOption) arePitchesClose M dev.zprestige.prestige.module.combat.PearlFollow#j(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,float,dev.zprestige.prestige.data.PearlThrowOption,java.util.List) refineAroundPitch M dev.zprestige.prestige.module.combat.PredictDoubleHand#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.combat.PredictDoubleHand#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.PredictDoubleHand#j(int) switchToTotem M dev.zprestige.prestige.module.combat.SafeAnchor#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.SafeAnchor#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.combat.SafeAnchor#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.SafeAnchor#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.combat.SafeAnchor#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.combat.SafeAnchor#d() isCoverPending M dev.zprestige.prestige.module.combat.SafeAnchor#j() updateCoverPending M dev.zprestige.prestige.module.combat.SilentAim#a(dev.zprestige.prestige.event.HandleBlockBreakingEvent) onHandleBlockBreaking M dev.zprestige.prestige.module.combat.SilentAim#a(dev.zprestige.prestige.event.MouseButtonEvent) onMouseButton M dev.zprestige.prestige.module.combat.SilentAim#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.combat.SilentAim#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand M dev.zprestige.prestige.module.combat.SilentAim#a_boolean_________________________(dev.zprestige.prestige.render.Rotation) exceedsAngleLimits M dev.zprestige.prestige.module.combat.SilentAim#a_class_1297__() findTarget M dev.zprestige.prestige.module.combat.SilentAim#a_class_243____________(net.minecraft.entity.Entity) getAimPoint M dev.zprestige.prestige.module.combat.SilentAim#b_RenderBatch____(net.minecraft.entity.Entity) computeAimRotation M dev.zprestige.prestige.module.combat.SilentAim#d() isKillAuraActive M dev.zprestige.prestige.module.combat.SilentAim#j(net.minecraft.entity.Entity) attackTarget M dev.zprestige.prestige.module.combat.SwapHit#a() findSwordSlot M dev.zprestige.prestige.module.combat.SwapHit#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.SwapHit#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack M dev.zprestige.prestige.module.combat.SwapHit#d() findAxeSlot M dev.zprestige.prestige.module.combat.TotemHit#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.module.combat.Triggerbot#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.Triggerbot#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.combat.Triggerbot#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.combat.Triggerbot#a_boolean__________________________(net.minecraft.entity.Entity) isAttackable M dev.zprestige.prestige.module.combat.Triggerbot#a_v80(float) applyTpsSync M dev.zprestige.prestige.module.combat.Triggerbot#j() updateTpsEstimate M dev.zprestige.prestige.module.combat.Triggerbot#k() resetMissTracking M dev.zprestige.prestige.module.combat.Triggerbot#l(net.minecraft.entity.Entity,boolean) updateTrackedTarget M dev.zprestige.prestige.module.combat.Triggerbot#m(net.minecraft.entity.Entity) logRejection M dev.zprestige.prestige.module.combat.XbowCart#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.XbowCart#a_Integer___() findOrPullCartSlot M dev.zprestige.prestige.module.combat.XbowCart#a_boolean___________________________(float,float,net.minecraft.util.math.BlockPos) doesShotIgniteCart M dev.zprestige.prestige.module.combat.XbowCart#a_class_2338_____() findFirePos M dev.zprestige.prestige.module.combat.XbowCart#a_class_243_____________() getCartAimPoint M dev.zprestige.prestige.module.combat.XbowCart#b_RenderBatch_____(net.minecraft.util.math.Vec3d) computeRotationTo M dev.zprestige.prestige.module.combat.XbowCart#d_int____() findRailSlot M dev.zprestige.prestige.module.combat.XbowCart#d_v64(double,double,double) isInReach M dev.zprestige.prestige.module.combat.XbowCart#e() findFlintAndSteelSlot M dev.zprestige.prestige.module.combat.XbowCart#f() findLoadedCrossbowSlot M dev.zprestige.prestige.module.combat.XbowCart#j() resetState M dev.zprestige.prestige.module.combat.XbowCart#k() abort M dev.zprestige.prestige.module.combat.XbowCart#l() finishAndSwitchBack M dev.zprestige.prestige.module.combat.XbowCart#m() disableSelf M dev.zprestige.prestige.module.combat.XbowCart#n(net.minecraft.util.hit.BlockHitResult) interactBlockAndSwing M dev.zprestige.prestige.module.mace.AutoMace#a(dev.zprestige.prestige.event.BoundingBoxEvent) onBoundingBox M dev.zprestige.prestige.module.mace.AutoMace#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack M dev.zprestige.prestige.module.mace.AutoMace#a_class_1657__(float) findClosestHorizontalTarget M dev.zprestige.prestige.module.mace.AutoMace#a_int___________(int) getDensityLevel M dev.zprestige.prestige.module.mace.AutoMace#b_RenderBatch______(net.minecraft.entity.player.PlayerEntity,dev.zprestige.prestige.render.Rotation,int,int) startStunSlam M dev.zprestige.prestige.module.mace.AutoMace#c() processPendingStunSlam M dev.zprestige.prestige.module.mace.AutoMace#c_int_(int) getBreachLevel M dev.zprestige.prestige.module.mace.AutoMace#d() shouldStunSlam M dev.zprestige.prestige.module.mace.AutoMace#d_int_____() findAxeSlot M dev.zprestige.prestige.module.mace.AutoMace#e() hasFallenEnoughToStun M dev.zprestige.prestige.module.mace.AutoMace#e_int___() findBestMaceSlot M dev.zprestige.prestige.module.mace.AutoMace#f() swapElytraForChestplate M dev.zprestige.prestige.module.mace.AutoMace#j() clearPendingStunSlam M dev.zprestige.prestige.module.mace.AutoMace#k() savePreviousSlot M dev.zprestige.prestige.module.mace.AutoMace#l() swapBackToSavedSlot M dev.zprestige.prestige.module.mace.AutoMace#m() clearSavedSlot M dev.zprestige.prestige.module.mace.AutoPearlCatch#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.mace.AutoPearlCatch#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.mace.AutoPearlCatch#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.mace.AutoPearlCatch#a_boolean____________________________(int) throwFromSlot M dev.zprestige.prestige.module.mace.AutoPearlCatch#b_RenderBatch_______(dev.zprestige.prestige.render.Rotation) lockRotation M dev.zprestige.prestige.module.mace.AutoPearlCatch#d() hasPearlTimedOut M dev.zprestige.prestige.module.mace.AutoPearlCatch#d_int______() findPearlSlot M dev.zprestige.prestige.module.mace.AutoPearlCatch#e() isUseKeyActive M dev.zprestige.prestige.module.mace.AutoPearlCatch#e_int____() findWindChargeSlot M dev.zprestige.prestige.module.mace.AutoPearlCatch#f(net.minecraft.item.ItemStack) isWindCharge M dev.zprestige.prestige.module.mace.AutoPearlCatch#j() pauseForItemUse M dev.zprestige.prestige.module.mace.AutoPearlCatch#k() releaseRotationLock M dev.zprestige.prestige.module.mace.AutoPearlCatch#l() resetState M dev.zprestige.prestige.module.mace.AutoReMace#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.module.mace.AutoReMace#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.mace.BreachSwap#a() findBestBreachMaceSlot M dev.zprestige.prestige.module.mace.BreachSwap#a(dev.zprestige.prestige.event.AutoAttackEvent) onAutoAttack M dev.zprestige.prestige.module.mace.BreachSwap#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.mace.BreachSwap#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack M dev.zprestige.prestige.module.mace.BreachSwap#c(int) getBreachLevel M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a_RenderHelper3(java.util.List,java.util.List) findBestIntercept M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a_boolean_____________________________(dev.zprestige.prestige.render.Rotation) solveIntercept M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a_class_243______________(net.minecraft.util.math.Vec3d,double,net.minecraft.util.math.Vec3d,boolean) computeLaunchVelocity M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#a_int____________(java.util.function.Predicate) findHotbarSlot M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#b_List_____(net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,boolean,int) simulatePlayerMotion M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#b_RenderBatch________() getInterceptRotation M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#b_RenderHelper3(dev.zprestige.prestige.math.MotionState,java.util.List,int,int,float,float) evaluateIntercept M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#b_class_243____(float,float) directionFromRotation M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#c() getWindChargeRotation M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#c_List(dev.zprestige.prestige.math.MotionState,float,float) simulatePearlPath M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#c_RenderHelper3(dev.zprestige.prestige.math.MotionState,java.util.List,int,float,float) evaluateRefinedIntercept M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#d() getViewRotation M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#d_List(dev.zprestige.prestige.math.MotionState,float,float,int) simulateWindChargePath M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#d_boolean____(int,dev.zprestige.prestige.render.Rotation) throwFromSlot M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#e(dev.zprestige.prestige.render.Rotation) lockRotation M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#j() resetState M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#k(int,int) runMacroMode M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#l(int,int) runTrajectoryMode M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#m(int) throwWindCharge M dev.zprestige.prestige.module.mace.DiagonalPearlCatch#n() releaseRotationLock M dev.zprestige.prestige.module.mace.ElytraWindCharge#a(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.mace.ElytraWindCharge#d() findWindChargeSlot M dev.zprestige.prestige.module.mace.FastPearlCatch#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.mace.FastPearlCatch#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.mace.FastPearlCatch#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.mace.FastPearlCatch#a_boolean______________________________(int,net.minecraft.util.Hand) throwFromSlot M dev.zprestige.prestige.module.mace.FastPearlCatch#a_class_1684__() findThrownPearl M dev.zprestige.prestige.module.mace.FastPearlCatch#b_RenderBatch_________() runOffhandMode M dev.zprestige.prestige.module.mace.FastPearlCatch#c(dev.zprestige.prestige.render.Rotation) lockRotation M dev.zprestige.prestige.module.mace.FastPearlCatch#d() hasPearlTimedOut M dev.zprestige.prestige.module.mace.FastPearlCatch#d_int_______() findPearlSlot M dev.zprestige.prestige.module.mace.FastPearlCatch#e() isUseKeyActive M dev.zprestige.prestige.module.mace.FastPearlCatch#e_int_____() findWindChargeSlot M dev.zprestige.prestige.module.mace.FastPearlCatch#f(net.minecraft.item.ItemStack) isWindCharge M dev.zprestige.prestige.module.mace.FastPearlCatch#j() syncSelectedSlot M dev.zprestige.prestige.module.mace.FastPearlCatch#k() pauseForItemUse M dev.zprestige.prestige.module.mace.FastPearlCatch#l() releaseRotationLock M dev.zprestige.prestige.module.mace.FastPearlCatch#m() resetState M dev.zprestige.prestige.module.mace.KeyWindCharge#a() findWindChargeSlot M dev.zprestige.prestige.module.mace.KeyWindCharge#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.mace.KeyWindCharge#a_boolean_______________________________(net.minecraft.item.ItemStack) isWindCharge M dev.zprestige.prestige.module.mace.KeyWindCharge#j() restartDelay M dev.zprestige.prestige.module.mace.MacePot#b_RenderBatch__________(int) throwPotion M dev.zprestige.prestige.module.mace.MacePot#j(int) swapPotionIntoHotbar M dev.zprestige.prestige.module.mace.MacePrediction#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.mace.MacePrediction#a(net.minecraft.entity.Entity,dev.zprestige.prestige.event.Render3DEvent) traceAirPath M dev.zprestige.prestige.module.mace.MacePrediction#j(net.minecraft.entity.player.PlayerEntity,dev.zprestige.prestige.event.Render3DEvent) drawGroundPrediction M dev.zprestige.prestige.module.mace.MacePrediction#k(net.minecraft.entity.player.PlayerEntity,net.minecraft.util.math.Vec3d,net.minecraft.util.math.Vec3d,dev.zprestige.prestige.event.Render3DEvent) traceGroundPath M dev.zprestige.prestige.module.mace.MacePrediction#l(net.minecraft.util.math.Vec3d,java.awt.Color,dev.zprestige.prestige.event.Render3DEvent) drawMarker M dev.zprestige.prestige.module.mace.PearlWindCharge#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.mace.PearlWindCharge#a_boolean________________________________(net.minecraft.item.ItemStack) isWindCharge M dev.zprestige.prestige.module.mace.PearlWindCharge#d() findWindChargeSlot M dev.zprestige.prestige.module.mace.ShieldDrain#a() findShieldTarget M dev.zprestige.prestige.module.mace.ShieldDrain#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.mace.ShieldDrain#b_class_1657(float) findClosestShielder M dev.zprestige.prestige.module.mace.ShieldDrain#d() isDraining M dev.zprestige.prestige.module.mace.ShieldDrain#j() restorePreviousSlot M dev.zprestige.prestige.module.mace.ShortWindCharge#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.mace.ShortWindCharge#a_boolean_________________________________(net.minecraft.item.ItemStack) isWindCharge M dev.zprestige.prestige.module.mace.ShortWindCharge#d() findWindChargeSlot M dev.zprestige.prestige.module.mace.ShortWindCharge#j() advanceStage M dev.zprestige.prestige.module.mace.WindChargeAura#a_class_1297___() findClosestWindCharge M dev.zprestige.prestige.module.mace.WindChargeAura#a_double________(net.minecraft.entity.Entity) getEyeDistanceToHitbox M dev.zprestige.prestige.module.misc.AntiTrap#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.AntiTrap#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.misc.AntiTrap#a_v132(net.minecraft.entity.Entity) isTrapEntity M dev.zprestige.prestige.module.misc.AntiTrap#d(net.minecraft.entity.EntityType) isTrapEntityType M dev.zprestige.prestige.module.misc.AntiTrap#e(net.minecraft.entity.EntityType) isMinecartType M dev.zprestige.prestige.module.misc.AntiTrap#f(net.minecraft.entity.EntityType) isBoatType M dev.zprestige.prestige.module.misc.AutoArmor#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.AutoArmor#a_class_1304(net.minecraft.item.Item) getArmorEquipmentSlot M dev.zprestige.prestige.module.misc.AutoArmor#a_int_____________(net.minecraft.entity.EquipmentSlot) getArmorSlotId M dev.zprestige.prestige.module.misc.AutoArmor#a_v46(net.minecraft.entity.EquipmentSlot) tryEquipBetterArmor M dev.zprestige.prestige.module.misc.AutoArmor#c(net.minecraft.item.ItemStack) getArmorScore M dev.zprestige.prestige.module.misc.AutoArmor#d() isSwapAllowed M dev.zprestige.prestige.module.misc.AutoArmor#d_int________(net.minecraft.item.Item) getMaterialScore M dev.zprestige.prestige.module.misc.AutoArmor#e(net.minecraft.item.ItemStack,net.minecraft.registry.RegistryKey) hasEnchantment M dev.zprestige.prestige.module.misc.AutoArmor#e_int______(net.minecraft.item.ItemStack,net.minecraft.registry.RegistryKey) getEnchantmentLevel M dev.zprestige.prestige.module.misc.AutoClicker#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.misc.AutoClicker#b_float____________() sampleReactionDelay M dev.zprestige.prestige.module.misc.AutoClicker#c(float,float) sampleGaussian M dev.zprestige.prestige.module.misc.AutoClicker#d() isGhostMode M dev.zprestige.prestige.module.misc.AutoClicker#d_float__(float,float,float) clamp M dev.zprestige.prestige.module.misc.AutoClicker#j() updateMeanReactionDelay M dev.zprestige.prestige.module.misc.AutoLoot#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.misc.AutoPickaxe#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.misc.AutoPickaxe#a(int,int) findPickaxeSlot M dev.zprestige.prestige.module.misc.AutoPickaxe#d() trySwapBack M dev.zprestige.prestige.module.misc.AutoPickaxe#j() resetDelay M dev.zprestige.prestige.module.misc.AutoPot#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.AutoTool#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.misc.AutoTool#a_v128(net.minecraft.util.math.BlockPos) findBestToolSlot M dev.zprestige.prestige.module.misc.CartRefill#a() findTntMinecartSlot M dev.zprestige.prestige.module.misc.CartRefill#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.CartRefill#d() isRefillAllowed M dev.zprestige.prestige.module.misc.CartStealer#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.misc.CartStealer#a_v99(net.minecraft.screen.ShulkerBoxScreenHandler) countEmptyPlayerSlots M dev.zprestige.prestige.module.misc.ChestStealer#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.misc.ChestStealer#a_v115(net.minecraft.screen.GenericContainerScreenHandler) isContainerEmpty M dev.zprestige.prestige.module.misc.Criticals#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttack M dev.zprestige.prestige.module.misc.Criticals#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.Criticals#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.misc.Criticals#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand M dev.zprestige.prestige.module.misc.Criticals#d() canCrit M dev.zprestige.prestige.module.misc.Criticals#j(float) sendOffsetPosition M dev.zprestige.prestige.module.misc.CrystalOptimizer#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttack M dev.zprestige.prestige.module.misc.EnemyFaker#a() findClosestEnemy M dev.zprestige.prestige.module.misc.EnemyFaker#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.EnemyFaker#a(dev.zprestige.prestige.event.LabelTextEvent) onLabelText M dev.zprestige.prestige.module.misc.EnemyFaker#a(dev.zprestige.prestige.event.SkinTexturesEvent) onSkinTextures M dev.zprestige.prestige.module.misc.EnemyFaker#a(dev.zprestige.prestige.event.TextReplaceEvent) onTextReplace M dev.zprestige.prestige.module.misc.EnemyFaker#a_class_3545() getGamemodeIcon M dev.zprestige.prestige.module.misc.EnemyFaker#a_int______________(java.lang.String) getTierColor M dev.zprestige.prestige.module.misc.FastEXP#a(dev.zprestige.prestige.event.DoItemUseEvent) onItemUse M dev.zprestige.prestige.module.misc.FastEXP#a_boolean__________________________________(net.minecraft.item.ItemStack) needsMending M dev.zprestige.prestige.module.misc.FastEXP#b_RenderBatch___________() runManualMode M dev.zprestige.prestige.module.misc.FastEXP#c() runAutomaticMode M dev.zprestige.prestige.module.misc.FastEXP#d() switchToExpBottles M dev.zprestige.prestige.module.misc.FastEXP#d_int_________() findHotbarExpSlot M dev.zprestige.prestige.module.misc.FastEXP#e() findInventoryExpSlot M dev.zprestige.prestige.module.misc.FastEXP#e_boolean__() hasDamagedMendingGear M dev.zprestige.prestige.module.misc.FastEXP#f() isHoldingExpBottle M dev.zprestige.prestige.module.misc.FastEXP#j() restorePreviousSlot M dev.zprestige.prestige.module.misc.FastPlace#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.Friends#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttack M dev.zprestige.prestige.module.misc.Friends#a(dev.zprestige.prestige.event.ResetAttackCooldownEvent) onResetAttackCooldown M dev.zprestige.prestige.module.misc.Friends#a(dev.zprestige.prestige.event.SwingHandEvent) onSwingHand M dev.zprestige.prestige.module.misc.Friends#a(dev.zprestige.prestige.event.TextReplaceEvent) onTextReplace M dev.zprestige.prestige.module.misc.KeyPearl#a() findPearlSlot M dev.zprestige.prestige.module.misc.KeyPearl#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.KeyPearl#j() resetDelay M dev.zprestige.prestige.module.misc.MiddleClickFriend#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.NameHider#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.misc.NameHider#a(dev.zprestige.prestige.event.TextReplaceEvent) onTextReplace M dev.zprestige.prestige.module.misc.NameHider#d() generateName M dev.zprestige.prestige.module.misc.PotionRefill#a() findEmptyHotbarSlot M dev.zprestige.prestige.module.misc.PotionRefill#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.misc.Reach#a(dev.zprestige.prestige.event.ReachEvent) onReach M dev.zprestige.prestige.module.misc.Refill#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.Refill#a_v113(net.minecraft.item.ItemStack) findMatchingStackSlot M dev.zprestige.prestige.module.misc.Refill#d() isRefillAllowed M dev.zprestige.prestige.module.misc.RightClicker#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.misc.RightClicker#j() rollClickDelay M dev.zprestige.prestige.module.misc.StreamerMode#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.StreamerMode#a(dev.zprestige.prestige.event.LabelTextEvent) onLabelText M dev.zprestige.prestige.module.misc.StreamerMode#a(dev.zprestige.prestige.event.TextReplaceEvent) onTextReplace M dev.zprestige.prestige.module.misc.StreamerMode#a_v72(java.lang.String) isExcluded M dev.zprestige.prestige.module.misc.StreamerMode#b_String___(java.lang.String) getOrCreateAlias M dev.zprestige.prestige.module.misc.StreamerMode#d() generateAlias M dev.zprestige.prestige.module.misc.Teams#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.misc.Teams#a_v1(java.lang.String) isTeammate M dev.zprestige.prestige.module.misc.Teams#d(net.minecraft.entity.player.PlayerEntity) sharesTeamColor M dev.zprestige.prestige.module.movement.AutoJumpReset#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.movement.AutoShortPearl#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.movement.FakeLag#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.movement.FakeLag#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.movement.FakeLag#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.movement.FakeLag#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.movement.FakeLag#j() flushPackets M dev.zprestige.prestige.module.movement.FastBridge#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.movement.Freecam#a(dev.zprestige.prestige.event.CameraPositionEvent) onCameraPosition M dev.zprestige.prestige.module.movement.Freecam#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.movement.Freecam#a(dev.zprestige.prestige.event.PacketSendEvent) onPacketSend M dev.zprestige.prestige.module.movement.Freecam#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.movement.Freecam#a(dev.zprestige.prestige.event.SendMovementPacketsEvent) onSendMovementPackets M dev.zprestige.prestige.module.movement.NoJumpDelay#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.movement.Parkour#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.movement.ShortPearl#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.movement.ShortPearl#j() advanceStage M dev.zprestige.prestige.module.movement.Sprint#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.movement.Velocity#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.movement.Velocity#a(dev.zprestige.prestige.event.GameJoinEvent) onGameJoin M dev.zprestige.prestige.module.movement.Velocity#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.movement.Velocity#a(dev.zprestige.prestige.event.VelocityUpdateEvent) onVelocityUpdate M dev.zprestige.prestige.module.movement.WTap#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.module.movement.WTap#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.movement.WTap#d() isTapPending M dev.zprestige.prestige.module.movement.WTap#e() isForwardReleased M dev.zprestige.prestige.module.spear.ExtendedReach#a() findNonLungeSpearSlot M dev.zprestige.prestige.module.spear.ExtendedReach#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.spear.ExtendedReach#a(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack M dev.zprestige.prestige.module.spear.ExtendedReach#a(dev.zprestige.prestige.event.ExtendedReachAttackEvent) onExtendedReachAttack M dev.zprestige.prestige.module.spear.ExtendedReach#a_class_1297____() findExtendedReachTarget M dev.zprestige.prestige.module.spear.ExtendedReach#c(net.minecraft.item.ItemStack,net.minecraft.registry.RegistryKey) getEnchantmentLevel M dev.zprestige.prestige.module.spear.ExtendedReach#d() isHoldingSelectedWeapon M dev.zprestige.prestige.module.spear.ExtendedReach#d_int__________(it.unimi.dsi.fastutil.objects.Object2IntMap,net.minecraft.registry.RegistryKey) findEnchantmentLevel M dev.zprestige.prestige.module.spear.ExtendedReach#j() swapToSpear M dev.zprestige.prestige.module.spear.ExtendedReach#k(net.minecraft.item.ItemStack,it.unimi.dsi.fastutil.objects.Object2IntMap) collectEnchantments M dev.zprestige.prestige.module.spear.InstantLunge#a() findLungeSpearSlot M dev.zprestige.prestige.module.spear.InstantLunge#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.spear.InstantLunge#c(net.minecraft.item.ItemStack,net.minecraft.registry.RegistryKey) getEnchantmentLevel M dev.zprestige.prestige.module.spear.InstantLunge#d(it.unimi.dsi.fastutil.objects.Object2IntMap,net.minecraft.registry.RegistryKey) findEnchantmentLevel M dev.zprestige.prestige.module.spear.InstantLunge#j(net.minecraft.item.ItemStack,it.unimi.dsi.fastutil.objects.Object2IntMap) collectEnchantments M dev.zprestige.prestige.module.spear.SpearDamageIndicator#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#a() findBestMaceSlot M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#a(dev.zprestige.prestige.event.ClientTickEvent) onTick M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#c(int) getDensityLevel M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#d(int) getBreachLevel M dev.zprestige.prestige.module.visual.Ambience#a(dev.zprestige.prestige.event.FogEvent) onFog M dev.zprestige.prestige.module.visual.Ambience#a(dev.zprestige.prestige.event.SkyColorEvent) onSkyColor M dev.zprestige.prestige.module.visual.Ambience#a(dev.zprestige.prestige.event.TimeOfDayEvent) onTimeOfDay M dev.zprestige.prestige.module.visual.Animations#a(dev.zprestige.prestige.event.HandSwingDurationEvent) onHandSwingDuration M dev.zprestige.prestige.module.visual.Animations#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.visual.Animations#a(dev.zprestige.prestige.event.SwingArmEvent) onSwingArm M dev.zprestige.prestige.module.visual.Animations#j(net.minecraft.client.util.math.MatrixStack,net.minecraft.util.Arm,float) applyEquipOffset M dev.zprestige.prestige.module.visual.AntiResourcePack#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.visual.ESP#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.visual.ESP#a_v13(java.lang.String) toShaderMode M dev.zprestige.prestige.module.visual.ESP#k() updateTargetTypes M dev.zprestige.prestige.module.visual.FreeLook#a(dev.zprestige.prestige.event.CameraRotationEvent) onCameraRotation M dev.zprestige.prestige.module.visual.FreeLook#a(dev.zprestige.prestige.event.MouseUpdateEvent) onMouseUpdate M dev.zprestige.prestige.module.visual.HealthIndicators#a(dev.zprestige.prestige.event.HealthIndicatorEvent) onHealthIndicator M dev.zprestige.prestige.module.visual.HealthIndicators#a_v126(float) getHealthColor M dev.zprestige.prestige.module.visual.HealthIndicators#b_float_____________(net.minecraft.entity.player.PlayerEntity) getTotalHealth M dev.zprestige.prestige.module.visual.HitEffect#a(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.module.visual.HitEffect#a(dev.zprestige.prestige.event.PacketReceiveEvent) onPacketReceive M dev.zprestige.prestige.module.visual.HitEffect#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.visual.HitEffect#a_v116(float,float,java.awt.Color,java.awt.Color) getWaveColor M dev.zprestige.prestige.module.visual.HitEffect#b_Color__(java.awt.Color,java.awt.Color,double) blendColors M dev.zprestige.prestige.module.visual.HitEffect#j(dev.zprestige.prestige.event.Render3DEvent,java.util.ArrayList,java.awt.Color,java.awt.Color) renderParticles M dev.zprestige.prestige.module.visual.HitEffect#k(dev.zprestige.prestige.event.Render3DEvent,dev.zprestige.prestige.math.HitParticle,java.awt.Color,float) renderParticle M dev.zprestige.prestige.module.visual.HudEditor#b_float______________() getHudScalePercent M dev.zprestige.prestige.module.visual.ItemESP#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.visual.ItemESP#a(dev.zprestige.prestige.event.FrustumSetupEvent) onFrustumSetup M dev.zprestige.prestige.module.visual.ItemESP#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D M dev.zprestige.prestige.module.visual.ItemESP#d() canRenderOverlay M dev.zprestige.prestige.module.visual.JumpCircles#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.visual.JumpCircles#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.visual.JumpCircles#a_Color____(java.awt.Color,float) scaleAlpha M dev.zprestige.prestige.module.visual.JumpCircles#a_v15(net.minecraft.entity.player.PlayerEntity) getTrackedPos M dev.zprestige.prestige.module.visual.JumpCircles#b_float_______________(float) easeOutQuad M dev.zprestige.prestige.module.visual.NameTags#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.visual.NameTags#a(dev.zprestige.prestige.event.FrustumSetupEvent) onFrustumSetup M dev.zprestige.prestige.module.visual.NameTags#a(dev.zprestige.prestige.event.LabelTextEvent) onLabelText M dev.zprestige.prestige.module.visual.NameTags#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D M dev.zprestige.prestige.module.visual.NameTags#a(dev.zprestige.prestige.event.RenderLabelEvent) onRenderLabel M dev.zprestige.prestige.module.visual.NameTags#a(java.awt.Color,float) scaleAlpha M dev.zprestige.prestige.module.visual.NameTags#b_List______(net.minecraft.item.ItemStack) getEnchantLabels M dev.zprestige.prestige.module.visual.NoBounce#a(dev.zprestige.prestige.event.ItemBobbingEvent) onItemBobbing M dev.zprestige.prestige.module.visual.OreSimulation#a(dev.zprestige.prestige.event.BlockStateUpdateEvent) onBlockStateUpdate M dev.zprestige.prestige.module.visual.OreSimulation#a(dev.zprestige.prestige.event.ChunkDataEvent) onChunkData M dev.zprestige.prestige.module.visual.OreSimulation#a(dev.zprestige.prestige.event.FrustumSetupEvent) onFrustumSetup M dev.zprestige.prestige.module.visual.OreSimulation#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.visual.OreSimulation#a_ArrayList(net.minecraft.client.world.ClientWorld,net.minecraft.util.math.random.ChunkRandom,net.minecraft.util.math.BlockPos,dev.zprestige.prestige.world.OreDefinition) generateVein M dev.zprestige.prestige.module.visual.OreSimulation#a_boolean___________________________________(net.minecraft.client.world.ClientWorld,net.minecraft.util.math.BlockPos,dev.zprestige.prestige.world.OreDefinition,net.minecraft.util.math.random.ChunkRandom) shouldPlaceOre M dev.zprestige.prestige.module.visual.OreSimulation#a_int_______________(net.minecraft.util.math.random.ChunkRandom,int) getSpread M dev.zprestige.prestige.module.visual.OreSimulation#a_v117(boolean) getLoadedChunks M dev.zprestige.prestige.module.visual.OreSimulation#b_ArrayList(net.minecraft.client.world.ClientWorld,net.minecraft.util.math.random.ChunkRandom,int,double,double,double,double,double,double,int,int,int,int,int,dev.zprestige.prestige.world.OreDefinition) generateVeinPart M dev.zprestige.prestige.module.visual.OreSimulation#b_List_______(net.minecraft.registry.RegistryKey) getOresForBiome M dev.zprestige.prestige.module.visual.OreSimulation#c(net.minecraft.client.world.ClientWorld,net.minecraft.util.math.random.ChunkRandom,net.minecraft.util.math.BlockPos,dev.zprestige.prestige.world.OreDefinition) generateScatteredOre M dev.zprestige.prestige.module.visual.OreSimulation#d() ensureWorldReady M dev.zprestige.prestige.module.visual.OreSimulation#e(net.minecraft.util.math.random.ChunkRandom,float) shouldNotDiscard M dev.zprestige.prestige.module.visual.OreSimulation#f(net.minecraft.client.world.ClientWorld,net.minecraft.util.math.BlockPos) isExposedToAir M dev.zprestige.prestige.module.visual.OreSimulation#j(dev.zprestige.prestige.event.Render3DEvent,int,int) renderChunk M dev.zprestige.prestige.module.visual.OreSimulation#k() simulateLoadedChunks M dev.zprestige.prestige.module.visual.OreSimulation#l() loadSeed M dev.zprestige.prestige.module.visual.OreSimulation#m(net.minecraft.world.chunk.Chunk) simulateChunk M dev.zprestige.prestige.module.visual.PearlTrajectory#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.visual.PearlTrajectory#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D M dev.zprestige.prestige.module.visual.PearlTrajectory#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.visual.PearlTrajectory#a(java.awt.Color,float) scaleAlpha M dev.zprestige.prestige.module.visual.PearlTrajectory#a_ArrayList_(net.minecraft.entity.projectile.thrown.EnderPearlEntity) simulatePearlPath M dev.zprestige.prestige.module.visual.PearlTrajectory#d() canRenderOverlay M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.AddParticleEvent) onAddParticle M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.FireOverlayEvent) onFireOverlay M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.FullBrightEvent) onFullBright M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.HurtCamEvent) onHurtCam M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.LoadingScreenEvent) onLoadingScreen M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.OverlayMessageEvent) onOverlayMessage M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.RainGradientEvent) onRainGradient M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.RenderScoreboardEvent) onRenderScoreboard M dev.zprestige.prestige.module.visual.RenderOptimizer#a(dev.zprestige.prestige.event.ScreenBackgroundEvent) onScreenBackground M dev.zprestige.prestige.module.visual.ShieldRenderer#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.visual.ShieldRenderer#a(dev.zprestige.prestige.event.ShieldBreakEvent) onShieldBreak M dev.zprestige.prestige.module.visual.ShieldRenderer#a(dev.zprestige.prestige.event.ShieldRenderSettingsEvent) onShieldRenderSettings M dev.zprestige.prestige.module.visual.StorageESP#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.visual.StorageESP#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.visual.StorageESP#a_StorageESPHelper() getOutlineRenderer M dev.zprestige.prestige.module.visual.StorageESP#a_v109(net.minecraft.block.entity.BlockEntity) getStorageColor M dev.zprestige.prestige.module.visual.StorageESP#d() canRenderOverlay M dev.zprestige.prestige.module.visual.TargetRenderer#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.visual.TargetRenderer#a_v95(int,int,float) interpolateColor M dev.zprestige.prestige.module.visual.TargetRenderer#b_float________________(float) smootherStep M dev.zprestige.prestige.module.visual.TargetRenderer#c(float) clamp01 M dev.zprestige.prestige.module.visual.TargetRenderer#d_v94(float,float,float) inverseLerp M dev.zprestige.prestige.module.visual.TargetRenderer#e_v93(float,float,float) lerp M dev.zprestige.prestige.module.visual.TargetRenderer#j(dev.zprestige.prestige.event.Render3DEvent) renderGhost M dev.zprestige.prestige.module.visual.TargetRenderer#k(dev.zprestige.prestige.event.Render3DEvent) renderSquare M dev.zprestige.prestige.module.visual.TotemAnimation#a(dev.zprestige.prestige.event.FloatingItemTickEvent) onFloatingItemTick M dev.zprestige.prestige.module.visual.Trails#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.visual.Trails#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.visual.Trails#a(java.awt.Color,float) scaleAlpha M dev.zprestige.prestige.module.visual.Trails#a_int________________(int) clampColorComponent M dev.zprestige.prestige.module.visual.Trails#b_Color___(java.awt.Color,float) lightenColor M dev.zprestige.prestige.module.visual.Trails#b_float_________________(float) smootherStep M dev.zprestige.prestige.module.visual.Trails#c(float) easeOutQuad M dev.zprestige.prestige.module.visual.Trails#c_Color_(java.awt.Color,java.awt.Color,float) blendColors M dev.zprestige.prestige.module.visual.Trails#j(dev.zprestige.prestige.event.Render3DEvent,dev.zprestige.prestige.math.TrailMark,java.awt.Color,java.awt.Color,float,float) renderFootstep M dev.zprestige.prestige.module.visual.Trails#k(dev.zprestige.prestige.event.Render3DEvent,dev.zprestige.prestige.math.TrailMark,java.awt.Color,java.awt.Color,float,float,float) renderRing M dev.zprestige.prestige.module.visual.Trails#l(dev.zprestige.prestige.event.Render3DEvent,dev.zprestige.prestige.math.TrailMark,java.awt.Color,float,float,float) renderParticle M dev.zprestige.prestige.module.visual.Trails#m(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.Vec3d,float,java.awt.Color) drawGlowBillboard M dev.zprestige.prestige.module.visual.Trails#n() loadGlowTexture M dev.zprestige.prestige.module.visual.Trajectories#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.visual.Trajectories#a(net.minecraft.item.ItemStack,java.lang.String) shouldPredict M dev.zprestige.prestige.module.visual.Trajectories#a_ArrayList__(java.util.ArrayList,int,int,int) sliceSegment M dev.zprestige.prestige.module.visual.Trajectories#a_BoolData3() simulatePearlPath M dev.zprestige.prestige.module.visual.Trajectories#a_Color_____(java.awt.Color,int) withFade M dev.zprestige.prestige.module.visual.Trajectories#b_BoolData3(float,net.minecraft.item.ItemStack,net.minecraft.item.ItemStack) simulateArrowPath M dev.zprestige.prestige.module.visual.Trajectories#b_float__________________(float,float,float,float) smoothTowards M dev.zprestige.prestige.module.visual.Trajectories#c(float,float) angleDifference M dev.zprestige.prestige.module.visual.Trajectories#j(net.minecraft.item.ItemStack,java.lang.String) rebuildPaths M dev.zprestige.prestige.module.visual.Trajectories#k(dev.zprestige.prestige.event.Render3DEvent,dev.zprestige.prestige.data.TrajectoryPath) renderPath M dev.zprestige.prestige.module.visual.Trajectories#l(dev.zprestige.prestige.event.Render3DEvent,java.util.ArrayList,java.awt.Color,long) drawBeam M dev.zprestige.prestige.module.visual.Trajectories#m(dev.zprestige.prestige.event.Render3DEvent,net.minecraft.util.math.Vec3d,java.awt.Color,boolean,long) drawImpactMarker M dev.zprestige.prestige.module.visual.TwoDESP#a(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.visual.TwoDESP#a(dev.zprestige.prestige.event.FrustumSetupEvent) onFrustumSetup M dev.zprestige.prestige.module.visual.TwoDESP#a(dev.zprestige.prestige.event.Render2DEvent) onRender2D M dev.zprestige.prestige.module.visual.TwoDESP#a_Color______(java.awt.Color,float) scaleAlpha M dev.zprestige.prestige.module.visual.TwoDESP#a_int_________________(float) toAlphaByte M dev.zprestige.prestige.module.visual.TwoDESP#a_v10(net.minecraft.util.math.Vec3d,float,float) projectBoundingBox M dev.zprestige.prestige.module.visual.TwoDESP#b_Color____(java.awt.Color,java.awt.Color,float) lerpColor M dev.zprestige.prestige.module.visual.TwoDESP#b_float___________________(float,float,float) lerp M dev.zprestige.prestige.module.visual.TwoDESP#c(java.awt.Color,java.awt.Color) averageColor M dev.zprestige.prestige.module.visual.TwoDESP#c_float__(float) clamp01 M dev.zprestige.prestige.module.visual.TwoDESP#c_int__(int) clampByte M dev.zprestige.prestige.module.visual.TwoDESP#d_v9(float,float,float) clamp M dev.zprestige.prestige.module.visual.TwoDESP#j(dev.zprestige.prestige.render.BufferSource,dev.zprestige.prestige.data.CameraMatrices,org.joml.Matrix4f,dev.zprestige.prestige.render.MsdfFont,dev.zprestige.prestige.combat.TwoDEspTarget,dev.zprestige.prestige.math.TwoDEspBox,java.awt.Color,java.awt.Color,float,long) renderTarget M dev.zprestige.prestige.module.visual.TwoDESP#k(org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color,float,float) drawBox M dev.zprestige.prestige.module.visual.TwoDESP#l(org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color,float) drawCorners M dev.zprestige.prestige.module.visual.TwoDESP#m(org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color,float) drawBrackets M dev.zprestige.prestige.module.visual.TwoDESP#n(org.joml.Matrix4f,float,float,float,float,java.awt.Color,java.awt.Color) drawShadowedRect M dev.zprestige.prestige.module.visual.TwoDESP#o(org.joml.Matrix4f,float,float,float,float,java.awt.Color,float,float) drawGlow M dev.zprestige.prestige.module.visual.TwoDESP#p(org.joml.Matrix4f,float,float,float,float,java.awt.Color,float,float) drawRoundedOutline M dev.zprestige.prestige.module.visual.TwoDESP#q(org.joml.Matrix4f,dev.zprestige.prestige.render.MsdfFont,float,float,float,float,float,float,float,long) drawHealthBar M dev.zprestige.prestige.module.visual.TwoDESP#r(dev.zprestige.prestige.render.BufferSource,dev.zprestige.prestige.data.CameraMatrices,org.joml.Matrix4f,dev.zprestige.prestige.render.MsdfFont,float,float,float,java.lang.String,float) drawNameTag M dev.zprestige.prestige.module.visual.TwoDESP#s(dev.zprestige.prestige.render.BufferSource,dev.zprestige.prestige.data.CameraMatrices,org.joml.Matrix4f,dev.zprestige.prestige.render.MsdfFont,float,float,float,float,float) drawDistanceTag M dev.zprestige.prestige.module.visual.TwoDESP#t(dev.zprestige.prestige.render.BufferSource,dev.zprestige.prestige.data.CameraMatrices,org.joml.Matrix4f,float,float,float,float,float) drawLabelBackground M dev.zprestige.prestige.module.visual.Weather#a(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.visual.Weather#a_Color_______(java.awt.Color,java.awt.Color,float) blendColors M dev.zprestige.prestige.module.visual.Weather#a_v98(java.lang.String,net.minecraft.util.math.Vec3d,int) createParticle M dev.zprestige.prestige.module.visual.Weather#j(dev.zprestige.prestige.event.Render3DEvent,java.lang.String) renderParticles M dev.zprestige.prestige.module.visual.XRay#a(dev.zprestige.prestige.event.BlockVisibilityEvent) onBlockVisibility M dev.zprestige.prestige.module.visual.XRay#a(dev.zprestige.prestige.event.FullBrightEvent) onFullBright M dev.zprestige.prestige.module.visual.XRay#a_v38(net.minecraft.block.Block) isXrayBlock M dev.zprestige.prestige.module.visual.XRay#j() reloadChunks M dev.zprestige.prestige.module.movement.FastBridge#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.render.SilentRotationManager#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.EnemyFaker#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.movement.Freecam#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.Teams#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.network.TotemPopManager#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.util.SimulatedClickManager#onBlockBreaking(dev.zprestige.prestige.event.HandleBlockBreakingEvent) onHandleBlockBreaking M dev.zprestige.prestige.util.SimulatedClickManager#onItemUse(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.util.SimulatedClickManager#onAttack(dev.zprestige.prestige.event.DoAttackEvent) onDoAttack M dev.zprestige.prestige.combat.TargetTracker#onAttack(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.combat.TargetTracker#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.AutoPot#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.AutoDrain#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.render.JumpKeyReleaser#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.util.NotificationManager#renderNotifications(dev.zprestige.prestige.event.FrameEvent) onFrame M dev.zprestige.prestige.module.misc.Criticals#onAttack(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.module.misc.Criticals#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.FastPlace#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.AntiTrap#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.FastEXP#onItemUse(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.hud.ResourcesElement#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.spear.ExtendedReach#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.movement.Velocity#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.Friends#onAttack(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity M dev.zprestige.prestige.module.movement.AutoJumpReset#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.CartRefill#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.network.InventorySwapQueue#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.Refill#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.movement.Parkour#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.spear.SpearMaceDoubleTap#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.combat.BotFilter#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.network.SilentSlotManager#onItemUse(dev.zprestige.prestige.event.DoItemUseEvent) onDoItemUse M dev.zprestige.prestige.module.spear.InstantLunge#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.combat.InstantShield#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.AutoArmor#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.KeyPearl#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.movement.Sprint#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.combat.VisualRotationManager#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.movement.NoJumpDelay#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.ModuleManager#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.math.AutoCrystalRenderer#onWorldRender(dev.zprestige.prestige.event.Render3DEvent) onRender3D M dev.zprestige.prestige.module.combat.InstantCrossbow#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.StreamerMode#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.hud.CartHelperElement#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.MiddleClickFriend#onTick(dev.zprestige.prestige.event.ClientTickEvent) onClientTick M dev.zprestige.prestige.module.misc.CrystalOptimizer#onAttack(dev.zprestige.prestige.event.AttackEntityEvent) onAttackEntity C dev.zprestige.prestige.mixin.MinecraftClientMixin3 MinecraftClientMixin F dev.zprestige.prestige.KeybindSetting#toggleMode holdMode M dev.zprestige.prestige.KeybindSetting#isToggleMode() isHoldMode M dev.zprestige.prestige.KeybindSetting#setToggleMode(boolean) setHoldMode